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<meta name="viewport" content="width=device-width">
<meta name="title" content="Struct QuestManager
">
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@ -106,10 +106,10 @@
</h3>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_Quest" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.Quest">Quest</h4>
<div class="markdown level1 summary"></div>
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</h3>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_Instance_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.Instance*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_Instance" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.Instance">Instance()</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[MemberFunction(&quot;E8 ?? ?? ?? ?? 66 BA 10 0C&quot;, IsStatic = true)]
public static QuestManager*Instance()</code></pre>
<pre><code class="lang-csharp hljs">public static QuestManager*Instance()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
@ -166,6 +165,194 @@ public static QuestManager*Instance()</code></pre>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsQuestComplete_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsQuestComplete*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsQuestComplete_System_UInt16_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsQuestComplete(System.UInt16)">IsQuestComplete(UInt16)</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static bool IsQuestComplete(ushort questId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt16</span></td>
<td><span class="parametername">questId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsQuestComplete_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsQuestComplete*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsQuestComplete_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsQuestComplete(System.UInt32)">IsQuestComplete(UInt32)</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static bool IsQuestComplete(uint questId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">questId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsQuestCurrent_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsQuestCurrent*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsQuestCurrent_System_UInt16_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsQuestCurrent(System.UInt16)">IsQuestCurrent(UInt16)</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static bool IsQuestCurrent(ushort questId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
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<td><span class="xref">System.UInt16</span></td>
<td><span class="parametername">questId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsQuestCurrent_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsQuestCurrent*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_QuestManager_IsQuestCurrent_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.IsQuestCurrent(System.UInt32)">IsQuestCurrent(UInt32)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static bool IsQuestCurrent(uint questId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">questId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
</article>
</div>
@ -174,10 +361,10 @@ public static QuestManager*Instance()</code></pre>
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