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@ -10,7 +10,7 @@
<meta name="viewport" content="width=device-width">
<meta name="title" content="Struct Hotbar
">
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@ -102,103 +102,14 @@
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public struct Hotbar</code></pre>
</div>
<h3 id="fields">Fields
</h3>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/db6e7c4a7b2638bedc2888c546009c7292c5de45/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_Hotbar_AutoSheathDelayTimer.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.Hotbar.AutoSheathDelayTimer%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_Hotbar_AutoSheathDelayTimer" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.Hotbar.AutoSheathDelayTimer">AutoSheathDelayTimer</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public float AutoSheathDelayTimer</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Single</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/db6e7c4a7b2638bedc2888c546009c7292c5de45/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_Hotbar_TargetBattleCharaId.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.Hotbar.TargetBattleCharaId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_Hotbar_TargetBattleCharaId" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.Hotbar.TargetBattleCharaId">TargetBattleCharaId</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint TargetBattleCharaId</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/db6e7c4a7b2638bedc2888c546009c7292c5de45/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_Game_UI_Hotbar_WeaponUnsheathed.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.Game.UI.Hotbar.WeaponUnsheathed%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_Hotbar_WeaponUnsheathed" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.Hotbar.WeaponUnsheathed">WeaponUnsheathed</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte WeaponUnsheathed</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="methods">Methods
</h3>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_Hotbar_CancelCast_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.Hotbar.CancelCast*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_Hotbar_CancelCast" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.Hotbar.CancelCast">CancelCast()</h4>
@ -206,15 +117,14 @@
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[MemberFunction(&quot;48 83 EC 38 33 D2 C7 44 24 ?? ?? ?? ?? ?? 45 33 C9&quot;)]
public void CancelCast()</code></pre>
<pre><code class="lang-csharp hljs">public void CancelCast()</code></pre>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_Hotbar_IsActionUnlocked_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.Hotbar.IsActionUnlocked*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_Hotbar_IsActionUnlocked_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.Hotbar.IsActionUnlocked(System.UInt32)">IsActionUnlocked(UInt32)</h4>
@ -222,7 +132,7 @@ public void CancelCast()</code></pre>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[MemberFunction(&quot;E8 ?? ?? ?? ?? 88 45 80&quot;)]
<pre><code class="lang-csharp hljs">[Obsolete(&quot;This is wrong. Use UIState.IsUnlockLinkUnlocked() instead.&quot;, false)]
public bool IsActionUnlocked(uint actionId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
@ -265,10 +175,10 @@ public bool IsActionUnlocked(uint actionId)</code></pre>
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