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<meta name="viewport" content="width=device-width">
<meta name="title" content="Struct Telepo
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@ -106,10 +106,10 @@
</h3>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_Telepo_TeleportList" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.Telepo.TeleportList">TeleportList</h4>
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</thead>
<tbody>
<tr>
<td><a class="xref" href="FFXIVClientStructs.STD.StdVector-1.html">StdVector</a>&lt;<a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.UI.TeleportInfo.html">TeleportInfo</a>&gt;</td>
<td><span class="xref">StdVector</span>&lt;<a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.UI.TeleportInfo.html">TeleportInfo</a>&gt;</td>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_Telepo_UseTicketInvoker" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.Telepo.UseTicketInvoker">UseTicketInvoker</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_Telepo_vtbl" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.Telepo.vtbl">vtbl</h4>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_Telepo_Instance_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.Telepo.Instance*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_Telepo_Instance" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.Telepo.Instance">Instance()</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[StaticAddress(&quot;48 8D 0D ?? ?? ?? ?? 48 8B 12&quot;, 0, false)]
public static Telepo*Instance()</code></pre>
<pre><code class="lang-csharp hljs">public static Telepo*Instance()</code></pre>
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<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
@ -226,10 +225,10 @@ public static Telepo*Instance()</code></pre>
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<a id="FFXIVClientStructs_FFXIV_Client_Game_UI_Telepo_Teleport_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.Telepo.Teleport*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_Telepo_Teleport_System_UInt32_System_Byte_" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.Telepo.Teleport(System.UInt32,System.Byte)">Teleport(UInt32, Byte)</h4>
@ -237,8 +236,7 @@ public static Telepo*Instance()</code></pre>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[MemberFunction(&quot;E8 ?? ?? ?? ?? 48 8B 4B 10 84 C0 48 8B 01 74 2C&quot;)]
public bool Teleport(uint aetheryteID, byte subIndex)</code></pre>
<pre><code class="lang-csharp hljs">public bool Teleport(uint aetheryteID, byte subIndex)</code></pre>
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<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@ -279,10 +277,10 @@ public bool Teleport(uint aetheryteID, byte subIndex)</code></pre>
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<h4 id="FFXIVClientStructs_FFXIV_Client_Game_UI_Telepo_UpdateAetheryteList" data-uid="FFXIVClientStructs.FFXIV.Client.Game.UI.Telepo.UpdateAetheryteList">UpdateAetheryteList()</h4>
@ -290,8 +288,7 @@ public bool Teleport(uint aetheryteID, byte subIndex)</code></pre>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[MemberFunction(&quot;E8 ?? ?? ?? ?? 48 89 46 68 4C 8D 45 50&quot;)]
public void *UpdateAetheryteList()</code></pre>
<pre><code class="lang-csharp hljs">public void *UpdateAetheryteList()</code></pre>
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<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
@ -316,10 +313,10 @@ public void *UpdateAetheryteList()</code></pre>
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