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<meta name="viewport" content="width=device-width">
<meta name="title" content="Struct HotBarSlot
">
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</h3>
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_CommandId" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.CommandId">CommandId</h4>
<div class="markdown level1 summary"></div>
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</table>
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_CommandType" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.CommandType">CommandType</h4>
<div class="markdown level1 summary"></div>
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_CostText" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.CostText">CostText</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte *CostText</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>*</td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_Icon" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.Icon">Icon</h4>
<div class="markdown level1 summary"></div>
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_IconA" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.IconA">IconA</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_IconB" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.IconB">IconB</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_IconTypeA" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.IconTypeA">IconTypeA</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_IconTypeB" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.IconTypeB">IconTypeB</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_IsEmpty" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.IsEmpty">IsEmpty</h4>
<div class="markdown level1 summary"></div>
<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_IsLoaded" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.IsLoaded">IsLoaded</h4>
<div class="markdown level1 summary"><p>A &quot;boolean&quot; representing if this specific hotbar slot has been fully loaded. False for empty slots and slots
that have yet to be loaded in the UI.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte IsEmpty</code></pre>
<pre><code class="lang-csharp hljs">public byte IsLoaded</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
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</tr>
</tbody>
</table>
<h5 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_IsLoaded_remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>This appears to initialize as 0 and is set to 1 when the hotbar slot appears on a visible hotbar. It will not
reset if the slot is hidden (and subsequently outdated).</p>
</div>
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_KeybindHint" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.KeybindHint">KeybindHint</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte *KeybindHint</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>*</td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_PopUpHelp" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.PopUpHelp">PopUpHelp</h4>
<div class="markdown level1 summary"></div>
@ -367,10 +431,39 @@
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_PopUpKeybindHint" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.PopUpKeybindHint">PopUpKeybindHint</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte *PopUpKeybindHint</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>*</td>
<td></td>
</tr>
</tbody>
</table>
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</span>
<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_Size" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.Size">Size</h4>
<div class="markdown level1 summary"></div>
@ -394,14 +487,446 @@
</tr>
</tbody>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_UNK_0xC4.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.UNK_0xC4%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_UNK_0xC4" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.UNK_0xC4">UNK_0xC4</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ushort UNK_0xC4</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt16</span></td>
<td></td>
</tr>
</tbody>
</table>
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</span>
<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_UNK_0xCA" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.UNK_0xCA">UNK_0xCA</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte UNK_0xCA</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_UNK_0xCB" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.UNK_0xCB">UNK_0xCB</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte UNK_0xCB</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_UNK_0xD0" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.UNK_0xD0">UNK_0xD0</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint UNK_0xD0</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_UNK_0xD4" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.UNK_0xD4">UNK_0xD4</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint UNK_0xD4</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_UNK_0xD8" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.UNK_0xD8">UNK_0xD8</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint UNK_0xD8</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_UNK_0xDC" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.UNK_0xDC">UNK_0xDC</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte UNK_0xDC</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_UNK_0xDD" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.UNK_0xDD">UNK_0xDD</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte UNK_0xDD</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_UNK_0xDE" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.UNK_0xDE">UNK_0xDE</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte UNK_0xDE</code></pre>
</div>
<h5 class="fieldValue">Field Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="properties">Properties
</h3>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_IsEmpty.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.IsEmpty%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_IsEmpty_" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.IsEmpty*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_IsEmpty" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.IsEmpty">IsEmpty</h4>
<div class="markdown level1 summary"><p>Check if this hotbar slot is considered &quot;empty&quot; or not.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public readonly byte IsEmpty { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_IsEmpty_remarks">Remarks</h5>
<div class="markdown level1 remarks"><p>Borrows game logic of checking for a non-zero command ID. Kept as a byte for API compatibility though this
probably should be a bool instead.</p>
</div>
<h3 id="methods">Methods
</h3>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/db6e7c4a7b2638bedc2888c546009c7292c5de45/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_Set_FFXIVClientStructs_FFXIV_Client_UI_Misc_HotbarSlotType_System_UInt32_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.Set(FFXIVClientStructs.FFXIV.Client.UI.Misc.HotbarSlotType%2CSystem.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_GetDisplayNameForSlot_FFXIVClientStructs_FFXIV_Client_UI_Misc_HotbarSlotType_System_UInt32_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.GetDisplayNameForSlot(FFXIVClientStructs.FFXIV.Client.UI.Misc.HotbarSlotType%2CSystem.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/db6e7c4a7b2638bedc2888c546009c7292c5de45/FFXIVClientStructs/FFXIV/Client/UI/Misc/RaptureHotbarModule.cs/#L70">View Source</a>
<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/UI/Misc/RaptureHotbarModule.cs/#L269">View Source</a>
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<a id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_GetDisplayNameForSlot_" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.GetDisplayNameForSlot*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_GetDisplayNameForSlot_FFXIVClientStructs_FFXIV_Client_UI_Misc_HotbarSlotType_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.GetDisplayNameForSlot(FFXIVClientStructs.FFXIV.Client.UI.Misc.HotbarSlotType,System.UInt32)">GetDisplayNameForSlot(HotbarSlotType, UInt32)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public byte *GetDisplayNameForSlot(HotbarSlotType slotType, uint actionId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotbarSlotType.html">HotbarSlotType</a></td>
<td><span class="parametername">slotType</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">actionId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>*</td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_GetIconIdForSlot_FFXIVClientStructs_FFXIV_Client_UI_Misc_HotbarSlotType_System_UInt32_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.GetIconIdForSlot(FFXIVClientStructs.FFXIV.Client.UI.Misc.HotbarSlotType%2CSystem.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/blob/main/FFXIVClientStructs/FFXIV/Client/UI/Misc/RaptureHotbarModule.cs/#L255">View Source</a>
</span>
<a id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_GetIconIdForSlot_" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.GetIconIdForSlot*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_GetIconIdForSlot_FFXIVClientStructs_FFXIV_Client_UI_Misc_HotbarSlotType_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.GetIconIdForSlot(FFXIVClientStructs.FFXIV.Client.UI.Misc.HotbarSlotType,System.UInt32)">GetIconIdForSlot(HotbarSlotType, UInt32)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public int GetIconIdForSlot(HotbarSlotType slotType, uint actionId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotbarSlotType.html">HotbarSlotType</a></td>
<td><span class="parametername">slotType</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">actionId</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_LoadIconFromSlotB.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.LoadIconFromSlotB%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_LoadIconFromSlotB_" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.LoadIconFromSlotB*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_LoadIconFromSlotB" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.LoadIconFromSlotB">LoadIconFromSlotB()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public bool LoadIconFromSlotB()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_Set_FFXIVClientStructs_FFXIV_Client_UI_Misc_HotbarSlotType_System_UInt32_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.Set(FFXIVClientStructs.FFXIV.Client.UI.Misc.HotbarSlotType%2CSystem.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_Set_" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.Set*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_Set_FFXIVClientStructs_FFXIV_Client_UI_Misc_HotbarSlotType_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.Set(FFXIVClientStructs.FFXIV.Client.UI.Misc.HotbarSlotType,System.UInt32)">Set(HotbarSlotType, UInt32)</h4>
@ -435,10 +960,10 @@
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/db6e7c4a7b2638bedc2888c546009c7292c5de45/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_Set_FFXIVClientStructs_FFXIV_Client_UI_UIModule__FFXIVClientStructs_FFXIV_Client_UI_Misc_HotbarSlotType_System_UInt32_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.Set(FFXIVClientStructs.FFXIV.Client.UI.UIModule*%2CFFXIVClientStructs.FFXIV.Client.UI.Misc.HotbarSlotType%2CSystem.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_Set_FFXIVClientStructs_FFXIV_Client_UI_UIModule__FFXIVClientStructs_FFXIV_Client_UI_Misc_HotbarSlotType_System_UInt32_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.Set(FFXIVClientStructs.FFXIV.Client.UI.UIModule*%2CFFXIVClientStructs.FFXIV.Client.UI.Misc.HotbarSlotType%2CSystem.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_Set_" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.Set*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Client_UI_Misc_HotBarSlot_Set_FFXIVClientStructs_FFXIV_Client_UI_UIModule__FFXIVClientStructs_FFXIV_Client_UI_Misc_HotbarSlotType_System_UInt32_" data-uid="FFXIVClientStructs.FFXIV.Client.UI.Misc.HotBarSlot.Set(FFXIVClientStructs.FFXIV.Client.UI.UIModule*,FFXIVClientStructs.FFXIV.Client.UI.Misc.HotbarSlotType,System.UInt32)">Set(UIModule*, HotbarSlotType, UInt32)</h4>
@ -446,8 +971,7 @@
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[MemberFunction(&quot;E8 ?? ?? ?? ?? 4C 39 6F 08&quot;)]
public void Set(UIModule*uiModule, HotbarSlotType type, uint id)</code></pre>
<pre><code class="lang-csharp hljs">public void Set(UIModule*uiModule, HotbarSlotType type, uint id)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@ -484,10 +1008,10 @@ public void Set(UIModule*uiModule, HotbarSlotType type, uint id)</code></pre>
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