docs: regenerate

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goat 2022-10-29 15:34:04 +02:00
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<meta name="viewport" content="width=device-width">
<meta name="title" content="Struct AtkTextNode
">
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</h3>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_AlignmentFontType" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.AlignmentFontType">AlignmentFontType</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_AtkResNode" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.AtkResNode">AtkResNode</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_BackgroundColor" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.BackgroundColor">BackgroundColor</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_CharSpacing" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.CharSpacing">CharSpacing</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_EdgeColor" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.EdgeColor">EdgeColor</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_FontCacheHandle" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.FontCacheHandle">FontCacheHandle</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_LineSpacing" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.LineSpacing">LineSpacing</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_NodeText" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.NodeText">NodeText</h4>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_SheetType" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.SheetType">SheetType</h4>
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@ -454,10 +454,10 @@
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_TextColor" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.TextColor">TextColor</h4>
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@ -483,10 +483,10 @@
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_TextFlags" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.TextFlags">TextFlags</h4>
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@ -512,10 +512,10 @@
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_TextFlags2" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.TextFlags2">TextFlags2</h4>
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@ -541,10 +541,10 @@
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_TextId" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.TextId">TextId</h4>
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@ -570,10 +570,10 @@
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_UnkPtr_1" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.UnkPtr_1">UnkPtr_1</h4>
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@ -601,10 +601,10 @@
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<a id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_Ctor_" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.Ctor*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_Ctor" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.Ctor">Ctor()</h4>
@ -612,15 +612,14 @@
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[MemberFunction(&quot;E9 ? ? ? ? 45 33 C9 4C 8B C0 33 D2 B9 ? ? ? ? E8 ? ? ? ? 48 85 C0 0F 84 ? ? ? ? 48 8B C8 48 83 C4 20 5B E9 ? ? ? ? 45 33 C9 4C 8B C0 33 D2 B9 ? ? ? ? E8 ? ? ? ? 48 85 C0 0F 84 ? ? ? ? 48 8B C8 48 83 C4 20 5B E9 ? ? ? ? 45 33 C9 4C 8B C0 33 D2 B9 ? ? ? ? E8 ? ? ? ? 48 85 C0 74 5D&quot;)]
public void Ctor()</code></pre>
<pre><code class="lang-csharp hljs">public void Ctor()</code></pre>
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<a id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_GetTextDrawSize_" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.GetTextDrawSize*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_GetTextDrawSize_System_UInt16__System_UInt16__System_Byte__System_Int32_System_Int32_System_Boolean_" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.GetTextDrawSize(System.UInt16*,System.UInt16*,System.Byte*,System.Int32,System.Int32,System.Boolean)">GetTextDrawSize(UInt16*, UInt16*, Byte*, Int32, Int32, Boolean)</h4>
@ -628,8 +627,7 @@ public void Ctor()</code></pre>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[MemberFunction(&quot;E8 ? ? ? ? 0F B7 6D 08&quot;)]
public void GetTextDrawSize(ushort *outWidth, ushort *outHeight, byte *text = default(byte *), int start = 0, int end = -1, bool considerScale = false)</code></pre>
<pre><code class="lang-csharp hljs">public void GetTextDrawSize(ushort *outWidth, ushort *outHeight, byte *text = default(byte *), int start = 0, int end = -1, bool considerScale = false)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@ -675,10 +673,10 @@ public void GetTextDrawSize(ushort *outWidth, ushort *outHeight, byte *text = de
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_ResizeNodeForCurrentText" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.ResizeNodeForCurrentText">ResizeNodeForCurrentText()</h4>
@ -686,15 +684,78 @@ public void GetTextDrawSize(ushort *outWidth, ushort *outHeight, byte *text = de
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[MemberFunction(&quot;E8 ? ? ? ? 48 83 C4 28 5F 5D&quot;)]
public void ResizeNodeForCurrentText()</code></pre>
<pre><code class="lang-csharp hljs">public void ResizeNodeForCurrentText()</code></pre>
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<a id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_SetAlignment_" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.SetAlignment*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_SetAlignment_FFXIVClientStructs_FFXIV_Component_GUI_AlignmentType_" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.SetAlignment(FFXIVClientStructs.FFXIV.Component.GUI.AlignmentType)">SetAlignment(AlignmentType)</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void SetAlignment(AlignmentType alignmentType)</code></pre>
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<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Component.GUI.AlignmentType.html">AlignmentType</a></td>
<td><span class="parametername">alignmentType</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_SetFont_FFXIVClientStructs_FFXIV_Component_GUI_FontType_" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.SetFont(FFXIVClientStructs.FFXIV.Component.GUI.FontType)">SetFont(FontType)</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void SetFont(FontType fontType)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="FFXIVClientStructs.FFXIV.Component.GUI.FontType.html">FontType</a></td>
<td><span class="parametername">fontType</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goatcorp/FFXIVClientStructs/new/main/apiSpec/new?filename=FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_SetNumber_System_Int32_System_Boolean_System_Boolean_System_Byte_System_Boolean_.md&amp;value=---%0Auid%3A%20FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.SetNumber(System.Int32%2CSystem.Boolean%2CSystem.Boolean%2CSystem.Byte%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_SetNumber_" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.SetNumber*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_SetNumber_System_Int32_System_Boolean_System_Boolean_System_Byte_System_Boolean_" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.SetNumber(System.Int32,System.Boolean,System.Boolean,System.Byte,System.Boolean)">SetNumber(Int32, Boolean, Boolean, Byte, Boolean)</h4>
@ -702,8 +763,7 @@ public void ResizeNodeForCurrentText()</code></pre>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[MemberFunction(&quot;E8 ? ? ? ? 8D 4E 5A&quot;)]
public void SetNumber(int num, bool showCommaDelimiters = false, bool showPlusSign = false, byte digits = 0, bool addZeroPadding = false)</code></pre>
<pre><code class="lang-csharp hljs">public void SetNumber(int num, bool showCommaDelimiters = false, bool showPlusSign = false, byte digits = 0, bool addZeroPadding = false)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@ -744,10 +804,10 @@ public void SetNumber(int num, bool showCommaDelimiters = false, bool showPlusSi
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<a id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_SetText_" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.SetText*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_SetText_System_Byte__" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.SetText(System.Byte*)">SetText(Byte*)</h4>
@ -755,8 +815,7 @@ public void SetNumber(int num, bool showCommaDelimiters = false, bool showPlusSi
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">[MemberFunction(&quot;E8 ?? ?? ?? ?? 8D 4E 32&quot;)]
public void SetText(byte *str)</code></pre>
<pre><code class="lang-csharp hljs">public void SetText(byte *str)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
@ -777,10 +836,10 @@ public void SetText(byte *str)</code></pre>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_SetText_System_Byte___" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.SetText(System.Byte[])">SetText(Byte[])</h4>
@ -809,10 +868,74 @@ public void SetText(byte *str)</code></pre>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public void SetText(ReadOnlySpan&lt;byte&gt; span)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.ReadOnlySpan</span>&lt;<span class="xref">System.Byte</span>&gt;</td>
<td><span class="parametername">span</span></td>
<td></td>
</tr>
</tbody>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_SetText_System_Span_System_Byte__" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.SetText(System.Span{System.Byte})">SetText(Span&lt;Byte&gt;)</h4>
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<h5 class="decalaration">Declaration</h5>
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<pre><code class="lang-csharp hljs">public void SetText(Span&lt;byte&gt; span)</code></pre>
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<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Span</span>&lt;<span class="xref">System.Byte</span>&gt;</td>
<td><span class="parametername">span</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="FFXIVClientStructs_FFXIV_Component_GUI_AtkTextNode_SetText_System_String_" data-uid="FFXIVClientStructs.FFXIV.Component.GUI.AtkTextNode.SetText(System.String)">SetText(String)</h4>
@ -847,10 +970,10 @@ public void SetText(byte *str)</code></pre>
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