Improvements (#903)

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kizer 2022-06-29 18:51:40 +09:00 committed by GitHub
parent e9cd7e0273
commit 716736f022
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55 changed files with 1809 additions and 872 deletions

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@ -15,6 +15,7 @@ using Dalamud.Game;
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Interface;
using Dalamud.Interface.Colors;
using Dalamud.Logging.Internal;
using ImGuiNET;
using Microsoft.Win32;
using Serilog;
@ -536,6 +537,31 @@ namespace Dalamud.Utility
obj.Dispose();
}
/// <summary>
/// Dispose this object.
/// </summary>
/// <param name="obj">The object to dispose.</param>
/// <param name="logMessage">Log message to print, if specified and an error occurs.</param>
/// <param name="moduleLog">Module logger, if any.</param>
/// <typeparam name="T">The type of object to dispose.</typeparam>
internal static void ExplicitDisposeIgnoreExceptions<T>(this T obj, string? logMessage = null, ModuleLog? moduleLog = null) where T : IDisposable
{
try
{
obj.Dispose();
}
catch (Exception e)
{
if (logMessage == null)
return;
if (moduleLog != null)
moduleLog.Error(e, logMessage);
else
Log.Error(e, logMessage);
}
}
private static unsafe void ShowValue(ulong addr, IEnumerable<string> path, Type type, object value)
{
if (type.IsPointer)