diff --git a/Dalamud/Interface/DalamudDataWindow.cs b/Dalamud/Interface/DalamudDataWindow.cs index 00936db2c..45ba6a6ad 100644 --- a/Dalamud/Interface/DalamudDataWindow.cs +++ b/Dalamud/Interface/DalamudDataWindow.cs @@ -696,7 +696,7 @@ namespace Dalamud.Interface if (actor is Chara chara) { actorString += - $" Level: {chara.Level} ClassJob: {(this.resolveGameData ? chara.ClassJob.GameData.Name : chara.ClassJob.Id.ToString())} CHP: {chara.CurrentHp} MHP: {chara.MaxHp} CMP: {chara.CurrentMp} MMP: {chara.MaxMp}\n Customize: {BitConverter.ToString(chara.Customize).Replace("-", " ")} StatusFlags: {chara.StatusFlags}"; + $" Level: {chara.Level} ClassJob: {(this.resolveGameData ? chara.ClassJob.GameData.Name : chara.ClassJob.Id.ToString())} CHP: {chara.CurrentHp} MHP: {chara.MaxHp} CMP: {chara.CurrentMp} MMP: {chara.MaxMp}\n Customize: {BitConverter.ToString(chara.Customize).Replace("-", " ")} StatusFlags: {chara.StatusFlags}\n"; } if (actor is PlayerCharacter pc)