From 71c8f453d03c58c8c2db43f70b203183e77e650c Mon Sep 17 00:00:00 2001
From: goat <16760685+goaaats@users.noreply.github.com>
Date: Sun, 18 Jul 2021 21:51:19 +0200
Subject: [PATCH] move AnimUtil into correct namespace
---
Dalamud/Interface/Animation/AnimUtil.cs | 41 +++++++++++++++++--------
1 file changed, 29 insertions(+), 12 deletions(-)
diff --git a/Dalamud/Interface/Animation/AnimUtil.cs b/Dalamud/Interface/Animation/AnimUtil.cs
index 923f5ef37..cff36b21c 100644
--- a/Dalamud/Interface/Animation/AnimUtil.cs
+++ b/Dalamud/Interface/Animation/AnimUtil.cs
@@ -1,19 +1,36 @@
using System.Numerics;
-///
-/// Class providing helper functions when facilitating animations.
-///
-public static class AnimUtil
+namespace Dalamud.Interface.Animation
{
- public static float Lerp(float firstFloat, float secondFloat, float by)
+ ///
+ /// Class providing helper functions when facilitating animations.
+ ///
+ public static class AnimUtil
{
- return (firstFloat * (1 - @by)) + (secondFloat * by);
- }
+ ///
+ /// Lerp between two floats.
+ ///
+ /// The first float.
+ /// The second float.
+ /// The point to lerp to.
+ /// The lerped value.
+ public static float Lerp(float firstFloat, float secondFloat, float by)
+ {
+ return (firstFloat * (1 - @by)) + (secondFloat * by);
+ }
- public static Vector2 Lerp(Vector2 firstVector, Vector2 secondVector, float by)
- {
- var retX = Lerp(firstVector.X, secondVector.X, by);
- var retY = Lerp(firstVector.Y, secondVector.Y, by);
- return new Vector2(retX, retY);
+ ///
+ /// Lerp between two vectors.
+ ///
+ /// The first vector.
+ /// The second float.
+ /// The point to lerp to.
+ /// The lerped vector.
+ public static Vector2 Lerp(Vector2 firstVector, Vector2 secondVector, float by)
+ {
+ var retX = Lerp(firstVector.X, secondVector.X, by);
+ var retY = Lerp(firstVector.Y, secondVector.Y, by);
+ return new Vector2(retX, retY);
+ }
}
}