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Un-whether-or-not the codebase
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59 changed files with 249 additions and 249 deletions
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@ -66,12 +66,12 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
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public List<string>? BadWords { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether or not the taskbar should flash once a duty is found.
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/// Gets or sets a value indicating whether the taskbar should flash once a duty is found.
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/// </summary>
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public bool DutyFinderTaskbarFlash { get; set; } = true;
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/// <summary>
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/// Gets or sets a value indicating whether or not a message should be sent in chat once a duty is found.
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/// Gets or sets a value indicating whether a message should be sent in chat once a duty is found.
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/// </summary>
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public bool DutyFinderChatMessage { get; set; } = true;
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@ -101,7 +101,7 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
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public XivChatType GeneralChatType { get; set; } = XivChatType.Debug;
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/// <summary>
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/// Gets or sets a value indicating whether or not plugin testing builds should be shown.
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/// Gets or sets a value indicating whether plugin testing builds should be shown.
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/// </summary>
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public bool DoPluginTest { get; set; } = false;
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@ -116,7 +116,7 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
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public List<ThirdPartyRepoSettings> ThirdRepoList { get; set; } = new();
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/// <summary>
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/// Gets or sets a value indicating whether or not a disclaimer regarding third-party repos has been dismissed.
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/// Gets or sets a value indicating whether a disclaimer regarding third-party repos has been dismissed.
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/// </summary>
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public bool? ThirdRepoSpeedbumpDismissed { get; set; } = null;
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@ -174,38 +174,38 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
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public float ImeStateIndicatorOpacity { get; set; } = 1f;
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/// <summary>
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/// Gets or sets a value indicating whether or not plugin UI should be hidden.
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/// Gets or sets a value indicating whether plugin UI should be hidden.
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/// </summary>
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public bool ToggleUiHide { get; set; } = true;
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/// <summary>
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/// Gets or sets a value indicating whether or not plugin UI should be hidden during cutscenes.
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/// Gets or sets a value indicating whether plugin UI should be hidden during cutscenes.
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/// </summary>
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public bool ToggleUiHideDuringCutscenes { get; set; } = true;
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/// <summary>
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/// Gets or sets a value indicating whether or not plugin UI should be hidden during GPose.
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/// Gets or sets a value indicating whether plugin UI should be hidden during GPose.
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/// </summary>
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public bool ToggleUiHideDuringGpose { get; set; } = true;
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/// <summary>
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/// Gets or sets a value indicating whether or not a message containing Dalamud's current version and the number of loaded plugins should be sent at login.
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/// Gets or sets a value indicating whether a message containing Dalamud's current version and the number of loaded plugins should be sent at login.
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/// </summary>
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public bool PrintDalamudWelcomeMsg { get; set; } = true;
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/// <summary>
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/// Gets or sets a value indicating whether or not a message containing detailed plugin information should be sent at login.
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/// Gets or sets a value indicating whether a message containing detailed plugin information should be sent at login.
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/// </summary>
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public bool PrintPluginsWelcomeMsg { get; set; } = true;
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/// <summary>
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/// Gets or sets a value indicating whether or not plugins should be auto-updated.
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/// Gets or sets a value indicating whether plugins should be auto-updated.
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/// </summary>
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[Obsolete("Use AutoUpdateBehavior instead.")]
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public bool AutoUpdatePlugins { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether or not Dalamud should add buttons to the system menu.
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/// Gets or sets a value indicating whether Dalamud should add buttons to the system menu.
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/// </summary>
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public bool DoButtonsSystemMenu { get; set; } = true;
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@ -220,12 +220,12 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
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public bool LogSynchronously { get; set; } = false;
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/// <summary>
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/// Gets or sets a value indicating whether or not the debug log should scroll automatically.
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/// Gets or sets a value indicating whether the debug log should scroll automatically.
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/// </summary>
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public bool LogAutoScroll { get; set; } = true;
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/// <summary>
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/// Gets or sets a value indicating whether or not the debug log should open at startup.
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/// Gets or sets a value indicating whether the debug log should open at startup.
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/// </summary>
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public bool LogOpenAtStartup { get; set; }
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@ -240,29 +240,29 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
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public List<string> LogCommandHistory { get; set; } = new();
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/// <summary>
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/// Gets or sets a value indicating whether or not the dev bar should open at startup.
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/// Gets or sets a value indicating whether the dev bar should open at startup.
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/// </summary>
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public bool DevBarOpenAtStartup { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether or not ImGui asserts should be enabled at startup.
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/// Gets or sets a value indicating whether ImGui asserts should be enabled at startup.
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/// </summary>
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public bool? ImGuiAssertsEnabledAtStartup { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether or not docking should be globally enabled in ImGui.
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/// Gets or sets a value indicating whether docking should be globally enabled in ImGui.
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/// </summary>
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public bool IsDocking { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether or not plugin user interfaces should trigger sound effects.
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/// Gets or sets a value indicating whether plugin user interfaces should trigger sound effects.
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/// This setting is effected by the in-game "System Sounds" option and volume.
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/// </summary>
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[SuppressMessage("ReSharper", "InconsistentNaming", Justification = "ABI")]
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public bool EnablePluginUISoundEffects { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether or not an additional button allowing pinning and clickthrough options should be shown
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/// Gets or sets a value indicating whether an additional button allowing pinning and clickthrough options should be shown
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/// on plugin title bars when using the Window System.
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/// </summary>
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public bool EnablePluginUiAdditionalOptions { get; set; } = true;
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@ -273,17 +273,17 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
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public bool IsDisableViewport { get; set; } = true;
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/// <summary>
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/// Gets or sets a value indicating whether or not navigation via a gamepad should be globally enabled in ImGui.
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/// Gets or sets a value indicating whether navigation via a gamepad should be globally enabled in ImGui.
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/// </summary>
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public bool IsGamepadNavigationEnabled { get; set; } = true;
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/// <summary>
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/// Gets or sets a value indicating whether or not focus management is enabled.
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/// Gets or sets a value indicating whether focus management is enabled.
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/// </summary>
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public bool IsFocusManagementEnabled { get; set; } = true;
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/// <summary>
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/// Gets or sets a value indicating whether or not the anti-anti-debug check is enabled on startup.
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/// Gets or sets a value indicating whether the anti-anti-debug check is enabled on startup.
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/// </summary>
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public bool IsAntiAntiDebugEnabled { get; set; } = false;
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@ -298,7 +298,7 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
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public string? DalamudBetaKind { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether or not any plugin should be loaded when the game is started.
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/// Gets or sets a value indicating whether any plugin should be loaded when the game is started.
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/// It is reset immediately when read.
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/// </summary>
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public bool PluginSafeMode { get; set; }
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@ -310,7 +310,7 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
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public int? PluginWaitBeforeFree { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether or not crashes during shutdown should be reported.
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/// Gets or sets a value indicating whether crashes during shutdown should be reported.
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/// </summary>
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public bool ReportShutdownCrashes { get; set; }
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@ -342,12 +342,12 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
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public ProfileModel? DefaultProfile { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether or not profiles are enabled.
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/// Gets or sets a value indicating whether profiles are enabled.
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/// </summary>
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public bool ProfilesEnabled { get; set; } = false;
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/// <summary>
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/// Gets or sets a value indicating whether or not the user has seen the profiles tutorial.
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/// Gets or sets a value indicating whether the user has seen the profiles tutorial.
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/// </summary>
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public bool ProfilesHasSeenTutorial { get; set; } = false;
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@ -391,7 +391,7 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
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public bool? ReduceMotions { get; set; }
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/// <summary>
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/// Gets or sets a value indicating whether or not market board data should be uploaded.
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/// Gets or sets a value indicating whether market board data should be uploaded.
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/// </summary>
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public bool IsMbCollect { get; set; } = true;
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@ -427,7 +427,7 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
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}
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/// <summary>
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/// Gets or sets a value indicating whether or not to show info on dev bar.
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/// Gets or sets a value indicating whether to show info on dev bar.
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/// </summary>
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public bool ShowDevBarInfo { get; set; } = true;
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@ -21,7 +21,7 @@ internal class EnvironmentConfiguration
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public static bool DalamudForceMinHook { get; } = GetEnvironmentVariable("DALAMUD_FORCE_MINHOOK");
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/// <summary>
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/// Gets a value indicating whether or not Dalamud context menus should be disabled.
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/// Gets a value indicating whether Dalamud context menus should be disabled.
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/// </summary>
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public static bool DalamudDoContextMenu { get; } = GetEnvironmentVariable("DALAMUD_ENABLE_CONTEXTMENU");
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