Un-whether-or-not the codebase

This commit is contained in:
goaaats 2025-04-25 22:48:26 +02:00
parent f4102db488
commit 731d7e0f6e
59 changed files with 249 additions and 249 deletions

View file

@ -66,12 +66,12 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
public List<string>? BadWords { get; set; }
/// <summary>
/// Gets or sets a value indicating whether or not the taskbar should flash once a duty is found.
/// Gets or sets a value indicating whether the taskbar should flash once a duty is found.
/// </summary>
public bool DutyFinderTaskbarFlash { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not a message should be sent in chat once a duty is found.
/// Gets or sets a value indicating whether a message should be sent in chat once a duty is found.
/// </summary>
public bool DutyFinderChatMessage { get; set; } = true;
@ -101,7 +101,7 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
public XivChatType GeneralChatType { get; set; } = XivChatType.Debug;
/// <summary>
/// Gets or sets a value indicating whether or not plugin testing builds should be shown.
/// Gets or sets a value indicating whether plugin testing builds should be shown.
/// </summary>
public bool DoPluginTest { get; set; } = false;
@ -116,7 +116,7 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
public List<ThirdPartyRepoSettings> ThirdRepoList { get; set; } = new();
/// <summary>
/// Gets or sets a value indicating whether or not a disclaimer regarding third-party repos has been dismissed.
/// Gets or sets a value indicating whether a disclaimer regarding third-party repos has been dismissed.
/// </summary>
public bool? ThirdRepoSpeedbumpDismissed { get; set; } = null;
@ -174,38 +174,38 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
public float ImeStateIndicatorOpacity { get; set; } = 1f;
/// <summary>
/// Gets or sets a value indicating whether or not plugin UI should be hidden.
/// Gets or sets a value indicating whether plugin UI should be hidden.
/// </summary>
public bool ToggleUiHide { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not plugin UI should be hidden during cutscenes.
/// Gets or sets a value indicating whether plugin UI should be hidden during cutscenes.
/// </summary>
public bool ToggleUiHideDuringCutscenes { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not plugin UI should be hidden during GPose.
/// Gets or sets a value indicating whether plugin UI should be hidden during GPose.
/// </summary>
public bool ToggleUiHideDuringGpose { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not a message containing Dalamud's current version and the number of loaded plugins should be sent at login.
/// Gets or sets a value indicating whether a message containing Dalamud's current version and the number of loaded plugins should be sent at login.
/// </summary>
public bool PrintDalamudWelcomeMsg { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not a message containing detailed plugin information should be sent at login.
/// Gets or sets a value indicating whether a message containing detailed plugin information should be sent at login.
/// </summary>
public bool PrintPluginsWelcomeMsg { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not plugins should be auto-updated.
/// Gets or sets a value indicating whether plugins should be auto-updated.
/// </summary>
[Obsolete("Use AutoUpdateBehavior instead.")]
public bool AutoUpdatePlugins { get; set; }
/// <summary>
/// Gets or sets a value indicating whether or not Dalamud should add buttons to the system menu.
/// Gets or sets a value indicating whether Dalamud should add buttons to the system menu.
/// </summary>
public bool DoButtonsSystemMenu { get; set; } = true;
@ -220,12 +220,12 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
public bool LogSynchronously { get; set; } = false;
/// <summary>
/// Gets or sets a value indicating whether or not the debug log should scroll automatically.
/// Gets or sets a value indicating whether the debug log should scroll automatically.
/// </summary>
public bool LogAutoScroll { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not the debug log should open at startup.
/// Gets or sets a value indicating whether the debug log should open at startup.
/// </summary>
public bool LogOpenAtStartup { get; set; }
@ -240,29 +240,29 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
public List<string> LogCommandHistory { get; set; } = new();
/// <summary>
/// Gets or sets a value indicating whether or not the dev bar should open at startup.
/// Gets or sets a value indicating whether the dev bar should open at startup.
/// </summary>
public bool DevBarOpenAtStartup { get; set; }
/// <summary>
/// Gets or sets a value indicating whether or not ImGui asserts should be enabled at startup.
/// Gets or sets a value indicating whether ImGui asserts should be enabled at startup.
/// </summary>
public bool? ImGuiAssertsEnabledAtStartup { get; set; }
/// <summary>
/// Gets or sets a value indicating whether or not docking should be globally enabled in ImGui.
/// Gets or sets a value indicating whether docking should be globally enabled in ImGui.
/// </summary>
public bool IsDocking { get; set; }
/// <summary>
/// Gets or sets a value indicating whether or not plugin user interfaces should trigger sound effects.
/// Gets or sets a value indicating whether plugin user interfaces should trigger sound effects.
/// This setting is effected by the in-game "System Sounds" option and volume.
/// </summary>
[SuppressMessage("ReSharper", "InconsistentNaming", Justification = "ABI")]
public bool EnablePluginUISoundEffects { get; set; }
/// <summary>
/// Gets or sets a value indicating whether or not an additional button allowing pinning and clickthrough options should be shown
/// Gets or sets a value indicating whether an additional button allowing pinning and clickthrough options should be shown
/// on plugin title bars when using the Window System.
/// </summary>
public bool EnablePluginUiAdditionalOptions { get; set; } = true;
@ -273,17 +273,17 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
public bool IsDisableViewport { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not navigation via a gamepad should be globally enabled in ImGui.
/// Gets or sets a value indicating whether navigation via a gamepad should be globally enabled in ImGui.
/// </summary>
public bool IsGamepadNavigationEnabled { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not focus management is enabled.
/// Gets or sets a value indicating whether focus management is enabled.
/// </summary>
public bool IsFocusManagementEnabled { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating whether or not the anti-anti-debug check is enabled on startup.
/// Gets or sets a value indicating whether the anti-anti-debug check is enabled on startup.
/// </summary>
public bool IsAntiAntiDebugEnabled { get; set; } = false;
@ -298,7 +298,7 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
public string? DalamudBetaKind { get; set; }
/// <summary>
/// Gets or sets a value indicating whether or not any plugin should be loaded when the game is started.
/// Gets or sets a value indicating whether any plugin should be loaded when the game is started.
/// It is reset immediately when read.
/// </summary>
public bool PluginSafeMode { get; set; }
@ -310,7 +310,7 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
public int? PluginWaitBeforeFree { get; set; }
/// <summary>
/// Gets or sets a value indicating whether or not crashes during shutdown should be reported.
/// Gets or sets a value indicating whether crashes during shutdown should be reported.
/// </summary>
public bool ReportShutdownCrashes { get; set; }
@ -342,12 +342,12 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
public ProfileModel? DefaultProfile { get; set; }
/// <summary>
/// Gets or sets a value indicating whether or not profiles are enabled.
/// Gets or sets a value indicating whether profiles are enabled.
/// </summary>
public bool ProfilesEnabled { get; set; } = false;
/// <summary>
/// Gets or sets a value indicating whether or not the user has seen the profiles tutorial.
/// Gets or sets a value indicating whether the user has seen the profiles tutorial.
/// </summary>
public bool ProfilesHasSeenTutorial { get; set; } = false;
@ -391,7 +391,7 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
public bool? ReduceMotions { get; set; }
/// <summary>
/// Gets or sets a value indicating whether or not market board data should be uploaded.
/// Gets or sets a value indicating whether market board data should be uploaded.
/// </summary>
public bool IsMbCollect { get; set; } = true;
@ -427,7 +427,7 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
}
/// <summary>
/// Gets or sets a value indicating whether or not to show info on dev bar.
/// Gets or sets a value indicating whether to show info on dev bar.
/// </summary>
public bool ShowDevBarInfo { get; set; } = true;

View file

@ -21,7 +21,7 @@ internal class EnvironmentConfiguration
public static bool DalamudForceMinHook { get; } = GetEnvironmentVariable("DALAMUD_FORCE_MINHOOK");
/// <summary>
/// Gets a value indicating whether or not Dalamud context menus should be disabled.
/// Gets a value indicating whether Dalamud context menus should be disabled.
/// </summary>
public static bool DalamudDoContextMenu { get; } = GetEnvironmentVariable("DALAMUD_ENABLE_CONTEXTMENU");