diff --git a/Dalamud/Game/ClientState/Objects/Types/Character.cs b/Dalamud/Game/ClientState/Objects/Types/Character.cs index 97a0a53d5..17a1ec6f3 100644 --- a/Dalamud/Game/ClientState/Objects/Types/Character.cs +++ b/Dalamud/Game/ClientState/Objects/Types/Character.cs @@ -88,6 +88,11 @@ namespace Dalamud.Game.ClientState.Objects.Types /// public override uint TargetObjectId => this.Struct->GameObject.TargetObjectID; + /// + /// Gets the name ID of the character. + /// + public uint NameId => this.Struct->NameID; + /// /// Gets the status flags. ///