diff --git a/Dalamud/Game/ClientState/Objects/Types/Character.cs b/Dalamud/Game/ClientState/Objects/Types/Character.cs
index 97a0a53d5..17a1ec6f3 100644
--- a/Dalamud/Game/ClientState/Objects/Types/Character.cs
+++ b/Dalamud/Game/ClientState/Objects/Types/Character.cs
@@ -88,6 +88,11 @@ namespace Dalamud.Game.ClientState.Objects.Types
///
public override uint TargetObjectId => this.Struct->GameObject.TargetObjectID;
+ ///
+ /// Gets the name ID of the character.
+ ///
+ public uint NameId => this.Struct->NameID;
+
///
/// Gets the status flags.
///