From 9b2d41d7f9746dec4ce587b387219b888521e274 Mon Sep 17 00:00:00 2001 From: meli <57847713+ff-meli@users.noreply.github.com> Date: Sat, 29 Feb 2020 11:22:49 -0800 Subject: [PATCH 1/2] Fix: pull in ImGuiScene update to fix custom unicode typed text being automatically processed and broken by win32 --- lib/ImGuiScene | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/lib/ImGuiScene b/lib/ImGuiScene index 8259c373c..9687dbf41 160000 --- a/lib/ImGuiScene +++ b/lib/ImGuiScene @@ -1 +1 @@ -Subproject commit 8259c373c0b08ace2651445acf1edd03dddf71fd +Subproject commit 9687dbf41f89aa5cff5b2b179fc9e238260c9509 From 2bcf2abae938cd1975b5077b0f2de170ca876fc2 Mon Sep 17 00:00:00 2001 From: meli <57847713+ff-meli@users.noreply.github.com> Date: Sat, 29 Feb 2020 12:54:38 -0800 Subject: [PATCH 2/2] Fix for duty pop notification not showing for roulettes --- Dalamud/Game/Network/NetworkHandlers.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Dalamud/Game/Network/NetworkHandlers.cs b/Dalamud/Game/Network/NetworkHandlers.cs index 714dff1d5..bfc33cedc 100644 --- a/Dalamud/Game/Network/NetworkHandlers.cs +++ b/Dalamud/Game/Network/NetworkHandlers.cs @@ -49,7 +49,7 @@ namespace Dalamud.Game.Network { var notifyType = data[16]; var contentFinderConditionId = BitConverter.ToUInt16(data, 36); - if (notifyType != 3 || contentFinderConditionId == 0) + if (notifyType != 3) return; var contentFinderCondition = this.dalamud.Data.GetExcelSheet().GetRow(contentFinderConditionId);