All the structs are actually structs now.

This commit is contained in:
attick 2019-10-17 22:35:42 -04:00
parent 8d02c977d2
commit 78a7795a84
10 changed files with 10 additions and 10 deletions

View file

@ -8,6 +8,6 @@ using System.Threading.Tasks;
namespace Dalamud.Game.ClientState.Structs.JobGauge {
[StructLayout(LayoutKind.Explicit)]
class ASTGauge {
public struct ASTGauge {
}
}

View file

@ -8,6 +8,6 @@ using System.Threading.Tasks;
namespace Dalamud.Game.ClientState.Structs.JobGauge {
[StructLayout(LayoutKind.Explicit)]
class BRDGauge {
public struct BRDGauge {
}
}

View file

@ -8,6 +8,6 @@ using System.Threading.Tasks;
namespace Dalamud.Game.ClientState.Structs.JobGauge {
[StructLayout(LayoutKind.Explicit)]
class DRGGauge {
public struct DRGGauge {
}
}

View file

@ -8,6 +8,6 @@ using System.Threading.Tasks;
namespace Dalamud.Game.ClientState.Structs.JobGauge {
[StructLayout(LayoutKind.Explicit)]
class GNBGauge {
public struct GNBGauge {
}
}

View file

@ -8,6 +8,6 @@ using System.Threading.Tasks;
namespace Dalamud.Game.ClientState.Structs.JobGauge {
[StructLayout(LayoutKind.Explicit)]
class MNKGauge {
public struct MNKGauge {
}
}

View file

@ -8,6 +8,6 @@ using System.Threading.Tasks;
namespace Dalamud.Game.ClientState.Structs.JobGauge {
[StructLayout(LayoutKind.Explicit)]
class NINGauge {
public struct NINGauge {
}
}

View file

@ -8,6 +8,6 @@ using System.Threading.Tasks;
namespace Dalamud.Game.ClientState.Structs.JobGauge {
[StructLayout(LayoutKind.Explicit)]
class PLDGauge {
public struct PLDGauge {
}
}

View file

@ -8,6 +8,6 @@ using System.Threading.Tasks;
namespace Dalamud.Game.ClientState.Structs.JobGauge {
[StructLayout(LayoutKind.Explicit)]
class SCHGauge {
public struct SCHGauge {
}
}

View file

@ -8,6 +8,6 @@ using System.Threading.Tasks;
namespace Dalamud.Game.ClientState.Structs.JobGauge {
[StructLayout(LayoutKind.Explicit)]
class WARGauge {
public struct WARGauge {
}
}

View file

@ -8,6 +8,6 @@ using System.Threading.Tasks;
namespace Dalamud.Game.ClientState.Structs.JobGauge {
[StructLayout(LayoutKind.Explicit)]
class WHMGauge {
public struct WHMGauge {
}
}