From 79a4f912c3f25c579d5d9a30725a84e7422efd28 Mon Sep 17 00:00:00 2001 From: goat <16760685+goaaats@users.noreply.github.com> Date: Mon, 23 Aug 2021 09:28:55 +0200 Subject: [PATCH] fix: don't duplicate NameId in NPC --- Dalamud/Game/ClientState/Objects/SubKinds/Npc.cs | 5 ----- 1 file changed, 5 deletions(-) diff --git a/Dalamud/Game/ClientState/Objects/SubKinds/Npc.cs b/Dalamud/Game/ClientState/Objects/SubKinds/Npc.cs index 2ff6ab173..3d9ff17b9 100644 --- a/Dalamud/Game/ClientState/Objects/SubKinds/Npc.cs +++ b/Dalamud/Game/ClientState/Objects/SubKinds/Npc.cs @@ -18,10 +18,5 @@ namespace Dalamud.Game.ClientState.Objects.SubKinds : base(address) { } - - /// - /// Gets the name ID of the NPC linking to their respective game data. - /// - public uint NameId => this.Struct->NameID; } }