From 7a1e1cd3dcd82d65cf25ee18e812cff761d89c97 Mon Sep 17 00:00:00 2001 From: Kaz Wolfe Date: Sun, 30 Jun 2024 14:37:10 -0700 Subject: [PATCH] YET ANOTHER reshade sig bump. Getting real tired of this. --- Dalamud/Game/Internal/DXGI/SwapChainVtableResolver.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Dalamud/Game/Internal/DXGI/SwapChainVtableResolver.cs b/Dalamud/Game/Internal/DXGI/SwapChainVtableResolver.cs index 19f98fa10..9fbe0ea6a 100644 --- a/Dalamud/Game/Internal/DXGI/SwapChainVtableResolver.cs +++ b/Dalamud/Game/Internal/DXGI/SwapChainVtableResolver.cs @@ -75,7 +75,7 @@ internal class SwapChainVtableResolver : BaseAddressResolver, ISwapChainAddressR // DXGISwapChain::handle_device_loss =>df DXGISwapChain::Present => DXGISwapChain::runtime_present var scanner = new SigScanner(processModule); - var runtimePresentSig = "F6 C2 01 0F 85 ?? ?? ?? ??"; // NOTE: This sig is from reshade's DLL, normally dxgi.dll. + var runtimePresentSig = "E8 ?? ?? ?? ?? 44 0F B6 55 ??"; // NOTE: This sig is from reshade's DLL, normally dxgi.dll. try {