Implement dalamud-platform launch argument (#1452)

* implement dalamud platform launch arg
* implement cross-platform gamePath fallback
* refactor platform detection heuristic
* add cross platform dalamud runtime detection
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marzent 2025-03-24 16:42:24 +01:00 committed by GitHub
parent 9815cf1d88
commit 7cac19ce81
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11 changed files with 299 additions and 101 deletions

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@ -47,6 +47,7 @@ struct DalamudStartInfo {
std::string PluginDirectory;
std::string AssetDirectory;
ClientLanguage Language = ClientLanguage::English;
std::string Platform;
std::string GameVersion;
std::string TroubleshootingPackData;
int DelayInitializeMs = 0;