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Implement dalamud-platform launch argument (#1452)
* implement dalamud platform launch arg * implement cross-platform gamePath fallback * refactor platform detection heuristic * add cross platform dalamud runtime detection
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11 changed files with 299 additions and 101 deletions
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@ -47,6 +47,7 @@ struct DalamudStartInfo {
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std::string PluginDirectory;
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std::string AssetDirectory;
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ClientLanguage Language = ClientLanguage::English;
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std::string Platform;
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std::string GameVersion;
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std::string TroubleshootingPackData;
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int DelayInitializeMs = 0;
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