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Use RunOnTick instead
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1 changed files with 1 additions and 1 deletions
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@ -842,7 +842,7 @@ internal class DalamudInterface : IInternalDisposableService
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texture.TextureType = TextureType.Crest;
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}
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Service<Game.Framework>.Get().RunOnFrameworkThread(CauseFastFail);
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Service<Game.Framework>.Get().RunOnTick(CauseFastFail);
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}
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if (ImGui.MenuItem("Cause ImGui assert"))
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