diff --git a/Dalamud/Game/Network/Internal/NetworkHandlers.cs b/Dalamud/Game/Network/Internal/NetworkHandlers.cs index 6a6d73b33..987de39fa 100644 --- a/Dalamud/Game/Network/Internal/NetworkHandlers.cs +++ b/Dalamud/Game/Network/Internal/NetworkHandlers.cs @@ -419,7 +419,7 @@ internal unsafe class NetworkHandlers : IInternalDisposableService private IDisposable HandleMarketBoardItemRequest() { - void LogStartObserved(MarketBoardItemRequest request) + static void LogStartObserved(MarketBoardItemRequest request) { Log.Verbose("Observed start of request for item with {NumListings} expected listings", request.AmountToArrive); } diff --git a/Dalamud/Interface/Internal/DalamudInterface.cs b/Dalamud/Interface/Internal/DalamudInterface.cs index 1b6995ba8..e9c12810a 100644 --- a/Dalamud/Interface/Internal/DalamudInterface.cs +++ b/Dalamud/Interface/Internal/DalamudInterface.cs @@ -816,7 +816,7 @@ internal class DalamudInterface : IInternalDisposableService if (ImGui.MenuItem("Cause CLR fastfail"u8)) { - unsafe void CauseFastFail() + static unsafe void CauseFastFail() { // ReSharper disable once NotAccessedVariable var texture = Unsafe.AsRef((void*)0x12345678); diff --git a/Dalamud/Interface/Internal/ReShadeHandling/ReShadeAddonInterface.Exports.cs b/Dalamud/Interface/Internal/ReShadeHandling/ReShadeAddonInterface.Exports.cs index d8d210076..2ea6d5a1f 100644 --- a/Dalamud/Interface/Internal/ReShadeHandling/ReShadeAddonInterface.Exports.cs +++ b/Dalamud/Interface/Internal/ReShadeHandling/ReShadeAddonInterface.Exports.cs @@ -63,7 +63,7 @@ internal sealed unsafe partial class ReShadeAddonInterface return; - bool GetProcAddressInto(ProcessModule m, ReadOnlySpan name, void* res) + static bool GetProcAddressInto(ProcessModule m, ReadOnlySpan name, void* res) { Span name8 = stackalloc byte[Encoding.UTF8.GetByteCount(name) + 1]; name8[Encoding.UTF8.GetBytes(name, name8)] = 0; diff --git a/Dalamud/Interface/Internal/Windows/Data/Widgets/GamePrebakedFontsTestWidget.cs b/Dalamud/Interface/Internal/Windows/Data/Widgets/GamePrebakedFontsTestWidget.cs index c653e9185..7c71af219 100644 --- a/Dalamud/Interface/Internal/Windows/Data/Widgets/GamePrebakedFontsTestWidget.cs +++ b/Dalamud/Interface/Internal/Windows/Data/Widgets/GamePrebakedFontsTestWidget.cs @@ -338,7 +338,7 @@ internal class GamePrebakedFontsTestWidget : IDataWindowWidget, IDisposable return; - void TestSingle(ImFontPtr fontPtr, IFontHandle handle) + static void TestSingle(ImFontPtr fontPtr, IFontHandle handle) { var dim = ImGui.CalcTextSizeA(fontPtr, fontPtr.FontSize, float.MaxValue, 0f, "Test string"u8, out _); Log.Information($"{nameof(GamePrebakedFontsTestWidget)}: {handle} => {dim}"); diff --git a/Dalamud/Service/ServiceManager.cs b/Dalamud/Service/ServiceManager.cs index ce519b834..82057a567 100644 --- a/Dalamud/Service/ServiceManager.cs +++ b/Dalamud/Service/ServiceManager.cs @@ -291,7 +291,7 @@ internal static class ServiceManager await loadingDialog.HideAndJoin(); return; - async Task WaitWithTimeoutConsent(IEnumerable tasksEnumerable, LoadingDialog.State state) + static async Task WaitWithTimeoutConsent(IEnumerable tasksEnumerable, LoadingDialog.State state) { loadingDialog.CurrentState = state; var tasks = tasksEnumerable.AsReadOnlyCollection(); diff --git a/Dalamud/Utility/CultureFixes.cs b/Dalamud/Utility/CultureFixes.cs index 133e79c71..f37844206 100644 --- a/Dalamud/Utility/CultureFixes.cs +++ b/Dalamud/Utility/CultureFixes.cs @@ -1,4 +1,4 @@ -using System.Globalization; +using System.Globalization; namespace Dalamud.Utility; @@ -22,7 +22,7 @@ internal static class CultureFixes // This glyph is not present in any game fonts and not in the range for our Noto // so it will be rendered as a geta (=) instead. That's a hack, but it works and // doesn't look as weird. - CultureInfo PatchCulture(CultureInfo info) + static CultureInfo PatchCulture(CultureInfo info) { var newCulture = (CultureInfo)info.Clone();