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Fix AddRectFilledDetour typo (#1667)
* Fix AddRectFilledDetour typo * Skip drawing if zero opacity is specified for drawing
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7da47a8a33
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1 changed files with 10 additions and 1 deletions
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@ -83,8 +83,14 @@ internal sealed unsafe class ImGuiDrawListFixProvider : IServiceType, IDisposabl
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float rounding,
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float rounding,
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ImDrawFlags flags)
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ImDrawFlags flags)
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{
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{
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if (rounding < 0 || (flags & ImDrawFlags.RoundCornersMask) == ImDrawFlags.RoundCornersMask)
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// Skip drawing if we're drawing something with alpha value of 0.
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if ((col & 0xFF000000) == 0)
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return;
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if (rounding < 0.5f || (flags & ImDrawFlags.RoundCornersMask) == ImDrawFlags.RoundCornersMask)
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{
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{
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// Take the fast path of drawing two triangles if no rounded corners are required.
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var texIdCommon = *(nint*)(drawListPtr._Data + CImGuiImDrawListSharedDataTexIdCommonOffset);
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var texIdCommon = *(nint*)(drawListPtr._Data + CImGuiImDrawListSharedDataTexIdCommonOffset);
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var pushTextureId = texIdCommon != drawListPtr._CmdHeader.TextureId;
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var pushTextureId = texIdCommon != drawListPtr._CmdHeader.TextureId;
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if (pushTextureId)
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if (pushTextureId)
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@ -98,6 +104,9 @@ internal sealed unsafe class ImGuiDrawListFixProvider : IServiceType, IDisposabl
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}
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}
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else
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else
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{
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{
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// Defer drawing rectangle with rounded corners to path drawing operations.
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// Note that this may have a slightly different extent behaviors from the above if case.
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// This is how it is in imgui_draw.cpp.
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drawListPtr.PathRect(min, max, rounding, flags);
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drawListPtr.PathRect(min, max, rounding, flags);
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drawListPtr.PathFillConvex(col);
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drawListPtr.PathFillConvex(col);
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}
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}
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