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chore: save persisted sigs on async plugin load
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1 changed files with 4 additions and 0 deletions
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@ -12,6 +12,7 @@ using System.Threading.Tasks;
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using CheapLoc;
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using Dalamud.Configuration;
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using Dalamud.Configuration.Internal;
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using Dalamud.Game;
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using Dalamud.Game.Gui;
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using Dalamud.Game.Gui.Dtr;
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using Dalamud.Game.Text;
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@ -340,6 +341,9 @@ internal partial class PluginManager : IDisposable
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{
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this.PluginsReady = true;
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this.NotifyInstalledPluginsChanged();
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// Save signatures, makes sense to do it here since all plugins will be loaded
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Service<SigScanner>.Get().Save();
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});
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}
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