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Assign debug names for textures
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parent
6a0f774625
commit
7f12e3f3da
10 changed files with 100 additions and 35 deletions
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@ -586,8 +586,12 @@ internal sealed partial class FontAtlasFactory
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var bpp = use4 ? 2 : 4;
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var width = this.NewImAtlas.TexWidth;
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var height = this.NewImAtlas.TexHeight;
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foreach (ref var texture in this.data.ImTextures.DataSpan)
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var textureSpan = this.data.ImTextures.DataSpan;
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for (var i = 0; i < textureSpan.Length; i++)
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{
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ref var texture = ref textureSpan[i];
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var name =
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$"FontAtlas.{ this.data.Owner?.Name ?? "(no owner or name)"}[0x{(long)this.data.Atlas.NativePtr:X}][{i}]";
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if (texture.TexID != 0)
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{
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// Nothing to do
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@ -596,7 +600,8 @@ internal sealed partial class FontAtlasFactory
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{
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var wrap = this.factory.TextureManager.CreateFromRaw(
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RawImageSpecification.Rgba32(width, height),
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new(texture.TexPixelsRGBA32, width * height * 4));
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new(texture.TexPixelsRGBA32, width * height * 4),
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name);
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this.data.AddExistingTexture(wrap);
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texture.TexID = wrap.ImGuiHandle;
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}
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@ -640,7 +645,8 @@ internal sealed partial class FontAtlasFactory
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height,
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(int)(use4 ? Format.B4G4R4A4_UNorm : Format.B8G8R8A8_UNorm),
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width * bpp),
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buf);
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buf,
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name);
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this.data.AddExistingTexture(wrap);
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texture.TexID = wrap.ImGuiHandle;
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continue;
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@ -362,7 +362,8 @@ internal sealed partial class FontAtlasFactory
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? DXGI_FORMAT.DXGI_FORMAT_B4G4R4A4_UNORM
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: DXGI_FORMAT.DXGI_FORMAT_B8G8R8A8_UNORM),
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texFile.Header.Width * bpp),
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buffer));
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buffer,
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$"{nameof(FontAtlasFactory)}:{texPathFormat.Format(fileIndex)}:{channelIndex}"));
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}
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finally
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{
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