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Use EarlyLoadedService for anything that is not mandatory for kicking off plugin loader
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532781308d
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43 changed files with 133 additions and 74 deletions
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@ -22,15 +22,13 @@ namespace Dalamud.Game;
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/// This class represents the Framework of the native game client and grants access to various subsystems.
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/// </summary>
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[InterfaceVersion("1.0")]
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[ServiceManager.BlockingEarlyLoadedService]
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[ServiceManager.EarlyLoadedService]
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internal sealed class Framework : IInternalDisposableService, IFramework
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{
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private static readonly ModuleLog Log = new("Framework");
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private static readonly Stopwatch StatsStopwatch = new();
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private readonly GameLifecycle lifecycle;
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private readonly Stopwatch updateStopwatch = new();
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private readonly HitchDetector hitchDetector;
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@ -38,6 +36,9 @@ internal sealed class Framework : IInternalDisposableService, IFramework
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private readonly Hook<OnRealDestroyDelegate> destroyHook;
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private readonly FrameworkAddressResolver addressResolver;
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[ServiceManager.ServiceDependency]
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private readonly GameLifecycle lifecycle = Service<GameLifecycle>.Get();
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[ServiceManager.ServiceDependency]
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private readonly DalamudConfiguration configuration = Service<DalamudConfiguration>.Get();
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@ -51,9 +52,8 @@ internal sealed class Framework : IInternalDisposableService, IFramework
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private ulong tickCounter;
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[ServiceManager.ServiceConstructor]
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private Framework(TargetSigScanner sigScanner, GameLifecycle lifecycle)
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private Framework(TargetSigScanner sigScanner)
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{
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this.lifecycle = lifecycle;
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this.hitchDetector = new HitchDetector("FrameworkUpdate", this.configuration.FrameworkUpdateHitch);
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this.addressResolver = new FrameworkAddressResolver();
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@ -90,7 +90,7 @@ internal sealed class Framework : IInternalDisposableService, IFramework
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/// <summary>
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/// Executes during FrameworkUpdate before all <see cref="Update"/> delegates.
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/// </summary>
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internal event IFramework.OnUpdateDelegate BeforeUpdate;
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internal event IFramework.OnUpdateDelegate? BeforeUpdate;
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/// <summary>
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/// Gets or sets a value indicating whether the collection of stats is enabled.
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