diff --git a/Dalamud/Game/Framework.cs b/Dalamud/Game/Framework.cs index 9ba9b2f0e..dd610b988 100644 --- a/Dalamud/Game/Framework.cs +++ b/Dalamud/Game/Framework.cs @@ -28,7 +28,7 @@ public sealed class Framework : IDisposable, IServiceType private static Stopwatch statsStopwatch = new(); private readonly Stopwatch updateStopwatch = new(); - private readonly HitchDetector hitchDetector = new("FrameworkUpdate", 20); + private readonly HitchDetector hitchDetector = new("FrameworkUpdate", 50); private readonly Hook updateHook; private readonly Hook destroyHook; diff --git a/Dalamud/Game/Network/GameNetwork.cs b/Dalamud/Game/Network/GameNetwork.cs index f2cd5ecbd..43205a361 100644 --- a/Dalamud/Game/Network/GameNetwork.cs +++ b/Dalamud/Game/Network/GameNetwork.cs @@ -22,8 +22,8 @@ public sealed class GameNetwork : IDisposable, IServiceType private readonly Hook processZonePacketDownHook; private readonly Hook processZonePacketUpHook; - private readonly HitchDetector hitchDetectorUp = new("GameNetworkUp"); - private readonly HitchDetector hitchDetectorDown = new("GameNetworkDown"); + private readonly HitchDetector hitchDetectorUp = new("GameNetworkUp", 30); + private readonly HitchDetector hitchDetectorDown = new("GameNetworkDown", 30); private IntPtr baseAddress; diff --git a/Dalamud/Interface/UiBuilder.cs b/Dalamud/Interface/UiBuilder.cs index 8b1b7d5c6..74d34f9ee 100644 --- a/Dalamud/Interface/UiBuilder.cs +++ b/Dalamud/Interface/UiBuilder.cs @@ -42,7 +42,7 @@ public sealed class UiBuilder : IDisposable internal UiBuilder(string namespaceName) { this.stopwatch = new Stopwatch(); - this.hitchDetector = new HitchDetector($"UiBuilder({namespaceName})", 15.0f); + this.hitchDetector = new HitchDetector($"UiBuilder({namespaceName})", 100); this.namespaceName = namespaceName; this.interfaceManager.Draw += this.OnDraw;