From 8208a62941d22e88c67d0550004c0c3bb0921ad5 Mon Sep 17 00:00:00 2001 From: Raymond Date: Thu, 2 Dec 2021 21:53:09 -0500 Subject: [PATCH] fix sig: SetupTerritoryType --- Dalamud/Game/ClientState/ClientStateAddressResolver.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Dalamud/Game/ClientState/ClientStateAddressResolver.cs b/Dalamud/Game/ClientState/ClientStateAddressResolver.cs index c5b5d5fb9..6eab41a33 100644 --- a/Dalamud/Game/ClientState/ClientStateAddressResolver.cs +++ b/Dalamud/Game/ClientState/ClientStateAddressResolver.cs @@ -96,7 +96,7 @@ namespace Dalamud.Game.ClientState this.LocalContentId = sig.GetStaticAddressFromSig("48 0F 44 05 ?? ?? ?? ?? 48 39 07"); this.JobGaugeData = sig.GetStaticAddressFromSig("48 8B 3D ?? ?? ?? ?? 48 85 FF 0F 84 ?? ?? ?? ?? 0F B6 05 ?? ?? ?? ??") + 0x8; - this.SetupTerritoryType = sig.ScanText("48 89 5C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F9 66 89 91 ?? ?? ?? ??"); + this.SetupTerritoryType = sig.ScanText("48 89 5C 24 ?? 48 89 6C 24 ?? 48 89 74 24 ?? 57 48 83 EC 20 48 8B F9 66 89 91 ?? ?? ?? ??"); // These resolve to fixed offsets only, without the base address added in, so GetStaticAddressFromSig() can't be used. // lea rcx, ds:1DB9F74h[rax*4] KeyboardState