docs: regenerate

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goat 2023-01-26 23:57:38 +01:00
parent 4d7da00af3
commit 83586fd46b
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GPG key ID: 49E2AA8C6A76498B
658 changed files with 80853 additions and 15683 deletions

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@ -79,6 +79,10 @@
</h3>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.ActionManager.html">ActionManager</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.ActionTimelineDriver.html">ActionTimelineDriver</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.ActionTimelineManager.html">ActionTimelineManager</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.Balloon.html">Balloon</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.Camera.html">Camera</a></h4>
@ -89,6 +93,8 @@
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.CameraBase.html">CameraBase</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.ComboDetail.html">ComboDetail</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.GameMain.html">GameMain</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.InventoryContainer.html">InventoryContainer</a></h4>
@ -103,37 +109,14 @@
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.LowCutCamera.html">LowCutCamera</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIBuildingPlacement.html">MJIBuildingPlacement</a></h4>
<section><p>A record of building population information at a specific Site ID.</p>
</section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIBuildingPlacements.html">MJIBuildingPlacements</a></h4>
<section><p>A helper struct that wraps an array of structs for <a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIBuildingPlacement.html">MJIBuildingPlacement</a>.</p>
</section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIGranaries.html">MJIGranaries</a></h4>
<section><p>A struct representing a list of granaries present in the Island Sanctuary.</p>
<p>The struct provides a helper method to retrieve information about a single granary (referenced by ID), but will
otherwise allow querying a specific field by ID directly.</p>
</section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJILandmarkPlacement.html">MJILandmarkPlacement</a></h4>
<section><p>A record of landmark population information at a specific Site ID.</p>
</section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJILandmarkPlacements.html">MJILandmarkPlacements</a></h4>
<section><p>A helper struct that wraps an array of structs for <a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJILandmarkPlacement.html">MJILandmarkPlacement</a>.</p>
</section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIManager.html">MJIManager</a></h4>
<section><p>Manager struct (?) for Island Sanctuary (internally MJI).</p>
</section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIWorkshops.html">MJIWorkshops</a></h4>
<section><p>A struct representing a list of workshops present in the Island Sanctuary.</p>
<p>The struct provides a helper method to retrieve information about a single workshop (referenced by ID), but will
otherwise allow querying a specific field by ID directly.</p>
</section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.html">QuestManager</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.QuestListArray.html">QuestManager.QuestListArray</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.QuestListArray.Quest.html">QuestManager.QuestListArray.Quest</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.RaceChocoboManager.html">RaceChocoboManager</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.RecastDetail.html">RecastDetail</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.RetainerManager.html">RetainerManager</a></h4>
@ -148,22 +131,18 @@ otherwise allow querying a specific field by ID directly.</p>
<section></section>
<h3 id="enums">Enums
</h3>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.ActionTimelineSlots.html">ActionTimelineSlots</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.ActionType.html">ActionType</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.BalloonState.html">BalloonState</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.BalloonType.html">BalloonType</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.CraftworkDemandShift.html">CraftworkDemandShift</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.CraftworkSupply.html">CraftworkSupply</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.InventoryItem.ItemFlags.html">InventoryItem.ItemFlags</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.InventoryType.html">InventoryType</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.MJIAllowedVisitors.html">MJIAllowedVisitors</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.QuestManager.QuestListArray.Quest.QuestFlags.html">QuestManager.QuestListArray.Quest.QuestFlags</a></h4>
<section></section>
<h4><a class="xref" href="FFXIVClientStructs.FFXIV.Client.Game.RetainerManager.RetainerList.RetainerTown.html">RetainerManager.RetainerList.RetainerTown</a></h4>