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add INpc and IEventObj
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parent
1a490e5f21
commit
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2 changed files with 16 additions and 2 deletions
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@ -2,10 +2,17 @@ using Dalamud.Game.ClientState.Objects.Types;
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namespace Dalamud.Game.ClientState.Objects.SubKinds;
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/// <summary>
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/// This interface represents an EventObj.
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/// </summary>
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public interface IEventObj : IGameObject
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{
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}
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/// <summary>
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/// This class represents an EventObj.
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/// </summary>
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internal unsafe class EventObj : GameObject
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internal class EventObj : GameObject, IEventObj
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="EventObj"/> class.
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@ -2,10 +2,17 @@ using Dalamud.Game.ClientState.Objects.Types;
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namespace Dalamud.Game.ClientState.Objects.SubKinds;
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/// <summary>
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/// This interface represents a NPC.
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/// </summary>
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public interface INpc : ICharacter
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{
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}
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/// <summary>
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/// This class represents a NPC.
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/// </summary>
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internal unsafe class Npc : Character
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internal class Npc : Character, INpc
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="Npc"/> class.
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