From 84d1494b63594e225351757a9da373431681a4be Mon Sep 17 00:00:00 2001 From: goat <16760685+goaaats@users.noreply.github.com> Date: Wed, 29 Apr 2020 15:15:41 +0200 Subject: [PATCH] feat: add implicit conversions to common vector types to Position3 --- Dalamud/Game/ClientState/Actors/Position3.cs | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/Dalamud/Game/ClientState/Actors/Position3.cs b/Dalamud/Game/ClientState/Actors/Position3.cs index 381d1a8de..517bc651f 100644 --- a/Dalamud/Game/ClientState/Actors/Position3.cs +++ b/Dalamud/Game/ClientState/Actors/Position3.cs @@ -6,5 +6,17 @@ namespace Dalamud.Game.ClientState.Actors { public float X; public float Z; public float Y; + + /// + /// Convert this Position3 to a System.Numerics.Vector3 + /// + /// Position to convert. + public static implicit operator System.Numerics.Vector3(Position3 pos) => new System.Numerics.Vector3(pos.X, pos.Y, pos.Z); + + /// + /// Convert this Position3 to a SharpDX.Vector3 + /// + /// Position to convert. + public static implicit operator SharpDX.Vector3(Position3 pos) => new SharpDX.Vector3(pos.X, pos.Y, pos.Z); } }