refactor: OnChatX -> ChatX

This commit is contained in:
goat 2021-08-11 02:53:26 +02:00
parent ad9120fa39
commit 84d525a304
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GPG key ID: F18F057873895461
4 changed files with 18 additions and 18 deletions

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@ -50,7 +50,7 @@ namespace Dalamud.Game.Gui
}
/// <summary>
/// A delegate type used with the <see cref="OnChatMessage"/> event.
/// A delegate type used with the <see cref="ChatGui.ChatMessage"/> event.
/// </summary>
/// <param name="type">The type of chat.</param>
/// <param name="senderId">The sender ID.</param>
@ -60,7 +60,7 @@ namespace Dalamud.Game.Gui
public delegate void OnMessageDelegate(XivChatType type, uint senderId, ref SeString sender, ref SeString message, ref bool isHandled);
/// <summary>
/// A delegate type used with the <see cref="OnCheckMessageHandled"/> event.
/// A delegate type used with the <see cref="ChatGui.CheckMessageHandled"/> event.
/// </summary>
/// <param name="type">The type of chat.</param>
/// <param name="senderId">The sender ID.</param>
@ -70,7 +70,7 @@ namespace Dalamud.Game.Gui
public delegate void OnCheckMessageHandledDelegate(XivChatType type, uint senderId, ref SeString sender, ref SeString message, ref bool isHandled);
/// <summary>
/// A delegate type used with the <see cref="OnChatMessageHandled"/> event.
/// A delegate type used with the <see cref="ChatGui.ChatMessageHandled"/> event.
/// </summary>
/// <param name="type">The type of chat.</param>
/// <param name="senderId">The sender ID.</param>
@ -79,7 +79,7 @@ namespace Dalamud.Game.Gui
public delegate void OnMessageHandledDelegate(XivChatType type, uint senderId, SeString sender, SeString message);
/// <summary>
/// A delegate type used with the <see cref="OnChatMessageUnhandled"/> event.
/// A delegate type used with the <see cref="ChatGui.ChatMessageUnhandled"/> event.
/// </summary>
/// <param name="type">The type of chat.</param>
/// <param name="senderId">The sender ID.</param>
@ -99,22 +99,22 @@ namespace Dalamud.Game.Gui
/// <summary>
/// Event that will be fired when a chat message is sent to chat by the game.
/// </summary>
public event OnMessageDelegate OnChatMessage;
public event OnMessageDelegate ChatMessage;
/// <summary>
/// Event that allows you to stop messages from appearing in chat by setting the isHandled parameter to true.
/// </summary>
public event OnCheckMessageHandledDelegate OnCheckMessageHandled;
public event OnCheckMessageHandledDelegate CheckMessageHandled;
/// <summary>
/// Event that will be fired when a chat message is handled by Dalamud or a Plugin.
/// </summary>
public event OnMessageHandledDelegate OnChatMessageHandled;
public event OnMessageHandledDelegate ChatMessageHandled;
/// <summary>
/// Event that will be fired when a chat message is not handled by Dalamud or a Plugin.
/// </summary>
public event OnMessageUnhandledDelegate OnChatMessageUnhandled;
public event OnMessageUnhandledDelegate ChatMessageUnhandled;
/// <summary>
/// Gets the ID of the last linked item.
@ -365,11 +365,11 @@ namespace Dalamud.Game.Gui
// Call events
var isHandled = false;
this.OnCheckMessageHandled?.Invoke(chattype, senderid, ref parsedSender, ref parsedMessage, ref isHandled);
this.CheckMessageHandled?.Invoke(chattype, senderid, ref parsedSender, ref parsedMessage, ref isHandled);
if (!isHandled)
{
this.OnChatMessage?.Invoke(chattype, senderid, ref parsedSender, ref parsedMessage, ref isHandled);
this.ChatMessage?.Invoke(chattype, senderid, ref parsedSender, ref parsedMessage, ref isHandled);
}
var newEdited = parsedMessage.Encode();
@ -395,12 +395,12 @@ namespace Dalamud.Game.Gui
// Print the original chat if it's handled.
if (isHandled)
{
this.OnChatMessageHandled?.Invoke(chattype, senderid, parsedSender, parsedMessage);
this.ChatMessageHandled?.Invoke(chattype, senderid, parsedSender, parsedMessage);
}
else
{
retVal = this.printMessageHook.Original(manager, chattype, pSenderName, messagePtr, senderid, parameter);
this.OnChatMessageUnhandled?.Invoke(chattype, senderid, parsedSender, parsedMessage);
this.ChatMessageUnhandled?.Invoke(chattype, senderid, parsedSender, parsedMessage);
}
if (this.baseAddress == IntPtr.Zero)