diff --git a/Dalamud/Game/ClientState/Objects/SubKinds/BattleNpc.cs b/Dalamud/Game/ClientState/Objects/SubKinds/BattleNpc.cs
index 59f32e33d..add7a7f9f 100644
--- a/Dalamud/Game/ClientState/Objects/SubKinds/BattleNpc.cs
+++ b/Dalamud/Game/ClientState/Objects/SubKinds/BattleNpc.cs
@@ -1,5 +1,3 @@
-using System;
-
using Dalamud.Game.ClientState.Objects.Enums;
namespace Dalamud.Game.ClientState.Objects.Types;
@@ -25,5 +23,5 @@ public unsafe class BattleNpc : BattleChara
public BattleNpcSubKind BattleNpcKind => (BattleNpcSubKind)this.Struct->Character.GameObject.SubKind;
///
- public override ulong TargetObjectId => this.Struct->Character.TargetObjectID;
+ public override ulong TargetObjectId => this.Struct->Character.TargetId;
}
diff --git a/Dalamud/Game/ClientState/Objects/SubKinds/PlayerCharacter.cs b/Dalamud/Game/ClientState/Objects/SubKinds/PlayerCharacter.cs
index 7fc9c0079..9de11e3ec 100644
--- a/Dalamud/Game/ClientState/Objects/SubKinds/PlayerCharacter.cs
+++ b/Dalamud/Game/ClientState/Objects/SubKinds/PlayerCharacter.cs
@@ -1,5 +1,3 @@
-using System;
-
using Dalamud.Game.ClientState.Objects.Types;
using Dalamud.Game.ClientState.Resolvers;
@@ -33,5 +31,5 @@ public unsafe class PlayerCharacter : BattleChara
///
/// Gets the target actor ID of the PlayerCharacter.
///
- public override ulong TargetObjectId => this.Struct->Character.PlayerTargetObjectID;
+ public override ulong TargetObjectId => this.Struct->Character.LookTargetId;
}
diff --git a/Dalamud/Game/ClientState/Objects/Types/Character.cs b/Dalamud/Game/ClientState/Objects/Types/Character.cs
index ee8418362..a1eb52edc 100644
--- a/Dalamud/Game/ClientState/Objects/Types/Character.cs
+++ b/Dalamud/Game/ClientState/Objects/Types/Character.cs
@@ -1,5 +1,3 @@
-using System;
-
using Dalamud.Game.ClientState.Objects.Enums;
using Dalamud.Game.ClientState.Resolvers;
using Dalamud.Game.Text.SeStringHandling;
@@ -87,7 +85,7 @@ public unsafe class Character : GameObject
///
/// Gets the target object ID of the character.
///
- public override ulong TargetObjectId => this.Struct->TargetObjectID;
+ public override ulong TargetObjectId => this.Struct->TargetId;
///
/// Gets the name ID of the character.
@@ -115,5 +113,6 @@ public unsafe class Character : GameObject
///
/// Gets the underlying structure.
///
- protected internal new FFXIVClientStructs.FFXIV.Client.Game.Character.Character* Struct => (FFXIVClientStructs.FFXIV.Client.Game.Character.Character*)this.Address;
+ protected internal new FFXIVClientStructs.FFXIV.Client.Game.Character.Character* Struct =>
+ (FFXIVClientStructs.FFXIV.Client.Game.Character.Character*)this.Address;
}
diff --git a/lib/FFXIVClientStructs b/lib/FFXIVClientStructs
index 7279a8f3c..06e3ca233 160000
--- a/lib/FFXIVClientStructs
+++ b/lib/FFXIVClientStructs
@@ -1 +1 @@
-Subproject commit 7279a8f3ca6b79490184b05532af509781a89415
+Subproject commit 06e3ca2336031ba86ef95d022a2af722e5d00a7e