refactor: OnUiHideToggled -> UiHideToggled

This commit is contained in:
goat 2021-08-24 00:23:36 +02:00
parent 1c1a007e41
commit 8661f6e796
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GPG key ID: F18F057873895461

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@ -123,7 +123,7 @@ namespace Dalamud.Game.Gui
/// <summary> /// <summary>
/// Event which is fired when the game UI hiding is toggled. /// Event which is fired when the game UI hiding is toggled.
/// </summary> /// </summary>
public event EventHandler<bool> OnUiHideToggled; public event EventHandler<bool> UiHideToggled;
/// <summary> /// <summary>
/// Event that is fired when the currently hovered item changes. /// Event that is fired when the currently hovered item changes.
@ -574,7 +574,7 @@ namespace Dalamud.Game.Gui
try try
{ {
this.OnUiHideToggled?.Invoke(this, this.GameUiHidden); this.UiHideToggled?.Invoke(this, this.GameUiHidden);
} }
catch (Exception ex) catch (Exception ex)
{ {