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docs: regenerate
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67 changed files with 8551 additions and 2686 deletions
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<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_">Payload.GetInteger(BinaryReader)</a>
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</div>
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<div>
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<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_Int32_">Payload.MakeInteger(Int32)</a>
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<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_UInt32_System_Boolean_System_Boolean_">Payload.MakeInteger(UInt32, Boolean, Boolean)</a>
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</div>
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<div>
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<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetTypeForIntegerBytes_System_Byte___">Payload.GetTypeForIntegerBytes(Byte[])</a>
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<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForIntegerBytes_System_Byte___">Payload.GetMarkerForIntegerBytes(Byte[])</a>
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</div>
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<div>
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<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForPackedIntegerBytes_System_Byte___">Payload.GetMarkerForPackedIntegerBytes(Byte[])</a>
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</div>
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<div>
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<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetPackedIntegers_System_IO_BinaryReader_">Payload.GetPackedIntegers(BinaryReader)</a>
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</div>
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<div>
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<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakePackedInteger_System_UInt32_System_UInt32_System_Boolean_">Payload.MakePackedInteger(UInt32, UInt32, Boolean)</a>
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</div>
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<div>
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<span class="xref">System.Object.Equals(System.Object)</span>
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@ -145,18 +154,18 @@
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</div>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_PlayerPayload__ctor_System_String_System_Int32_.md&value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.%23ctor(System.String%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_PlayerPayload__ctor_System_String_System_UInt32_.md&value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.%23ctor(System.String%2CSystem.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/PlayerPayload.cs/#L20">View Source</a>
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</span>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_PlayerPayload__ctor_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.#ctor*"></a>
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<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_PlayerPayload__ctor_System_String_System_Int32_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.#ctor(System.String,System.Int32)">PlayerPayload(String, Int32)</h4>
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<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_PlayerPayload__ctor_System_String_System_UInt32_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.#ctor(System.String,System.UInt32)">PlayerPayload(String, UInt32)</h4>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public PlayerPayload(string playerName, int serverId)</code></pre>
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<pre><code class="lang-csharp hljs">public PlayerPayload(string playerName, uint serverId)</code></pre>
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</div>
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<h5 class="parameters">Parameters</h5>
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<table class="table table-bordered table-striped table-condensed">
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@ -174,7 +183,7 @@
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<td></td>
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</tr>
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<tr>
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<td><span class="xref">System.Int32</span></td>
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<td><span class="xref">System.UInt32</span></td>
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<td><span class="parametername">serverId</span></td>
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<td></td>
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</tr>
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@ -225,7 +234,7 @@
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public int ServerId { get; }</code></pre>
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<pre><code class="lang-csharp hljs">public uint ServerId { get; }</code></pre>
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</div>
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<h5 class="propertyValue">Property Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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@ -237,7 +246,7 @@
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Int32</span></td>
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<td><span class="xref">System.UInt32</span></td>
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<td></td>
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</tr>
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</tbody>
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