docs: regenerate

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goat 2020-04-11 16:04:43 +02:00
parent e10941d2be
commit 879ef34d75
67 changed files with 8551 additions and 2686 deletions

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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_InterfaceManager_LoadImageRaw_System_Byte___System_Int32_System_Int32_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Interface.InterfaceManager.LoadImageRaw(System.Byte%5B%5D%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L151">View Source</a>
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<a id="Dalamud_Interface_InterfaceManager_LoadImageRaw_" data-uid="Dalamud.Interface.InterfaceManager.LoadImageRaw*"></a>
<h4 id="Dalamud_Interface_InterfaceManager_LoadImageRaw_System_Byte___System_Int32_System_Int32_System_Int32_" data-uid="Dalamud.Interface.InterfaceManager.LoadImageRaw(System.Byte[],System.Int32,System.Int32,System.Int32)">LoadImageRaw(Byte[], Int32, Int32, Int32)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public TextureWrap LoadImageRaw(byte[] imageData, int width, int height, int numChannels)</code></pre>
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<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
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<th>Type</th>
<th>Name</th>
<th>Description</th>
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<td><span class="xref">System.Byte</span>[]</td>
<td><span class="parametername">imageData</span></td>
<td></td>
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<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">width</span></td>
<td></td>
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<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">height</span></td>
<td></td>
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<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">numChannels</span></td>
<td></td>
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<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
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<td><a class="xref" href="ImGuiScene.TextureWrap.html">TextureWrap</a></td>
<td></td>
</tr>
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<h3 id="events">Events
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