docs: regenerate

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goat 2020-04-11 16:04:43 +02:00
parent e10941d2be
commit 879ef34d75
67 changed files with 8551 additions and 2686 deletions

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@ -118,7 +118,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager__ctor_Dalamud_ClientLanguage_.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.%23ctor(Dalamud.ClientLanguage)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager__ctor_Dalamud_ClientLanguage_.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.%23ctor(Dalamud.ClientLanguage)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Data_DataManager__ctor_" data-uid="Dalamud.Data.DataManager.#ctor*"></a> <a id="Dalamud_Data_DataManager__ctor_" data-uid="Dalamud.Data.DataManager.#ctor*"></a>
<h4 id="Dalamud_Data_DataManager__ctor_Dalamud_ClientLanguage_" data-uid="Dalamud.Data.DataManager.#ctor(Dalamud.ClientLanguage)">DataManager(ClientLanguage)</h4> <h4 id="Dalamud_Data_DataManager__ctor_Dalamud_ClientLanguage_" data-uid="Dalamud.Data.DataManager.#ctor(Dalamud.ClientLanguage)">DataManager(ClientLanguage)</h4>
@ -152,7 +152,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_Excel.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.Excel%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_Excel.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.Excel%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Data_DataManager_Excel_" data-uid="Dalamud.Data.DataManager.Excel*"></a> <a id="Dalamud_Data_DataManager_Excel_" data-uid="Dalamud.Data.DataManager.Excel*"></a>
<h4 id="Dalamud_Data_DataManager_Excel" data-uid="Dalamud.Data.DataManager.Excel">Excel</h4> <h4 id="Dalamud_Data_DataManager_Excel" data-uid="Dalamud.Data.DataManager.Excel">Excel</h4>
@ -183,7 +183,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_IsDataReady.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.IsDataReady%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_IsDataReady.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.IsDataReady%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Data_DataManager_IsDataReady_" data-uid="Dalamud.Data.DataManager.IsDataReady*"></a> <a id="Dalamud_Data_DataManager_IsDataReady_" data-uid="Dalamud.Data.DataManager.IsDataReady*"></a>
<h4 id="Dalamud_Data_DataManager_IsDataReady" data-uid="Dalamud.Data.DataManager.IsDataReady">IsDataReady</h4> <h4 id="Dalamud_Data_DataManager_IsDataReady" data-uid="Dalamud.Data.DataManager.IsDataReady">IsDataReady</h4>
@ -214,7 +214,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_ServerOpCodes.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.ServerOpCodes%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_ServerOpCodes.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.ServerOpCodes%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Data_DataManager_ServerOpCodes_" data-uid="Dalamud.Data.DataManager.ServerOpCodes*"></a> <a id="Dalamud_Data_DataManager_ServerOpCodes_" data-uid="Dalamud.Data.DataManager.ServerOpCodes*"></a>
<h4 id="Dalamud_Data_DataManager_ServerOpCodes" data-uid="Dalamud.Data.DataManager.ServerOpCodes">ServerOpCodes</h4> <h4 id="Dalamud_Data_DataManager_ServerOpCodes" data-uid="Dalamud.Data.DataManager.ServerOpCodes">ServerOpCodes</h4>
@ -246,7 +246,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_GetExcelSheet__1.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.GetExcelSheet%60%601%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_GetExcelSheet__1.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.GetExcelSheet%60%601%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Data_DataManager_GetExcelSheet_" data-uid="Dalamud.Data.DataManager.GetExcelSheet*"></a> <a id="Dalamud_Data_DataManager_GetExcelSheet_" data-uid="Dalamud.Data.DataManager.GetExcelSheet*"></a>
<h4 id="Dalamud_Data_DataManager_GetExcelSheet__1" data-uid="Dalamud.Data.DataManager.GetExcelSheet``1">GetExcelSheet&lt;T&gt;()</h4> <h4 id="Dalamud_Data_DataManager_GetExcelSheet__1" data-uid="Dalamud.Data.DataManager.GetExcelSheet``1">GetExcelSheet&lt;T&gt;()</h4>
@ -295,7 +295,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_GetFile_System_String_.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.GetFile(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_GetFile_System_String_.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.GetFile(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Data_DataManager_GetFile_" data-uid="Dalamud.Data.DataManager.GetFile*"></a> <a id="Dalamud_Data_DataManager_GetFile_" data-uid="Dalamud.Data.DataManager.GetFile*"></a>
<h4 id="Dalamud_Data_DataManager_GetFile_System_String_" data-uid="Dalamud.Data.DataManager.GetFile(System.String)">GetFile(String)</h4> <h4 id="Dalamud_Data_DataManager_GetFile_System_String_" data-uid="Dalamud.Data.DataManager.GetFile(System.String)">GetFile(String)</h4>
@ -345,7 +345,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_GetFile__1_System_String_.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.GetFile%60%601(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_GetFile__1_System_String_.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.GetFile%60%601(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Data_DataManager_GetFile_" data-uid="Dalamud.Data.DataManager.GetFile*"></a> <a id="Dalamud_Data_DataManager_GetFile_" data-uid="Dalamud.Data.DataManager.GetFile*"></a>
<h4 id="Dalamud_Data_DataManager_GetFile__1_System_String_" data-uid="Dalamud.Data.DataManager.GetFile``1(System.String)">GetFile&lt;T&gt;(String)</h4> <h4 id="Dalamud_Data_DataManager_GetFile__1_System_String_" data-uid="Dalamud.Data.DataManager.GetFile``1(System.String)">GetFile&lt;T&gt;(String)</h4>
@ -403,6 +403,168 @@
<tr> <tr>
<td><span class="parametername">T</span></td> <td><span class="parametername">T</span></td>
<td><p>The type of resource</p> <td><p>The type of resource</p>
</td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_GetIcon_Dalamud_ClientLanguage_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.GetIcon(Dalamud.ClientLanguage%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Data_DataManager_GetIcon_" data-uid="Dalamud.Data.DataManager.GetIcon*"></a>
<h4 id="Dalamud_Data_DataManager_GetIcon_Dalamud_ClientLanguage_System_Int32_" data-uid="Dalamud.Data.DataManager.GetIcon(Dalamud.ClientLanguage,System.Int32)">GetIcon(ClientLanguage, Int32)</h4>
<div class="markdown level1 summary"><p>Get a <span class="xref">Lumina.Data.Files.TexFile</span> containing the icon with the given ID, of the given language.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public TexFile GetIcon(ClientLanguage iconLanguage, int iconId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Dalamud.ClientLanguage</span></td>
<td><span class="parametername">iconLanguage</span></td>
<td><p>The requested language.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">iconId</span></td>
<td><p>The icon ID.</p>
</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Lumina.Data.Files.TexFile</span></td>
<td><p>The <span class="xref">Lumina.Data.Files.TexFile</span> containing the icon.</p>
</td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_GetIcon_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.GetIcon(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Data_DataManager_GetIcon_" data-uid="Dalamud.Data.DataManager.GetIcon*"></a>
<h4 id="Dalamud_Data_DataManager_GetIcon_System_Int32_" data-uid="Dalamud.Data.DataManager.GetIcon(System.Int32)">GetIcon(Int32)</h4>
<div class="markdown level1 summary"><p>Get a <span class="xref">Lumina.Data.Files.TexFile</span> containing the icon with the given ID.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public TexFile GetIcon(int iconId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">iconId</span></td>
<td><p>The icon ID.</p>
</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Lumina.Data.Files.TexFile</span></td>
<td><p>The <span class="xref">Lumina.Data.Files.TexFile</span> containing the icon.</p>
</td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_GetIcon_System_String_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.GetIcon(System.String%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Data_DataManager_GetIcon_" data-uid="Dalamud.Data.DataManager.GetIcon*"></a>
<h4 id="Dalamud_Data_DataManager_GetIcon_System_String_System_Int32_" data-uid="Dalamud.Data.DataManager.GetIcon(System.String,System.Int32)">GetIcon(String, Int32)</h4>
<div class="markdown level1 summary"><p>Get a <span class="xref">Lumina.Data.Files.TexFile</span> containing the icon with the given ID, of the given type.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public TexFile GetIcon(string type, int iconId)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">type</span></td>
<td><p>The type of the icon (e.g. 'hq' to get the HQ variant of an item icon).</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">iconId</span></td>
<td><p>The icon ID.</p>
</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Lumina.Data.Files.TexFile</span></td>
<td><p>The <span class="xref">Lumina.Data.Files.TexFile</span> containing the icon.</p>
</td> </td>
</tr> </tr>
</tbody> </tbody>
@ -412,7 +574,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_Initialize.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.Initialize%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager_Initialize.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager.Initialize%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Data_DataManager_Initialize_" data-uid="Dalamud.Data.DataManager.Initialize*"></a> <a id="Dalamud_Data_DataManager_Initialize_" data-uid="Dalamud.Data.DataManager.Initialize*"></a>
<h4 id="Dalamud_Data_DataManager_Initialize" data-uid="Dalamud.Data.DataManager.Initialize">Initialize()</h4> <h4 id="Dalamud_Data_DataManager_Initialize" data-uid="Dalamud.Data.DataManager.Initialize">Initialize()</h4>
@ -448,7 +610,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_DataManager.md&amp;value=---%0Auid%3A%20Dalamud.Data.DataManager%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li> </li>
<li> <li>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Data/DataManager.cs/#L22" class="contribution-link">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Data/DataManager.cs/#L24" class="contribution-link">View Source</a>
</li> </li>
</ul> </ul>
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@ -0,0 +1,207 @@
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<title>Class TexFileExtensions
</title>
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<meta name="title" content="Class TexFileExtensions
">
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<article class="content wrap" id="_content" data-uid="Dalamud.Data.LuminaExtensions.TexFileExtensions">
<h1 id="Dalamud_Data_LuminaExtensions_TexFileExtensions" data-uid="Dalamud.Data.LuminaExtensions.TexFileExtensions" class="text-break">Class TexFileExtensions
</h1>
<div class="markdown level0 summary"><p>Extensions to <span class="xref">Lumina.Data.Files.TexFile</span>.</p>
</div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">TexFileExtensions</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">System.Object.ToString()</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object)</span>
</div>
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<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
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<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
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<span class="xref">System.Object.GetHashCode()</span>
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<span class="xref">System.Object.GetType()</span>
</div>
<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Data.LuminaExtensions.html">Dalamud.Data.LuminaExtensions</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Data_LuminaExtensions_TexFileExtensions_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static class TexFileExtensions</code></pre>
</div>
<h3 id="methods">Methods
</h3>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_LuminaExtensions_TexFileExtensions_GetRgbaImageData_Lumina_Data_Files_TexFile_.md&amp;value=---%0Auid%3A%20Dalamud.Data.LuminaExtensions.TexFileExtensions.GetRgbaImageData(Lumina.Data.Files.TexFile)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Data/LuminaExtensions/TexFileExtensions.cs/#L16">View Source</a>
</span>
<a id="Dalamud_Data_LuminaExtensions_TexFileExtensions_GetRgbaImageData_" data-uid="Dalamud.Data.LuminaExtensions.TexFileExtensions.GetRgbaImageData*"></a>
<h4 id="Dalamud_Data_LuminaExtensions_TexFileExtensions_GetRgbaImageData_Lumina_Data_Files_TexFile_" data-uid="Dalamud.Data.LuminaExtensions.TexFileExtensions.GetRgbaImageData(Lumina.Data.Files.TexFile)">GetRgbaImageData(TexFile)</h4>
<div class="markdown level1 summary"><p>Returns the image data formatted for <a class="xref" href="ImGuiScene.RawDX11Scene.html#ImGuiScene_RawDX11Scene_LoadImageRaw_System_Byte___System_Int32_System_Int32_System_Int32_">LoadImageRaw(Byte[], Int32, Int32, Int32)</a>.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static byte[] GetRgbaImageData(this TexFile texFile)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">Lumina.Data.Files.TexFile</span></td>
<td><span class="parametername">texFile</span></td>
<td><p>The TexFile to format.</p>
</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>[]</td>
<td><p>The formatted image data.</p>
</td>
</tr>
</tbody>
</table>
</article>
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<li>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Data_LuminaExtensions_TexFileExtensions.md&amp;value=---%0Auid%3A%20Dalamud.Data.LuminaExtensions.TexFileExtensions%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Data/LuminaExtensions/TexFileExtensions.cs/#L9" class="contribution-link">View Source</a>
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">
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<article class="content wrap" id="_content" data-uid="Dalamud.Data.LuminaExtensions">
<h1 id="Dalamud_Data_LuminaExtensions" data-uid="Dalamud.Data.LuminaExtensions" class="text-break">Namespace Dalamud.Data.LuminaExtensions
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>
<div class="markdown level0 remarks"></div>
<h3 id="classes">Classes
</h3>
<h4><a class="xref" href="Dalamud.Data.LuminaExtensions.TexFileExtensions.html">TexFileExtensions</a></h4>
<section><p>Extensions to <span class="xref">Lumina.Data.Files.TexFile</span>.</p>
</section>
</article>
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@ -79,6 +79,8 @@
</h3> </h3>
<h4><a class="xref" href="Dalamud.Data.TransientSheet.ContentFinderCondition.html">ContentFinderCondition</a></h4> <h4><a class="xref" href="Dalamud.Data.TransientSheet.ContentFinderCondition.html">ContentFinderCondition</a></h4>
<section></section> <section></section>
<h4><a class="xref" href="Dalamud.Data.TransientSheet.Item.html">Item</a></h4>
<section></section>
</article> </article>
</div> </div>

View file

@ -99,6 +99,10 @@
<td id="Dalamud_Game_Chat_SeStringHandling_Payload_EmbeddedInfoType_LinkTerminator">LinkTerminator</td> <td id="Dalamud_Game_Chat_SeStringHandling_Payload_EmbeddedInfoType_LinkTerminator">LinkTerminator</td>
<td></td> <td></td>
</tr> </tr>
<tr>
<td id="Dalamud_Game_Chat_SeStringHandling_Payload_EmbeddedInfoType_MapPositionLink">MapPositionLink</td>
<td></td>
</tr>
<tr> <tr>
<td id="Dalamud_Game_Chat_SeStringHandling_Payload_EmbeddedInfoType_PlayerName">PlayerName</td> <td id="Dalamud_Game_Chat_SeStringHandling_Payload_EmbeddedInfoType_PlayerName">PlayerName</td>
<td></td> <td></td>
@ -124,7 +128,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_EmbeddedInfoType.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.EmbeddedInfoType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_EmbeddedInfoType.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.EmbeddedInfoType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li> </li>
<li> <li>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L110" class="contribution-link">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L131" class="contribution-link">View Source</a>
</li> </li>
</ul> </ul>
</div> </div>

View file

@ -104,17 +104,25 @@
<td></td> <td></td>
</tr> </tr>
<tr> <tr>
<td id="Dalamud_Game_Chat_SeStringHandling_Payload_IntegerType_Int16Plus1Million">Int16Plus1Million</td> <td id="Dalamud_Game_Chat_SeStringHandling_Payload_IntegerType_Int16Packed">Int16Packed</td>
<td></td> <td></td>
</tr> </tr>
<tr> <tr>
<td id="Dalamud_Game_Chat_SeStringHandling_Payload_IntegerType_Int24">Int24</td> <td id="Dalamud_Game_Chat_SeStringHandling_Payload_IntegerType_Int24">Int24</td>
<td></td> <td></td>
</tr> </tr>
<tr>
<td id="Dalamud_Game_Chat_SeStringHandling_Payload_IntegerType_Int24Special">Int24Special</td>
<td></td>
</tr>
<tr> <tr>
<td id="Dalamud_Game_Chat_SeStringHandling_Payload_IntegerType_Int32">Int32</td> <td id="Dalamud_Game_Chat_SeStringHandling_Payload_IntegerType_Int32">Int32</td>
<td></td> <td></td>
</tr> </tr>
<tr>
<td id="Dalamud_Game_Chat_SeStringHandling_Payload_IntegerType_None">None</td>
<td></td>
</tr>
</tbody> </tbody>
</thead></thead></table> </thead></thead></table>
<h3 id="extensionmethods">Extension Methods</h3> <h3 id="extensionmethods">Extension Methods</h3>
@ -132,7 +140,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_IntegerType.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.IntegerType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_IntegerType.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.IntegerType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li> </li>
<li> <li>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L119" class="contribution-link">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L141" class="contribution-link">View Source</a>
</li> </li>
</ul> </ul>
</div> </div>

View file

@ -91,10 +91,22 @@
</tr> </tr>
<thead> <thead>
<tbody> <tbody>
<tr>
<td id="Dalamud_Game_Chat_SeStringHandling_Payload_SeStringChunkType_AutoTranslateKey">AutoTranslateKey</td>
<td></td>
</tr>
<tr> <tr>
<td id="Dalamud_Game_Chat_SeStringHandling_Payload_SeStringChunkType_Interactable">Interactable</td> <td id="Dalamud_Game_Chat_SeStringHandling_Payload_SeStringChunkType_Interactable">Interactable</td>
<td></td> <td></td>
</tr> </tr>
<tr>
<td id="Dalamud_Game_Chat_SeStringHandling_Payload_SeStringChunkType_UIForeground">UIForeground</td>
<td></td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeStringHandling_Payload_SeStringChunkType_UIGlow">UIGlow</td>
<td></td>
</tr>
</tbody> </tbody>
</thead></thead></table> </thead></thead></table>
<h3 id="extensionmethods">Extension Methods</h3> <h3 id="extensionmethods">Extension Methods</h3>
@ -112,7 +124,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_SeStringChunkType.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.SeStringChunkType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_SeStringChunkType.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.SeStringChunkType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li> </li>
<li> <li>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L105" class="contribution-link">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L123" class="contribution-link">View Source</a>
</li> </li>
</ul> </ul>
</div> </div>

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@ -80,11 +80,15 @@
<h5>Inheritance</h5> <h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div> <div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">Payload</span></div> <div class="level1"><span class="xref">Payload</span></div>
<div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.html">AutoTranslatePayload</a></div>
<div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.html">ItemPayload</a></div> <div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.html">ItemPayload</a></div>
<div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.html">MapLinkPayload</a></div>
<div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.html">PlayerPayload</a></div> <div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.html">PlayerPayload</a></div>
<div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.RawPayload.html">RawPayload</a></div> <div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.RawPayload.html">RawPayload</a></div>
<div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.html">StatusPayload</a></div> <div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.html">StatusPayload</a></div>
<div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.TextPayload.html">TextPayload</a></div> <div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.TextPayload.html">TextPayload</a></div>
<div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.html">UIForegroundPayload</a></div>
<div class="level2"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.html">UIGlowPayload</a></div>
</div> </div>
<div class="inheritedMembers"> <div class="inheritedMembers">
<h5>Inherited Members</h5> <h5>Inherited Members</h5>
@ -123,7 +127,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_END_BYTE.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.END_BYTE%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_END_BYTE.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.END_BYTE%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L103">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L121">View Source</a>
</span> </span>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_END_BYTE" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.END_BYTE">END_BYTE</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_END_BYTE" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.END_BYTE">END_BYTE</h4>
<div class="markdown level1 summary"></div> <div class="markdown level1 summary"></div>
@ -152,7 +156,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_START_BYTE.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.START_BYTE%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_START_BYTE.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.START_BYTE%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L102">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L120">View Source</a>
</span> </span>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_START_BYTE" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.START_BYTE">START_BYTE</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_START_BYTE" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.START_BYTE">START_BYTE</h4>
<div class="markdown level1 summary"></div> <div class="markdown level1 summary"></div>
@ -183,7 +187,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_Type.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.Type%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_Type.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.Type%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L17">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L15">View Source</a>
</span> </span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_Type_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Type*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_Payload_Type_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Type*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_Type" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Type">Type</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_Type" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Type">Type</h4>
@ -215,7 +219,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_Encode.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.Encode%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_Encode.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.Encode%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L21">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L19">View Source</a>
</span> </span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_Encode_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Encode*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_Payload_Encode_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Encode*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_Encode" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Encode">Encode()</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_Encode" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Encode">Encode()</h4>
@ -245,7 +249,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.GetInteger(System.IO.BinaryReader)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.GetInteger(System.IO.BinaryReader)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L131">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L157">View Source</a>
</span> </span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetInteger*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetInteger*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetInteger(System.IO.BinaryReader)">GetInteger(BinaryReader)</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetInteger(System.IO.BinaryReader)">GetInteger(BinaryReader)</h4>
@ -253,7 +257,7 @@
<div class="markdown level1 conceptual"></div> <div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5> <h5 class="decalaration">Declaration</h5>
<div class="codewrapper"> <div class="codewrapper">
<pre><code class="lang-csharp hljs">protected static int GetInteger(BinaryReader input)</code></pre> <pre><code class="lang-csharp hljs">protected static uint GetInteger(BinaryReader input)</code></pre>
</div> </div>
<h5 class="parameters">Parameters</h5> <h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed"> <table class="table table-bordered table-striped table-condensed">
@ -282,25 +286,25 @@
</thead> </thead>
<tbody> <tbody>
<tr> <tr>
<td><span class="xref">System.Int32</span></td> <td><span class="xref">System.UInt32</span></td>
<td></td> <td></td>
</tr> </tr>
</tbody> </tbody>
</table> </table>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<span class="divider">|</span> <span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_GetTypeForIntegerBytes_System_Byte___.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.GetTypeForIntegerBytes(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForIntegerBytes_System_Byte___.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.GetMarkerForIntegerBytes(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L200">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L248">View Source</a>
</span> </span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_GetTypeForIntegerBytes_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetTypeForIntegerBytes*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForIntegerBytes_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetMarkerForIntegerBytes*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_GetTypeForIntegerBytes_System_Byte___" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetTypeForIntegerBytes(System.Byte[])">GetTypeForIntegerBytes(Byte[])</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForIntegerBytes_System_Byte___" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetMarkerForIntegerBytes(System.Byte[])">GetMarkerForIntegerBytes(Byte[])</h4>
<div class="markdown level1 summary"></div> <div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div> <div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5> <h5 class="decalaration">Declaration</h5>
<div class="codewrapper"> <div class="codewrapper">
<pre><code class="lang-csharp hljs">protected static Payload.IntegerType GetTypeForIntegerBytes(byte[] bytes)</code></pre> <pre><code class="lang-csharp hljs">protected virtual byte GetMarkerForIntegerBytes(byte[] bytes)</code></pre>
</div> </div>
<h5 class="parameters">Parameters</h5> <h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed"> <table class="table table-bordered table-striped table-condensed">
@ -329,25 +333,25 @@
</thead> </thead>
<tbody> <tbody>
<tr> <tr>
<td><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.IntegerType.html">Payload.IntegerType</a></td> <td><span class="xref">System.Byte</span></td>
<td></td> <td></td>
</tr> </tr>
</tbody> </tbody>
</table> </table>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<span class="divider">|</span> <span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.MakeInteger(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForPackedIntegerBytes_System_Byte___.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.GetMarkerForPackedIntegerBytes(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L191">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L264">View Source</a>
</span> </span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.MakeInteger*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForPackedIntegerBytes_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetMarkerForPackedIntegerBytes*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_Int32_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.MakeInteger(System.Int32)">MakeInteger(Int32)</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForPackedIntegerBytes_System_Byte___" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetMarkerForPackedIntegerBytes(System.Byte[])">GetMarkerForPackedIntegerBytes(Byte[])</h4>
<div class="markdown level1 summary"></div> <div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div> <div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5> <h5 class="decalaration">Declaration</h5>
<div class="codewrapper"> <div class="codewrapper">
<pre><code class="lang-csharp hljs">protected static byte[] MakeInteger(int value)</code></pre> <pre><code class="lang-csharp hljs">protected virtual byte GetMarkerForPackedIntegerBytes(byte[] bytes)</code></pre>
</div> </div>
<h5 class="parameters">Parameters</h5> <h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed"> <table class="table table-bordered table-striped table-condensed">
@ -360,10 +364,171 @@
</thead> </thead>
<tbody> <tbody>
<tr> <tr>
<td><span class="xref">System.Int32</span></td> <td><span class="xref">System.Byte</span>[]</td>
<td><span class="parametername">bytes</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_GetPackedIntegers_System_IO_BinaryReader_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.GetPackedIntegers(System.IO.BinaryReader)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L277">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_GetPackedIntegers_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetPackedIntegers*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_GetPackedIntegers_System_IO_BinaryReader_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.GetPackedIntegers(System.IO.BinaryReader)">GetPackedIntegers(BinaryReader)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">protected (uint, uint) GetPackedIntegers(BinaryReader input)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IO.BinaryReader</span></td>
<td><span class="parametername">input</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.ValueTuple</span>&lt;<span class="xref">System.UInt32</span>, <span class="xref">System.UInt32</span>&gt;</td>
<td></td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_UInt32_System_Boolean_System_Boolean_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.MakeInteger(System.UInt32%2CSystem.Boolean%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L216">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.MakeInteger*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_UInt32_System_Boolean_System_Boolean_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.MakeInteger(System.UInt32,System.Boolean,System.Boolean)">MakeInteger(UInt32, Boolean, Boolean)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">protected virtual byte[] MakeInteger(uint value, bool withMarker = true, bool incrementSmallInts = true)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">value</span></td> <td><span class="parametername">value</span></td>
<td></td> <td></td>
</tr> </tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">withMarker</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">incrementSmallInts</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>[]</td>
<td></td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_MakePackedInteger_System_UInt32_System_UInt32_System_Boolean_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.MakePackedInteger(System.UInt32%2CSystem.UInt32%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L293">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_MakePackedInteger_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.MakePackedInteger*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_MakePackedInteger_System_UInt32_System_UInt32_System_Boolean_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.MakePackedInteger(System.UInt32,System.UInt32,System.Boolean)">MakePackedInteger(UInt32, UInt32, Boolean)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">protected byte[] MakePackedInteger(uint val1, uint val2, bool withMarker = true)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">val1</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">val2</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">withMarker</span></td>
<td></td>
</tr>
</tbody> </tbody>
</table> </table>
<h5 class="returns">Returns</h5> <h5 class="returns">Returns</h5>
@ -386,7 +551,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_Process_System_IO_BinaryReader_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.Process(System.IO.BinaryReader)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_Process_System_IO_BinaryReader_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.Process(System.IO.BinaryReader)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L25">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L23">View Source</a>
</span> </span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_Process_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Process*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_Payload_Process_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Process*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_Process_System_IO_BinaryReader_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Process(System.IO.BinaryReader)">Process(BinaryReader)</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_Process_System_IO_BinaryReader_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Process(System.IO.BinaryReader)">Process(BinaryReader)</h4>
@ -433,7 +598,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.ProcessChunkImpl(System.IO.BinaryReader%2CSystem.Int64)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.ProcessChunkImpl(System.IO.BinaryReader%2CSystem.Int64)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L23">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L21">View Source</a>
</span> </span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_ProcessChunkImpl_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.ProcessChunkImpl*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_Payload_ProcessChunkImpl_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.ProcessChunkImpl*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.ProcessChunkImpl(System.IO.BinaryReader,System.Int64)">ProcessChunkImpl(BinaryReader, Int64)</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.ProcessChunkImpl(System.IO.BinaryReader,System.Int64)">ProcessChunkImpl(BinaryReader, Int64)</h4>
@ -470,7 +635,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_Resolve.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.Resolve%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload_Resolve.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload.Resolve%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L19">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L17">View Source</a>
</span> </span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payload_Resolve_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Resolve*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_Payload_Resolve_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Resolve*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_Resolve" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Resolve">Resolve()</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_Payload_Resolve" data-uid="Dalamud.Game.Chat.SeStringHandling.Payload.Resolve">Resolve()</h4>
@ -491,7 +656,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payload.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payload%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li> </li>
<li> <li>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L15" class="contribution-link">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payload.cs/#L13" class="contribution-link">View Source</a>
</li> </li>
</ul> </ul>
</div> </div>

View file

@ -92,9 +92,19 @@
</tr> </tr>
<thead> <thead>
<tbody> <tbody>
<tr>
<td id="Dalamud_Game_Chat_SeStringHandling_PayloadType_AutoTranslateText">AutoTranslateText</td>
<td><p>An SeString payload representing an auto-translate dictionary entry.</p>
</td>
</tr>
<tr> <tr>
<td id="Dalamud_Game_Chat_SeStringHandling_PayloadType_Item">Item</td> <td id="Dalamud_Game_Chat_SeStringHandling_PayloadType_Item">Item</td>
<td><p>An SeString payload representing an Item link.</p> <td><p>An SeString payload representing an Item link.</p>
</td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeStringHandling_PayloadType_MapLink">MapLink</td>
<td><p>An SeString payload representing a map position link, such as from &lt;flag&gt; or &lt;pos&gt;.</p>
</td> </td>
</tr> </tr>
<tr> <tr>
@ -110,6 +120,16 @@
<tr> <tr>
<td id="Dalamud_Game_Chat_SeStringHandling_PayloadType_Status">Status</td> <td id="Dalamud_Game_Chat_SeStringHandling_PayloadType_Status">Status</td>
<td><p>An SeString payload representing an Status Effect link.</p> <td><p>An SeString payload representing an Status Effect link.</p>
</td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeStringHandling_PayloadType_UIForeground">UIForeground</td>
<td><p>An SeString payload representing a text foreground color.</p>
</td>
</tr>
<tr>
<td id="Dalamud_Game_Chat_SeStringHandling_PayloadType_UIGlow">UIGlow</td>
<td><p>An SeString payload representing a text glow color.</p>
</td> </td>
</tr> </tr>
<tr> <tr>
@ -134,7 +154,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_PayloadType.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.PayloadType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_PayloadType.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.PayloadType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li> </li>
<li> <li>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/PayloadType.cs/#L12" class="contribution-link">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/PayloadType.cs/#L7" class="contribution-link">View Source</a>
</li> </li>
</ul> </ul>
</div> </div>

View file

@ -0,0 +1,425 @@
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<title>Class AutoTranslatePayload
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<article class="content wrap" id="_content" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload">
<h1 id="Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload" class="text-break">Class AutoTranslatePayload
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html">Payload</a></div>
<div class="level2"><span class="xref">AutoTranslatePayload</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Process_System_IO_BinaryReader_">Payload.Process(BinaryReader)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_START_BYTE">Payload.START_BYTE</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_END_BYTE">Payload.END_BYTE</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_">Payload.GetInteger(BinaryReader)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_UInt32_System_Boolean_System_Boolean_">Payload.MakeInteger(UInt32, Boolean, Boolean)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForIntegerBytes_System_Byte___">Payload.GetMarkerForIntegerBytes(Byte[])</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForPackedIntegerBytes_System_Byte___">Payload.GetMarkerForPackedIntegerBytes(Byte[])</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetPackedIntegers_System_IO_BinaryReader_">Payload.GetPackedIntegers(BinaryReader)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakePackedInteger_System_UInt32_System_UInt32_System_Boolean_">Payload.MakePackedInteger(UInt32, UInt32, Boolean)</a>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object)</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.GetHashCode()</span>
</div>
<div>
<span class="xref">System.Object.GetType()</span>
</div>
<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.html">Dalamud.Game.Chat.SeStringHandling.Payloads</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class AutoTranslatePayload : Payload</code></pre>
</div>
<h3 id="properties">Properties
</h3>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_Group.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.Group%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/AutoTranslatePayload.cs/#L12">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_Group_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.Group*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_Group" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.Group">Group</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint Group { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_Key.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.Key%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_Key_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.Key*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_Key" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.Key">Key</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint Key { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_Text" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.Text">Text</h4>
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<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public string Text { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td></td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_Type.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.Type%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_Type_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.Type*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_Type" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.Type">Type</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override PayloadType Type { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.PayloadType.html">PayloadType</a></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Type">Payload.Type</a></div>
<h3 id="methods">Methods
</h3>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_Encode.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.Encode%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_Encode_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.Encode*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_Encode" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.Encode">Encode()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override byte[] Encode()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>[]</td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Encode">Payload.Encode()</a></div>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.ProcessChunkImpl(System.IO.BinaryReader%2CSystem.Int64)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_ProcessChunkImpl_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.ProcessChunkImpl*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.ProcessChunkImpl(System.IO.BinaryReader,System.Int64)">ProcessChunkImpl(BinaryReader, Int64)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">protected override void ProcessChunkImpl(BinaryReader reader, long endOfStream)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IO.BinaryReader</span></td>
<td><span class="parametername">reader</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Int64</span></td>
<td><span class="parametername">endOfStream</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_">Payload.ProcessChunkImpl(BinaryReader, Int64)</a></div>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_Resolve.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.Resolve%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_Resolve_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.Resolve*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_Resolve" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.Resolve">Resolve()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override void Resolve()</code></pre>
</div>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Resolve">Payload.Resolve()</a></div>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_ToString.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.ToString%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_ToString_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.ToString*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_AutoTranslatePayload_ToString" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.ToString">ToString()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override string ToString()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><span class="xref">System.Object.ToString()</span></div>
</article>
</div>
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View file

@ -96,10 +96,16 @@
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_">Payload.GetInteger(BinaryReader)</a> <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_">Payload.GetInteger(BinaryReader)</a>
</div> </div>
<div> <div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_Int32_">Payload.MakeInteger(Int32)</a> <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_UInt32_System_Boolean_System_Boolean_">Payload.MakeInteger(UInt32, Boolean, Boolean)</a>
</div> </div>
<div> <div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetTypeForIntegerBytes_System_Byte___">Payload.GetTypeForIntegerBytes(Byte[])</a> <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForPackedIntegerBytes_System_Byte___">Payload.GetMarkerForPackedIntegerBytes(Byte[])</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetPackedIntegers_System_IO_BinaryReader_">Payload.GetPackedIntegers(BinaryReader)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakePackedInteger_System_UInt32_System_UInt32_System_Boolean_">Payload.MakePackedInteger(UInt32, UInt32, Boolean)</a>
</div> </div>
<div> <div>
<span class="xref">System.Object.Equals(System.Object)</span> <span class="xref">System.Object.Equals(System.Object)</span>
@ -145,18 +151,18 @@
</div> </div>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload__ctor_System_Int32_System_Boolean_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.%23ctor(System.Int32%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload__ctor_System_UInt32_System_Boolean_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.%23ctor(System.UInt32%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/ItemPayload.cs/#L20">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/ItemPayload.cs/#L20">View Source</a>
</span> </span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload__ctor_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.#ctor*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload__ctor_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.#ctor*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload__ctor_System_Int32_System_Boolean_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.#ctor(System.Int32,System.Boolean)">ItemPayload(Int32, Boolean)</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload__ctor_System_UInt32_System_Boolean_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.#ctor(System.UInt32,System.Boolean)">ItemPayload(UInt32, Boolean)</h4>
<div class="markdown level1 summary"></div> <div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div> <div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5> <h5 class="decalaration">Declaration</h5>
<div class="codewrapper"> <div class="codewrapper">
<pre><code class="lang-csharp hljs">public ItemPayload(int itemId, bool isHQ)</code></pre> <pre><code class="lang-csharp hljs">public ItemPayload(uint itemId, bool isHQ)</code></pre>
</div> </div>
<h5 class="parameters">Parameters</h5> <h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed"> <table class="table table-bordered table-striped table-condensed">
@ -169,7 +175,7 @@
</thead> </thead>
<tbody> <tbody>
<tr> <tr>
<td><span class="xref">System.Int32</span></td> <td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">itemId</span></td> <td><span class="parametername">itemId</span></td>
<td></td> <td></td>
</tr> </tr>
@ -225,7 +231,7 @@
<div class="markdown level1 conceptual"></div> <div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5> <h5 class="decalaration">Declaration</h5>
<div class="codewrapper"> <div class="codewrapper">
<pre><code class="lang-csharp hljs">public int ItemId { get; }</code></pre> <pre><code class="lang-csharp hljs">public uint ItemId { get; }</code></pre>
</div> </div>
<h5 class="propertyValue">Property Value</h5> <h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed"> <table class="table table-bordered table-striped table-condensed">
@ -237,7 +243,7 @@
</thead> </thead>
<tbody> <tbody>
<tr> <tr>
<td><span class="xref">System.Int32</span></td> <td><span class="xref">System.UInt32</span></td>
<td></td> <td></td>
</tr> </tr>
</tbody> </tbody>
@ -338,12 +344,61 @@
</table> </table>
<h5 class="overrides">Overrides</h5> <h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Encode">Payload.Encode()</a></div> <div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Encode">Payload.Encode()</a></div>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload_GetMarkerForIntegerBytes_System_Byte___.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.GetMarkerForIntegerBytes(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload_GetMarkerForIntegerBytes_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.GetMarkerForIntegerBytes*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload_GetMarkerForIntegerBytes_System_Byte___" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.GetMarkerForIntegerBytes(System.Byte[])">GetMarkerForIntegerBytes(Byte[])</h4>
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<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">protected override byte GetMarkerForIntegerBytes(byte[] bytes)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>[]</td>
<td><span class="parametername">bytes</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForIntegerBytes_System_Byte___">Payload.GetMarkerForIntegerBytes(Byte[])</a></div>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.ProcessChunkImpl(System.IO.BinaryReader%2CSystem.Int64)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.ProcessChunkImpl(System.IO.BinaryReader%2CSystem.Int64)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload_ProcessChunkImpl_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.ProcessChunkImpl*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload_ProcessChunkImpl_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.ProcessChunkImpl*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.ProcessChunkImpl(System.IO.BinaryReader,System.Int64)">ProcessChunkImpl(BinaryReader, Int64)</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.ProcessChunkImpl(System.IO.BinaryReader,System.Int64)">ProcessChunkImpl(BinaryReader, Int64)</h4>
@ -399,7 +454,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload_ToString.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.ToString%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload_ToString.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.ToString%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload_ToString_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.ToString*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload_ToString_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.ToString*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload_ToString" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.ToString">ToString()</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_ItemPayload_ToString" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.ToString">ToString()</h4>

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<title>Class MapLinkPayload
</title>
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<meta name="title" content="Class MapLinkPayload
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<h1 id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload" class="text-break">Class MapLinkPayload
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html">Payload</a></div>
<div class="level2"><span class="xref">MapLinkPayload</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Process_System_IO_BinaryReader_">Payload.Process(BinaryReader)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_START_BYTE">Payload.START_BYTE</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_END_BYTE">Payload.END_BYTE</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_">Payload.GetInteger(BinaryReader)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_UInt32_System_Boolean_System_Boolean_">Payload.MakeInteger(UInt32, Boolean, Boolean)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForPackedIntegerBytes_System_Byte___">Payload.GetMarkerForPackedIntegerBytes(Byte[])</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetPackedIntegers_System_IO_BinaryReader_">Payload.GetPackedIntegers(BinaryReader)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakePackedInteger_System_UInt32_System_UInt32_System_Boolean_">Payload.MakePackedInteger(UInt32, UInt32, Boolean)</a>
</div>
<div>
<span class="xref">System.Object.ToString()</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object)</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.GetHashCode()</span>
</div>
<div>
<span class="xref">System.Object.GetType()</span>
</div>
<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.html">Dalamud.Game.Chat.SeStringHandling.Payloads</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class MapLinkPayload : Payload</code></pre>
</div>
<h3 id="properties">Properties
</h3>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_MapId.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.MapId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/MapLinkPayload.cs/#L14">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_MapId_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.MapId*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_MapId" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.MapId">MapId</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint MapId { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_RawX.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.RawX%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/MapLinkPayload.cs/#L15">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_RawX_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.RawX*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_RawX" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.RawX">RawX</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint RawX { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_RawY.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.RawY%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_RawY_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.RawY*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_RawY" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.RawY">RawY</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint RawY { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_Territory.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.Territory%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/MapLinkPayload.cs/#L20">View Source</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_Territory_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.Territory*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_Territory" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.Territory">Territory</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public string Territory { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_TerritoryTypeId.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.TerritoryTypeId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_TerritoryTypeId_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.TerritoryTypeId*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_TerritoryTypeId" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.TerritoryTypeId">TerritoryTypeId</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public uint TerritoryTypeId { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt32</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_Type.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.Type%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_Type_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.Type*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_Type" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.Type">Type</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override PayloadType Type { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.PayloadType.html">PayloadType</a></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Type">Payload.Type</a></div>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_XCoord.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.XCoord%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_XCoord_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.XCoord*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_XCoord" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.XCoord">XCoord</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public float XCoord { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Single</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_YCoord.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.YCoord%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_YCoord_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.YCoord*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_YCoord" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.YCoord">YCoord</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public float YCoord { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Single</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_Zone.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.Zone%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/MapLinkPayload.cs/#L21">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_Zone_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.Zone*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_Zone" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.Zone">Zone</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public string Zone { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="methods">Methods
</h3>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_Encode.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.Encode%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/MapLinkPayload.cs/#L26">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_Encode_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.Encode*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_Encode" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.Encode">Encode()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override byte[] Encode()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>[]</td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Encode">Payload.Encode()</a></div>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_GetMarkerForIntegerBytes_System_Byte___.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.GetMarkerForIntegerBytes(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/MapLinkPayload.cs/#L102">View Source</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_GetMarkerForIntegerBytes_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.GetMarkerForIntegerBytes*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_GetMarkerForIntegerBytes_System_Byte___" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.GetMarkerForIntegerBytes(System.Byte[])">GetMarkerForIntegerBytes(Byte[])</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">protected override byte GetMarkerForIntegerBytes(byte[] bytes)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>[]</td>
<td><span class="parametername">bytes</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForIntegerBytes_System_Byte___">Payload.GetMarkerForIntegerBytes(Byte[])</a></div>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.ProcessChunkImpl(System.IO.BinaryReader%2CSystem.Int64)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/MapLinkPayload.cs/#L68">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_ProcessChunkImpl_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.ProcessChunkImpl*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.ProcessChunkImpl(System.IO.BinaryReader,System.Int64)">ProcessChunkImpl(BinaryReader, Int64)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">protected override void ProcessChunkImpl(BinaryReader reader, long endOfStream)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IO.BinaryReader</span></td>
<td><span class="parametername">reader</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Int64</span></td>
<td><span class="parametername">endOfStream</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_">Payload.ProcessChunkImpl(BinaryReader, Int64)</a></div>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_Resolve.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.Resolve%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/MapLinkPayload.cs/#L53">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_Resolve_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.Resolve*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload_Resolve" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.Resolve">Resolve()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override void Resolve()</code></pre>
</div>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Resolve">Payload.Resolve()</a></div>
</article>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_MapLinkPayload.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/MapLinkPayload.cs/#L8" class="contribution-link">View Source</a>
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View file

@ -96,10 +96,19 @@
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_">Payload.GetInteger(BinaryReader)</a> <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_">Payload.GetInteger(BinaryReader)</a>
</div> </div>
<div> <div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_Int32_">Payload.MakeInteger(Int32)</a> <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_UInt32_System_Boolean_System_Boolean_">Payload.MakeInteger(UInt32, Boolean, Boolean)</a>
</div> </div>
<div> <div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetTypeForIntegerBytes_System_Byte___">Payload.GetTypeForIntegerBytes(Byte[])</a> <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForIntegerBytes_System_Byte___">Payload.GetMarkerForIntegerBytes(Byte[])</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForPackedIntegerBytes_System_Byte___">Payload.GetMarkerForPackedIntegerBytes(Byte[])</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetPackedIntegers_System_IO_BinaryReader_">Payload.GetPackedIntegers(BinaryReader)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakePackedInteger_System_UInt32_System_UInt32_System_Boolean_">Payload.MakePackedInteger(UInt32, UInt32, Boolean)</a>
</div> </div>
<div> <div>
<span class="xref">System.Object.Equals(System.Object)</span> <span class="xref">System.Object.Equals(System.Object)</span>
@ -145,18 +154,18 @@
</div> </div>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_PlayerPayload__ctor_System_String_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.%23ctor(System.String%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_PlayerPayload__ctor_System_String_System_UInt32_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.%23ctor(System.String%2CSystem.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/PlayerPayload.cs/#L20">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/PlayerPayload.cs/#L20">View Source</a>
</span> </span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_PlayerPayload__ctor_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.#ctor*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_Payloads_PlayerPayload__ctor_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.#ctor*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_PlayerPayload__ctor_System_String_System_Int32_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.#ctor(System.String,System.Int32)">PlayerPayload(String, Int32)</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_PlayerPayload__ctor_System_String_System_UInt32_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.#ctor(System.String,System.UInt32)">PlayerPayload(String, UInt32)</h4>
<div class="markdown level1 summary"></div> <div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div> <div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5> <h5 class="decalaration">Declaration</h5>
<div class="codewrapper"> <div class="codewrapper">
<pre><code class="lang-csharp hljs">public PlayerPayload(string playerName, int serverId)</code></pre> <pre><code class="lang-csharp hljs">public PlayerPayload(string playerName, uint serverId)</code></pre>
</div> </div>
<h5 class="parameters">Parameters</h5> <h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed"> <table class="table table-bordered table-striped table-condensed">
@ -174,7 +183,7 @@
<td></td> <td></td>
</tr> </tr>
<tr> <tr>
<td><span class="xref">System.Int32</span></td> <td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">serverId</span></td> <td><span class="parametername">serverId</span></td>
<td></td> <td></td>
</tr> </tr>
@ -225,7 +234,7 @@
<div class="markdown level1 conceptual"></div> <div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5> <h5 class="decalaration">Declaration</h5>
<div class="codewrapper"> <div class="codewrapper">
<pre><code class="lang-csharp hljs">public int ServerId { get; }</code></pre> <pre><code class="lang-csharp hljs">public uint ServerId { get; }</code></pre>
</div> </div>
<h5 class="propertyValue">Property Value</h5> <h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed"> <table class="table table-bordered table-striped table-condensed">
@ -237,7 +246,7 @@
</thead> </thead>
<tbody> <tbody>
<tr> <tr>
<td><span class="xref">System.Int32</span></td> <td><span class="xref">System.UInt32</span></td>
<td></td> <td></td>
</tr> </tr>
</tbody> </tbody>

View file

@ -96,10 +96,19 @@
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_">Payload.GetInteger(BinaryReader)</a> <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_">Payload.GetInteger(BinaryReader)</a>
</div> </div>
<div> <div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_Int32_">Payload.MakeInteger(Int32)</a> <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_UInt32_System_Boolean_System_Boolean_">Payload.MakeInteger(UInt32, Boolean, Boolean)</a>
</div> </div>
<div> <div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetTypeForIntegerBytes_System_Byte___">Payload.GetTypeForIntegerBytes(Byte[])</a> <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForIntegerBytes_System_Byte___">Payload.GetMarkerForIntegerBytes(Byte[])</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForPackedIntegerBytes_System_Byte___">Payload.GetMarkerForPackedIntegerBytes(Byte[])</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetPackedIntegers_System_IO_BinaryReader_">Payload.GetPackedIntegers(BinaryReader)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakePackedInteger_System_UInt32_System_UInt32_System_Boolean_">Payload.MakePackedInteger(UInt32, UInt32, Boolean)</a>
</div> </div>
<div> <div>
<span class="xref">System.Object.Equals(System.Object)</span> <span class="xref">System.Object.Equals(System.Object)</span>

View file

@ -96,10 +96,19 @@
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_">Payload.GetInteger(BinaryReader)</a> <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_">Payload.GetInteger(BinaryReader)</a>
</div> </div>
<div> <div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_Int32_">Payload.MakeInteger(Int32)</a> <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_UInt32_System_Boolean_System_Boolean_">Payload.MakeInteger(UInt32, Boolean, Boolean)</a>
</div> </div>
<div> <div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetTypeForIntegerBytes_System_Byte___">Payload.GetTypeForIntegerBytes(Byte[])</a> <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForIntegerBytes_System_Byte___">Payload.GetMarkerForIntegerBytes(Byte[])</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForPackedIntegerBytes_System_Byte___">Payload.GetMarkerForPackedIntegerBytes(Byte[])</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetPackedIntegers_System_IO_BinaryReader_">Payload.GetPackedIntegers(BinaryReader)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakePackedInteger_System_UInt32_System_UInt32_System_Boolean_">Payload.MakePackedInteger(UInt32, UInt32, Boolean)</a>
</div> </div>
<div> <div>
<span class="xref">System.Object.Equals(System.Object)</span> <span class="xref">System.Object.Equals(System.Object)</span>
@ -145,18 +154,18 @@
</div> </div>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<span class="divider">|</span> <span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_StatusPayload__ctor_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.%23ctor(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_StatusPayload__ctor_System_UInt32_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.%23ctor(System.UInt32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/StatusPayload.cs/#L20">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/StatusPayload.cs/#L20">View Source</a>
</span> </span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_StatusPayload__ctor_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.#ctor*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_Payloads_StatusPayload__ctor_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.#ctor*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_StatusPayload__ctor_System_Int32_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.#ctor(System.Int32)">StatusPayload(Int32)</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_StatusPayload__ctor_System_UInt32_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.#ctor(System.UInt32)">StatusPayload(UInt32)</h4>
<div class="markdown level1 summary"></div> <div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div> <div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5> <h5 class="decalaration">Declaration</h5>
<div class="codewrapper"> <div class="codewrapper">
<pre><code class="lang-csharp hljs">public StatusPayload(int statusId)</code></pre> <pre><code class="lang-csharp hljs">public StatusPayload(uint statusId)</code></pre>
</div> </div>
<h5 class="parameters">Parameters</h5> <h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed"> <table class="table table-bordered table-striped table-condensed">
@ -169,7 +178,7 @@
</thead> </thead>
<tbody> <tbody>
<tr> <tr>
<td><span class="xref">System.Int32</span></td> <td><span class="xref">System.UInt32</span></td>
<td><span class="parametername">statusId</span></td> <td><span class="parametername">statusId</span></td>
<td></td> <td></td>
</tr> </tr>
@ -190,7 +199,7 @@
<div class="markdown level1 conceptual"></div> <div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5> <h5 class="decalaration">Declaration</h5>
<div class="codewrapper"> <div class="codewrapper">
<pre><code class="lang-csharp hljs">public int StatusId { get; }</code></pre> <pre><code class="lang-csharp hljs">public uint StatusId { get; }</code></pre>
</div> </div>
<h5 class="propertyValue">Property Value</h5> <h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed"> <table class="table table-bordered table-striped table-condensed">
@ -202,7 +211,7 @@
</thead> </thead>
<tbody> <tbody>
<tr> <tr>
<td><span class="xref">System.Int32</span></td> <td><span class="xref">System.UInt32</span></td>
<td></td> <td></td>
</tr> </tr>
</tbody> </tbody>
@ -308,7 +317,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_StatusPayload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.ProcessChunkImpl(System.IO.BinaryReader%2CSystem.Int64)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_StatusPayload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.ProcessChunkImpl(System.IO.BinaryReader%2CSystem.Int64)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/StatusPayload.cs/#L59">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/StatusPayload.cs/#L57">View Source</a>
</span> </span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_StatusPayload_ProcessChunkImpl_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.ProcessChunkImpl*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_Payloads_StatusPayload_ProcessChunkImpl_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.ProcessChunkImpl*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_StatusPayload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.ProcessChunkImpl(System.IO.BinaryReader,System.Int64)">ProcessChunkImpl(BinaryReader, Int64)</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_StatusPayload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.ProcessChunkImpl(System.IO.BinaryReader,System.Int64)">ProcessChunkImpl(BinaryReader, Int64)</h4>
@ -364,7 +373,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_StatusPayload_ToString.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.ToString%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_StatusPayload_ToString.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.ToString%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/StatusPayload.cs/#L54">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/StatusPayload.cs/#L52">View Source</a>
</span> </span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_StatusPayload_ToString_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.ToString*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_Payloads_StatusPayload_ToString_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.ToString*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_StatusPayload_ToString" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.ToString">ToString()</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_StatusPayload_ToString" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.StatusPayload.ToString">ToString()</h4>

View file

@ -96,10 +96,19 @@
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_">Payload.GetInteger(BinaryReader)</a> <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_">Payload.GetInteger(BinaryReader)</a>
</div> </div>
<div> <div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_Int32_">Payload.MakeInteger(Int32)</a> <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_UInt32_System_Boolean_System_Boolean_">Payload.MakeInteger(UInt32, Boolean, Boolean)</a>
</div> </div>
<div> <div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetTypeForIntegerBytes_System_Byte___">Payload.GetTypeForIntegerBytes(Byte[])</a> <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForIntegerBytes_System_Byte___">Payload.GetMarkerForIntegerBytes(Byte[])</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForPackedIntegerBytes_System_Byte___">Payload.GetMarkerForPackedIntegerBytes(Byte[])</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetPackedIntegers_System_IO_BinaryReader_">Payload.GetPackedIntegers(BinaryReader)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakePackedInteger_System_UInt32_System_UInt32_System_Boolean_">Payload.MakePackedInteger(UInt32, UInt32, Boolean)</a>
</div> </div>
<div> <div>
<span class="xref">System.Object.Equals(System.Object)</span> <span class="xref">System.Object.Equals(System.Object)</span>

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@ -0,0 +1,411 @@
<!DOCTYPE html>
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<title>Class UIForegroundPayload
</title>
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<meta name="title" content="Class UIForegroundPayload
">
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<h1 id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload" class="text-break">Class UIForegroundPayload
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html">Payload</a></div>
<div class="level2"><span class="xref">UIForegroundPayload</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Process_System_IO_BinaryReader_">Payload.Process(BinaryReader)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_START_BYTE">Payload.START_BYTE</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_END_BYTE">Payload.END_BYTE</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_">Payload.GetInteger(BinaryReader)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_UInt32_System_Boolean_System_Boolean_">Payload.MakeInteger(UInt32, Boolean, Boolean)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForPackedIntegerBytes_System_Byte___">Payload.GetMarkerForPackedIntegerBytes(Byte[])</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetPackedIntegers_System_IO_BinaryReader_">Payload.GetPackedIntegers(BinaryReader)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakePackedInteger_System_UInt32_System_UInt32_System_Boolean_">Payload.MakePackedInteger(UInt32, UInt32, Boolean)</a>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object)</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.GetHashCode()</span>
</div>
<div>
<span class="xref">System.Object.GetType()</span>
</div>
<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.html">Dalamud.Game.Chat.SeStringHandling.Payloads</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class UIForegroundPayload : Payload</code></pre>
</div>
<h3 id="properties">Properties
</h3>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_RawColor.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.RawColor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/UIForegroundPayload.cs/#L11">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_RawColor_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.RawColor*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_RawColor" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.RawColor">RawColor</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ushort RawColor { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt16</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_Type.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.Type%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/UIForegroundPayload.cs/#L9">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_Type_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.Type*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_Type" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.Type">Type</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override PayloadType Type { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.PayloadType.html">PayloadType</a></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Type">Payload.Type</a></div>
<h3 id="methods">Methods
</h3>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_Encode.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.Encode%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/UIForegroundPayload.cs/#L17">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_Encode_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.Encode*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_Encode" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.Encode">Encode()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override byte[] Encode()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>[]</td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Encode">Payload.Encode()</a></div>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_GetMarkerForIntegerBytes_System_Byte___.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.GetMarkerForIntegerBytes(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/UIForegroundPayload.cs/#L48">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_GetMarkerForIntegerBytes_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.GetMarkerForIntegerBytes*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_GetMarkerForIntegerBytes_System_Byte___" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.GetMarkerForIntegerBytes(System.Byte[])">GetMarkerForIntegerBytes(Byte[])</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">protected override byte GetMarkerForIntegerBytes(byte[] bytes)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>[]</td>
<td><span class="parametername">bytes</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForIntegerBytes_System_Byte___">Payload.GetMarkerForIntegerBytes(Byte[])</a></div>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.ProcessChunkImpl(System.IO.BinaryReader%2CSystem.Int64)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/UIForegroundPayload.cs/#L43">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_ProcessChunkImpl_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.ProcessChunkImpl*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.ProcessChunkImpl(System.IO.BinaryReader,System.Int64)">ProcessChunkImpl(BinaryReader, Int64)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">protected override void ProcessChunkImpl(BinaryReader reader, long endOfStream)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IO.BinaryReader</span></td>
<td><span class="parametername">reader</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Int64</span></td>
<td><span class="parametername">endOfStream</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_">Payload.ProcessChunkImpl(BinaryReader, Int64)</a></div>
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<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_Resolve.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.Resolve%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/UIForegroundPayload.cs/#L33">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_Resolve_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.Resolve*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_Resolve" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.Resolve">Resolve()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override void Resolve()</code></pre>
</div>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Resolve">Payload.Resolve()</a></div>
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<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_ToString.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.ToString%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/UIForegroundPayload.cs/#L38">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_ToString_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.ToString*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload_ToString" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.ToString">ToString()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override string ToString()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><span class="xref">System.Object.ToString()</span></div>
</article>
</div>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_UIForegroundPayload.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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<li>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/UIForegroundPayload.cs/#L7" class="contribution-link">View Source</a>
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<title>Class UIGlowPayload
</title>
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<h1 id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload" class="text-break">Class UIGlowPayload
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html">Payload</a></div>
<div class="level2"><span class="xref">UIGlowPayload</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Process_System_IO_BinaryReader_">Payload.Process(BinaryReader)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_START_BYTE">Payload.START_BYTE</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_END_BYTE">Payload.END_BYTE</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetInteger_System_IO_BinaryReader_">Payload.GetInteger(BinaryReader)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakeInteger_System_UInt32_System_Boolean_System_Boolean_">Payload.MakeInteger(UInt32, Boolean, Boolean)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForPackedIntegerBytes_System_Byte___">Payload.GetMarkerForPackedIntegerBytes(Byte[])</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetPackedIntegers_System_IO_BinaryReader_">Payload.GetPackedIntegers(BinaryReader)</a>
</div>
<div>
<a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_MakePackedInteger_System_UInt32_System_UInt32_System_Boolean_">Payload.MakePackedInteger(UInt32, UInt32, Boolean)</a>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object)</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.GetHashCode()</span>
</div>
<div>
<span class="xref">System.Object.GetType()</span>
</div>
<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.html">Dalamud.Game.Chat.SeStringHandling.Payloads</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public class UIGlowPayload : Payload</code></pre>
</div>
<h3 id="properties">Properties
</h3>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_RawColor.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.RawColor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/UIGlowPayload.cs/#L11">View Source</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_RawColor_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.RawColor*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_RawColor" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.RawColor">RawColor</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ushort RawColor { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt16</span></td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_Type.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.Type%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/UIGlowPayload.cs/#L9">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_Type_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.Type*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_Type" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.Type">Type</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override PayloadType Type { get; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.PayloadType.html">PayloadType</a></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Type">Payload.Type</a></div>
<h3 id="methods">Methods
</h3>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_Encode.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.Encode%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/UIGlowPayload.cs/#L17">View Source</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_Encode_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.Encode*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_Encode" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.Encode">Encode()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override byte[] Encode()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>[]</td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Encode">Payload.Encode()</a></div>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_GetMarkerForIntegerBytes_System_Byte___.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.GetMarkerForIntegerBytes(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_GetMarkerForIntegerBytes_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.GetMarkerForIntegerBytes*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_GetMarkerForIntegerBytes_System_Byte___" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.GetMarkerForIntegerBytes(System.Byte[])">GetMarkerForIntegerBytes(Byte[])</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">protected override byte GetMarkerForIntegerBytes(byte[] bytes)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>[]</td>
<td><span class="parametername">bytes</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_GetMarkerForIntegerBytes_System_Byte___">Payload.GetMarkerForIntegerBytes(Byte[])</a></div>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.ProcessChunkImpl(System.IO.BinaryReader%2CSystem.Int64)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_ProcessChunkImpl_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.ProcessChunkImpl*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.ProcessChunkImpl(System.IO.BinaryReader,System.Int64)">ProcessChunkImpl(BinaryReader, Int64)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">protected override void ProcessChunkImpl(BinaryReader reader, long endOfStream)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.IO.BinaryReader</span></td>
<td><span class="parametername">reader</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Int64</span></td>
<td><span class="parametername">endOfStream</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_ProcessChunkImpl_System_IO_BinaryReader_System_Int64_">Payload.ProcessChunkImpl(BinaryReader, Int64)</a></div>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_Resolve.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.Resolve%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/UIGlowPayload.cs/#L33">View Source</a>
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<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_Resolve_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.Resolve*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_Resolve" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.Resolve">Resolve()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override void Resolve()</code></pre>
</div>
<h5 class="overrides">Overrides</h5>
<div><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payload.html#Dalamud_Game_Chat_SeStringHandling_Payload_Resolve">Payload.Resolve()</a></div>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_ToString.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.ToString%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/UIGlowPayload.cs/#L38">View Source</a>
</span>
<a id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_ToString_" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.ToString*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload_ToString" data-uid="Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.ToString">ToString()</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public override string ToString()</code></pre>
</div>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="overrides">Overrides</h5>
<div><span class="xref">System.Object.ToString()</span></div>
</article>
</div>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_Payloads_UIGlowPayload.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/Payloads/UIGlowPayload.cs/#L7" class="contribution-link">View Source</a>
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View file

@ -77,8 +77,12 @@
<div class="markdown level0 remarks"></div> <div class="markdown level0 remarks"></div>
<h3 id="classes">Classes <h3 id="classes">Classes
</h3> </h3>
<h4><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.html">AutoTranslatePayload</a></h4>
<section></section>
<h4><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.html">ItemPayload</a></h4> <h4><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.html">ItemPayload</a></h4>
<section></section> <section></section>
<h4><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.html">MapLinkPayload</a></h4>
<section></section>
<h4><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.html">PlayerPayload</a></h4> <h4><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.html">PlayerPayload</a></h4>
<section></section> <section></section>
<h4><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.RawPayload.html">RawPayload</a></h4> <h4><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.RawPayload.html">RawPayload</a></h4>
@ -87,6 +91,10 @@
<section></section> <section></section>
<h4><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.TextPayload.html">TextPayload</a></h4> <h4><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.TextPayload.html">TextPayload</a></h4>
<section></section> <section></section>
<h4><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.html">UIForegroundPayload</a></h4>
<section></section>
<h4><a class="xref" href="Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.html">UIGlowPayload</a></h4>
<section></section>
</article> </article>
</div> </div>

View file

@ -118,7 +118,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_SeString__ctor_System_Collections_Generic_List_Dalamud_Game_Chat_SeStringHandling_Payload__.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.SeString.%23ctor(System.Collections.Generic.List%7BDalamud.Game.Chat.SeStringHandling.Payload%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_SeString__ctor_System_Collections_Generic_List_Dalamud_Game_Chat_SeStringHandling_Payload__.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.SeString.%23ctor(System.Collections.Generic.List%7BDalamud.Game.Chat.SeStringHandling.Payload%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/SeString.cs/#L18">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/SeString.cs/#L19">View Source</a>
</span> </span>
<a id="Dalamud_Game_Chat_SeStringHandling_SeString__ctor_" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.#ctor*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_SeString__ctor_" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.#ctor*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_SeString__ctor_System_Collections_Generic_List_Dalamud_Game_Chat_SeStringHandling_Payload__" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.#ctor(System.Collections.Generic.List{Dalamud.Game.Chat.SeStringHandling.Payload})">SeString(List&lt;Payload&gt;)</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_SeString__ctor_System_Collections_Generic_List_Dalamud_Game_Chat_SeStringHandling_Payload__" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.#ctor(System.Collections.Generic.List{Dalamud.Game.Chat.SeStringHandling.Payload})">SeString(List&lt;Payload&gt;)</h4>
@ -152,7 +152,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_SeString_Payloads.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.SeString.Payloads%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_SeString_Payloads.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.SeString.Payloads%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/SeString.cs/#L16">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/SeString.cs/#L17">View Source</a>
</span> </span>
<a id="Dalamud_Game_Chat_SeStringHandling_SeString_Payloads_" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.Payloads*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_SeString_Payloads_" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.Payloads*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_SeString_Payloads" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.Payloads">Payloads</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_SeString_Payloads" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.Payloads">Payloads</h4>
@ -182,7 +182,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_SeString_TextValue.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.SeString.TextValue%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_SeString_TextValue.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.SeString.TextValue%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/SeString.cs/#L29">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/SeString.cs/#L30">View Source</a>
</span> </span>
<a id="Dalamud_Game_Chat_SeStringHandling_SeString_TextValue_" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.TextValue*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_SeString_TextValue_" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.TextValue*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_SeString_TextValue" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.TextValue">TextValue</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_SeString_TextValue" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.TextValue">TextValue</h4>
@ -216,7 +216,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_SeString_Encode.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.SeString.Encode%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_SeString_Encode.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.SeString.Encode%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/SeString.cs/#L73">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/SeString.cs/#L74">View Source</a>
</span> </span>
<a id="Dalamud_Game_Chat_SeStringHandling_SeString_Encode_" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.Encode*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_SeString_Encode_" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.Encode*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_SeString_Encode" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.Encode">Encode()</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_SeString_Encode" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.Encode">Encode()</h4>
@ -248,7 +248,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_SeString_Parse_System_Byte___.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.SeString.Parse(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_SeString_Parse_System_Byte___.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.SeString.Parse(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span> </span>
<a id="Dalamud_Game_Chat_SeStringHandling_SeString_Parse_" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.Parse*"></a> <a id="Dalamud_Game_Chat_SeStringHandling_SeString_Parse_" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.Parse*"></a>
<h4 id="Dalamud_Game_Chat_SeStringHandling_SeString_Parse_System_Byte___" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.Parse(System.Byte[])">Parse(Byte[])</h4> <h4 id="Dalamud_Game_Chat_SeStringHandling_SeString_Parse_System_Byte___" data-uid="Dalamud.Game.Chat.SeStringHandling.SeString.Parse(System.Byte[])">Parse(Byte[])</h4>
@ -302,7 +302,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_SeString.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.SeString%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Chat_SeStringHandling_SeString.md&amp;value=---%0Auid%3A%20Dalamud.Game.Chat.SeStringHandling.SeString%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li> </li>
<li> <li>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/SeString.cs/#L14" class="contribution-link">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Chat/SeStringHandling/SeString.cs/#L15" class="contribution-link">View Source</a>
</li> </li>
</ul> </ul>
</div> </div>

View file

@ -124,7 +124,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable__ctor_Dalamud_Dalamud_Dalamud_Game_ClientState_ClientStateAddressResolver_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.%23ctor(Dalamud.Dalamud%2CDalamud.Game.ClientState.ClientStateAddressResolver)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable__ctor_Dalamud_Dalamud_Dalamud_Game_ClientState_ClientStateAddressResolver_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.%23ctor(Dalamud.Dalamud%2CDalamud.Game.ClientState.ClientStateAddressResolver)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span> </span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable__ctor_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.#ctor*"></a> <a id="Dalamud_Game_ClientState_Actors_ActorTable__ctor_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.#ctor*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable__ctor_Dalamud_Dalamud_Dalamud_Game_ClientState_ClientStateAddressResolver_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.#ctor(Dalamud.Dalamud,Dalamud.Game.ClientState.ClientStateAddressResolver)">ActorTable(Dalamud, ClientStateAddressResolver)</h4> <h4 id="Dalamud_Game_ClientState_Actors_ActorTable__ctor_Dalamud_Dalamud_Dalamud_Game_ClientState_ClientStateAddressResolver_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.#ctor(Dalamud.Dalamud,Dalamud.Game.ClientState.ClientStateAddressResolver)">ActorTable(Dalamud, ClientStateAddressResolver)</h4>
@ -165,7 +165,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_Item_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.Item(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_Item_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.Item(System.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span> </span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable_Item_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Item*"></a> <a id="Dalamud_Game_ClientState_Actors_ActorTable_Item_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Item*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_Item_System_Int32_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Item(System.Int32)">Item[Int32]</h4> <h4 id="Dalamud_Game_ClientState_Actors_ActorTable_Item_System_Int32_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Item(System.Int32)">Item[Int32]</h4>
@ -215,7 +215,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_Length.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.Length%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_Length.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.Length%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L128">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L147">View Source</a>
</span> </span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable_Length_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Length*"></a> <a id="Dalamud_Game_ClientState_Actors_ActorTable_Length_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Length*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_Length" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Length">Length</h4> <h4 id="Dalamud_Game_ClientState_Actors_ActorTable_Length" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Length">Length</h4>
@ -248,7 +248,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_Dispose.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_Dispose.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L43">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L54">View Source</a>
</span> </span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable_Dispose_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Dispose*"></a> <a id="Dalamud_Game_ClientState_Actors_ActorTable_Dispose_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Dispose*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_Dispose" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Dispose">Dispose()</h4> <h4 id="Dalamud_Game_ClientState_Actors_ActorTable_Dispose" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Dispose">Dispose()</h4>
@ -263,7 +263,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_Enable.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.Enable%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_Enable.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.Enable%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L39">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L50">View Source</a>
</span> </span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable_Enable_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Enable*"></a> <a id="Dalamud_Game_ClientState_Actors_ActorTable_Enable_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Enable*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_Enable" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Enable">Enable()</h4> <h4 id="Dalamud_Game_ClientState_Actors_ActorTable_Enable" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.Enable">Enable()</h4>
@ -278,7 +278,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_GetEnumerator.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.GetEnumerator%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_GetEnumerator.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.GetEnumerator%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L121">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L140">View Source</a>
</span> </span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable_GetEnumerator_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.GetEnumerator*"></a> <a id="Dalamud_Game_ClientState_Actors_ActorTable_GetEnumerator_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.GetEnumerator*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_GetEnumerator" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.GetEnumerator">GetEnumerator()</h4> <h4 id="Dalamud_Game_ClientState_Actors_ActorTable_GetEnumerator" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.GetEnumerator">GetEnumerator()</h4>
@ -310,7 +310,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_CopyTo_System_Array_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.System%23Collections%23ICollection%23CopyTo(System.Array%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_CopyTo_System_Array_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.System%23Collections%23ICollection%23CopyTo(System.Array%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span> </span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_CopyTo_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#CopyTo*"></a> <a id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_CopyTo_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#CopyTo*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_CopyTo_System_Array_System_Int32_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#CopyTo(System.Array,System.Int32)">ICollection.CopyTo(Array, Int32)</h4> <h4 id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_CopyTo_System_Array_System_Int32_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#CopyTo(System.Array,System.Int32)">ICollection.CopyTo(Array, Int32)</h4>
@ -347,7 +347,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_Count.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.System%23Collections%23ICollection%23Count%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_Count.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.System%23Collections%23ICollection%23Count%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span> </span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_Count_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#Count*"></a> <a id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_Count_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#Count*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_Count" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#Count">ICollection.Count</h4> <h4 id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_Count" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#Count">ICollection.Count</h4>
@ -377,7 +377,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_IsSynchronized.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.System%23Collections%23ICollection%23IsSynchronized%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_IsSynchronized.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.System%23Collections%23ICollection%23IsSynchronized%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L132">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L151">View Source</a>
</span> </span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_IsSynchronized_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#IsSynchronized*"></a> <a id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_IsSynchronized_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#IsSynchronized*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_IsSynchronized" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#IsSynchronized">ICollection.IsSynchronized</h4> <h4 id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_IsSynchronized" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#IsSynchronized">ICollection.IsSynchronized</h4>
@ -407,7 +407,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_SyncRoot.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.System%23Collections%23ICollection%23SyncRoot%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_SyncRoot.md&amp;value=---%0Auid%3A%20Dalamud.Game.ClientState.Actors.ActorTable.System%23Collections%23ICollection%23SyncRoot%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L134">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Actors/ActorTable.cs/#L153">View Source</a>
</span> </span>
<a id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_SyncRoot_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#SyncRoot*"></a> <a id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_SyncRoot_" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#SyncRoot*"></a>
<h4 id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_SyncRoot" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#SyncRoot">ICollection.SyncRoot</h4> <h4 id="Dalamud_Game_ClientState_Actors_ActorTable_System_Collections_ICollection_SyncRoot" data-uid="Dalamud.Game.ClientState.Actors.ActorTable.System#Collections#ICollection#SyncRoot">ICollection.SyncRoot</h4>

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@ -121,7 +121,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Internal_Gui_GameGui__ctor_System_IntPtr_Dalamud_Game_SigScanner_Dalamud_Dalamud_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Internal.Gui.GameGui.%23ctor(System.IntPtr%2CDalamud.Game.SigScanner%2CDalamud.Dalamud)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Internal_Gui_GameGui__ctor_System_IntPtr_Dalamud_Game_SigScanner_Dalamud_Dalamud_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Internal.Gui.GameGui.%23ctor(System.IntPtr%2CDalamud.Game.SigScanner%2CDalamud.Dalamud)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Internal/Gui/GameGui.cs/#L18">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Internal/Gui/GameGui.cs/#L36">View Source</a>
</span> </span>
<a id="Dalamud_Game_Internal_Gui_GameGui__ctor_" data-uid="Dalamud.Game.Internal.Gui.GameGui.#ctor*"></a> <a id="Dalamud_Game_Internal_Gui_GameGui__ctor_" data-uid="Dalamud.Game.Internal.Gui.GameGui.#ctor*"></a>
<h4 id="Dalamud_Game_Internal_Gui_GameGui__ctor_System_IntPtr_Dalamud_Game_SigScanner_Dalamud_Dalamud_" data-uid="Dalamud.Game.Internal.Gui.GameGui.#ctor(System.IntPtr,Dalamud.Game.SigScanner,Dalamud.Dalamud)">GameGui(IntPtr, SigScanner, Dalamud)</h4> <h4 id="Dalamud_Game_Internal_Gui_GameGui__ctor_System_IntPtr_Dalamud_Game_SigScanner_Dalamud_Dalamud_" data-uid="Dalamud.Game.Internal.Gui.GameGui.#ctor(System.IntPtr,Dalamud.Game.SigScanner,Dalamud.Dalamud)">GameGui(IntPtr, SigScanner, Dalamud)</h4>
@ -190,6 +190,69 @@
</tr> </tr>
</tbody> </tbody>
</table> </table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Internal_Gui_GameGui_HoveredItem.md&amp;value=---%0Auid%3A%20Dalamud.Game.Internal.Gui.GameGui.HoveredItem%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Internal/Gui/GameGui.cs/#L29">View Source</a>
</span>
<a id="Dalamud_Game_Internal_Gui_GameGui_HoveredItem_" data-uid="Dalamud.Game.Internal.Gui.GameGui.HoveredItem*"></a>
<h4 id="Dalamud_Game_Internal_Gui_GameGui_HoveredItem" data-uid="Dalamud.Game.Internal.Gui.GameGui.HoveredItem">HoveredItem</h4>
<div class="markdown level1 summary"><p>The item ID that is currently hovered by the player. 0 when no item is hovered.
If &gt; 1.000.000, subtract 1.000.000 and treat it as HQ</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public ulong HoveredItem { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.UInt64</span></td>
<td></td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Internal_Gui_GameGui_HoveredItemChanged.md&amp;value=---%0Auid%3A%20Dalamud.Game.Internal.Gui.GameGui.HoveredItemChanged%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
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</span>
<a id="Dalamud_Game_Internal_Gui_GameGui_HoveredItemChanged_" data-uid="Dalamud.Game.Internal.Gui.GameGui.HoveredItemChanged*"></a>
<h4 id="Dalamud_Game_Internal_Gui_GameGui_HoveredItemChanged" data-uid="Dalamud.Game.Internal.Gui.GameGui.HoveredItemChanged">HoveredItemChanged</h4>
<div class="markdown level1 summary"><p>Event that is fired when the currently hovered item changes.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public EventHandler&lt;ulong&gt; HoveredItemChanged { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.EventHandler</span>&lt;<span class="xref">System.UInt64</span>&gt;</td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="methods">Methods <h3 id="methods">Methods
</h3> </h3>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
@ -197,7 +260,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Internal_Gui_GameGui_Dispose.md&amp;value=---%0Auid%3A%20Dalamud.Game.Internal.Gui.GameGui.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Internal_Gui_GameGui_Dispose.md&amp;value=---%0Auid%3A%20Dalamud.Game.Internal.Gui.GameGui.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Internal/Gui/GameGui.cs/#L50">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Internal/Gui/GameGui.cs/#L123">View Source</a>
</span> </span>
<a id="Dalamud_Game_Internal_Gui_GameGui_Dispose_" data-uid="Dalamud.Game.Internal.Gui.GameGui.Dispose*"></a> <a id="Dalamud_Game_Internal_Gui_GameGui_Dispose_" data-uid="Dalamud.Game.Internal.Gui.GameGui.Dispose*"></a>
<h4 id="Dalamud_Game_Internal_Gui_GameGui_Dispose" data-uid="Dalamud.Game.Internal.Gui.GameGui.Dispose">Dispose()</h4> <h4 id="Dalamud_Game_Internal_Gui_GameGui_Dispose" data-uid="Dalamud.Game.Internal.Gui.GameGui.Dispose">Dispose()</h4>
@ -212,7 +275,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Internal_Gui_GameGui_Enable.md&amp;value=---%0Auid%3A%20Dalamud.Game.Internal.Gui.GameGui.Enable%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Internal_Gui_GameGui_Enable.md&amp;value=---%0Auid%3A%20Dalamud.Game.Internal.Gui.GameGui.Enable%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Internal/Gui/GameGui.cs/#L45">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Internal/Gui/GameGui.cs/#L116">View Source</a>
</span> </span>
<a id="Dalamud_Game_Internal_Gui_GameGui_Enable_" data-uid="Dalamud.Game.Internal.Gui.GameGui.Enable*"></a> <a id="Dalamud_Game_Internal_Gui_GameGui_Enable_" data-uid="Dalamud.Game.Internal.Gui.GameGui.Enable*"></a>
<h4 id="Dalamud_Game_Internal_Gui_GameGui_Enable" data-uid="Dalamud.Game.Internal.Gui.GameGui.Enable">Enable()</h4> <h4 id="Dalamud_Game_Internal_Gui_GameGui_Enable" data-uid="Dalamud.Game.Internal.Gui.GameGui.Enable">Enable()</h4>
@ -227,7 +290,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Internal_Gui_GameGui_SetBgm_System_UInt16_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Internal.Gui.GameGui.SetBgm(System.UInt16)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Internal_Gui_GameGui_SetBgm_System_UInt16_.md&amp;value=---%0Auid%3A%20Dalamud.Game.Internal.Gui.GameGui.SetBgm(System.UInt16)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Internal/Gui/GameGui.cs/#L43">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Internal/Gui/GameGui.cs/#L114">View Source</a>
</span> </span>
<a id="Dalamud_Game_Internal_Gui_GameGui_SetBgm_" data-uid="Dalamud.Game.Internal.Gui.GameGui.SetBgm*"></a> <a id="Dalamud_Game_Internal_Gui_GameGui_SetBgm_" data-uid="Dalamud.Game.Internal.Gui.GameGui.SetBgm*"></a>
<h4 id="Dalamud_Game_Internal_Gui_GameGui_SetBgm_System_UInt16_" data-uid="Dalamud.Game.Internal.Gui.GameGui.SetBgm(System.UInt16)">SetBgm(UInt16)</h4> <h4 id="Dalamud_Game_Internal_Gui_GameGui_SetBgm_System_UInt16_" data-uid="Dalamud.Game.Internal.Gui.GameGui.SetBgm(System.UInt16)">SetBgm(UInt16)</h4>

View file

@ -279,6 +279,68 @@
</tr> </tr>
</tbody> </tbody>
</table> </table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_InterfaceManager_LoadImageRaw_System_Byte___System_Int32_System_Int32_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Interface.InterfaceManager.LoadImageRaw(System.Byte%5B%5D%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/InterfaceManager.cs/#L151">View Source</a>
</span>
<a id="Dalamud_Interface_InterfaceManager_LoadImageRaw_" data-uid="Dalamud.Interface.InterfaceManager.LoadImageRaw*"></a>
<h4 id="Dalamud_Interface_InterfaceManager_LoadImageRaw_System_Byte___System_Int32_System_Int32_System_Int32_" data-uid="Dalamud.Interface.InterfaceManager.LoadImageRaw(System.Byte[],System.Int32,System.Int32,System.Int32)">LoadImageRaw(Byte[], Int32, Int32, Int32)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public TextureWrap LoadImageRaw(byte[] imageData, int width, int height, int numChannels)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>[]</td>
<td><span class="parametername">imageData</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">width</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">height</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">numChannels</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="ImGuiScene.TextureWrap.html">TextureWrap</a></td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="events">Events <h3 id="events">Events
</h3> </h3>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">

View file

@ -123,7 +123,7 @@ It can be used to draw custom windows and overlays.</p>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_UiBuilder__ctor_Dalamud_Interface_InterfaceManager_System_String_.md&amp;value=---%0Auid%3A%20Dalamud.Interface.UiBuilder.%23ctor(Dalamud.Interface.InterfaceManager%2CSystem.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_UiBuilder__ctor_Dalamud_Interface_InterfaceManager_System_String_.md&amp;value=---%0Auid%3A%20Dalamud.Interface.UiBuilder.%23ctor(Dalamud.Interface.InterfaceManager%2CSystem.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/UiBuilder.cs/#L31">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/UiBuilder.cs/#L32">View Source</a>
</span> </span>
<a id="Dalamud_Interface_UiBuilder__ctor_" data-uid="Dalamud.Interface.UiBuilder.#ctor*"></a> <a id="Dalamud_Interface_UiBuilder__ctor_" data-uid="Dalamud.Interface.UiBuilder.#ctor*"></a>
<h4 id="Dalamud_Interface_UiBuilder__ctor_Dalamud_Interface_InterfaceManager_System_String_" data-uid="Dalamud.Interface.UiBuilder.#ctor(Dalamud.Interface.InterfaceManager,System.String)">UiBuilder(InterfaceManager, String)</h4> <h4 id="Dalamud_Interface_UiBuilder__ctor_Dalamud_Interface_InterfaceManager_System_String_" data-uid="Dalamud.Interface.UiBuilder.#ctor(Dalamud.Interface.InterfaceManager,System.String)">UiBuilder(InterfaceManager, String)</h4>
@ -165,7 +165,7 @@ It can be used to draw custom windows and overlays.</p>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_UiBuilder_OnOpenConfigUi.md&amp;value=---%0Auid%3A%20Dalamud.Interface.UiBuilder.OnOpenConfigUi%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_UiBuilder_OnOpenConfigUi.md&amp;value=---%0Auid%3A%20Dalamud.Interface.UiBuilder.OnOpenConfigUi%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/UiBuilder.cs/#L64">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/UiBuilder.cs/#L76">View Source</a>
</span> </span>
<h4 id="Dalamud_Interface_UiBuilder_OnOpenConfigUi" data-uid="Dalamud.Interface.UiBuilder.OnOpenConfigUi">OnOpenConfigUi</h4> <h4 id="Dalamud_Interface_UiBuilder_OnOpenConfigUi" data-uid="Dalamud.Interface.UiBuilder.OnOpenConfigUi">OnOpenConfigUi</h4>
<div class="markdown level1 summary"><p>Event that is fired when the plugin should open its configuration interface.</p> <div class="markdown level1 summary"><p>Event that is fired when the plugin should open its configuration interface.</p>
@ -197,7 +197,7 @@ It can be used to draw custom windows and overlays.</p>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_UiBuilder_Dispose.md&amp;value=---%0Auid%3A%20Dalamud.Interface.UiBuilder.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_UiBuilder_Dispose.md&amp;value=---%0Auid%3A%20Dalamud.Interface.UiBuilder.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/UiBuilder.cs/#L41">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/UiBuilder.cs/#L42">View Source</a>
</span> </span>
<a id="Dalamud_Interface_UiBuilder_Dispose_" data-uid="Dalamud.Interface.UiBuilder.Dispose*"></a> <a id="Dalamud_Interface_UiBuilder_Dispose_" data-uid="Dalamud.Interface.UiBuilder.Dispose*"></a>
<h4 id="Dalamud_Interface_UiBuilder_Dispose" data-uid="Dalamud.Interface.UiBuilder.Dispose">Dispose()</h4> <h4 id="Dalamud_Interface_UiBuilder_Dispose" data-uid="Dalamud.Interface.UiBuilder.Dispose">Dispose()</h4>
@ -213,7 +213,7 @@ It can be used to draw custom windows and overlays.</p>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_UiBuilder_LoadImage_System_Byte___.md&amp;value=---%0Auid%3A%20Dalamud.Interface.UiBuilder.LoadImage(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_UiBuilder_LoadImage_System_Byte___.md&amp;value=---%0Auid%3A%20Dalamud.Interface.UiBuilder.LoadImage(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/UiBuilder.cs/#L58">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/UiBuilder.cs/#L59">View Source</a>
</span> </span>
<a id="Dalamud_Interface_UiBuilder_LoadImage_" data-uid="Dalamud.Interface.UiBuilder.LoadImage*"></a> <a id="Dalamud_Interface_UiBuilder_LoadImage_" data-uid="Dalamud.Interface.UiBuilder.LoadImage*"></a>
<h4 id="Dalamud_Interface_UiBuilder_LoadImage_System_Byte___" data-uid="Dalamud.Interface.UiBuilder.LoadImage(System.Byte[])">LoadImage(Byte[])</h4> <h4 id="Dalamud_Interface_UiBuilder_LoadImage_System_Byte___" data-uid="Dalamud.Interface.UiBuilder.LoadImage(System.Byte[])">LoadImage(Byte[])</h4>
@ -263,7 +263,7 @@ It can be used to draw custom windows and overlays.</p>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_UiBuilder_LoadImage_System_String_.md&amp;value=---%0Auid%3A%20Dalamud.Interface.UiBuilder.LoadImage(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_UiBuilder_LoadImage_System_String_.md&amp;value=---%0Auid%3A%20Dalamud.Interface.UiBuilder.LoadImage(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/UiBuilder.cs/#L50">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/UiBuilder.cs/#L51">View Source</a>
</span> </span>
<a id="Dalamud_Interface_UiBuilder_LoadImage_" data-uid="Dalamud.Interface.UiBuilder.LoadImage*"></a> <a id="Dalamud_Interface_UiBuilder_LoadImage_" data-uid="Dalamud.Interface.UiBuilder.LoadImage*"></a>
<h4 id="Dalamud_Interface_UiBuilder_LoadImage_System_String_" data-uid="Dalamud.Interface.UiBuilder.LoadImage(System.String)">LoadImage(String)</h4> <h4 id="Dalamud_Interface_UiBuilder_LoadImage_System_String_" data-uid="Dalamud.Interface.UiBuilder.LoadImage(System.String)">LoadImage(String)</h4>
@ -304,6 +304,74 @@ It can be used to draw custom windows and overlays.</p>
<tr> <tr>
<td><a class="xref" href="ImGuiScene.TextureWrap.html">TextureWrap</a></td> <td><a class="xref" href="ImGuiScene.TextureWrap.html">TextureWrap</a></td>
<td><p>A <a class="xref" href="ImGuiScene.TextureWrap.html">TextureWrap</a> object wrapping the created image. Use <a class="xref" href="ImGuiScene.TextureWrap.html#ImGuiScene_TextureWrap_ImGuiHandle">ImGuiHandle</a> inside ImGui.Image()</p> <td><p>A <a class="xref" href="ImGuiScene.TextureWrap.html">TextureWrap</a> object wrapping the created image. Use <a class="xref" href="ImGuiScene.TextureWrap.html#ImGuiScene_TextureWrap_ImGuiHandle">ImGuiHandle</a> inside ImGui.Image()</p>
</td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_UiBuilder_LoadImageRaw_System_Byte___System_Int32_System_Int32_System_Int32_.md&amp;value=---%0Auid%3A%20Dalamud.Interface.UiBuilder.LoadImageRaw(System.Byte%5B%5D%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/UiBuilder.cs/#L70">View Source</a>
</span>
<a id="Dalamud_Interface_UiBuilder_LoadImageRaw_" data-uid="Dalamud.Interface.UiBuilder.LoadImageRaw*"></a>
<h4 id="Dalamud_Interface_UiBuilder_LoadImageRaw_System_Byte___System_Int32_System_Int32_System_Int32_" data-uid="Dalamud.Interface.UiBuilder.LoadImageRaw(System.Byte[],System.Int32,System.Int32,System.Int32)">LoadImageRaw(Byte[], Int32, Int32, Int32)</h4>
<div class="markdown level1 summary"><p>Loads an image from raw unformatted pixel data, with no type or header information. To load formatted data, use <a class="xref" href="Dalamud.Interface.UiBuilder.html#Dalamud_Interface_UiBuilder_LoadImage_System_Byte___">LoadImage(Byte[])</a>.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public TextureWrap LoadImageRaw(byte[] imageData, int width, int height, int numChannels)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>[]</td>
<td><span class="parametername">imageData</span></td>
<td><p>A byte array containing the raw pixel data.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">width</span></td>
<td><p>The width of the image contained in <code data-dev-comment-type="paramref" class="paramref">imageData</code>.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">height</span></td>
<td><p>The height of the image contained in <code data-dev-comment-type="paramref" class="paramref">imageData</code>.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">numChannels</span></td>
<td><p>The number of channels (bytes per pixel) of the image contained in <code data-dev-comment-type="paramref" class="paramref">imageData</code>. This should usually be 4.</p>
</td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="ImGuiScene.TextureWrap.html">TextureWrap</a></td>
<td><p>A <a class="xref" href="ImGuiScene.TextureWrap.html">TextureWrap</a> object wrapping the created image. Use <a class="xref" href="ImGuiScene.TextureWrap.html#ImGuiScene_TextureWrap_ImGuiHandle">ImGuiHandle</a> inside ImGui.Image()</p>
</td> </td>
</tr> </tr>
</tbody> </tbody>
@ -315,7 +383,7 @@ It can be used to draw custom windows and overlays.</p>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_UiBuilder_OnBuildUi.md&amp;value=---%0Auid%3A%20Dalamud.Interface.UiBuilder.OnBuildUi%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_UiBuilder_OnBuildUi.md&amp;value=---%0Auid%3A%20Dalamud.Interface.UiBuilder.OnBuildUi%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/UiBuilder.cs/#L22">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/UiBuilder.cs/#L23">View Source</a>
</span> </span>
<h4 id="Dalamud_Interface_UiBuilder_OnBuildUi" data-uid="Dalamud.Interface.UiBuilder.OnBuildUi">OnBuildUi</h4> <h4 id="Dalamud_Interface_UiBuilder_OnBuildUi" data-uid="Dalamud.Interface.UiBuilder.OnBuildUi">OnBuildUi</h4>
<div class="markdown level1 summary"><p>The delegate that gets called when Dalamud is ready to draw your windows or overlays. <div class="markdown level1 summary"><p>The delegate that gets called when Dalamud is ready to draw your windows or overlays.
@ -356,7 +424,7 @@ When it is called, you can use static ImGui calls.</p>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_UiBuilder.md&amp;value=---%0Auid%3A%20Dalamud.Interface.UiBuilder%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Interface_UiBuilder.md&amp;value=---%0Auid%3A%20Dalamud.Interface.UiBuilder%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li> </li>
<li> <li>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/UiBuilder.cs/#L15" class="contribution-link">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Interface/UiBuilder.cs/#L16" class="contribution-link">View Source</a>
</li> </li>
</ul> </ul>
</div> </div>

View file

@ -406,7 +406,8 @@
<div class="markdown level1 conceptual"></div> <div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5> <h5 class="decalaration">Declaration</h5>
<div class="codewrapper"> <div class="codewrapper">
<pre><code class="lang-csharp hljs">public void Log(string messageTemplate, params object[] values)</code></pre> <pre><code class="lang-csharp hljs">[Obsolete]
public void Log(string messageTemplate, params object[] values)</code></pre>
</div> </div>
<h5 class="parameters">Parameters</h5> <h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed"> <table class="table table-bordered table-striped table-condensed">
@ -437,7 +438,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Plugin_DalamudPluginInterface_LogError_System_Exception_System_String_System_Object___.md&amp;value=---%0Auid%3A%20Dalamud.Plugin.DalamudPluginInterface.LogError(System.Exception%2CSystem.String%2CSystem.Object%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Plugin_DalamudPluginInterface_LogError_System_Exception_System_String_System_Object___.md&amp;value=---%0Auid%3A%20Dalamud.Plugin.DalamudPluginInterface.LogError(System.Exception%2CSystem.String%2CSystem.Object%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Plugin/DalamudPluginInterface.cs/#L145">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Plugin/DalamudPluginInterface.cs/#L147">View Source</a>
</span> </span>
<a id="Dalamud_Plugin_DalamudPluginInterface_LogError_" data-uid="Dalamud.Plugin.DalamudPluginInterface.LogError*"></a> <a id="Dalamud_Plugin_DalamudPluginInterface_LogError_" data-uid="Dalamud.Plugin.DalamudPluginInterface.LogError*"></a>
<h4 id="Dalamud_Plugin_DalamudPluginInterface_LogError_System_Exception_System_String_System_Object___" data-uid="Dalamud.Plugin.DalamudPluginInterface.LogError(System.Exception,System.String,System.Object[])">LogError(Exception, String, Object[])</h4> <h4 id="Dalamud_Plugin_DalamudPluginInterface_LogError_System_Exception_System_String_System_Object___" data-uid="Dalamud.Plugin.DalamudPluginInterface.LogError(System.Exception,System.String,System.Object[])">LogError(Exception, String, Object[])</h4>
@ -446,7 +447,8 @@
<div class="markdown level1 conceptual"></div> <div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5> <h5 class="decalaration">Declaration</h5>
<div class="codewrapper"> <div class="codewrapper">
<pre><code class="lang-csharp hljs">public void LogError(Exception exception, string messageTemplate, params object[] values)</code></pre> <pre><code class="lang-csharp hljs">[Obsolete]
public void LogError(Exception exception, string messageTemplate, params object[] values)</code></pre>
</div> </div>
<h5 class="parameters">Parameters</h5> <h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed"> <table class="table table-bordered table-striped table-condensed">
@ -483,7 +485,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Plugin_DalamudPluginInterface_LogError_System_String_System_Object___.md&amp;value=---%0Auid%3A%20Dalamud.Plugin.DalamudPluginInterface.LogError(System.String%2CSystem.Object%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Plugin_DalamudPluginInterface_LogError_System_String_System_Object___.md&amp;value=---%0Auid%3A%20Dalamud.Plugin.DalamudPluginInterface.LogError(System.String%2CSystem.Object%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Plugin/DalamudPluginInterface.cs/#L134">View Source</a> <a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Plugin/DalamudPluginInterface.cs/#L135">View Source</a>
</span> </span>
<a id="Dalamud_Plugin_DalamudPluginInterface_LogError_" data-uid="Dalamud.Plugin.DalamudPluginInterface.LogError*"></a> <a id="Dalamud_Plugin_DalamudPluginInterface_LogError_" data-uid="Dalamud.Plugin.DalamudPluginInterface.LogError*"></a>
<h4 id="Dalamud_Plugin_DalamudPluginInterface_LogError_System_String_System_Object___" data-uid="Dalamud.Plugin.DalamudPluginInterface.LogError(System.String,System.Object[])">LogError(String, Object[])</h4> <h4 id="Dalamud_Plugin_DalamudPluginInterface_LogError_System_String_System_Object___" data-uid="Dalamud.Plugin.DalamudPluginInterface.LogError(System.String,System.Object[])">LogError(String, Object[])</h4>
@ -492,7 +494,8 @@
<div class="markdown level1 conceptual"></div> <div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5> <h5 class="decalaration">Declaration</h5>
<div class="codewrapper"> <div class="codewrapper">
<pre><code class="lang-csharp hljs">public void LogError(string messageTemplate, params object[] values)</code></pre> <pre><code class="lang-csharp hljs">[Obsolete]
public void LogError(string messageTemplate, params object[] values)</code></pre>
</div> </div>
<h5 class="parameters">Parameters</h5> <h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed"> <table class="table table-bordered table-striped table-condensed">

View file

@ -0,0 +1,282 @@
<!DOCTYPE html>
<!--[if IE]><![endif]-->
<html>
<head>
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
<title>Class PluginLog
</title>
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<meta name="title" content="Class PluginLog
">
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<article class="content wrap" id="_content" data-uid="Dalamud.Plugin.PluginLog">
<h1 id="Dalamud_Plugin_PluginLog" data-uid="Dalamud.Plugin.PluginLog" class="text-break">Class PluginLog
</h1>
<div class="markdown level0 summary"></div>
<div class="markdown level0 conceptual"></div>
<div class="inheritance">
<h5>Inheritance</h5>
<div class="level0"><span class="xref">System.Object</span></div>
<div class="level1"><span class="xref">PluginLog</span></div>
</div>
<div class="inheritedMembers">
<h5>Inherited Members</h5>
<div>
<span class="xref">System.Object.ToString()</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object)</span>
</div>
<div>
<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
</div>
<div>
<span class="xref">System.Object.GetHashCode()</span>
</div>
<div>
<span class="xref">System.Object.GetType()</span>
</div>
<div>
<span class="xref">System.Object.MemberwiseClone()</span>
</div>
</div>
<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Plugin.html">Dalamud.Plugin</a></h6>
<h6><strong>Assembly</strong>: Dalamud.dll</h6>
<h5 id="Dalamud_Plugin_PluginLog_syntax">Syntax</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static class PluginLog</code></pre>
</div>
<h3 id="methods">Methods
</h3>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Plugin_PluginLog_Log_System_String_System_Object___.md&amp;value=---%0Auid%3A%20Dalamud.Plugin.PluginLog.Log(System.String%2CSystem.Object%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide">
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</span>
<a id="Dalamud_Plugin_PluginLog_Log_" data-uid="Dalamud.Plugin.PluginLog.Log*"></a>
<h4 id="Dalamud_Plugin_PluginLog_Log_System_String_System_Object___" data-uid="Dalamud.Plugin.PluginLog.Log(System.String,System.Object[])">Log(String, Object[])</h4>
<div class="markdown level1 summary"><p>Log a templated message to the in-game debug log.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static void Log(string messageTemplate, params object[] values)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">messageTemplate</span></td>
<td><p>The message template.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Object</span>[]</td>
<td><span class="parametername">values</span></td>
<td><p>Values to log.</p>
</td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Plugin_PluginLog_LogError_System_Exception_System_String_System_Object___.md&amp;value=---%0Auid%3A%20Dalamud.Plugin.PluginLog.LogError(System.Exception%2CSystem.String%2CSystem.Object%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Plugin/PluginLog.cs/#L42">View Source</a>
</span>
<a id="Dalamud_Plugin_PluginLog_LogError_" data-uid="Dalamud.Plugin.PluginLog.LogError*"></a>
<h4 id="Dalamud_Plugin_PluginLog_LogError_System_Exception_System_String_System_Object___" data-uid="Dalamud.Plugin.PluginLog.LogError(System.Exception,System.String,System.Object[])">LogError(Exception, String, Object[])</h4>
<div class="markdown level1 summary"><p>Log a templated error message to the in-game debug log.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static void LogError(Exception exception, string messageTemplate, params object[] values)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Exception</span></td>
<td><span class="parametername">exception</span></td>
<td><p>The exception that caused the error.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">messageTemplate</span></td>
<td><p>The message template.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Object</span>[]</td>
<td><span class="parametername">values</span></td>
<td><p>Values to log.</p>
</td>
</tr>
</tbody>
</table>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Plugin_PluginLog_LogError_System_String_System_Object___.md&amp;value=---%0Auid%3A%20Dalamud.Plugin.PluginLog.LogError(System.String%2CSystem.Object%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span>
<span class="small pull-right mobile-hide">
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Plugin/PluginLog.cs/#L29">View Source</a>
</span>
<a id="Dalamud_Plugin_PluginLog_LogError_" data-uid="Dalamud.Plugin.PluginLog.LogError*"></a>
<h4 id="Dalamud_Plugin_PluginLog_LogError_System_String_System_Object___" data-uid="Dalamud.Plugin.PluginLog.LogError(System.String,System.Object[])">LogError(String, Object[])</h4>
<div class="markdown level1 summary"><p>Log a templated error message to the in-game debug log.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public static void LogError(string messageTemplate, params object[] values)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.String</span></td>
<td><span class="parametername">messageTemplate</span></td>
<td><p>The message template.</p>
</td>
</tr>
<tr>
<td><span class="xref">System.Object</span>[]</td>
<td><span class="parametername">values</span></td>
<td><p>Values to log.</p>
</td>
</tr>
</tbody>
</table>
</article>
</div>
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<div class="sideaffix">
<div class="contribution">
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<li>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Plugin_PluginLog.md&amp;value=---%0Auid%3A%20Dalamud.Plugin.PluginLog%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Plugin/PluginLog.cs/#L10" class="contribution-link">View Source</a>
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</html>

View file

@ -82,6 +82,8 @@
</section> </section>
<h4><a class="xref" href="Dalamud.Plugin.PluginDefinition.html">PluginDefinition</a></h4> <h4><a class="xref" href="Dalamud.Plugin.PluginDefinition.html">PluginDefinition</a></h4>
<section></section> <section></section>
<h4><a class="xref" href="Dalamud.Plugin.PluginLog.html">PluginLog</a></h4>
<section></section>
<h4><a class="xref" href="Dalamud.Plugin.PluginRepository.html">PluginRepository</a></h4> <h4><a class="xref" href="Dalamud.Plugin.PluginRepository.html">PluginRepository</a></h4>
<section></section> <section></section>
<h3 id="interfaces">Interfaces <h3 id="interfaces">Interfaces

View file

@ -269,7 +269,7 @@ entity.</p>
</thead> </thead>
<tbody> <tbody>
<tr> <tr>
<td><a class="xref" href="Discord.Net.HttpException.html">HttpException</a></td> <td><span class="xref">Discord.Net.HttpException</span></td>
<td><p>Thrown when used from a user account.</p> <td><p>Thrown when used from a user account.</p>
</td> </td>
</tr> </tr>
@ -323,7 +323,7 @@ download the message. The task result contains the downloaded entity.</p>
</thead> </thead>
<tbody> <tbody>
<tr> <tr>
<td><a class="xref" href="Discord.Net.HttpException.html">HttpException</a></td> <td><span class="xref">Discord.Net.HttpException</span></td>
<td><p>Thrown when used from a user account.</p> <td><p>Thrown when used from a user account.</p>
</td> </td>
</tr> </tr>

View file

@ -464,8 +464,8 @@ contains the DM channel associated with this user.</p>
<div class="WARNING"><h5>warning</h5><p> <div class="WARNING"><h5>warning</h5><p>
In event that the current user cannot send a message to the target user, a channel can and will In event that the current user cannot send a message to the target user, a channel can and will
still be created by Discord. However, attempting to send a message will yield a still be created by Discord. However, attempting to send a message will yield a
<a class="xref" href="Discord.Net.HttpException.html">HttpException</a> with a 403 as its <span class="xref">Discord.Net.HttpException</span> with a 403 as its
<a class="xref" href="Discord.Net.HttpException.html#Discord_Net_HttpException_HttpCode">HttpCode</a>. There are currently no official workarounds by <span class="xref">Discord.Net.HttpException.HttpCode</span>. There are currently no official workarounds by
Discord. Discord.
</p></div> </p></div>
</div> </div>

View file

@ -195,7 +195,7 @@
</thead> </thead>
<tbody> <tbody>
<tr> <tr>
<td><a class="xref" href="Discord.Net.Rest.RestClientProvider.html">RestClientProvider</a></td> <td><span class="xref">Discord.Net.Rest.RestClientProvider</span></td>
<td></td> <td></td>
</tr> </tr>
</tbody> </tbody>

View file

@ -767,8 +767,8 @@ contains the DM channel associated with this user.</p>
<div class="WARNING"><h5>warning</h5><p> <div class="WARNING"><h5>warning</h5><p>
In event that the current user cannot send a message to the target user, a channel can and will In event that the current user cannot send a message to the target user, a channel can and will
still be created by Discord. However, attempting to send a message will yield a still be created by Discord. However, attempting to send a message will yield a
<a class="xref" href="Discord.Net.HttpException.html">HttpException</a> with a 403 as its <span class="xref">Discord.Net.HttpException</span> with a 403 as its
<a class="xref" href="Discord.Net.HttpException.html#Discord_Net_HttpException_HttpCode">HttpCode</a>. There are currently no official workarounds by <span class="xref">Discord.Net.HttpException.HttpCode</span>. There are currently no official workarounds by
Discord. Discord.
</p></div> </p></div>
</div> </div>

View file

@ -288,11 +288,11 @@ contains the sent message.</p>
<div class="markdown level1 remarks"><p>This method attempts to send an attachment as a direct-message to the user.</p> <div class="markdown level1 remarks"><p>This method attempts to send an attachment as a direct-message to the user.</p>
<div class="WARNING"><h5>warning</h5><p> <div class="WARNING"><h5>warning</h5><p>
<p> <p>
Please note that this method <strong>will</strong> throw an <a class="xref" href="Discord.Net.HttpException.html">HttpException</a> Please note that this method <strong>will</strong> throw an <span class="xref">Discord.Net.HttpException</span>
if the user cannot receive DMs due to privacy reasons or if the user has the sender blocked. if the user cannot receive DMs due to privacy reasons or if the user has the sender blocked.
</p> </p>
<p> <p>
You may want to consider catching for <a class="xref" href="Discord.Net.HttpException.html#Discord_Net_HttpException_DiscordCode">DiscordCode</a> You may want to consider catching for <span class="xref">Discord.Net.HttpException.DiscordCode</span>
<code>50007</code> when using this method. <code>50007</code> when using this method.
</p> </p>
</p></div> </p></div>
@ -393,11 +393,11 @@ contains the sent message.</p>
<div class="markdown level1 remarks"><p>This method attempts to send an attachment as a direct-message to the user.</p> <div class="markdown level1 remarks"><p>This method attempts to send an attachment as a direct-message to the user.</p>
<div class="WARNING"><h5>warning</h5><p> <div class="WARNING"><h5>warning</h5><p>
<p> <p>
Please note that this method <strong>will</strong> throw an <a class="xref" href="Discord.Net.HttpException.html">HttpException</a> Please note that this method <strong>will</strong> throw an <span class="xref">Discord.Net.HttpException</span>
if the user cannot receive DMs due to privacy reasons or if the user has the sender blocked. if the user cannot receive DMs due to privacy reasons or if the user has the sender blocked.
</p> </p>
<p> <p>
You may want to consider catching for <a class="xref" href="Discord.Net.HttpException.html#Discord_Net_HttpException_DiscordCode">DiscordCode</a> You may want to consider catching for <span class="xref">Discord.Net.HttpException.DiscordCode</span>
<code>50007</code> when using this method. <code>50007</code> when using this method.
</p> </p>
</p></div> </p></div>
@ -494,11 +494,11 @@ channel.</p>
<div class="markdown level1 remarks"><p>This method attempts to send a direct-message to the user.</p> <div class="markdown level1 remarks"><p>This method attempts to send a direct-message to the user.</p>
<div class="WARNING"><h5>warning</h5><p> <div class="WARNING"><h5>warning</h5><p>
<p> <p>
Please note that this method <strong>will</strong> throw an <a class="xref" href="Discord.Net.HttpException.html">HttpException</a> Please note that this method <strong>will</strong> throw an <span class="xref">Discord.Net.HttpException</span>
if the user cannot receive DMs due to privacy reasons or if the user has the sender blocked. if the user cannot receive DMs due to privacy reasons or if the user has the sender blocked.
</p> </p>
<p> <p>
You may want to consider catching for <a class="xref" href="Discord.Net.HttpException.html#Discord_Net_HttpException_DiscordCode">DiscordCode</a> You may want to consider catching for <span class="xref">Discord.Net.HttpException.DiscordCode</span>
<code>50007</code> when using this method. <code>50007</code> when using this method.
</p> </p>
</p></div> </p></div>

View file

@ -607,7 +607,7 @@ disables the message cache entirely.</p>
</thead> </thead>
<tbody> <tbody>
<tr> <tr>
<td><a class="xref" href="Discord.Net.Udp.UdpSocketProvider.html">UdpSocketProvider</a></td> <td><span class="xref">Discord.Net.Udp.UdpSocketProvider</span></td>
<td></td> <td></td>
</tr> </tr>
</tbody> </tbody>
@ -638,7 +638,7 @@ disables the message cache entirely.</p>
</thead> </thead>
<tbody> <tbody>
<tr> <tr>
<td><a class="xref" href="Discord.Net.WebSockets.WebSocketProvider.html">WebSocketProvider</a></td> <td><span class="xref">Discord.Net.WebSockets.WebSocketProvider</span></td>
<td></td> <td></td>
</tr> </tr>
</tbody> </tbody>

View file

@ -664,8 +664,8 @@ contains the DM channel associated with this user.</p>
<div class="WARNING"><h5>warning</h5><p> <div class="WARNING"><h5>warning</h5><p>
In event that the current user cannot send a message to the target user, a channel can and will In event that the current user cannot send a message to the target user, a channel can and will
still be created by Discord. However, attempting to send a message will yield a still be created by Discord. However, attempting to send a message will yield a
<a class="xref" href="Discord.Net.HttpException.html">HttpException</a> with a 403 as its <span class="xref">Discord.Net.HttpException</span> with a 403 as its
<a class="xref" href="Discord.Net.HttpException.html#Discord_Net_HttpException_HttpCode">HttpCode</a>. There are currently no official workarounds by <span class="xref">Discord.Net.HttpException.HttpCode</span>. There are currently no official workarounds by
Discord. Discord.
</p></div> </p></div>
</div> </div>

View file

@ -101,7 +101,6 @@
<h5 id="ImGuiNET_RangeAccessor_1_syntax">Syntax</h5> <h5 id="ImGuiNET_RangeAccessor_1_syntax">Syntax</h5>
<div class="codewrapper"> <div class="codewrapper">
<pre><code class="lang-csharp hljs">public struct RangeAccessor&lt;T&gt; <pre><code class="lang-csharp hljs">public struct RangeAccessor&lt;T&gt;
where T : struct</code></pre> where T : struct</code></pre>
</div> </div>
<h5 class="typeParameters">Type Parameters</h5> <h5 class="typeParameters">Type Parameters</h5>

View file

@ -101,7 +101,6 @@
<h5 id="ImGuiNET_RangePtrAccessor_1_syntax">Syntax</h5> <h5 id="ImGuiNET_RangePtrAccessor_1_syntax">Syntax</h5>
<div class="codewrapper"> <div class="codewrapper">
<pre><code class="lang-csharp hljs">public struct RangePtrAccessor&lt;T&gt; <pre><code class="lang-csharp hljs">public struct RangePtrAccessor&lt;T&gt;
where T : struct</code></pre> where T : struct</code></pre>
</div> </div>
<h5 class="typeParameters">Type Parameters</h5> <h5 class="typeParameters">Type Parameters</h5>

View file

@ -122,10 +122,10 @@ This will disable vsync regardless of the fps value.</p>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_FramerateLimit_LimitType.md&amp;value=---%0Auid%3A%20ImGuiScene.FramerateLimit.LimitType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_FramerateLimit_LimitType.md&amp;value=---%0Auid%3A%20ImGuiScene.FramerateLimit.LimitType%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li> </li>
<li> <li>
<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/FramerateLimit.cs/#L14" class="contribution-link">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/FramerateLimit.cs/#L14" class="contribution-link">View Source</a>
</li> </li>
</ul> </ul>
</div> </div>

View file

@ -113,10 +113,10 @@ Vsync-enabled (sync to monitor refresh), or a specified fixed framerate (vsync d
</h3> </h3>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_FramerateLimit__ctor_ImGuiScene_FramerateLimit_LimitType_System_Int32_.md&amp;value=---%0Auid%3A%20ImGuiScene.FramerateLimit.%23ctor(ImGuiScene.FramerateLimit.LimitType%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_FramerateLimit__ctor_ImGuiScene_FramerateLimit_LimitType_System_Int32_.md&amp;value=---%0Auid%3A%20ImGuiScene.FramerateLimit.%23ctor(ImGuiScene.FramerateLimit.LimitType%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<span class="small pull-right mobile-hide"> <span class="small pull-right mobile-hide">
<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/FramerateLimit.cs/#L56">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/FramerateLimit.cs/#L56">View Source</a>
</span> </span>
<a id="ImGuiScene_FramerateLimit__ctor_" data-uid="ImGuiScene.FramerateLimit.#ctor*"></a> <a id="ImGuiScene_FramerateLimit__ctor_" data-uid="ImGuiScene.FramerateLimit.#ctor*"></a>
<h4 id="ImGuiScene_FramerateLimit__ctor_ImGuiScene_FramerateLimit_LimitType_System_Int32_" data-uid="ImGuiScene.FramerateLimit.#ctor(ImGuiScene.FramerateLimit.LimitType,System.Int32)">FramerateLimit(FramerateLimit.LimitType, Int32)</h4> <h4 id="ImGuiScene_FramerateLimit__ctor_ImGuiScene_FramerateLimit_LimitType_System_Int32_" data-uid="ImGuiScene.FramerateLimit.#ctor(ImGuiScene.FramerateLimit.LimitType,System.Int32)">FramerateLimit(FramerateLimit.LimitType, Int32)</h4>
@ -155,10 +155,10 @@ Vsync-enabled (sync to monitor refresh), or a specified fixed framerate (vsync d
</h3> </h3>
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<a id="ImGuiScene_FramerateLimit_FPS_" data-uid="ImGuiScene.FramerateLimit.FPS*"></a> <a id="ImGuiScene_FramerateLimit_FPS_" data-uid="ImGuiScene.FramerateLimit.FPS*"></a>
<h4 id="ImGuiScene_FramerateLimit_FPS" data-uid="ImGuiScene.FramerateLimit.FPS">FPS</h4> <h4 id="ImGuiScene_FramerateLimit_FPS" data-uid="ImGuiScene.FramerateLimit.FPS">FPS</h4>
@ -186,10 +186,10 @@ Vsync-enabled (sync to monitor refresh), or a specified fixed framerate (vsync d
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<a id="ImGuiScene_FramerateLimit_Type_" data-uid="ImGuiScene.FramerateLimit.Type*"></a> <a id="ImGuiScene_FramerateLimit_Type_" data-uid="ImGuiScene.FramerateLimit.Type*"></a>
<h4 id="ImGuiScene_FramerateLimit_Type" data-uid="ImGuiScene.FramerateLimit.Type">Type</h4> <h4 id="ImGuiScene_FramerateLimit_Type" data-uid="ImGuiScene.FramerateLimit.Type">Type</h4>
@ -219,10 +219,10 @@ Vsync-enabled (sync to monitor refresh), or a specified fixed framerate (vsync d
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<a id="ImGuiScene_FramerateLimit_ToString_" data-uid="ImGuiScene.FramerateLimit.ToString*"></a> <a id="ImGuiScene_FramerateLimit_ToString_" data-uid="ImGuiScene.FramerateLimit.ToString*"></a>
<h4 id="ImGuiScene_FramerateLimit_ToString" data-uid="ImGuiScene.FramerateLimit.ToString">ToString()</h4> <h4 id="ImGuiScene_FramerateLimit_ToString" data-uid="ImGuiScene.FramerateLimit.ToString">ToString()</h4>
@ -257,10 +257,10 @@ Vsync-enabled (sync to monitor refresh), or a specified fixed framerate (vsync d
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@ -121,10 +121,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle
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<a id="ImGuiScene_GLTextureWrap__ctor_" data-uid="ImGuiScene.GLTextureWrap.#ctor*"></a> <a id="ImGuiScene_GLTextureWrap__ctor_" data-uid="ImGuiScene.GLTextureWrap.#ctor*"></a>
<h4 id="ImGuiScene_GLTextureWrap__ctor_System_UInt32_System_Int32_System_Int32_" data-uid="ImGuiScene.GLTextureWrap.#ctor(System.UInt32,System.Int32,System.Int32)">GLTextureWrap(UInt32, Int32, Int32)</h4> <h4 id="ImGuiScene_GLTextureWrap__ctor_System_UInt32_System_Int32_System_Int32_" data-uid="ImGuiScene.GLTextureWrap.#ctor(System.UInt32,System.Int32,System.Int32)">GLTextureWrap(UInt32, Int32, Int32)</h4>
@ -165,10 +165,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle
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<a id="ImGuiScene_GLTextureWrap_Height_" data-uid="ImGuiScene.GLTextureWrap.Height*"></a> <a id="ImGuiScene_GLTextureWrap_Height_" data-uid="ImGuiScene.GLTextureWrap.Height*"></a>
<h4 id="ImGuiScene_GLTextureWrap_Height" data-uid="ImGuiScene.GLTextureWrap.Height">Height</h4> <h4 id="ImGuiScene_GLTextureWrap_Height" data-uid="ImGuiScene.GLTextureWrap.Height">Height</h4>
@ -195,10 +195,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle
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<a id="ImGuiScene_GLTextureWrap_ImGuiHandle_" data-uid="ImGuiScene.GLTextureWrap.ImGuiHandle*"></a> <a id="ImGuiScene_GLTextureWrap_ImGuiHandle_" data-uid="ImGuiScene.GLTextureWrap.ImGuiHandle*"></a>
<h4 id="ImGuiScene_GLTextureWrap_ImGuiHandle" data-uid="ImGuiScene.GLTextureWrap.ImGuiHandle">ImGuiHandle</h4> <h4 id="ImGuiScene_GLTextureWrap_ImGuiHandle" data-uid="ImGuiScene.GLTextureWrap.ImGuiHandle">ImGuiHandle</h4>
@ -225,10 +225,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle
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<a id="ImGuiScene_GLTextureWrap_Width_" data-uid="ImGuiScene.GLTextureWrap.Width*"></a> <a id="ImGuiScene_GLTextureWrap_Width_" data-uid="ImGuiScene.GLTextureWrap.Width*"></a>
<h4 id="ImGuiScene_GLTextureWrap_Width" data-uid="ImGuiScene.GLTextureWrap.Width">Width</h4> <h4 id="ImGuiScene_GLTextureWrap_Width" data-uid="ImGuiScene.GLTextureWrap.Width">Width</h4>
@ -257,10 +257,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle
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<a id="ImGuiScene_GLTextureWrap_Dispose_" data-uid="ImGuiScene.GLTextureWrap.Dispose*"></a> <a id="ImGuiScene_GLTextureWrap_Dispose_" data-uid="ImGuiScene.GLTextureWrap.Dispose*"></a>
<h4 id="ImGuiScene_GLTextureWrap_Dispose" data-uid="ImGuiScene.GLTextureWrap.Dispose">Dispose()</h4> <h4 id="ImGuiScene_GLTextureWrap_Dispose" data-uid="ImGuiScene.GLTextureWrap.Dispose">Dispose()</h4>
@ -272,10 +272,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle
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<a id="ImGuiScene_GLTextureWrap_Dispose_" data-uid="ImGuiScene.GLTextureWrap.Dispose*"></a> <a id="ImGuiScene_GLTextureWrap_Dispose_" data-uid="ImGuiScene.GLTextureWrap.Dispose*"></a>
<h4 id="ImGuiScene_GLTextureWrap_Dispose_System_Boolean_" data-uid="ImGuiScene.GLTextureWrap.Dispose(System.Boolean)">Dispose(Boolean)</h4> <h4 id="ImGuiScene_GLTextureWrap_Dispose_System_Boolean_" data-uid="ImGuiScene.GLTextureWrap.Dispose(System.Boolean)">Dispose(Boolean)</h4>
@ -304,10 +304,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle
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<a id="ImGuiScene_GLTextureWrap_Finalize_" data-uid="ImGuiScene.GLTextureWrap.Finalize*"></a> <a id="ImGuiScene_GLTextureWrap_Finalize_" data-uid="ImGuiScene.GLTextureWrap.Finalize*"></a>
<h4 id="ImGuiScene_GLTextureWrap_Finalize" data-uid="ImGuiScene.GLTextureWrap.Finalize">Finalize()</h4> <h4 id="ImGuiScene_GLTextureWrap_Finalize" data-uid="ImGuiScene.GLTextureWrap.Finalize">Finalize()</h4>
@ -332,10 +332,10 @@ Provides a simple wrapped view of the disposeable resource as well as the handle
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<a id="ImGuiScene_IImGuiInputHandler_NewFrame_" data-uid="ImGuiScene.IImGuiInputHandler.NewFrame*"></a> <a id="ImGuiScene_IImGuiInputHandler_NewFrame_" data-uid="ImGuiScene.IImGuiInputHandler.NewFrame*"></a>
<h4 id="ImGuiScene_IImGuiInputHandler_NewFrame_System_Int32_System_Int32_" data-uid="ImGuiScene.IImGuiInputHandler.NewFrame(System.Int32,System.Int32)">NewFrame(Int32, Int32)</h4> <h4 id="ImGuiScene_IImGuiInputHandler_NewFrame_System_Int32_System_Int32_" data-uid="ImGuiScene.IImGuiInputHandler.NewFrame(System.Int32,System.Int32)">NewFrame(Int32, Int32)</h4>
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<a id="ImGuiScene_IImGuiInputHandler_SetIniPath_" data-uid="ImGuiScene.IImGuiInputHandler.SetIniPath*"></a> <a id="ImGuiScene_IImGuiInputHandler_SetIniPath_" data-uid="ImGuiScene.IImGuiInputHandler.SetIniPath*"></a>
<h4 id="ImGuiScene_IImGuiInputHandler_SetIniPath_System_String_" data-uid="ImGuiScene.IImGuiInputHandler.SetIniPath(System.String)">SetIniPath(String)</h4> <h4 id="ImGuiScene_IImGuiInputHandler_SetIniPath_System_String_" data-uid="ImGuiScene.IImGuiInputHandler.SetIniPath(System.String)">SetIniPath(String)</h4>
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<a id="ImGuiScene_IImGuiRenderer_Init_" data-uid="ImGuiScene.IImGuiRenderer.Init*"></a> <a id="ImGuiScene_IImGuiRenderer_Init_" data-uid="ImGuiScene.IImGuiRenderer.Init*"></a>
<h4 id="ImGuiScene_IImGuiRenderer_Init_System_Object___" data-uid="ImGuiScene.IImGuiRenderer.Init(System.Object[])">Init(Object[])</h4> <h4 id="ImGuiScene_IImGuiRenderer_Init_System_Object___" data-uid="ImGuiScene.IImGuiRenderer.Init(System.Object[])">Init(Object[])</h4>
@ -118,10 +118,10 @@
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<a id="ImGuiScene_IImGuiRenderer_NewFrame_" data-uid="ImGuiScene.IImGuiRenderer.NewFrame*"></a> <a id="ImGuiScene_IImGuiRenderer_NewFrame_" data-uid="ImGuiScene.IImGuiRenderer.NewFrame*"></a>
<h4 id="ImGuiScene_IImGuiRenderer_NewFrame" data-uid="ImGuiScene.IImGuiRenderer.NewFrame">NewFrame()</h4> <h4 id="ImGuiScene_IImGuiRenderer_NewFrame" data-uid="ImGuiScene.IImGuiRenderer.NewFrame">NewFrame()</h4>
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<h4 id="ImGuiScene_IImGuiRenderer_RenderDrawData_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.IImGuiRenderer.RenderDrawData(ImGuiNET.ImDrawDataPtr)">RenderDrawData(ImDrawDataPtr)</h4> <h4 id="ImGuiScene_IImGuiRenderer_RenderDrawData_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.IImGuiRenderer.RenderDrawData(ImGuiNET.ImDrawDataPtr)">RenderDrawData(ImDrawDataPtr)</h4>
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<a id="ImGuiScene_IImGuiRenderer_Shutdown_" data-uid="ImGuiScene.IImGuiRenderer.Shutdown*"></a> <a id="ImGuiScene_IImGuiRenderer_Shutdown_" data-uid="ImGuiScene.IImGuiRenderer.Shutdown*"></a>
<h4 id="ImGuiScene_IImGuiRenderer_Shutdown" data-uid="ImGuiScene.IImGuiRenderer.Shutdown">Shutdown()</h4> <h4 id="ImGuiScene_IImGuiRenderer_Shutdown" data-uid="ImGuiScene.IImGuiRenderer.Shutdown">Shutdown()</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_IRenderer_ClearColor.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.ClearColor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_IRenderer_ClearColor.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.ClearColor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/IRenderer.cs/#L21">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/IRenderer.cs/#L21">View Source</a>
</span> </span>
<a id="ImGuiScene_IRenderer_ClearColor_" data-uid="ImGuiScene.IRenderer.ClearColor*"></a> <a id="ImGuiScene_IRenderer_ClearColor_" data-uid="ImGuiScene.IRenderer.ClearColor*"></a>
<h4 id="ImGuiScene_IRenderer_ClearColor" data-uid="ImGuiScene.IRenderer.ClearColor">ClearColor</h4> <h4 id="ImGuiScene_IRenderer_ClearColor" data-uid="ImGuiScene.IRenderer.ClearColor">ClearColor</h4>
@ -123,10 +123,10 @@
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_IRenderer_Debuggable.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.Debuggable%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_IRenderer_Debuggable.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.Debuggable%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/IRenderer.cs/#L31">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/IRenderer.cs/#L31">View Source</a>
</span> </span>
<a id="ImGuiScene_IRenderer_Debuggable_" data-uid="ImGuiScene.IRenderer.Debuggable*"></a> <a id="ImGuiScene_IRenderer_Debuggable_" data-uid="ImGuiScene.IRenderer.Debuggable*"></a>
<h4 id="ImGuiScene_IRenderer_Debuggable" data-uid="ImGuiScene.IRenderer.Debuggable">Debuggable</h4> <h4 id="ImGuiScene_IRenderer_Debuggable" data-uid="ImGuiScene.IRenderer.Debuggable">Debuggable</h4>
@ -154,10 +154,10 @@
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_IRenderer_Type.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.Type%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_IRenderer_Type.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.Type%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/IRenderer.cs/#L16">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/IRenderer.cs/#L16">View Source</a>
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<a id="ImGuiScene_IRenderer_Type_" data-uid="ImGuiScene.IRenderer.Type*"></a> <a id="ImGuiScene_IRenderer_Type_" data-uid="ImGuiScene.IRenderer.Type*"></a>
<h4 id="ImGuiScene_IRenderer_Type" data-uid="ImGuiScene.IRenderer.Type">Type</h4> <h4 id="ImGuiScene_IRenderer_Type" data-uid="ImGuiScene.IRenderer.Type">Type</h4>
@ -185,10 +185,10 @@
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_IRenderer_Vsync.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.Vsync%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_IRenderer_Vsync.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.Vsync%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/IRenderer.cs/#L26">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/IRenderer.cs/#L26">View Source</a>
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<a id="ImGuiScene_IRenderer_Vsync_" data-uid="ImGuiScene.IRenderer.Vsync*"></a> <a id="ImGuiScene_IRenderer_Vsync_" data-uid="ImGuiScene.IRenderer.Vsync*"></a>
<h4 id="ImGuiScene_IRenderer_Vsync" data-uid="ImGuiScene.IRenderer.Vsync">Vsync</h4> <h4 id="ImGuiScene_IRenderer_Vsync" data-uid="ImGuiScene.IRenderer.Vsync">Vsync</h4>
@ -218,10 +218,10 @@
</h3> </h3>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_IRenderer_AttachToWindow_ImGuiScene_SimpleSDLWindow_.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.AttachToWindow(ImGuiScene.SimpleSDLWindow)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_IRenderer_AttachToWindow_ImGuiScene_SimpleSDLWindow_.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.AttachToWindow(ImGuiScene.SimpleSDLWindow)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span> </span>
<a id="ImGuiScene_IRenderer_AttachToWindow_" data-uid="ImGuiScene.IRenderer.AttachToWindow*"></a> <a id="ImGuiScene_IRenderer_AttachToWindow_" data-uid="ImGuiScene.IRenderer.AttachToWindow*"></a>
<h4 id="ImGuiScene_IRenderer_AttachToWindow_ImGuiScene_SimpleSDLWindow_" data-uid="ImGuiScene.IRenderer.AttachToWindow(ImGuiScene.SimpleSDLWindow)">AttachToWindow(SimpleSDLWindow)</h4> <h4 id="ImGuiScene_IRenderer_AttachToWindow_ImGuiScene_SimpleSDLWindow_" data-uid="ImGuiScene.IRenderer.AttachToWindow(ImGuiScene.SimpleSDLWindow)">AttachToWindow(SimpleSDLWindow)</h4>
@ -255,10 +255,10 @@
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_IRenderer_Clear.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.Clear%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_IRenderer_Clear.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.Clear%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/IRenderer.cs/#L47">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/IRenderer.cs/#L47">View Source</a>
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<a id="ImGuiScene_IRenderer_Clear_" data-uid="ImGuiScene.IRenderer.Clear*"></a> <a id="ImGuiScene_IRenderer_Clear_" data-uid="ImGuiScene.IRenderer.Clear*"></a>
<h4 id="ImGuiScene_IRenderer_Clear" data-uid="ImGuiScene.IRenderer.Clear">Clear()</h4> <h4 id="ImGuiScene_IRenderer_Clear" data-uid="ImGuiScene.IRenderer.Clear">Clear()</h4>
@ -271,10 +271,10 @@
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_IRenderer_CreateTexture_System_Void__System_Int32_System_Int32_System_Int32_.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.CreateTexture(System.Void*%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_IRenderer_CreateTexture_System_Void__System_Int32_System_Int32_System_Int32_.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.CreateTexture(System.Void*%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_IRenderer_CreateTexture_" data-uid="ImGuiScene.IRenderer.CreateTexture*"></a> <a id="ImGuiScene_IRenderer_CreateTexture_" data-uid="ImGuiScene.IRenderer.CreateTexture*"></a>
<h4 id="ImGuiScene_IRenderer_CreateTexture_System_Void__System_Int32_System_Int32_System_Int32_" data-uid="ImGuiScene.IRenderer.CreateTexture(System.Void*,System.Int32,System.Int32,System.Int32)">CreateTexture(Void*, Int32, Int32, Int32)</h4> <h4 id="ImGuiScene_IRenderer_CreateTexture_System_Void__System_Int32_System_Int32_System_Int32_" data-uid="ImGuiScene.IRenderer.CreateTexture(System.Void*,System.Int32,System.Int32,System.Int32)">CreateTexture(Void*, Int32, Int32, Int32)</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_IRenderer_ImGui_Init.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.ImGui_Init%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_IRenderer_ImGui_Init.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.ImGui_Init%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_IRenderer_ImGui_Init_" data-uid="ImGuiScene.IRenderer.ImGui_Init*"></a> <a id="ImGuiScene_IRenderer_ImGui_Init_" data-uid="ImGuiScene.IRenderer.ImGui_Init*"></a>
<h4 id="ImGuiScene_IRenderer_ImGui_Init" data-uid="ImGuiScene.IRenderer.ImGui_Init">ImGui_Init()</h4> <h4 id="ImGuiScene_IRenderer_ImGui_Init" data-uid="ImGuiScene.IRenderer.ImGui_Init">ImGui_Init()</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_IRenderer_ImGui_NewFrame.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.ImGui_NewFrame%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_IRenderer_ImGui_NewFrame.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.ImGui_NewFrame%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_IRenderer_ImGui_NewFrame_" data-uid="ImGuiScene.IRenderer.ImGui_NewFrame*"></a> <a id="ImGuiScene_IRenderer_ImGui_NewFrame_" data-uid="ImGuiScene.IRenderer.ImGui_NewFrame*"></a>
<h4 id="ImGuiScene_IRenderer_ImGui_NewFrame" data-uid="ImGuiScene.IRenderer.ImGui_NewFrame">ImGui_NewFrame()</h4> <h4 id="ImGuiScene_IRenderer_ImGui_NewFrame" data-uid="ImGuiScene.IRenderer.ImGui_NewFrame">ImGui_NewFrame()</h4>
@ -372,10 +372,10 @@
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_IRenderer_ImGui_RenderDrawData_ImGuiNET_ImDrawDataPtr_.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.ImGui_RenderDrawData(ImGuiNET.ImDrawDataPtr)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_IRenderer_ImGui_RenderDrawData_ImGuiNET_ImDrawDataPtr_.md&amp;value=---%0Auid%3A%20ImGuiScene.IRenderer.ImGui_RenderDrawData(ImGuiNET.ImDrawDataPtr)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_IRenderer_ImGui_RenderDrawData_" data-uid="ImGuiScene.IRenderer.ImGui_RenderDrawData*"></a> <a id="ImGuiScene_IRenderer_ImGui_RenderDrawData_" data-uid="ImGuiScene.IRenderer.ImGui_RenderDrawData*"></a>
<h4 id="ImGuiScene_IRenderer_ImGui_RenderDrawData_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.IRenderer.ImGui_RenderDrawData(ImGuiNET.ImDrawDataPtr)">ImGui_RenderDrawData(ImDrawDataPtr)</h4> <h4 id="ImGuiScene_IRenderer_ImGui_RenderDrawData_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.IRenderer.ImGui_RenderDrawData(ImGuiNET.ImDrawDataPtr)">ImGui_RenderDrawData(ImDrawDataPtr)</h4>
@ -404,10 +404,10 @@
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</span> </span>
<a id="ImGuiScene_IRenderer_ImGui_Shutdown_" data-uid="ImGuiScene.IRenderer.ImGui_Shutdown*"></a> <a id="ImGuiScene_IRenderer_ImGui_Shutdown_" data-uid="ImGuiScene.IRenderer.ImGui_Shutdown*"></a>
<h4 id="ImGuiScene_IRenderer_ImGui_Shutdown" data-uid="ImGuiScene.IRenderer.ImGui_Shutdown">ImGui_Shutdown()</h4> <h4 id="ImGuiScene_IRenderer_ImGui_Shutdown" data-uid="ImGuiScene.IRenderer.ImGui_Shutdown">ImGui_Shutdown()</h4>
@ -419,10 +419,10 @@
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<a id="ImGuiScene_IRenderer_Present_" data-uid="ImGuiScene.IRenderer.Present*"></a> <a id="ImGuiScene_IRenderer_Present_" data-uid="ImGuiScene.IRenderer.Present*"></a>
<h4 id="ImGuiScene_IRenderer_Present" data-uid="ImGuiScene.IRenderer.Present">Present()</h4> <h4 id="ImGuiScene_IRenderer_Present" data-uid="ImGuiScene.IRenderer.Present">Present()</h4>
@ -441,10 +441,10 @@
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View file

@ -124,10 +124,10 @@ Would be nice to organize it better, but it seems to work</p>
</h3> </h3>
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<a id="ImGuiScene_ImGui_Impl_DX11_CreateDeviceObjects_" data-uid="ImGuiScene.ImGui_Impl_DX11.CreateDeviceObjects*"></a> <a id="ImGuiScene_ImGui_Impl_DX11_CreateDeviceObjects_" data-uid="ImGuiScene.ImGui_Impl_DX11.CreateDeviceObjects*"></a>
<h4 id="ImGuiScene_ImGui_Impl_DX11_CreateDeviceObjects" data-uid="ImGuiScene.ImGui_Impl_DX11.CreateDeviceObjects">CreateDeviceObjects()</h4> <h4 id="ImGuiScene_ImGui_Impl_DX11_CreateDeviceObjects" data-uid="ImGuiScene.ImGui_Impl_DX11.CreateDeviceObjects">CreateDeviceObjects()</h4>
@ -154,10 +154,10 @@ Would be nice to organize it better, but it seems to work</p>
</table> </table>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_ImGui_Impl_DX11_CreateFontsTexture.md&amp;value=---%0Auid%3A%20ImGuiScene.ImGui_Impl_DX11.CreateFontsTexture%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_ImGui_Impl_DX11_CreateFontsTexture.md&amp;value=---%0Auid%3A%20ImGuiScene.ImGui_Impl_DX11.CreateFontsTexture%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_ImGui_Impl_DX11_CreateFontsTexture_" data-uid="ImGuiScene.ImGui_Impl_DX11.CreateFontsTexture*"></a> <a id="ImGuiScene_ImGui_Impl_DX11_CreateFontsTexture_" data-uid="ImGuiScene.ImGui_Impl_DX11.CreateFontsTexture*"></a>
<h4 id="ImGuiScene_ImGui_Impl_DX11_CreateFontsTexture" data-uid="ImGuiScene.ImGui_Impl_DX11.CreateFontsTexture">CreateFontsTexture()</h4> <h4 id="ImGuiScene_ImGui_Impl_DX11_CreateFontsTexture" data-uid="ImGuiScene.ImGui_Impl_DX11.CreateFontsTexture">CreateFontsTexture()</h4>
@ -169,10 +169,10 @@ Would be nice to organize it better, but it seems to work</p>
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<a id="ImGuiScene_ImGui_Impl_DX11_Init_" data-uid="ImGuiScene.ImGui_Impl_DX11.Init*"></a> <a id="ImGuiScene_ImGui_Impl_DX11_Init_" data-uid="ImGuiScene.ImGui_Impl_DX11.Init*"></a>
<h4 id="ImGuiScene_ImGui_Impl_DX11_Init_System_Object___" data-uid="ImGuiScene.ImGui_Impl_DX11.Init(System.Object[])">Init(Object[])</h4> <h4 id="ImGuiScene_ImGui_Impl_DX11_Init_System_Object___" data-uid="ImGuiScene.ImGui_Impl_DX11.Init(System.Object[])">Init(Object[])</h4>
@ -201,10 +201,10 @@ Would be nice to organize it better, but it seems to work</p>
</table> </table>
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<a id="ImGuiScene_ImGui_Impl_DX11_InvalidateDeviceObjects_" data-uid="ImGuiScene.ImGui_Impl_DX11.InvalidateDeviceObjects*"></a> <a id="ImGuiScene_ImGui_Impl_DX11_InvalidateDeviceObjects_" data-uid="ImGuiScene.ImGui_Impl_DX11.InvalidateDeviceObjects*"></a>
<h4 id="ImGuiScene_ImGui_Impl_DX11_InvalidateDeviceObjects" data-uid="ImGuiScene.ImGui_Impl_DX11.InvalidateDeviceObjects">InvalidateDeviceObjects()</h4> <h4 id="ImGuiScene_ImGui_Impl_DX11_InvalidateDeviceObjects" data-uid="ImGuiScene.ImGui_Impl_DX11.InvalidateDeviceObjects">InvalidateDeviceObjects()</h4>
@ -216,10 +216,10 @@ Would be nice to organize it better, but it seems to work</p>
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<a id="ImGuiScene_ImGui_Impl_DX11_NewFrame_" data-uid="ImGuiScene.ImGui_Impl_DX11.NewFrame*"></a> <a id="ImGuiScene_ImGui_Impl_DX11_NewFrame_" data-uid="ImGuiScene.ImGui_Impl_DX11.NewFrame*"></a>
<h4 id="ImGuiScene_ImGui_Impl_DX11_NewFrame" data-uid="ImGuiScene.ImGui_Impl_DX11.NewFrame">NewFrame()</h4> <h4 id="ImGuiScene_ImGui_Impl_DX11_NewFrame" data-uid="ImGuiScene.ImGui_Impl_DX11.NewFrame">NewFrame()</h4>
@ -231,10 +231,10 @@ Would be nice to organize it better, but it seems to work</p>
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</span> </span>
<a id="ImGuiScene_ImGui_Impl_DX11_RenderDrawData_" data-uid="ImGuiScene.ImGui_Impl_DX11.RenderDrawData*"></a> <a id="ImGuiScene_ImGui_Impl_DX11_RenderDrawData_" data-uid="ImGuiScene.ImGui_Impl_DX11.RenderDrawData*"></a>
<h4 id="ImGuiScene_ImGui_Impl_DX11_RenderDrawData_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.ImGui_Impl_DX11.RenderDrawData(ImGuiNET.ImDrawDataPtr)">RenderDrawData(ImDrawDataPtr)</h4> <h4 id="ImGuiScene_ImGui_Impl_DX11_RenderDrawData_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.ImGui_Impl_DX11.RenderDrawData(ImGuiNET.ImDrawDataPtr)">RenderDrawData(ImDrawDataPtr)</h4>
@ -263,10 +263,10 @@ Would be nice to organize it better, but it seems to work</p>
</table> </table>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/ImGui_Impl/Renderers/ImGui_Impl_DX11.cs/#L280">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/ImGui_Impl/Renderers/ImGui_Impl_DX11.cs/#L280">View Source</a>
</span> </span>
<a id="ImGuiScene_ImGui_Impl_DX11_SetupRenderState_" data-uid="ImGuiScene.ImGui_Impl_DX11.SetupRenderState*"></a> <a id="ImGuiScene_ImGui_Impl_DX11_SetupRenderState_" data-uid="ImGuiScene.ImGui_Impl_DX11.SetupRenderState*"></a>
<h4 id="ImGuiScene_ImGui_Impl_DX11_SetupRenderState_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.ImGui_Impl_DX11.SetupRenderState(ImGuiNET.ImDrawDataPtr)">SetupRenderState(ImDrawDataPtr)</h4> <h4 id="ImGuiScene_ImGui_Impl_DX11_SetupRenderState_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.ImGui_Impl_DX11.SetupRenderState(ImGuiNET.ImDrawDataPtr)">SetupRenderState(ImDrawDataPtr)</h4>
@ -295,10 +295,10 @@ Would be nice to organize it better, but it seems to work</p>
</table> </table>
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</span> </span>
<a id="ImGuiScene_ImGui_Impl_DX11_Shutdown_" data-uid="ImGuiScene.ImGui_Impl_DX11.Shutdown*"></a> <a id="ImGuiScene_ImGui_Impl_DX11_Shutdown_" data-uid="ImGuiScene.ImGui_Impl_DX11.Shutdown*"></a>
<h4 id="ImGuiScene_ImGui_Impl_DX11_Shutdown" data-uid="ImGuiScene.ImGui_Impl_DX11.Shutdown">Shutdown()</h4> <h4 id="ImGuiScene_ImGui_Impl_DX11_Shutdown" data-uid="ImGuiScene.ImGui_Impl_DX11.Shutdown">Shutdown()</h4>
@ -320,10 +320,10 @@ Would be nice to organize it better, but it seems to work</p>
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@ -121,10 +121,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us
</h3> </h3>
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<a id="ImGuiScene_ImGui_Impl_OpenGL3_Init_" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.Init*"></a> <a id="ImGuiScene_ImGui_Impl_OpenGL3_Init_" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.Init*"></a>
<h4 id="ImGuiScene_ImGui_Impl_OpenGL3_Init_System_Object___" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.Init(System.Object[])">Init(Object[])</h4> <h4 id="ImGuiScene_ImGui_Impl_OpenGL3_Init_System_Object___" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.Init(System.Object[])">Init(Object[])</h4>
@ -153,10 +153,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us
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<a id="ImGuiScene_ImGui_Impl_OpenGL3_NewFrame_" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.NewFrame*"></a> <a id="ImGuiScene_ImGui_Impl_OpenGL3_NewFrame_" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.NewFrame*"></a>
<h4 id="ImGuiScene_ImGui_Impl_OpenGL3_NewFrame" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.NewFrame">NewFrame()</h4> <h4 id="ImGuiScene_ImGui_Impl_OpenGL3_NewFrame" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.NewFrame">NewFrame()</h4>
@ -168,10 +168,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us
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<a id="ImGuiScene_ImGui_Impl_OpenGL3_RenderDrawData_" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.RenderDrawData*"></a> <a id="ImGuiScene_ImGui_Impl_OpenGL3_RenderDrawData_" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.RenderDrawData*"></a>
<h4 id="ImGuiScene_ImGui_Impl_OpenGL3_RenderDrawData_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.RenderDrawData(ImGuiNET.ImDrawDataPtr)">RenderDrawData(ImDrawDataPtr)</h4> <h4 id="ImGuiScene_ImGui_Impl_OpenGL3_RenderDrawData_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.RenderDrawData(ImGuiNET.ImDrawDataPtr)">RenderDrawData(ImDrawDataPtr)</h4>
@ -200,10 +200,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us
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<a id="ImGuiScene_ImGui_Impl_OpenGL3_Shutdown_" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.Shutdown*"></a> <a id="ImGuiScene_ImGui_Impl_OpenGL3_Shutdown_" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.Shutdown*"></a>
<h4 id="ImGuiScene_ImGui_Impl_OpenGL3_Shutdown" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.Shutdown">Shutdown()</h4> <h4 id="ImGuiScene_ImGui_Impl_OpenGL3_Shutdown" data-uid="ImGuiScene.ImGui_Impl_OpenGL3.Shutdown">Shutdown()</h4>
@ -225,10 +225,10 @@ State backup IS done for this renderer, because SDL does not play nicely when us
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@ -121,10 +121,10 @@ A near-direct port of <a href="https://github.com/ocornut/imgui/blob/master/exam
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<a id="ImGuiScene_ImGui_Impl_SDL__ctor_" data-uid="ImGuiScene.ImGui_Impl_SDL.#ctor*"></a> <a id="ImGuiScene_ImGui_Impl_SDL__ctor_" data-uid="ImGuiScene.ImGui_Impl_SDL.#ctor*"></a>
<h4 id="ImGuiScene_ImGui_Impl_SDL__ctor_System_IntPtr_" data-uid="ImGuiScene.ImGui_Impl_SDL.#ctor(System.IntPtr)">ImGui_Impl_SDL(IntPtr)</h4> <h4 id="ImGuiScene_ImGui_Impl_SDL__ctor_System_IntPtr_" data-uid="ImGuiScene.ImGui_Impl_SDL.#ctor(System.IntPtr)">ImGui_Impl_SDL(IntPtr)</h4>
@ -155,10 +155,10 @@ A near-direct port of <a href="https://github.com/ocornut/imgui/blob/master/exam
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<a id="ImGuiScene_ImGui_Impl_SDL_Dispose_" data-uid="ImGuiScene.ImGui_Impl_SDL.Dispose*"></a> <a id="ImGuiScene_ImGui_Impl_SDL_Dispose_" data-uid="ImGuiScene.ImGui_Impl_SDL.Dispose*"></a>
<h4 id="ImGuiScene_ImGui_Impl_SDL_Dispose" data-uid="ImGuiScene.ImGui_Impl_SDL.Dispose">Dispose()</h4> <h4 id="ImGuiScene_ImGui_Impl_SDL_Dispose" data-uid="ImGuiScene.ImGui_Impl_SDL.Dispose">Dispose()</h4>
@ -170,10 +170,10 @@ A near-direct port of <a href="https://github.com/ocornut/imgui/blob/master/exam
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<a id="ImGuiScene_ImGui_Impl_SDL_Dispose_" data-uid="ImGuiScene.ImGui_Impl_SDL.Dispose*"></a> <a id="ImGuiScene_ImGui_Impl_SDL_Dispose_" data-uid="ImGuiScene.ImGui_Impl_SDL.Dispose*"></a>
<h4 id="ImGuiScene_ImGui_Impl_SDL_Dispose_System_Boolean_" data-uid="ImGuiScene.ImGui_Impl_SDL.Dispose(System.Boolean)">Dispose(Boolean)</h4> <h4 id="ImGuiScene_ImGui_Impl_SDL_Dispose_System_Boolean_" data-uid="ImGuiScene.ImGui_Impl_SDL.Dispose(System.Boolean)">Dispose(Boolean)</h4>
@ -202,10 +202,10 @@ A near-direct port of <a href="https://github.com/ocornut/imgui/blob/master/exam
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<a id="ImGuiScene_ImGui_Impl_SDL_Finalize_" data-uid="ImGuiScene.ImGui_Impl_SDL.Finalize*"></a> <a id="ImGuiScene_ImGui_Impl_SDL_Finalize_" data-uid="ImGuiScene.ImGui_Impl_SDL.Finalize*"></a>
<h4 id="ImGuiScene_ImGui_Impl_SDL_Finalize" data-uid="ImGuiScene.ImGui_Impl_SDL.Finalize">Finalize()</h4> <h4 id="ImGuiScene_ImGui_Impl_SDL_Finalize" data-uid="ImGuiScene.ImGui_Impl_SDL.Finalize">Finalize()</h4>
@ -217,10 +217,10 @@ A near-direct port of <a href="https://github.com/ocornut/imgui/blob/master/exam
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<a id="ImGuiScene_ImGui_Impl_SDL_NewFrame_" data-uid="ImGuiScene.ImGui_Impl_SDL.NewFrame*"></a> <a id="ImGuiScene_ImGui_Impl_SDL_NewFrame_" data-uid="ImGuiScene.ImGui_Impl_SDL.NewFrame*"></a>
<h4 id="ImGuiScene_ImGui_Impl_SDL_NewFrame_System_Int32_System_Int32_" data-uid="ImGuiScene.ImGui_Impl_SDL.NewFrame(System.Int32,System.Int32)">NewFrame(Int32, Int32)</h4> <h4 id="ImGuiScene_ImGui_Impl_SDL_NewFrame_System_Int32_System_Int32_" data-uid="ImGuiScene.ImGui_Impl_SDL.NewFrame(System.Int32,System.Int32)">NewFrame(Int32, Int32)</h4>
@ -254,10 +254,10 @@ A near-direct port of <a href="https://github.com/ocornut/imgui/blob/master/exam
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<a id="ImGuiScene_ImGui_Impl_SDL_SetIniPath_" data-uid="ImGuiScene.ImGui_Impl_SDL.SetIniPath*"></a> <a id="ImGuiScene_ImGui_Impl_SDL_SetIniPath_" data-uid="ImGuiScene.ImGui_Impl_SDL.SetIniPath*"></a>
<h4 id="ImGuiScene_ImGui_Impl_SDL_SetIniPath_System_String_" data-uid="ImGuiScene.ImGui_Impl_SDL.SetIniPath(System.String)">SetIniPath(String)</h4> <h4 id="ImGuiScene_ImGui_Impl_SDL_SetIniPath_System_String_" data-uid="ImGuiScene.ImGui_Impl_SDL.SetIniPath(System.String)">SetIniPath(String)</h4>
@ -299,10 +299,10 @@ A near-direct port of <a href="https://github.com/ocornut/imgui/blob/master/exam
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<a id="ImGuiScene_ImGui_Input_Impl_Direct__ctor_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.#ctor*"></a> <a id="ImGuiScene_ImGui_Input_Impl_Direct__ctor_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.#ctor*"></a>
<h4 id="ImGuiScene_ImGui_Input_Impl_Direct__ctor_System_IntPtr_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.#ctor(System.IntPtr)">ImGui_Input_Impl_Direct(IntPtr)</h4> <h4 id="ImGuiScene_ImGui_Input_Impl_Direct__ctor_System_IntPtr_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.#ctor(System.IntPtr)">ImGui_Input_Impl_Direct(IntPtr)</h4>
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<a id="ImGuiScene_ImGui_Input_Impl_Direct_Dispose_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.Dispose*"></a> <a id="ImGuiScene_ImGui_Input_Impl_Direct_Dispose_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.Dispose*"></a>
<h4 id="ImGuiScene_ImGui_Input_Impl_Direct_Dispose" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.Dispose">Dispose()</h4> <h4 id="ImGuiScene_ImGui_Input_Impl_Direct_Dispose" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.Dispose">Dispose()</h4>
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<a id="ImGuiScene_ImGui_Input_Impl_Direct_Dispose_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.Dispose*"></a> <a id="ImGuiScene_ImGui_Input_Impl_Direct_Dispose_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.Dispose*"></a>
<h4 id="ImGuiScene_ImGui_Input_Impl_Direct_Dispose_System_Boolean_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.Dispose(System.Boolean)">Dispose(Boolean)</h4> <h4 id="ImGuiScene_ImGui_Input_Impl_Direct_Dispose_System_Boolean_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.Dispose(System.Boolean)">Dispose(Boolean)</h4>
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<a id="ImGuiScene_ImGui_Input_Impl_Direct_Finalize_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.Finalize*"></a> <a id="ImGuiScene_ImGui_Input_Impl_Direct_Finalize_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.Finalize*"></a>
<h4 id="ImGuiScene_ImGui_Input_Impl_Direct_Finalize" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.Finalize">Finalize()</h4> <h4 id="ImGuiScene_ImGui_Input_Impl_Direct_Finalize" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.Finalize">Finalize()</h4>
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<a id="ImGuiScene_ImGui_Input_Impl_Direct_IsImGuiCursor_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.IsImGuiCursor*"></a> <a id="ImGuiScene_ImGui_Input_Impl_Direct_IsImGuiCursor_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.IsImGuiCursor*"></a>
<h4 id="ImGuiScene_ImGui_Input_Impl_Direct_IsImGuiCursor_System_IntPtr_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.IsImGuiCursor(System.IntPtr)">IsImGuiCursor(IntPtr)</h4> <h4 id="ImGuiScene_ImGui_Input_Impl_Direct_IsImGuiCursor_System_IntPtr_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.IsImGuiCursor(System.IntPtr)">IsImGuiCursor(IntPtr)</h4>
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<a id="ImGuiScene_ImGui_Input_Impl_Direct_NewFrame_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.NewFrame*"></a> <a id="ImGuiScene_ImGui_Input_Impl_Direct_NewFrame_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.NewFrame*"></a>
<h4 id="ImGuiScene_ImGui_Input_Impl_Direct_NewFrame_System_Int32_System_Int32_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.NewFrame(System.Int32,System.Int32)">NewFrame(Int32, Int32)</h4> <h4 id="ImGuiScene_ImGui_Input_Impl_Direct_NewFrame_System_Int32_System_Int32_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.NewFrame(System.Int32,System.Int32)">NewFrame(Int32, Int32)</h4>
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<a id="ImGuiScene_ImGui_Input_Impl_Direct_SetIniPath_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.SetIniPath*"></a> <a id="ImGuiScene_ImGui_Input_Impl_Direct_SetIniPath_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.SetIniPath*"></a>
<h4 id="ImGuiScene_ImGui_Input_Impl_Direct_SetIniPath_System_String_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.SetIniPath(System.String)">SetIniPath(String)</h4> <h4 id="ImGuiScene_ImGui_Input_Impl_Direct_SetIniPath_System_String_" data-uid="ImGuiScene.ImGui_Input_Impl_Direct.SetIniPath(System.String)">SetIniPath(String)</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_ImGui_Input_Impl_Direct.md&amp;value=---%0Auid%3A%20ImGuiScene.ImGui_Input_Impl_Direct%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_ImGui_Input_Impl_Direct.md&amp;value=---%0Auid%3A%20ImGuiScene.ImGui_Input_Impl_Direct%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_RawDX11Scene__ctor_System_IntPtr_.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.%23ctor(System.IntPtr)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_RawDX11Scene__ctor_System_IntPtr_.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.%23ctor(System.IntPtr)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_RawDX11Scene__ctor_" data-uid="ImGuiScene.RawDX11Scene.#ctor*"></a> <a id="ImGuiScene_RawDX11Scene__ctor_" data-uid="ImGuiScene.RawDX11Scene.#ctor*"></a>
<h4 id="ImGuiScene_RawDX11Scene__ctor_System_IntPtr_" data-uid="ImGuiScene.RawDX11Scene.#ctor(System.IntPtr)">RawDX11Scene(IntPtr)</h4> <h4 id="ImGuiScene_RawDX11Scene__ctor_System_IntPtr_" data-uid="ImGuiScene.RawDX11Scene.#ctor(System.IntPtr)">RawDX11Scene(IntPtr)</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_RawDX11Scene__ctor_System_IntPtr_System_IntPtr_.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.%23ctor(System.IntPtr%2CSystem.IntPtr)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_RawDX11Scene__ctor_System_IntPtr_System_IntPtr_.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.%23ctor(System.IntPtr%2CSystem.IntPtr)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_RawDX11Scene__ctor_" data-uid="ImGuiScene.RawDX11Scene.#ctor*"></a> <a id="ImGuiScene_RawDX11Scene__ctor_" data-uid="ImGuiScene.RawDX11Scene.#ctor*"></a>
<h4 id="ImGuiScene_RawDX11Scene__ctor_System_IntPtr_System_IntPtr_" data-uid="ImGuiScene.RawDX11Scene.#ctor(System.IntPtr,System.IntPtr)">RawDX11Scene(IntPtr, IntPtr)</h4> <h4 id="ImGuiScene_RawDX11Scene__ctor_System_IntPtr_System_IntPtr_" data-uid="ImGuiScene.RawDX11Scene.#ctor(System.IntPtr,System.IntPtr)">RawDX11Scene(IntPtr, IntPtr)</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_RawDX11Scene_OnBuildUI.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.OnBuildUI%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_RawDX11Scene_OnBuildUI.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.OnBuildUI%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="ImGuiScene_RawDX11Scene_OnBuildUI" data-uid="ImGuiScene.RawDX11Scene.OnBuildUI">OnBuildUI</h4> <h4 id="ImGuiScene_RawDX11Scene_OnBuildUI" data-uid="ImGuiScene.RawDX11Scene.OnBuildUI">OnBuildUI</h4>
<div class="markdown level1 summary"><p>User methods invoked every ImGui frame to construct custom UIs.</p> <div class="markdown level1 summary"><p>User methods invoked every ImGui frame to construct custom UIs.</p>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_RawDX11Scene_OnNewInputFrame.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.OnNewInputFrame%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_RawDX11Scene_OnNewInputFrame.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.OnNewInputFrame%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/RawDX11Scene.cs/#L37">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/RawDX11Scene.cs/#L37">View Source</a>
</span> </span>
<h4 id="ImGuiScene_RawDX11Scene_OnNewInputFrame" data-uid="ImGuiScene.RawDX11Scene.OnNewInputFrame">OnNewInputFrame</h4> <h4 id="ImGuiScene_RawDX11Scene_OnNewInputFrame" data-uid="ImGuiScene.RawDX11Scene.OnNewInputFrame">OnNewInputFrame</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_RawDX11Scene_OnNewRenderFrame.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.OnNewRenderFrame%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_RawDX11Scene_OnNewRenderFrame.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.OnNewRenderFrame%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span> </span>
<h4 id="ImGuiScene_RawDX11Scene_OnNewRenderFrame" data-uid="ImGuiScene.RawDX11Scene.OnNewRenderFrame">OnNewRenderFrame</h4> <h4 id="ImGuiScene_RawDX11Scene_OnNewRenderFrame" data-uid="ImGuiScene.RawDX11Scene.OnNewRenderFrame">OnNewRenderFrame</h4>
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</h3> </h3>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_RawDX11Scene_ImGuiIniPath.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.ImGuiIniPath%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_RawDX11Scene_ImGuiIniPath.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.ImGuiIniPath%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span> </span>
<a id="ImGuiScene_RawDX11Scene_ImGuiIniPath_" data-uid="ImGuiScene.RawDX11Scene.ImGuiIniPath*"></a> <a id="ImGuiScene_RawDX11Scene_ImGuiIniPath_" data-uid="ImGuiScene.RawDX11Scene.ImGuiIniPath*"></a>
<h4 id="ImGuiScene_RawDX11Scene_ImGuiIniPath" data-uid="ImGuiScene.RawDX11Scene.ImGuiIniPath">ImGuiIniPath</h4> <h4 id="ImGuiScene_RawDX11Scene_ImGuiIniPath" data-uid="ImGuiScene.RawDX11Scene.ImGuiIniPath">ImGuiIniPath</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_RawDX11Scene_CaptureScreenshot.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.CaptureScreenshot%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_RawDX11Scene_CaptureScreenshot.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.CaptureScreenshot%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_RawDX11Scene_CaptureScreenshot_" data-uid="ImGuiScene.RawDX11Scene.CaptureScreenshot*"></a> <a id="ImGuiScene_RawDX11Scene_CaptureScreenshot_" data-uid="ImGuiScene.RawDX11Scene.CaptureScreenshot*"></a>
<h4 id="ImGuiScene_RawDX11Scene_CaptureScreenshot" data-uid="ImGuiScene.RawDX11Scene.CaptureScreenshot">CaptureScreenshot()</h4> <h4 id="ImGuiScene_RawDX11Scene_CaptureScreenshot" data-uid="ImGuiScene.RawDX11Scene.CaptureScreenshot">CaptureScreenshot()</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_RawDX11Scene_Dispose.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_RawDX11Scene_Dispose.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_RawDX11Scene_Dispose_" data-uid="ImGuiScene.RawDX11Scene.Dispose*"></a> <a id="ImGuiScene_RawDX11Scene_Dispose_" data-uid="ImGuiScene.RawDX11Scene.Dispose*"></a>
<h4 id="ImGuiScene_RawDX11Scene_Dispose" data-uid="ImGuiScene.RawDX11Scene.Dispose">Dispose()</h4> <h4 id="ImGuiScene_RawDX11Scene_Dispose" data-uid="ImGuiScene.RawDX11Scene.Dispose">Dispose()</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_RawDX11Scene_Finalize.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.Finalize%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_RawDX11Scene_Finalize.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.Finalize%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_RawDX11Scene_Finalize_" data-uid="ImGuiScene.RawDX11Scene.Finalize*"></a> <a id="ImGuiScene_RawDX11Scene_Finalize_" data-uid="ImGuiScene.RawDX11Scene.Finalize*"></a>
<h4 id="ImGuiScene_RawDX11Scene_Finalize" data-uid="ImGuiScene.RawDX11Scene.Finalize">Finalize()</h4> <h4 id="ImGuiScene_RawDX11Scene_Finalize" data-uid="ImGuiScene.RawDX11Scene.Finalize">Finalize()</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_RawDX11Scene_IsImGuiCursor_System_IntPtr_.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.IsImGuiCursor(System.IntPtr)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_RawDX11Scene_IsImGuiCursor_System_IntPtr_.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.IsImGuiCursor(System.IntPtr)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_RawDX11Scene_IsImGuiCursor_" data-uid="ImGuiScene.RawDX11Scene.IsImGuiCursor*"></a> <a id="ImGuiScene_RawDX11Scene_IsImGuiCursor_" data-uid="ImGuiScene.RawDX11Scene.IsImGuiCursor*"></a>
<h4 id="ImGuiScene_RawDX11Scene_IsImGuiCursor_System_IntPtr_" data-uid="ImGuiScene.RawDX11Scene.IsImGuiCursor(System.IntPtr)">IsImGuiCursor(IntPtr)</h4> <h4 id="ImGuiScene_RawDX11Scene_IsImGuiCursor_System_IntPtr_" data-uid="ImGuiScene.RawDX11Scene.IsImGuiCursor(System.IntPtr)">IsImGuiCursor(IntPtr)</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_RawDX11Scene_LoadImage_System_Byte___.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.LoadImage(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_RawDX11Scene_LoadImage_System_Byte___.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.LoadImage(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_RawDX11Scene_LoadImage_" data-uid="ImGuiScene.RawDX11Scene.LoadImage*"></a> <a id="ImGuiScene_RawDX11Scene_LoadImage_" data-uid="ImGuiScene.RawDX11Scene.LoadImage*"></a>
<h4 id="ImGuiScene_RawDX11Scene_LoadImage_System_Byte___" data-uid="ImGuiScene.RawDX11Scene.LoadImage(System.Byte[])">LoadImage(Byte[])</h4> <h4 id="ImGuiScene_RawDX11Scene_LoadImage_System_Byte___" data-uid="ImGuiScene.RawDX11Scene.LoadImage(System.Byte[])">LoadImage(Byte[])</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_RawDX11Scene_LoadImage_System_String_.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.LoadImage(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_RawDX11Scene_LoadImage_System_String_.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.LoadImage(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_RawDX11Scene_LoadImage_" data-uid="ImGuiScene.RawDX11Scene.LoadImage*"></a> <a id="ImGuiScene_RawDX11Scene_LoadImage_" data-uid="ImGuiScene.RawDX11Scene.LoadImage*"></a>
<h4 id="ImGuiScene_RawDX11Scene_LoadImage_System_String_" data-uid="ImGuiScene.RawDX11Scene.LoadImage(System.String)">LoadImage(String)</h4> <h4 id="ImGuiScene_RawDX11Scene_LoadImage_System_String_" data-uid="ImGuiScene.RawDX11Scene.LoadImage(System.String)">LoadImage(String)</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_RawDX11Scene_OnPostResize_System_Int32_System_Int32_.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.OnPostResize(System.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_RawDX11Scene_LoadImageRaw_System_Byte___System_Int32_System_Int32_System_Int32_.md&amp;value=---%0Auid%3A%20ImGuiScene.RawDX11Scene.LoadImageRaw(System.Byte%5B%5D%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_RawDX11Scene_LoadImageRaw_" data-uid="ImGuiScene.RawDX11Scene.LoadImageRaw*"></a>
<h4 id="ImGuiScene_RawDX11Scene_LoadImageRaw_System_Byte___System_Int32_System_Int32_System_Int32_" data-uid="ImGuiScene.RawDX11Scene.LoadImageRaw(System.Byte[],System.Int32,System.Int32,System.Int32)">LoadImageRaw(Byte[], Int32, Int32, Int32)</h4>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public TextureWrap LoadImageRaw(byte[] imageData, int width, int height, int numChannels = 4)</code></pre>
</div>
<h5 class="parameters">Parameters</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Name</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.Byte</span>[]</td>
<td><span class="parametername">imageData</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">width</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">height</span></td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><span class="parametername">numChannels</span></td>
<td></td>
</tr>
</tbody>
</table>
<h5 class="returns">Returns</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><a class="xref" href="ImGuiScene.TextureWrap.html">TextureWrap</a></td>
<td></td>
</tr>
</tbody>
</table>
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<h4 id="ImGuiScene_RawDX11Scene_OnPostResize_System_Int32_System_Int32_" data-uid="ImGuiScene.RawDX11Scene.OnPostResize(System.Int32,System.Int32)">OnPostResize(Int32, Int32)</h4> <h4 id="ImGuiScene_RawDX11Scene_OnPostResize_System_Int32_System_Int32_" data-uid="ImGuiScene.RawDX11Scene.OnPostResize(System.Int32,System.Int32)">OnPostResize(Int32, Int32)</h4>
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<h4 id="ImGuiScene_RawDX11Scene_OnPreResize" data-uid="ImGuiScene.RawDX11Scene.OnPreResize">OnPreResize()</h4> <h4 id="ImGuiScene_RawDX11Scene_OnPreResize" data-uid="ImGuiScene.RawDX11Scene.OnPreResize">OnPreResize()</h4>
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<h4 id="ImGuiScene_RawDX11Scene_Render" data-uid="ImGuiScene.RawDX11Scene.Render">Render()</h4> <h4 id="ImGuiScene_RawDX11Scene_Render" data-uid="ImGuiScene.RawDX11Scene.Render">Render()</h4>
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<h4 id="ImGuiScene_RendererFactory_CreateRenderer_ImGuiScene_RendererFactory_RendererBackend_System_Boolean_" data-uid="ImGuiScene.RendererFactory.CreateRenderer(ImGuiScene.RendererFactory.RendererBackend,System.Boolean)">CreateRenderer(RendererFactory.RendererBackend, Boolean)</h4> <h4 id="ImGuiScene_RendererFactory_CreateRenderer_ImGuiScene_RendererFactory_RendererBackend_System_Boolean_" data-uid="ImGuiScene.RendererFactory.CreateRenderer(ImGuiScene.RendererFactory.RendererBackend,System.Boolean)">CreateRenderer(RendererFactory.RendererBackend, Boolean)</h4>
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<a id="ImGuiScene_SDLWindowGL_InitForRenderer_" data-uid="ImGuiScene.SDLWindowGL.InitForRenderer*"></a> <a id="ImGuiScene_SDLWindowGL_InitForRenderer_" data-uid="ImGuiScene.SDLWindowGL.InitForRenderer*"></a>
<h4 id="ImGuiScene_SDLWindowGL_InitForRenderer_ImGuiScene_IRenderer_" data-uid="ImGuiScene.SDLWindowGL.InitForRenderer(ImGuiScene.IRenderer)">InitForRenderer(IRenderer)</h4> <h4 id="ImGuiScene_SDLWindowGL_InitForRenderer_ImGuiScene_IRenderer_" data-uid="ImGuiScene.SDLWindowGL.InitForRenderer(ImGuiScene.IRenderer)">InitForRenderer(IRenderer)</h4>
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<div><a class="xref" href="ImGuiScene.SimpleSDLWindow.html#ImGuiScene_SimpleSDLWindow_InitForRenderer_ImGuiScene_IRenderer_">SimpleSDLWindow.InitForRenderer(IRenderer)</a></div> <div><a class="xref" href="ImGuiScene.SimpleSDLWindow.html#ImGuiScene_SimpleSDLWindow_InitForRenderer_ImGuiScene_IRenderer_">SimpleSDLWindow.InitForRenderer(IRenderer)</a></div>
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<h4 id="ImGuiScene_SDLWindowGL_WindowCreationFlags_ImGuiScene_WindowCreateInfo_" data-uid="ImGuiScene.SDLWindowGL.WindowCreationFlags(ImGuiScene.WindowCreateInfo)">WindowCreationFlags(WindowCreateInfo)</h4> <h4 id="ImGuiScene_SDLWindowGL_WindowCreationFlags_ImGuiScene_WindowCreateInfo_" data-uid="ImGuiScene.SDLWindowGL.WindowCreationFlags(ImGuiScene.WindowCreateInfo)">WindowCreationFlags(WindowCreateInfo)</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleD3D_ClearColor.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.ClearColor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleD3D_ClearColor.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.ClearColor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleD3D.cs/#L26">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleD3D.cs/#L26">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleD3D_ClearColor_" data-uid="ImGuiScene.SimpleD3D.ClearColor*"></a> <a id="ImGuiScene_SimpleD3D_ClearColor_" data-uid="ImGuiScene.SimpleD3D.ClearColor*"></a>
<h4 id="ImGuiScene_SimpleD3D_ClearColor" data-uid="ImGuiScene.SimpleD3D.ClearColor">ClearColor</h4> <h4 id="ImGuiScene_SimpleD3D_ClearColor" data-uid="ImGuiScene.SimpleD3D.ClearColor">ClearColor</h4>
@ -151,10 +151,10 @@
</table> </table>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleD3D_Debuggable.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.Debuggable%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleD3D_Debuggable.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.Debuggable%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleD3D.cs/#L54">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleD3D.cs/#L54">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleD3D_Debuggable_" data-uid="ImGuiScene.SimpleD3D.Debuggable*"></a> <a id="ImGuiScene_SimpleD3D_Debuggable_" data-uid="ImGuiScene.SimpleD3D.Debuggable*"></a>
<h4 id="ImGuiScene_SimpleD3D_Debuggable" data-uid="ImGuiScene.SimpleD3D.Debuggable">Debuggable</h4> <h4 id="ImGuiScene_SimpleD3D_Debuggable" data-uid="ImGuiScene.SimpleD3D.Debuggable">Debuggable</h4>
@ -182,10 +182,10 @@
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleD3D_Type.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.Type%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleD3D_Type.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.Type%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleD3D.cs/#L20">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleD3D.cs/#L20">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleD3D_Type_" data-uid="ImGuiScene.SimpleD3D.Type*"></a> <a id="ImGuiScene_SimpleD3D_Type_" data-uid="ImGuiScene.SimpleD3D.Type*"></a>
<h4 id="ImGuiScene_SimpleD3D_Type" data-uid="ImGuiScene.SimpleD3D.Type">Type</h4> <h4 id="ImGuiScene_SimpleD3D_Type" data-uid="ImGuiScene.SimpleD3D.Type">Type</h4>
@ -213,10 +213,10 @@
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleD3D_Vsync.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.Vsync%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleD3D_Vsync.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.Vsync%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span> </span>
<a id="ImGuiScene_SimpleD3D_Vsync_" data-uid="ImGuiScene.SimpleD3D.Vsync*"></a> <a id="ImGuiScene_SimpleD3D_Vsync_" data-uid="ImGuiScene.SimpleD3D.Vsync*"></a>
<h4 id="ImGuiScene_SimpleD3D_Vsync" data-uid="ImGuiScene.SimpleD3D.Vsync">Vsync</h4> <h4 id="ImGuiScene_SimpleD3D_Vsync" data-uid="ImGuiScene.SimpleD3D.Vsync">Vsync</h4>
@ -246,10 +246,10 @@
</h3> </h3>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleD3D_AttachToWindow_ImGuiScene_SimpleSDLWindow_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.AttachToWindow(ImGuiScene.SimpleSDLWindow)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleD3D_AttachToWindow_ImGuiScene_SimpleSDLWindow_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.AttachToWindow(ImGuiScene.SimpleSDLWindow)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleD3D.cs/#L71">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleD3D.cs/#L71">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleD3D_AttachToWindow_" data-uid="ImGuiScene.SimpleD3D.AttachToWindow*"></a> <a id="ImGuiScene_SimpleD3D_AttachToWindow_" data-uid="ImGuiScene.SimpleD3D.AttachToWindow*"></a>
<h4 id="ImGuiScene_SimpleD3D_AttachToWindow_ImGuiScene_SimpleSDLWindow_" data-uid="ImGuiScene.SimpleD3D.AttachToWindow(ImGuiScene.SimpleSDLWindow)">AttachToWindow(SimpleSDLWindow)</h4> <h4 id="ImGuiScene_SimpleD3D_AttachToWindow_ImGuiScene_SimpleSDLWindow_" data-uid="ImGuiScene.SimpleD3D.AttachToWindow(ImGuiScene.SimpleSDLWindow)">AttachToWindow(SimpleSDLWindow)</h4>
@ -280,10 +280,10 @@
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleD3D_Clear.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.Clear%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleD3D_Clear.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.Clear%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleD3D.cs/#L121">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleD3D.cs/#L121">View Source</a>
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<a id="ImGuiScene_SimpleD3D_Clear_" data-uid="ImGuiScene.SimpleD3D.Clear*"></a> <a id="ImGuiScene_SimpleD3D_Clear_" data-uid="ImGuiScene.SimpleD3D.Clear*"></a>
<h4 id="ImGuiScene_SimpleD3D_Clear" data-uid="ImGuiScene.SimpleD3D.Clear">Clear()</h4> <h4 id="ImGuiScene_SimpleD3D_Clear" data-uid="ImGuiScene.SimpleD3D.Clear">Clear()</h4>
@ -296,10 +296,10 @@
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleD3D_CreateTexture_System_Void__System_Int32_System_Int32_System_Int32_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.CreateTexture(System.Void*%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleD3D_CreateTexture_System_Void__System_Int32_System_Int32_System_Int32_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.CreateTexture(System.Void*%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleD3D.cs/#L143">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleD3D.cs/#L143">View Source</a>
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<a id="ImGuiScene_SimpleD3D_CreateTexture_" data-uid="ImGuiScene.SimpleD3D.CreateTexture*"></a> <a id="ImGuiScene_SimpleD3D_CreateTexture_" data-uid="ImGuiScene.SimpleD3D.CreateTexture*"></a>
<h4 id="ImGuiScene_SimpleD3D_CreateTexture_System_Void__System_Int32_System_Int32_System_Int32_" data-uid="ImGuiScene.SimpleD3D.CreateTexture(System.Void*,System.Int32,System.Int32,System.Int32)">CreateTexture(Void*, Int32, Int32, Int32)</h4> <h4 id="ImGuiScene_SimpleD3D_CreateTexture_System_Void__System_Int32_System_Int32_System_Int32_" data-uid="ImGuiScene.SimpleD3D.CreateTexture(System.Void*,System.Int32,System.Int32,System.Int32)">CreateTexture(Void*, Int32, Int32, Int32)</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleD3D_Dispose.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleD3D_Dispose.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleD3D.cs/#L235">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleD3D.cs/#L235">View Source</a>
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<a id="ImGuiScene_SimpleD3D_Dispose_" data-uid="ImGuiScene.SimpleD3D.Dispose*"></a> <a id="ImGuiScene_SimpleD3D_Dispose_" data-uid="ImGuiScene.SimpleD3D.Dispose*"></a>
<h4 id="ImGuiScene_SimpleD3D_Dispose" data-uid="ImGuiScene.SimpleD3D.Dispose">Dispose()</h4> <h4 id="ImGuiScene_SimpleD3D_Dispose" data-uid="ImGuiScene.SimpleD3D.Dispose">Dispose()</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleD3D_Dispose_System_Boolean_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.Dispose(System.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleD3D_Dispose_System_Boolean_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.Dispose(System.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleD3D.cs/#L201">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleD3D.cs/#L201">View Source</a>
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<a id="ImGuiScene_SimpleD3D_Dispose_" data-uid="ImGuiScene.SimpleD3D.Dispose*"></a> <a id="ImGuiScene_SimpleD3D_Dispose_" data-uid="ImGuiScene.SimpleD3D.Dispose*"></a>
<h4 id="ImGuiScene_SimpleD3D_Dispose_System_Boolean_" data-uid="ImGuiScene.SimpleD3D.Dispose(System.Boolean)">Dispose(Boolean)</h4> <h4 id="ImGuiScene_SimpleD3D_Dispose_System_Boolean_" data-uid="ImGuiScene.SimpleD3D.Dispose(System.Boolean)">Dispose(Boolean)</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleD3D_Finalize.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.Finalize%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleD3D_Finalize.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.Finalize%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_SimpleD3D_Finalize_" data-uid="ImGuiScene.SimpleD3D.Finalize*"></a> <a id="ImGuiScene_SimpleD3D_Finalize_" data-uid="ImGuiScene.SimpleD3D.Finalize*"></a>
<h4 id="ImGuiScene_SimpleD3D_Finalize" data-uid="ImGuiScene.SimpleD3D.Finalize">Finalize()</h4> <h4 id="ImGuiScene_SimpleD3D_Finalize" data-uid="ImGuiScene.SimpleD3D.Finalize">Finalize()</h4>
@ -429,10 +429,10 @@
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</span> </span>
<a id="ImGuiScene_SimpleD3D_ImGui_Init_" data-uid="ImGuiScene.SimpleD3D.ImGui_Init*"></a> <a id="ImGuiScene_SimpleD3D_ImGui_Init_" data-uid="ImGuiScene.SimpleD3D.ImGui_Init*"></a>
<h4 id="ImGuiScene_SimpleD3D_ImGui_Init" data-uid="ImGuiScene.SimpleD3D.ImGui_Init">ImGui_Init()</h4> <h4 id="ImGuiScene_SimpleD3D_ImGui_Init" data-uid="ImGuiScene.SimpleD3D.ImGui_Init">ImGui_Init()</h4>
@ -444,10 +444,10 @@
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</span> </span>
<a id="ImGuiScene_SimpleD3D_ImGui_NewFrame_" data-uid="ImGuiScene.SimpleD3D.ImGui_NewFrame*"></a> <a id="ImGuiScene_SimpleD3D_ImGui_NewFrame_" data-uid="ImGuiScene.SimpleD3D.ImGui_NewFrame*"></a>
<h4 id="ImGuiScene_SimpleD3D_ImGui_NewFrame" data-uid="ImGuiScene.SimpleD3D.ImGui_NewFrame">ImGui_NewFrame()</h4> <h4 id="ImGuiScene_SimpleD3D_ImGui_NewFrame" data-uid="ImGuiScene.SimpleD3D.ImGui_NewFrame">ImGui_NewFrame()</h4>
@ -459,10 +459,10 @@
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleD3D.cs/#L192">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleD3D.cs/#L192">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleD3D_ImGui_RenderDrawData_" data-uid="ImGuiScene.SimpleD3D.ImGui_RenderDrawData*"></a> <a id="ImGuiScene_SimpleD3D_ImGui_RenderDrawData_" data-uid="ImGuiScene.SimpleD3D.ImGui_RenderDrawData*"></a>
<h4 id="ImGuiScene_SimpleD3D_ImGui_RenderDrawData_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.SimpleD3D.ImGui_RenderDrawData(ImGuiNET.ImDrawDataPtr)">ImGui_RenderDrawData(ImDrawDataPtr)</h4> <h4 id="ImGuiScene_SimpleD3D_ImGui_RenderDrawData_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.SimpleD3D.ImGui_RenderDrawData(ImGuiNET.ImDrawDataPtr)">ImGui_RenderDrawData(ImDrawDataPtr)</h4>
@ -491,10 +491,10 @@
</table> </table>
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</span> </span>
<a id="ImGuiScene_SimpleD3D_ImGui_Shutdown_" data-uid="ImGuiScene.SimpleD3D.ImGui_Shutdown*"></a> <a id="ImGuiScene_SimpleD3D_ImGui_Shutdown_" data-uid="ImGuiScene.SimpleD3D.ImGui_Shutdown*"></a>
<h4 id="ImGuiScene_SimpleD3D_ImGui_Shutdown" data-uid="ImGuiScene.SimpleD3D.ImGui_Shutdown">ImGui_Shutdown()</h4> <h4 id="ImGuiScene_SimpleD3D_ImGui_Shutdown" data-uid="ImGuiScene.SimpleD3D.ImGui_Shutdown">ImGui_Shutdown()</h4>
@ -506,10 +506,10 @@
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleD3D_Present.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.Present%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleD3D_Present.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D.Present%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_SimpleD3D_Present_" data-uid="ImGuiScene.SimpleD3D.Present*"></a> <a id="ImGuiScene_SimpleD3D_Present_" data-uid="ImGuiScene.SimpleD3D.Present*"></a>
<h4 id="ImGuiScene_SimpleD3D_Present" data-uid="ImGuiScene.SimpleD3D.Present">Present()</h4> <h4 id="ImGuiScene_SimpleD3D_Present" data-uid="ImGuiScene.SimpleD3D.Present">Present()</h4>
@ -535,10 +535,10 @@
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleD3D.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleD3D.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleD3D%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleD3D.cs/#L15" class="contribution-link">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleD3D.cs/#L15" class="contribution-link">View Source</a>
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@ -89,10 +89,10 @@
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@ -121,10 +121,10 @@ Currently this always creates a new window rather than take ownership of an exis
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene__ctor_ImGuiScene_RendererFactory_RendererBackend_ImGuiScene_WindowCreateInfo_System_Boolean_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.%23ctor(ImGuiScene.RendererFactory.RendererBackend%2CImGuiScene.WindowCreateInfo%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene__ctor_ImGuiScene_RendererFactory_RendererBackend_ImGuiScene_WindowCreateInfo_System_Boolean_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.%23ctor(ImGuiScene.RendererFactory.RendererBackend%2CImGuiScene.WindowCreateInfo%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_SimpleImGuiScene__ctor_" data-uid="ImGuiScene.SimpleImGuiScene.#ctor*"></a> <a id="ImGuiScene_SimpleImGuiScene__ctor_" data-uid="ImGuiScene.SimpleImGuiScene.#ctor*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene__ctor_ImGuiScene_RendererFactory_RendererBackend_ImGuiScene_WindowCreateInfo_System_Boolean_" data-uid="ImGuiScene.SimpleImGuiScene.#ctor(ImGuiScene.RendererFactory.RendererBackend,ImGuiScene.WindowCreateInfo,System.Boolean)">SimpleImGuiScene(RendererFactory.RendererBackend, WindowCreateInfo, Boolean)</h4> <h4 id="ImGuiScene_SimpleImGuiScene__ctor_ImGuiScene_RendererFactory_RendererBackend_ImGuiScene_WindowCreateInfo_System_Boolean_" data-uid="ImGuiScene.SimpleImGuiScene.#ctor(ImGuiScene.RendererFactory.RendererBackend,ImGuiScene.WindowCreateInfo,System.Boolean)">SimpleImGuiScene(RendererFactory.RendererBackend, WindowCreateInfo, Boolean)</h4>
@ -168,10 +168,10 @@ Currently this always creates a new window rather than take ownership of an exis
</h3> </h3>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_OnBuildUI.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.OnBuildUI%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_OnBuildUI.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.OnBuildUI%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="ImGuiScene_SimpleImGuiScene_OnBuildUI" data-uid="ImGuiScene.SimpleImGuiScene.OnBuildUI">OnBuildUI</h4> <h4 id="ImGuiScene_SimpleImGuiScene_OnBuildUI" data-uid="ImGuiScene.SimpleImGuiScene.OnBuildUI">OnBuildUI</h4>
<div class="markdown level1 summary"><p>User methods invoked every ImGui frame to construct custom UIs.</p> <div class="markdown level1 summary"><p>User methods invoked every ImGui frame to construct custom UIs.</p>
@ -200,10 +200,10 @@ Currently this always creates a new window rather than take ownership of an exis
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/SimpleImGuiScene.cs/#L38">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/SimpleImGuiScene.cs/#L38">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleImGuiScene_FramerateLimit_" data-uid="ImGuiScene.SimpleImGuiScene.FramerateLimit*"></a> <a id="ImGuiScene_SimpleImGuiScene_FramerateLimit_" data-uid="ImGuiScene.SimpleImGuiScene.FramerateLimit*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_FramerateLimit" data-uid="ImGuiScene.SimpleImGuiScene.FramerateLimit">FramerateLimit</h4> <h4 id="ImGuiScene_SimpleImGuiScene_FramerateLimit" data-uid="ImGuiScene.SimpleImGuiScene.FramerateLimit">FramerateLimit</h4>
@ -232,10 +232,10 @@ The default behavior is <a class="xref" href="ImGuiScene.FramerateLimit.LimitTyp
</table> </table>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_ImGuiIniPath.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.ImGuiIniPath%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_ImGuiIniPath.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.ImGuiIniPath%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/SimpleImGuiScene.cs/#L60">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/SimpleImGuiScene.cs/#L60">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleImGuiScene_ImGuiIniPath_" data-uid="ImGuiScene.SimpleImGuiScene.ImGuiIniPath*"></a> <a id="ImGuiScene_SimpleImGuiScene_ImGuiIniPath_" data-uid="ImGuiScene.SimpleImGuiScene.ImGuiIniPath*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_ImGuiIniPath" data-uid="ImGuiScene.SimpleImGuiScene.ImGuiIniPath">ImGuiIniPath</h4> <h4 id="ImGuiScene_SimpleImGuiScene_ImGuiIniPath" data-uid="ImGuiScene.SimpleImGuiScene.ImGuiIniPath">ImGuiIniPath</h4>
@ -262,10 +262,10 @@ The default behavior is <a class="xref" href="ImGuiScene.FramerateLimit.LimitTyp
</table> </table>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_OnSDLEvent.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.OnSDLEvent%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_OnSDLEvent.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.OnSDLEvent%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/SimpleImGuiScene.cs/#L112">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/SimpleImGuiScene.cs/#L112">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleImGuiScene_OnSDLEvent_" data-uid="ImGuiScene.SimpleImGuiScene.OnSDLEvent*"></a> <a id="ImGuiScene_SimpleImGuiScene_OnSDLEvent_" data-uid="ImGuiScene.SimpleImGuiScene.OnSDLEvent*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_OnSDLEvent" data-uid="ImGuiScene.SimpleImGuiScene.OnSDLEvent">OnSDLEvent</h4> <h4 id="ImGuiScene_SimpleImGuiScene_OnSDLEvent" data-uid="ImGuiScene.SimpleImGuiScene.OnSDLEvent">OnSDLEvent</h4>
@ -294,10 +294,10 @@ This is just a convenience wrapper around <a class="xref" href="ImGuiScene.Simpl
</table> </table>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_PauseWhenUnfocused.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.PauseWhenUnfocused%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_PauseWhenUnfocused.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.PauseWhenUnfocused%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/SimpleImGuiScene.cs/#L83">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/SimpleImGuiScene.cs/#L83">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleImGuiScene_PauseWhenUnfocused_" data-uid="ImGuiScene.SimpleImGuiScene.PauseWhenUnfocused*"></a> <a id="ImGuiScene_SimpleImGuiScene_PauseWhenUnfocused_" data-uid="ImGuiScene.SimpleImGuiScene.PauseWhenUnfocused*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_PauseWhenUnfocused" data-uid="ImGuiScene.SimpleImGuiScene.PauseWhenUnfocused">PauseWhenUnfocused</h4> <h4 id="ImGuiScene_SimpleImGuiScene_PauseWhenUnfocused" data-uid="ImGuiScene.SimpleImGuiScene.PauseWhenUnfocused">PauseWhenUnfocused</h4>
@ -327,10 +327,10 @@ if you are rendering dynamic data.</p>
</table> </table>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_Renderer.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.Renderer%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_Renderer.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.Renderer%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/SimpleImGuiScene.cs/#L26">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/SimpleImGuiScene.cs/#L26">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleImGuiScene_Renderer_" data-uid="ImGuiScene.SimpleImGuiScene.Renderer*"></a> <a id="ImGuiScene_SimpleImGuiScene_Renderer_" data-uid="ImGuiScene.SimpleImGuiScene.Renderer*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_Renderer" data-uid="ImGuiScene.SimpleImGuiScene.Renderer">Renderer</h4> <h4 id="ImGuiScene_SimpleImGuiScene_Renderer" data-uid="ImGuiScene.SimpleImGuiScene.Renderer">Renderer</h4>
@ -358,10 +358,10 @@ if you are rendering dynamic data.</p>
</table> </table>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_ShouldQuit.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.ShouldQuit%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_ShouldQuit.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.ShouldQuit%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/SimpleImGuiScene.cs/#L31">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/SimpleImGuiScene.cs/#L31">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleImGuiScene_ShouldQuit_" data-uid="ImGuiScene.SimpleImGuiScene.ShouldQuit*"></a> <a id="ImGuiScene_SimpleImGuiScene_ShouldQuit_" data-uid="ImGuiScene.SimpleImGuiScene.ShouldQuit*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_ShouldQuit" data-uid="ImGuiScene.SimpleImGuiScene.ShouldQuit">ShouldQuit</h4> <h4 id="ImGuiScene_SimpleImGuiScene_ShouldQuit" data-uid="ImGuiScene.SimpleImGuiScene.ShouldQuit">ShouldQuit</h4>
@ -389,10 +389,10 @@ if you are rendering dynamic data.</p>
</table> </table>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_Window.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.Window%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_Window.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.Window%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/SimpleImGuiScene.cs/#L21">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/SimpleImGuiScene.cs/#L21">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleImGuiScene_Window_" data-uid="ImGuiScene.SimpleImGuiScene.Window*"></a> <a id="ImGuiScene_SimpleImGuiScene_Window_" data-uid="ImGuiScene.SimpleImGuiScene.Window*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_Window" data-uid="ImGuiScene.SimpleImGuiScene.Window">Window</h4> <h4 id="ImGuiScene_SimpleImGuiScene_Window" data-uid="ImGuiScene.SimpleImGuiScene.Window">Window</h4>
@ -422,10 +422,10 @@ if you are rendering dynamic data.</p>
</h3> </h3>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_CreateOverlay_ImGuiScene_RendererFactory_RendererBackend_SDL2_SDL_SDL_Scancode_System_Single___System_Boolean_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.CreateOverlay(ImGuiScene.RendererFactory.RendererBackend%2CSDL2.SDL.SDL_Scancode%2CSystem.Single%5B%5D%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_CreateOverlay_ImGuiScene_RendererFactory_RendererBackend_SDL2_SDL_SDL_Scancode_System_Single___System_Boolean_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.CreateOverlay(ImGuiScene.RendererFactory.RendererBackend%2CSDL2.SDL.SDL_Scancode%2CSystem.Single%5B%5D%2CSystem.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/SimpleImGuiScene.cs/#L133">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/SimpleImGuiScene.cs/#L133">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleImGuiScene_CreateOverlay_" data-uid="ImGuiScene.SimpleImGuiScene.CreateOverlay*"></a> <a id="ImGuiScene_SimpleImGuiScene_CreateOverlay_" data-uid="ImGuiScene.SimpleImGuiScene.CreateOverlay*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_CreateOverlay_ImGuiScene_RendererFactory_RendererBackend_SDL2_SDL_SDL_Scancode_System_Single___System_Boolean_" data-uid="ImGuiScene.SimpleImGuiScene.CreateOverlay(ImGuiScene.RendererFactory.RendererBackend,SDL2.SDL.SDL_Scancode,System.Single[],System.Boolean)">CreateOverlay(RendererFactory.RendererBackend, SDL.SDL_Scancode, Single[], Boolean)</h4> <h4 id="ImGuiScene_SimpleImGuiScene_CreateOverlay_ImGuiScene_RendererFactory_RendererBackend_SDL2_SDL_SDL_Scancode_System_Single___System_Boolean_" data-uid="ImGuiScene.SimpleImGuiScene.CreateOverlay(ImGuiScene.RendererFactory.RendererBackend,SDL2.SDL.SDL_Scancode,System.Single[],System.Boolean)">CreateOverlay(RendererFactory.RendererBackend, SDL.SDL_Scancode, Single[], Boolean)</h4>
@ -489,10 +489,10 @@ if you are rendering dynamic data.</p>
</table> </table>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_Dispose.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_Dispose.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/SimpleImGuiScene.cs/#L378">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/SimpleImGuiScene.cs/#L378">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleImGuiScene_Dispose_" data-uid="ImGuiScene.SimpleImGuiScene.Dispose*"></a> <a id="ImGuiScene_SimpleImGuiScene_Dispose_" data-uid="ImGuiScene.SimpleImGuiScene.Dispose*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_Dispose" data-uid="ImGuiScene.SimpleImGuiScene.Dispose">Dispose()</h4> <h4 id="ImGuiScene_SimpleImGuiScene_Dispose" data-uid="ImGuiScene.SimpleImGuiScene.Dispose">Dispose()</h4>
@ -504,10 +504,10 @@ if you are rendering dynamic data.</p>
</div> </div>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_Dispose_System_Boolean_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.Dispose(System.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_Dispose_System_Boolean_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.Dispose(System.Boolean)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
</span> </span>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/SimpleImGuiScene.cs/#L341">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/SimpleImGuiScene.cs/#L341">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleImGuiScene_Dispose_" data-uid="ImGuiScene.SimpleImGuiScene.Dispose*"></a> <a id="ImGuiScene_SimpleImGuiScene_Dispose_" data-uid="ImGuiScene.SimpleImGuiScene.Dispose*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_Dispose_System_Boolean_" data-uid="ImGuiScene.SimpleImGuiScene.Dispose(System.Boolean)">Dispose(Boolean)</h4> <h4 id="ImGuiScene_SimpleImGuiScene_Dispose_System_Boolean_" data-uid="ImGuiScene.SimpleImGuiScene.Dispose(System.Boolean)">Dispose(Boolean)</h4>
@ -536,10 +536,10 @@ if you are rendering dynamic data.</p>
</table> </table>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_Finalize.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.Finalize%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_Finalize.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.Finalize%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/SimpleImGuiScene.cs/#L373">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/SimpleImGuiScene.cs/#L373">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleImGuiScene_Finalize_" data-uid="ImGuiScene.SimpleImGuiScene.Finalize*"></a> <a id="ImGuiScene_SimpleImGuiScene_Finalize_" data-uid="ImGuiScene.SimpleImGuiScene.Finalize*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_Finalize" data-uid="ImGuiScene.SimpleImGuiScene.Finalize">Finalize()</h4> <h4 id="ImGuiScene_SimpleImGuiScene_Finalize" data-uid="ImGuiScene.SimpleImGuiScene.Finalize">Finalize()</h4>
@ -551,10 +551,10 @@ if you are rendering dynamic data.</p>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_LoadImage_System_Byte___.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.LoadImage(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_LoadImage_System_Byte___.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.LoadImage(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/SimpleImGuiScene.cs/#L203">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/SimpleImGuiScene.cs/#L203">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleImGuiScene_LoadImage_" data-uid="ImGuiScene.SimpleImGuiScene.LoadImage*"></a> <a id="ImGuiScene_SimpleImGuiScene_LoadImage_" data-uid="ImGuiScene.SimpleImGuiScene.LoadImage*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_LoadImage_System_Byte___" data-uid="ImGuiScene.SimpleImGuiScene.LoadImage(System.Byte[])">LoadImage(Byte[])</h4> <h4 id="ImGuiScene_SimpleImGuiScene_LoadImage_System_Byte___" data-uid="ImGuiScene.SimpleImGuiScene.LoadImage(System.Byte[])">LoadImage(Byte[])</h4>
@ -604,10 +604,10 @@ if you are rendering dynamic data.</p>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_LoadImage_System_String_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.LoadImage(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_LoadImage_System_String_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.LoadImage(System.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/SimpleImGuiScene.cs/#L186">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/SimpleImGuiScene.cs/#L186">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleImGuiScene_LoadImage_" data-uid="ImGuiScene.SimpleImGuiScene.LoadImage*"></a> <a id="ImGuiScene_SimpleImGuiScene_LoadImage_" data-uid="ImGuiScene.SimpleImGuiScene.LoadImage*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_LoadImage_System_String_" data-uid="ImGuiScene.SimpleImGuiScene.LoadImage(System.String)">LoadImage(String)</h4> <h4 id="ImGuiScene_SimpleImGuiScene_LoadImage_System_String_" data-uid="ImGuiScene.SimpleImGuiScene.LoadImage(System.String)">LoadImage(String)</h4>
@ -657,10 +657,10 @@ if you are rendering dynamic data.</p>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_Run.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.Run%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_Run.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.Run%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/SimpleImGuiScene.cs/#L296">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/SimpleImGuiScene.cs/#L296">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleImGuiScene_Run_" data-uid="ImGuiScene.SimpleImGuiScene.Run*"></a> <a id="ImGuiScene_SimpleImGuiScene_Run_" data-uid="ImGuiScene.SimpleImGuiScene.Run*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_Run" data-uid="ImGuiScene.SimpleImGuiScene.Run">Run()</h4> <h4 id="ImGuiScene_SimpleImGuiScene_Run" data-uid="ImGuiScene.SimpleImGuiScene.Run">Run()</h4>
@ -674,10 +674,10 @@ requests an exit (via <a class="xref" href="ImGuiScene.SimpleImGuiScene.html#ImG
</div> </div>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_Update.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.Update%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleImGuiScene_Update.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleImGuiScene.Update%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span> </span>
<a id="ImGuiScene_SimpleImGuiScene_Update_" data-uid="ImGuiScene.SimpleImGuiScene.Update*"></a> <a id="ImGuiScene_SimpleImGuiScene_Update_" data-uid="ImGuiScene.SimpleImGuiScene.Update*"></a>
<h4 id="ImGuiScene_SimpleImGuiScene_Update" data-uid="ImGuiScene.SimpleImGuiScene.Update">Update()</h4> <h4 id="ImGuiScene_SimpleImGuiScene_Update" data-uid="ImGuiScene.SimpleImGuiScene.Update">Update()</h4>
@ -701,10 +701,10 @@ This method does not check any quit conditions.</p>
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View file

@ -120,10 +120,10 @@
</h3> </h3>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleOGL3_ClearColor.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.ClearColor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleOGL3_ClearColor.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.ClearColor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleOGL3.cs/#L25">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleOGL3.cs/#L25">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleOGL3_ClearColor_" data-uid="ImGuiScene.SimpleOGL3.ClearColor*"></a> <a id="ImGuiScene_SimpleOGL3_ClearColor_" data-uid="ImGuiScene.SimpleOGL3.ClearColor*"></a>
<h4 id="ImGuiScene_SimpleOGL3_ClearColor" data-uid="ImGuiScene.SimpleOGL3.ClearColor">ClearColor</h4> <h4 id="ImGuiScene_SimpleOGL3_ClearColor" data-uid="ImGuiScene.SimpleOGL3.ClearColor">ClearColor</h4>
@ -151,10 +151,10 @@
</table> </table>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleOGL3_ContextMajorVersion.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.ContextMajorVersion%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleOGL3_ContextMajorVersion.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.ContextMajorVersion%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleOGL3.cs/#L13">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleOGL3.cs/#L13">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleOGL3_ContextMajorVersion_" data-uid="ImGuiScene.SimpleOGL3.ContextMajorVersion*"></a> <a id="ImGuiScene_SimpleOGL3_ContextMajorVersion_" data-uid="ImGuiScene.SimpleOGL3.ContextMajorVersion*"></a>
<h4 id="ImGuiScene_SimpleOGL3_ContextMajorVersion" data-uid="ImGuiScene.SimpleOGL3.ContextMajorVersion">ContextMajorVersion</h4> <h4 id="ImGuiScene_SimpleOGL3_ContextMajorVersion" data-uid="ImGuiScene.SimpleOGL3.ContextMajorVersion">ContextMajorVersion</h4>
@ -181,10 +181,10 @@
</table> </table>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleOGL3_ContextMinorVersion.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.ContextMinorVersion%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleOGL3_ContextMinorVersion.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.ContextMinorVersion%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleOGL3.cs/#L14">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleOGL3.cs/#L14">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleOGL3_ContextMinorVersion_" data-uid="ImGuiScene.SimpleOGL3.ContextMinorVersion*"></a> <a id="ImGuiScene_SimpleOGL3_ContextMinorVersion_" data-uid="ImGuiScene.SimpleOGL3.ContextMinorVersion*"></a>
<h4 id="ImGuiScene_SimpleOGL3_ContextMinorVersion" data-uid="ImGuiScene.SimpleOGL3.ContextMinorVersion">ContextMinorVersion</h4> <h4 id="ImGuiScene_SimpleOGL3_ContextMinorVersion" data-uid="ImGuiScene.SimpleOGL3.ContextMinorVersion">ContextMinorVersion</h4>
@ -211,10 +211,10 @@
</table> </table>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleOGL3_Debuggable.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.Debuggable%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleOGL3_Debuggable.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.Debuggable%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleOGL3.cs/#L54">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleOGL3.cs/#L54">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleOGL3_Debuggable_" data-uid="ImGuiScene.SimpleOGL3.Debuggable*"></a> <a id="ImGuiScene_SimpleOGL3_Debuggable_" data-uid="ImGuiScene.SimpleOGL3.Debuggable*"></a>
<h4 id="ImGuiScene_SimpleOGL3_Debuggable" data-uid="ImGuiScene.SimpleOGL3.Debuggable">Debuggable</h4> <h4 id="ImGuiScene_SimpleOGL3_Debuggable" data-uid="ImGuiScene.SimpleOGL3.Debuggable">Debuggable</h4>
@ -242,10 +242,10 @@
</table> </table>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleOGL3_Type.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.Type%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleOGL3_Type.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.Type%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleOGL3.cs/#L19">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleOGL3.cs/#L19">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleOGL3_Type_" data-uid="ImGuiScene.SimpleOGL3.Type*"></a> <a id="ImGuiScene_SimpleOGL3_Type_" data-uid="ImGuiScene.SimpleOGL3.Type*"></a>
<h4 id="ImGuiScene_SimpleOGL3_Type" data-uid="ImGuiScene.SimpleOGL3.Type">Type</h4> <h4 id="ImGuiScene_SimpleOGL3_Type" data-uid="ImGuiScene.SimpleOGL3.Type">Type</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleOGL3_Vsync.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.Vsync%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleOGL3_Vsync.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.Vsync%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleOGL3.cs/#L38">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleOGL3.cs/#L38">View Source</a>
</span> </span>
<a id="ImGuiScene_SimpleOGL3_Vsync_" data-uid="ImGuiScene.SimpleOGL3.Vsync*"></a> <a id="ImGuiScene_SimpleOGL3_Vsync_" data-uid="ImGuiScene.SimpleOGL3.Vsync*"></a>
<h4 id="ImGuiScene_SimpleOGL3_Vsync" data-uid="ImGuiScene.SimpleOGL3.Vsync">Vsync</h4> <h4 id="ImGuiScene_SimpleOGL3_Vsync" data-uid="ImGuiScene.SimpleOGL3.Vsync">Vsync</h4>
@ -306,10 +306,10 @@
</h3> </h3>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleOGL3_AttachToWindow_ImGuiScene_SimpleSDLWindow_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.AttachToWindow(ImGuiScene.SimpleSDLWindow)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleOGL3_AttachToWindow_ImGuiScene_SimpleSDLWindow_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.AttachToWindow(ImGuiScene.SimpleSDLWindow)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_SimpleOGL3_AttachToWindow_" data-uid="ImGuiScene.SimpleOGL3.AttachToWindow*"></a> <a id="ImGuiScene_SimpleOGL3_AttachToWindow_" data-uid="ImGuiScene.SimpleOGL3.AttachToWindow*"></a>
<h4 id="ImGuiScene_SimpleOGL3_AttachToWindow_ImGuiScene_SimpleSDLWindow_" data-uid="ImGuiScene.SimpleOGL3.AttachToWindow(ImGuiScene.SimpleSDLWindow)">AttachToWindow(SimpleSDLWindow)</h4> <h4 id="ImGuiScene_SimpleOGL3_AttachToWindow_ImGuiScene_SimpleSDLWindow_" data-uid="ImGuiScene.SimpleOGL3.AttachToWindow(ImGuiScene.SimpleSDLWindow)">AttachToWindow(SimpleSDLWindow)</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleOGL3_Clear.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.Clear%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleOGL3_Clear.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.Clear%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleOGL3.cs/#L123">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleOGL3.cs/#L123">View Source</a>
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<a id="ImGuiScene_SimpleOGL3_Clear_" data-uid="ImGuiScene.SimpleOGL3.Clear*"></a> <a id="ImGuiScene_SimpleOGL3_Clear_" data-uid="ImGuiScene.SimpleOGL3.Clear*"></a>
<h4 id="ImGuiScene_SimpleOGL3_Clear" data-uid="ImGuiScene.SimpleOGL3.Clear">Clear()</h4> <h4 id="ImGuiScene_SimpleOGL3_Clear" data-uid="ImGuiScene.SimpleOGL3.Clear">Clear()</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleOGL3_CreateTexture_System_Void__System_Int32_System_Int32_System_Int32_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.CreateTexture(System.Void*%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleOGL3_CreateTexture_System_Void__System_Int32_System_Int32_System_Int32_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.CreateTexture(System.Void*%2CSystem.Int32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleOGL3.cs/#L147">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleOGL3.cs/#L147">View Source</a>
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<a id="ImGuiScene_SimpleOGL3_CreateTexture_" data-uid="ImGuiScene.SimpleOGL3.CreateTexture*"></a> <a id="ImGuiScene_SimpleOGL3_CreateTexture_" data-uid="ImGuiScene.SimpleOGL3.CreateTexture*"></a>
<h4 id="ImGuiScene_SimpleOGL3_CreateTexture_System_Void__System_Int32_System_Int32_System_Int32_" data-uid="ImGuiScene.SimpleOGL3.CreateTexture(System.Void*,System.Int32,System.Int32,System.Int32)">CreateTexture(Void*, Int32, Int32, Int32)</h4> <h4 id="ImGuiScene_SimpleOGL3_CreateTexture_System_Void__System_Int32_System_Int32_System_Int32_" data-uid="ImGuiScene.SimpleOGL3.CreateTexture(System.Void*,System.Int32,System.Int32,System.Int32)">CreateTexture(Void*, Int32, Int32, Int32)</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleOGL3_Dispose.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleOGL3_Dispose.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleOGL3.cs/#L222">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleOGL3.cs/#L222">View Source</a>
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<a id="ImGuiScene_SimpleOGL3_Dispose_" data-uid="ImGuiScene.SimpleOGL3.Dispose*"></a> <a id="ImGuiScene_SimpleOGL3_Dispose_" data-uid="ImGuiScene.SimpleOGL3.Dispose*"></a>
<h4 id="ImGuiScene_SimpleOGL3_Dispose" data-uid="ImGuiScene.SimpleOGL3.Dispose">Dispose()</h4> <h4 id="ImGuiScene_SimpleOGL3_Dispose" data-uid="ImGuiScene.SimpleOGL3.Dispose">Dispose()</h4>
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<a id="ImGuiScene_SimpleOGL3_Dispose_" data-uid="ImGuiScene.SimpleOGL3.Dispose*"></a> <a id="ImGuiScene_SimpleOGL3_Dispose_" data-uid="ImGuiScene.SimpleOGL3.Dispose*"></a>
<h4 id="ImGuiScene_SimpleOGL3_Dispose_System_Boolean_" data-uid="ImGuiScene.SimpleOGL3.Dispose(System.Boolean)">Dispose(Boolean)</h4> <h4 id="ImGuiScene_SimpleOGL3_Dispose_System_Boolean_" data-uid="ImGuiScene.SimpleOGL3.Dispose(System.Boolean)">Dispose(Boolean)</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleOGL3_Finalize.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.Finalize%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleOGL3_Finalize.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.Finalize%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleOGL3.cs/#L216">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleOGL3.cs/#L216">View Source</a>
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<a id="ImGuiScene_SimpleOGL3_Finalize_" data-uid="ImGuiScene.SimpleOGL3.Finalize*"></a> <a id="ImGuiScene_SimpleOGL3_Finalize_" data-uid="ImGuiScene.SimpleOGL3.Finalize*"></a>
<h4 id="ImGuiScene_SimpleOGL3_Finalize" data-uid="ImGuiScene.SimpleOGL3.Finalize">Finalize()</h4> <h4 id="ImGuiScene_SimpleOGL3_Finalize" data-uid="ImGuiScene.SimpleOGL3.Finalize">Finalize()</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleOGL3_ImGui_Init.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.ImGui_Init%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleOGL3_ImGui_Init.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleOGL3.ImGui_Init%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Renderers/SimpleOGL3.cs/#L171">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Renderers/SimpleOGL3.cs/#L171">View Source</a>
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<a id="ImGuiScene_SimpleOGL3_ImGui_Init_" data-uid="ImGuiScene.SimpleOGL3.ImGui_Init*"></a> <a id="ImGuiScene_SimpleOGL3_ImGui_Init_" data-uid="ImGuiScene.SimpleOGL3.ImGui_Init*"></a>
<h4 id="ImGuiScene_SimpleOGL3_ImGui_Init" data-uid="ImGuiScene.SimpleOGL3.ImGui_Init">ImGui_Init()</h4> <h4 id="ImGuiScene_SimpleOGL3_ImGui_Init" data-uid="ImGuiScene.SimpleOGL3.ImGui_Init">ImGui_Init()</h4>
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<a id="ImGuiScene_SimpleOGL3_ImGui_NewFrame_" data-uid="ImGuiScene.SimpleOGL3.ImGui_NewFrame*"></a> <a id="ImGuiScene_SimpleOGL3_ImGui_NewFrame_" data-uid="ImGuiScene.SimpleOGL3.ImGui_NewFrame*"></a>
<h4 id="ImGuiScene_SimpleOGL3_ImGui_NewFrame" data-uid="ImGuiScene.SimpleOGL3.ImGui_NewFrame">ImGui_NewFrame()</h4> <h4 id="ImGuiScene_SimpleOGL3_ImGui_NewFrame" data-uid="ImGuiScene.SimpleOGL3.ImGui_NewFrame">ImGui_NewFrame()</h4>
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<a id="ImGuiScene_SimpleOGL3_ImGui_RenderDrawData_" data-uid="ImGuiScene.SimpleOGL3.ImGui_RenderDrawData*"></a> <a id="ImGuiScene_SimpleOGL3_ImGui_RenderDrawData_" data-uid="ImGuiScene.SimpleOGL3.ImGui_RenderDrawData*"></a>
<h4 id="ImGuiScene_SimpleOGL3_ImGui_RenderDrawData_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.SimpleOGL3.ImGui_RenderDrawData(ImGuiNET.ImDrawDataPtr)">ImGui_RenderDrawData(ImDrawDataPtr)</h4> <h4 id="ImGuiScene_SimpleOGL3_ImGui_RenderDrawData_ImGuiNET_ImDrawDataPtr_" data-uid="ImGuiScene.SimpleOGL3.ImGui_RenderDrawData(ImGuiNET.ImDrawDataPtr)">ImGui_RenderDrawData(ImDrawDataPtr)</h4>
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<a id="ImGuiScene_SimpleOGL3_ImGui_Shutdown_" data-uid="ImGuiScene.SimpleOGL3.ImGui_Shutdown*"></a> <a id="ImGuiScene_SimpleOGL3_ImGui_Shutdown_" data-uid="ImGuiScene.SimpleOGL3.ImGui_Shutdown*"></a>
<h4 id="ImGuiScene_SimpleOGL3_ImGui_Shutdown" data-uid="ImGuiScene.SimpleOGL3.ImGui_Shutdown">ImGui_Shutdown()</h4> <h4 id="ImGuiScene_SimpleOGL3_ImGui_Shutdown" data-uid="ImGuiScene.SimpleOGL3.ImGui_Shutdown">ImGui_Shutdown()</h4>
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<a id="ImGuiScene_SimpleOGL3_Present_" data-uid="ImGuiScene.SimpleOGL3.Present*"></a> <a id="ImGuiScene_SimpleOGL3_Present_" data-uid="ImGuiScene.SimpleOGL3.Present*"></a>
<h4 id="ImGuiScene_SimpleOGL3_Present" data-uid="ImGuiScene.SimpleOGL3.Present">Present()</h4> <h4 id="ImGuiScene_SimpleOGL3_Present" data-uid="ImGuiScene.SimpleOGL3.Present">Present()</h4>
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<a id="ImGuiScene_SimpleSDLWindow_OnSDLEvent_" data-uid="ImGuiScene.SimpleSDLWindow.OnSDLEvent*"></a> <a id="ImGuiScene_SimpleSDLWindow_OnSDLEvent_" data-uid="ImGuiScene.SimpleSDLWindow.OnSDLEvent*"></a>
<h4 id="ImGuiScene_SimpleSDLWindow_OnSDLEvent" data-uid="ImGuiScene.SimpleSDLWindow.OnSDLEvent">OnSDLEvent</h4> <h4 id="ImGuiScene_SimpleSDLWindow_OnSDLEvent" data-uid="ImGuiScene.SimpleSDLWindow.OnSDLEvent">OnSDLEvent</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleSDLWindow_WantsClose.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleSDLWindow.WantsClose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleSDLWindow_WantsClose.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleSDLWindow.WantsClose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_SimpleSDLWindow_WantsClose_" data-uid="ImGuiScene.SimpleSDLWindow.WantsClose*"></a> <a id="ImGuiScene_SimpleSDLWindow_WantsClose_" data-uid="ImGuiScene.SimpleSDLWindow.WantsClose*"></a>
<h4 id="ImGuiScene_SimpleSDLWindow_WantsClose" data-uid="ImGuiScene.SimpleSDLWindow.WantsClose">WantsClose</h4> <h4 id="ImGuiScene_SimpleSDLWindow_WantsClose" data-uid="ImGuiScene.SimpleSDLWindow.WantsClose">WantsClose</h4>
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<a id="ImGuiScene_SimpleSDLWindow_Window_" data-uid="ImGuiScene.SimpleSDLWindow.Window*"></a> <a id="ImGuiScene_SimpleSDLWindow_Window_" data-uid="ImGuiScene.SimpleSDLWindow.Window*"></a>
<h4 id="ImGuiScene_SimpleSDLWindow_Window" data-uid="ImGuiScene.SimpleSDLWindow.Window">Window</h4> <h4 id="ImGuiScene_SimpleSDLWindow_Window" data-uid="ImGuiScene.SimpleSDLWindow.Window">Window</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleSDLWindow_CreateColorKey_System_Single_System_Single_System_Single_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleSDLWindow.CreateColorKey(System.Single%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleSDLWindow_CreateColorKey_System_Single_System_Single_System_Single_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleSDLWindow.CreateColorKey(System.Single%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_SimpleSDLWindow_CreateColorKey_" data-uid="ImGuiScene.SimpleSDLWindow.CreateColorKey*"></a> <a id="ImGuiScene_SimpleSDLWindow_CreateColorKey_" data-uid="ImGuiScene.SimpleSDLWindow.CreateColorKey*"></a>
<h4 id="ImGuiScene_SimpleSDLWindow_CreateColorKey_System_Single_System_Single_System_Single_" data-uid="ImGuiScene.SimpleSDLWindow.CreateColorKey(System.Single,System.Single,System.Single)">CreateColorKey(Single, Single, Single)</h4> <h4 id="ImGuiScene_SimpleSDLWindow_CreateColorKey_System_Single_System_Single_System_Single_" data-uid="ImGuiScene.SimpleSDLWindow.CreateColorKey(System.Single,System.Single,System.Single)">CreateColorKey(Single, Single, Single)</h4>
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleSDLWindow_Dispose.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleSDLWindow.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleSDLWindow_Dispose.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleSDLWindow.Dispose%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_SimpleSDLWindow_Dispose_" data-uid="ImGuiScene.SimpleSDLWindow.Dispose*"></a> <a id="ImGuiScene_SimpleSDLWindow_Dispose_" data-uid="ImGuiScene.SimpleSDLWindow.Dispose*"></a>
<h4 id="ImGuiScene_SimpleSDLWindow_Dispose" data-uid="ImGuiScene.SimpleSDLWindow.Dispose">Dispose()</h4> <h4 id="ImGuiScene_SimpleSDLWindow_Dispose" data-uid="ImGuiScene.SimpleSDLWindow.Dispose">Dispose()</h4>
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<a id="ImGuiScene_SimpleSDLWindow_Dispose_" data-uid="ImGuiScene.SimpleSDLWindow.Dispose*"></a> <a id="ImGuiScene_SimpleSDLWindow_Dispose_" data-uid="ImGuiScene.SimpleSDLWindow.Dispose*"></a>
<h4 id="ImGuiScene_SimpleSDLWindow_Dispose_System_Boolean_" data-uid="ImGuiScene.SimpleSDLWindow.Dispose(System.Boolean)">Dispose(Boolean)</h4> <h4 id="ImGuiScene_SimpleSDLWindow_Dispose_System_Boolean_" data-uid="ImGuiScene.SimpleSDLWindow.Dispose(System.Boolean)">Dispose(Boolean)</h4>
@ -323,10 +323,10 @@
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<a id="ImGuiScene_SimpleSDLWindow_Finalize_" data-uid="ImGuiScene.SimpleSDLWindow.Finalize*"></a> <a id="ImGuiScene_SimpleSDLWindow_Finalize_" data-uid="ImGuiScene.SimpleSDLWindow.Finalize*"></a>
<h4 id="ImGuiScene_SimpleSDLWindow_Finalize" data-uid="ImGuiScene.SimpleSDLWindow.Finalize">Finalize()</h4> <h4 id="ImGuiScene_SimpleSDLWindow_Finalize" data-uid="ImGuiScene.SimpleSDLWindow.Finalize">Finalize()</h4>
@ -338,10 +338,10 @@
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<a id="ImGuiScene_SimpleSDLWindow_GetHWnd_" data-uid="ImGuiScene.SimpleSDLWindow.GetHWnd*"></a> <a id="ImGuiScene_SimpleSDLWindow_GetHWnd_" data-uid="ImGuiScene.SimpleSDLWindow.GetHWnd*"></a>
<h4 id="ImGuiScene_SimpleSDLWindow_GetHWnd" data-uid="ImGuiScene.SimpleSDLWindow.GetHWnd">GetHWnd()</h4> <h4 id="ImGuiScene_SimpleSDLWindow_GetHWnd" data-uid="ImGuiScene.SimpleSDLWindow.GetHWnd">GetHWnd()</h4>
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<a id="ImGuiScene_SimpleSDLWindow_InitForRenderer_" data-uid="ImGuiScene.SimpleSDLWindow.InitForRenderer*"></a> <a id="ImGuiScene_SimpleSDLWindow_InitForRenderer_" data-uid="ImGuiScene.SimpleSDLWindow.InitForRenderer*"></a>
<h4 id="ImGuiScene_SimpleSDLWindow_InitForRenderer_ImGuiScene_IRenderer_" data-uid="ImGuiScene.SimpleSDLWindow.InitForRenderer(ImGuiScene.IRenderer)">InitForRenderer(IRenderer)</h4> <h4 id="ImGuiScene_SimpleSDLWindow_InitForRenderer_ImGuiScene_IRenderer_" data-uid="ImGuiScene.SimpleSDLWindow.InitForRenderer(ImGuiScene.IRenderer)">InitForRenderer(IRenderer)</h4>
@ -402,10 +402,10 @@
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<a id="ImGuiScene_SimpleSDLWindow_MakeTransparent_" data-uid="ImGuiScene.SimpleSDLWindow.MakeTransparent*"></a> <a id="ImGuiScene_SimpleSDLWindow_MakeTransparent_" data-uid="ImGuiScene.SimpleSDLWindow.MakeTransparent*"></a>
<h4 id="ImGuiScene_SimpleSDLWindow_MakeTransparent_System_UInt32_" data-uid="ImGuiScene.SimpleSDLWindow.MakeTransparent(System.UInt32)">MakeTransparent(UInt32)</h4> <h4 id="ImGuiScene_SimpleSDLWindow_MakeTransparent_System_UInt32_" data-uid="ImGuiScene.SimpleSDLWindow.MakeTransparent(System.UInt32)">MakeTransparent(UInt32)</h4>
@ -440,10 +440,10 @@ Transparent regions behave as if they are not present, and can be clicked throug
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<a id="ImGuiScene_SimpleSDLWindow_ProcessEvents_" data-uid="ImGuiScene.SimpleSDLWindow.ProcessEvents*"></a> <a id="ImGuiScene_SimpleSDLWindow_ProcessEvents_" data-uid="ImGuiScene.SimpleSDLWindow.ProcessEvents*"></a>
<h4 id="ImGuiScene_SimpleSDLWindow_ProcessEvents" data-uid="ImGuiScene.SimpleSDLWindow.ProcessEvents">ProcessEvents()</h4> <h4 id="ImGuiScene_SimpleSDLWindow_ProcessEvents" data-uid="ImGuiScene.SimpleSDLWindow.ProcessEvents">ProcessEvents()</h4>
@ -457,10 +457,10 @@ User handlers from <a class="xref" href="ImGuiScene.SimpleSDLWindow.html#ImGuiSc
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_SimpleSDLWindow_WindowCreationFlags_ImGuiScene_WindowCreateInfo_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleSDLWindow.WindowCreationFlags(ImGuiScene.WindowCreateInfo)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_SimpleSDLWindow_WindowCreationFlags_ImGuiScene_WindowCreateInfo_.md&amp;value=---%0Auid%3A%20ImGuiScene.SimpleSDLWindow.WindowCreationFlags(ImGuiScene.WindowCreateInfo)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="ImGuiScene_SimpleSDLWindow_WindowCreationFlags_" data-uid="ImGuiScene.SimpleSDLWindow.WindowCreationFlags*"></a> <a id="ImGuiScene_SimpleSDLWindow_WindowCreationFlags_" data-uid="ImGuiScene.SimpleSDLWindow.WindowCreationFlags*"></a>
<h4 id="ImGuiScene_SimpleSDLWindow_WindowCreationFlags_ImGuiScene_WindowCreateInfo_" data-uid="ImGuiScene.SimpleSDLWindow.WindowCreationFlags(ImGuiScene.WindowCreateInfo)">WindowCreationFlags(WindowCreateInfo)</h4> <h4 id="ImGuiScene_SimpleSDLWindow_WindowCreationFlags_ImGuiScene_WindowCreateInfo_" data-uid="ImGuiScene.SimpleSDLWindow.WindowCreationFlags(ImGuiScene.WindowCreateInfo)">WindowCreationFlags(WindowCreateInfo)</h4>
@ -517,10 +517,10 @@ User handlers from <a class="xref" href="ImGuiScene.SimpleSDLWindow.html#ImGuiSc
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<a id="ImGuiScene_TextureWrap_Height_" data-uid="ImGuiScene.TextureWrap.Height*"></a> <a id="ImGuiScene_TextureWrap_Height_" data-uid="ImGuiScene.TextureWrap.Height*"></a>
<h4 id="ImGuiScene_TextureWrap_Height" data-uid="ImGuiScene.TextureWrap.Height">Height</h4> <h4 id="ImGuiScene_TextureWrap_Height" data-uid="ImGuiScene.TextureWrap.Height">Height</h4>
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<a id="ImGuiScene_TextureWrap_ImGuiHandle_" data-uid="ImGuiScene.TextureWrap.ImGuiHandle*"></a> <a id="ImGuiScene_TextureWrap_ImGuiHandle_" data-uid="ImGuiScene.TextureWrap.ImGuiHandle*"></a>
<h4 id="ImGuiScene_TextureWrap_ImGuiHandle" data-uid="ImGuiScene.TextureWrap.ImGuiHandle">ImGuiHandle</h4> <h4 id="ImGuiScene_TextureWrap_ImGuiHandle" data-uid="ImGuiScene.TextureWrap.ImGuiHandle">ImGuiHandle</h4>
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<a id="ImGuiScene_TextureWrap_Width_" data-uid="ImGuiScene.TextureWrap.Width*"></a> <a id="ImGuiScene_TextureWrap_Width_" data-uid="ImGuiScene.TextureWrap.Width*"></a>
<h4 id="ImGuiScene_TextureWrap_Width" data-uid="ImGuiScene.TextureWrap.Width">Width</h4> <h4 id="ImGuiScene_TextureWrap_Width" data-uid="ImGuiScene.TextureWrap.Width">Width</h4>
@ -189,10 +189,10 @@
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@ -115,10 +115,10 @@
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<h4 id="ImGuiScene_WindowCreateInfo_Fullscreen" data-uid="ImGuiScene.WindowCreateInfo.Fullscreen">Fullscreen</h4> <h4 id="ImGuiScene_WindowCreateInfo_Fullscreen" data-uid="ImGuiScene.WindowCreateInfo.Fullscreen">Fullscreen</h4>
<div class="markdown level1 summary"><p>Whether the window should be created fullscreen. This is a borderless windowed mode and will not affect desktop resolution. <div class="markdown level1 summary"><p>Whether the window should be created fullscreen. This is a borderless windowed mode and will not affect desktop resolution.
@ -146,10 +146,10 @@ Fullscreen windows are &quot;always on top&quot;.</p>
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<h4 id="ImGuiScene_WindowCreateInfo_Height" data-uid="ImGuiScene.WindowCreateInfo.Height">Height</h4> <h4 id="ImGuiScene_WindowCreateInfo_Height" data-uid="ImGuiScene.WindowCreateInfo.Height">Height</h4>
<div class="markdown level1 summary"><p>The height of the window. Ignored for fullscreen windows.</p> <div class="markdown level1 summary"><p>The height of the window. Ignored for fullscreen windows.</p>
@ -176,10 +176,10 @@ Fullscreen windows are &quot;always on top&quot;.</p>
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<h4 id="ImGuiScene_WindowCreateInfo_Title" data-uid="ImGuiScene.WindowCreateInfo.Title">Title</h4> <h4 id="ImGuiScene_WindowCreateInfo_Title" data-uid="ImGuiScene.WindowCreateInfo.Title">Title</h4>
<div class="markdown level1 summary"><p>The window title. This will not be visible for fullscreen windows except in things like task manager.</p> <div class="markdown level1 summary"><p>The window title. This will not be visible for fullscreen windows except in things like task manager.</p>
@ -206,10 +206,10 @@ Fullscreen windows are &quot;always on top&quot;.</p>
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<h4 id="ImGuiScene_WindowCreateInfo_TransparentColor" data-uid="ImGuiScene.WindowCreateInfo.TransparentColor">TransparentColor</h4> <h4 id="ImGuiScene_WindowCreateInfo_TransparentColor" data-uid="ImGuiScene.WindowCreateInfo.TransparentColor">TransparentColor</h4>
<div class="markdown level1 summary"><p>An optional float[4] color key used to make any matching portion of the window's client area transparent. For example, setting this to magenta will <div class="markdown level1 summary"><p>An optional float[4] color key used to make any matching portion of the window's client area transparent. For example, setting this to magenta will
@ -238,10 +238,10 @@ Values are red, green, blue from 0 to 1.</p>
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<h4 id="ImGuiScene_WindowCreateInfo_Width" data-uid="ImGuiScene.WindowCreateInfo.Width">Width</h4> <h4 id="ImGuiScene_WindowCreateInfo_Width" data-uid="ImGuiScene.WindowCreateInfo.Width">Width</h4>
<div class="markdown level1 summary"><p>The width of the window. Ignored for fullscreen windows.</p> <div class="markdown level1 summary"><p>The width of the window. Ignored for fullscreen windows.</p>
@ -268,10 +268,10 @@ Values are red, green, blue from 0 to 1.</p>
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<h4 id="ImGuiScene_WindowCreateInfo_XPos" data-uid="ImGuiScene.WindowCreateInfo.XPos">XPos</h4> <h4 id="ImGuiScene_WindowCreateInfo_XPos" data-uid="ImGuiScene.WindowCreateInfo.XPos">XPos</h4>
<div class="markdown level1 summary"><p>The x location of the top left corner of the window. Ignored for fullscreen windows.</p> <div class="markdown level1 summary"><p>The x location of the top left corner of the window. Ignored for fullscreen windows.</p>
@ -298,10 +298,10 @@ Values are red, green, blue from 0 to 1.</p>
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<h4 id="ImGuiScene_WindowCreateInfo_YPos" data-uid="ImGuiScene.WindowCreateInfo.YPos">YPos</h4> <h4 id="ImGuiScene_WindowCreateInfo_YPos" data-uid="ImGuiScene.WindowCreateInfo.YPos">YPos</h4>
<div class="markdown level1 summary"><p>The y location of the top left corner of the window. Ignored for fullscreen windows.</p> <div class="markdown level1 summary"><p>The y location of the top left corner of the window. Ignored for fullscreen windows.</p>
@ -334,10 +334,10 @@ Values are red, green, blue from 0 to 1.</p>
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<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Windowing/WindowFactory.cs/#L55">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Windowing/WindowFactory.cs/#L55">View Source</a>
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<a id="ImGuiScene_WindowFactory_CreateForRenderer_" data-uid="ImGuiScene.WindowFactory.CreateForRenderer*"></a> <a id="ImGuiScene_WindowFactory_CreateForRenderer_" data-uid="ImGuiScene.WindowFactory.CreateForRenderer*"></a>
<h4 id="ImGuiScene_WindowFactory_CreateForRenderer_ImGuiScene_IRenderer_ImGuiScene_WindowCreateInfo_" data-uid="ImGuiScene.WindowFactory.CreateForRenderer(ImGuiScene.IRenderer,ImGuiScene.WindowCreateInfo)">CreateForRenderer(IRenderer, WindowCreateInfo)</h4> <h4 id="ImGuiScene_WindowFactory_CreateForRenderer_ImGuiScene_IRenderer_ImGuiScene_WindowCreateInfo_" data-uid="ImGuiScene.WindowFactory.CreateForRenderer(ImGuiScene.IRenderer,ImGuiScene.WindowCreateInfo)">CreateForRenderer(IRenderer, WindowCreateInfo)</h4>
@ -176,10 +176,10 @@
<div class="contribution"> <div class="contribution">
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<a href="https://github.com/ff-meli/ImGuiScene/new/d0c03cd31dac7a3eede52a467ef81def69f87ef9/apiSpec/new?filename=ImGuiScene_WindowFactory.md&amp;value=---%0Auid%3A%20ImGuiScene.WindowFactory%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a> <a href="https://github.com/ff-meli/ImGuiScene/new/b096e5b2e9826525394a0c00b987aad1f2c4eccb/apiSpec/new?filename=ImGuiScene_WindowFactory.md&amp;value=---%0Auid%3A%20ImGuiScene.WindowFactory%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
</li> </li>
<li> <li>
<a href="https://github.com/ff-meli/ImGuiScene/blob/d0c03cd31dac7a3eede52a467ef81def69f87ef9/ImGuiScene/Windowing/WindowFactory.cs/#L47" class="contribution-link">View Source</a> <a href="https://github.com/ff-meli/ImGuiScene/blob/b096e5b2e9826525394a0c00b987aad1f2c4eccb/ImGuiScene/Windowing/WindowFactory.cs/#L47" class="contribution-link">View Source</a>
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View file

@ -35,6 +35,16 @@
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<span class="expand-stub"></span>
<a href="Dalamud.Data.LuminaExtensions.html" name="" title="Dalamud.Data.LuminaExtensions">Dalamud.Data.LuminaExtensions</a>
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<a href="Dalamud.Data.LuminaExtensions.TexFileExtensions.html" name="" title="TexFileExtensions">TexFileExtensions</a>
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<span class="expand-stub"></span> <span class="expand-stub"></span>
<a href="Dalamud.Data.TransientSheet.html" name="" title="Dalamud.Data.TransientSheet">Dalamud.Data.TransientSheet</a> <a href="Dalamud.Data.TransientSheet.html" name="" title="Dalamud.Data.TransientSheet">Dalamud.Data.TransientSheet</a>
@ -43,6 +53,9 @@
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<a href="Dalamud.Data.TransientSheet.ContentFinderCondition.html" name="" title="ContentFinderCondition">ContentFinderCondition</a> <a href="Dalamud.Data.TransientSheet.ContentFinderCondition.html" name="" title="ContentFinderCondition">ContentFinderCondition</a>
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<a href="Dalamud.Data.TransientSheet.Item.html" name="" title="Item">Item</a>
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@ -110,9 +123,15 @@
<a href="Dalamud.Game.Chat.SeStringHandling.Payloads.html" name="" title="Dalamud.Game.Chat.SeStringHandling.Payloads">Dalamud.Game.Chat.SeStringHandling.Payloads</a> <a href="Dalamud.Game.Chat.SeStringHandling.Payloads.html" name="" title="Dalamud.Game.Chat.SeStringHandling.Payloads">Dalamud.Game.Chat.SeStringHandling.Payloads</a>
<ul class="nav level2"> <ul class="nav level2">
<li>
<a href="Dalamud.Game.Chat.SeStringHandling.Payloads.AutoTranslatePayload.html" name="" title="AutoTranslatePayload">AutoTranslatePayload</a>
</li>
<li> <li>
<a href="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.html" name="" title="ItemPayload">ItemPayload</a> <a href="Dalamud.Game.Chat.SeStringHandling.Payloads.ItemPayload.html" name="" title="ItemPayload">ItemPayload</a>
</li> </li>
<li>
<a href="Dalamud.Game.Chat.SeStringHandling.Payloads.MapLinkPayload.html" name="" title="MapLinkPayload">MapLinkPayload</a>
</li>
<li> <li>
<a href="Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.html" name="" title="PlayerPayload">PlayerPayload</a> <a href="Dalamud.Game.Chat.SeStringHandling.Payloads.PlayerPayload.html" name="" title="PlayerPayload">PlayerPayload</a>
</li> </li>
@ -125,6 +144,12 @@
<li> <li>
<a href="Dalamud.Game.Chat.SeStringHandling.Payloads.TextPayload.html" name="" title="TextPayload">TextPayload</a> <a href="Dalamud.Game.Chat.SeStringHandling.Payloads.TextPayload.html" name="" title="TextPayload">TextPayload</a>
</li> </li>
<li>
<a href="Dalamud.Game.Chat.SeStringHandling.Payloads.UIForegroundPayload.html" name="" title="UIForegroundPayload">UIForegroundPayload</a>
</li>
<li>
<a href="Dalamud.Game.Chat.SeStringHandling.Payloads.UIGlowPayload.html" name="" title="UIGlowPayload">UIGlowPayload</a>
</li>
</ul> </ul>
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<li> <li>
@ -479,6 +504,9 @@
<li> <li>
<a href="Dalamud.Plugin.PluginDefinition.html" name="" title="PluginDefinition">PluginDefinition</a> <a href="Dalamud.Plugin.PluginDefinition.html" name="" title="PluginDefinition">PluginDefinition</a>
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<a href="Dalamud.Plugin.PluginLog.html" name="" title="PluginLog">PluginLog</a>
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<a href="Dalamud.Plugin.PluginRepository.html" name="" title="PluginRepository">PluginRepository</a> <a href="Dalamud.Plugin.PluginRepository.html" name="" title="PluginRepository">PluginRepository</a>
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@ -1041,108 +1069,6 @@
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<a href="Discord.Net.Queue.ClientBucketType.html" name="" title="ClientBucketType">ClientBucketType</a>
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@ -11,3 +11,5 @@ apiRules:
uidRegex: AddressResolver$ uidRegex: AddressResolver$
- exclude: - exclude:
uidRegex: ^Dalamud$ uidRegex: ^Dalamud$
- exclude:
uidRegex: ^Discord.Net