diff --git a/Dalamud/Game/Internal/Libc/LibcFunction.cs b/Dalamud/Game/Libc/LibcFunction.cs similarity index 98% rename from Dalamud/Game/Internal/Libc/LibcFunction.cs rename to Dalamud/Game/Libc/LibcFunction.cs index 33990caae..cfab061c3 100644 --- a/Dalamud/Game/Internal/Libc/LibcFunction.cs +++ b/Dalamud/Game/Libc/LibcFunction.cs @@ -2,7 +2,7 @@ using System; using System.Runtime.InteropServices; using System.Text; -namespace Dalamud.Game.Internal.Libc +namespace Dalamud.Game.Libc { /// /// This class handles creating cstrings utilizing native game methods. diff --git a/Dalamud/Game/Internal/Libc/LibcFunctionAddressResolver.cs b/Dalamud/Game/Libc/LibcFunctionAddressResolver.cs similarity index 94% rename from Dalamud/Game/Internal/Libc/LibcFunctionAddressResolver.cs rename to Dalamud/Game/Libc/LibcFunctionAddressResolver.cs index b96a37493..4d30a1e74 100644 --- a/Dalamud/Game/Internal/Libc/LibcFunctionAddressResolver.cs +++ b/Dalamud/Game/Libc/LibcFunctionAddressResolver.cs @@ -1,6 +1,8 @@ using System; -namespace Dalamud.Game.Internal.Libc +using Dalamud.Game.Internal; + +namespace Dalamud.Game.Libc { /// /// The address resolver for the class. diff --git a/Dalamud/Game/Internal/Libc/OwnedStdString.cs b/Dalamud/Game/Libc/OwnedStdString.cs similarity index 98% rename from Dalamud/Game/Internal/Libc/OwnedStdString.cs rename to Dalamud/Game/Libc/OwnedStdString.cs index 7969e4947..1939e068e 100644 --- a/Dalamud/Game/Internal/Libc/OwnedStdString.cs +++ b/Dalamud/Game/Libc/OwnedStdString.cs @@ -1,7 +1,7 @@ using System; using System.Runtime.InteropServices; -namespace Dalamud.Game.Internal.Libc +namespace Dalamud.Game.Libc { /// /// An address wrapper around the class. diff --git a/Dalamud/Game/Internal/Libc/StdString.cs b/Dalamud/Game/Libc/StdString.cs similarity index 98% rename from Dalamud/Game/Internal/Libc/StdString.cs rename to Dalamud/Game/Libc/StdString.cs index 9b627c88d..4d4478687 100644 --- a/Dalamud/Game/Internal/Libc/StdString.cs +++ b/Dalamud/Game/Libc/StdString.cs @@ -2,7 +2,7 @@ using System; using System.Runtime.InteropServices; using System.Text; -namespace Dalamud.Game.Internal.Libc +namespace Dalamud.Game.Libc { /// /// Interation with std::string.