fix some warnings

This commit is contained in:
goat 2024-11-04 15:01:09 +01:00
parent 0c87717ffc
commit 8956bd54a9
9 changed files with 27 additions and 16 deletions

View file

@ -52,7 +52,7 @@ public enum AddonEvent
PostDraw,
/// <summary>
/// An event that is fired immediately before an addon is finalized via <see cref="AtkUnitBase.Finalize"/> and
/// An event that is fired immediately before an addon is finalized via <see cref="AtkUnitBase.Finalizer"/> and
/// destroyed. After this event, the addon will destruct its UI node data as well as free any allocated memory.
/// This event can be used for cleanup and tracking tasks.
/// </summary>

View file

@ -4,6 +4,7 @@ using Dalamud.Data;
using Dalamud.Game.ClientState.Resolvers;
using Dalamud.Game.Text.SeStringHandling;
using Dalamud.Memory;
using Dalamud.Utility;
namespace Dalamud.Game.ClientState.Fates;
@ -70,7 +71,13 @@ public interface IFate : IEquatable<IFate>
/// <summary>
/// Gets a value indicating whether or not this <see cref="Fate"/> has a EXP bonus.
/// </summary>
[Api11ToDo("Remove this")]
bool HasExpBonus { get; }
/// <summary>
/// Gets a value indicating whether or not this <see cref="Fate"/> has a EXP bonus.
/// </summary>
bool HasBonus { get; }
/// <summary>
/// Gets the icon id of this <see cref="Fate"/>.
@ -215,7 +222,10 @@ internal unsafe partial class Fate : IFate
public byte Progress => this.Struct->Progress;
/// <inheritdoc/>
public bool HasExpBonus => this.Struct->IsExpBonus;
public bool HasExpBonus => this.Struct->IsBonus;
/// <inheritdoc/>
public bool HasBonus => this.Struct->IsBonus;
/// <inheritdoc/>
public uint IconId => this.Struct->IconId;

View file

@ -127,7 +127,7 @@ internal unsafe class NamePlateUpdateContext : INamePlateUpdateContext
/// <summary>
/// Gets a pointer to the NamePlate addon's number array entries as a struct.
/// </summary>
internal AddonNamePlate.NamePlateIntArrayData* NumberStruct { get; private set; }
internal AddonNamePlate.AddonNamePlateNumberArray* NumberStruct { get; private set; }
/// <summary>
/// Gets or sets a value indicating whether any handler in the current context has instantiated a part builder.
@ -142,7 +142,7 @@ internal unsafe class NamePlateUpdateContext : INamePlateUpdateContext
{
this.Addon = (AddonNamePlate*)args.Addon;
this.NumberData = ((NumberArrayData**)args.NumberArrayData)![NamePlateGui.NumberArrayIndex];
this.NumberStruct = (AddonNamePlate.NamePlateIntArrayData*)this.NumberData->IntArray;
this.NumberStruct = (AddonNamePlate.AddonNamePlateNumberArray*)this.NumberData->IntArray;
this.StringData = ((StringArrayData**)args.StringArrayData)![NamePlateGui.StringArrayIndex];
this.HasParts = false;

View file

@ -490,7 +490,7 @@ internal unsafe class NamePlateUpdateHandler : INamePlateUpdateHandler
private AddonNamePlate.NamePlateObject* NamePlateObject =>
&this.context.Addon->NamePlateObjectArray[this.NamePlateIndex];
private AddonNamePlate.NamePlateIntArrayData.NamePlateObjectIntArrayData* ObjectData =>
private AddonNamePlate.AddonNamePlateNumberArray.NamePlateObjectIntArrayData* ObjectData =>
this.context.NumberStruct->ObjectData.GetPointer(this.ArrayIndex);
/// <inheritdoc/>