From 8a1c923b369ea6bc5b6e762a19de0f239b2ee2f6 Mon Sep 17 00:00:00 2001 From: goat <16760685+goaaats@users.noreply.github.com> Date: Wed, 29 Apr 2020 15:34:27 +0200 Subject: [PATCH] fix: swap X and Z axis for SharpDX vectors --- Dalamud/Game/ClientState/Actors/Position3.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Dalamud/Game/ClientState/Actors/Position3.cs b/Dalamud/Game/ClientState/Actors/Position3.cs index 517bc651f..df367a06b 100644 --- a/Dalamud/Game/ClientState/Actors/Position3.cs +++ b/Dalamud/Game/ClientState/Actors/Position3.cs @@ -17,6 +17,6 @@ namespace Dalamud.Game.ClientState.Actors { /// Convert this Position3 to a SharpDX.Vector3 /// /// Position to convert. - public static implicit operator SharpDX.Vector3(Position3 pos) => new SharpDX.Vector3(pos.X, pos.Y, pos.Z); + public static implicit operator SharpDX.Vector3(Position3 pos) => new SharpDX.Vector3(pos.X, pos.Z, pos.Y); } }