From 8a9b47c7a472987c33240594fbea645727fb7dc3 Mon Sep 17 00:00:00 2001 From: Haselnussbomber Date: Thu, 13 Nov 2025 18:37:35 +0100 Subject: [PATCH] Add struct enumerator to BuddyList --- Dalamud/Game/ClientState/Buddy/BuddyList.cs | 31 ++++++++++++++++++--- 1 file changed, 27 insertions(+), 4 deletions(-) diff --git a/Dalamud/Game/ClientState/Buddy/BuddyList.cs b/Dalamud/Game/ClientState/Buddy/BuddyList.cs index 84cfd24a3..71121e54e 100644 --- a/Dalamud/Game/ClientState/Buddy/BuddyList.cs +++ b/Dalamud/Game/ClientState/Buddy/BuddyList.cs @@ -130,12 +130,35 @@ internal sealed partial class BuddyList /// public IEnumerator GetEnumerator() { - for (var i = 0; i < this.Length; i++) - { - yield return this[i]; - } + return new Enumerator(this); } /// IEnumerator IEnumerable.GetEnumerator() => this.GetEnumerator(); + + private struct Enumerator(BuddyList buddyList) : IEnumerator + { + private int index = 0; + + public IBuddyMember Current { get; private set; } + + object IEnumerator.Current => this.Current; + + public bool MoveNext() + { + if (this.index == buddyList.Length) return false; + this.Current = buddyList[this.index]; + this.index++; + return true; + } + + public void Reset() + { + this.index = 0; + } + + public void Dispose() + { + } + } }