mirror of
https://github.com/goatcorp/Dalamud.git
synced 2025-12-12 18:27:23 +01:00
initial implementation of new auto-update UX
This commit is contained in:
parent
c926a13848
commit
8d18940108
17 changed files with 1115 additions and 229 deletions
42
Dalamud/Configuration/Internal/AutoUpdatePreference.cs
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42
Dalamud/Configuration/Internal/AutoUpdatePreference.cs
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@ -0,0 +1,42 @@
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namespace Dalamud.Configuration.Internal;
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/// <summary>
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/// Class representing a plugin that has opted in to auto-updating.
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/// </summary>
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internal class AutoUpdatePreference
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="AutoUpdatePreference"/> class.
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/// </summary>
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/// <param name="pluginId">The unique ID representing the plugin.</param>
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public AutoUpdatePreference(Guid pluginId)
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{
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this.WorkingPluginId = pluginId;
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}
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/// <summary>
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/// The kind of opt-in.
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/// </summary>
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public enum OptKind
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{
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/// <summary>
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/// Never auto-update this plugin.
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/// </summary>
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NeverUpdate,
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/// <summary>
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/// Always auto-update this plugin, regardless of the user's settings.
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/// </summary>
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AlwaysUpdate,
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}
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/// <summary>
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/// Gets or sets the unique ID representing the plugin.
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/// </summary>
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public Guid WorkingPluginId { get; set; }
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/// <summary>
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/// Gets or sets the type of opt-in.
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/// </summary>
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public OptKind Kind { get; set; } = OptKind.AlwaysUpdate;
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}
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@ -8,9 +8,9 @@ using System.Runtime.InteropServices;
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using Dalamud.Game.Text;
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using Dalamud.Interface;
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using Dalamud.Interface.FontIdentifier;
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using Dalamud.Interface.Internal.Windows.PluginInstaller;
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using Dalamud.Interface.Style;
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using Dalamud.IoC.Internal;
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using Dalamud.Plugin.Internal.AutoUpdate;
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using Dalamud.Plugin.Internal.Profiles;
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using Dalamud.Storage;
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using Dalamud.Utility;
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@ -196,6 +196,7 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
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/// <summary>
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/// Gets or sets a value indicating whether or not plugins should be auto-updated.
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/// </summary>
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[Obsolete("Use AutoUpdateBehavior instead.")]
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public bool AutoUpdatePlugins { get; set; }
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/// <summary>
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@ -229,7 +230,7 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
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public int LogLinesLimit { get; set; } = 10000;
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/// <summary>
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/// Gets or sets a list of commands that have been run in the console window.
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/// Gets or sets a list representing the command history for the Dalamud Console.
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/// </summary>
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public List<string> LogCommandHistory { get; set; } = new();
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@ -434,7 +435,12 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
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/// <summary>
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/// Gets or sets a list of plugins that testing builds should be downloaded for.
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/// </summary>
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public List<PluginTestingOptIn>? PluginTestingOptIns { get; set; }
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public List<PluginTestingOptIn> PluginTestingOptIns { get; set; } = [];
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/// <summary>
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/// Gets or sets a list of plugins that have opted into or out of auto-updating.
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/// </summary>
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public List<AutoUpdatePreference> PluginAutoUpdatePreferences { get; set; } = [];
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/// <summary>
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/// Gets or sets a value indicating whether the FFXIV window should be toggled to immersive mode.
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@ -466,6 +472,16 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
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/// </summary>
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public PluginInstallerOpenKind PluginInstallerOpen { get; set; } = PluginInstallerOpenKind.AllPlugins;
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/// <summary>
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/// Gets or sets a value indicating how auto-updating should behave.
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/// </summary>
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public AutoUpdateBehavior? AutoUpdateBehavior { get; set; } = null;
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/// <summary>
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/// Gets or sets a value indicating whether or not users should be notified regularly about pending updates.
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/// </summary>
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public bool CheckPeriodicallyForUpdates { get; set; } = true;
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/// <summary>
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/// Load a configuration from the provided path.
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/// </summary>
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@ -551,6 +567,7 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
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private void SetDefaults()
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{
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#pragma warning disable CS0618
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// "Reduced motion"
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if (!this.ReduceMotions.HasValue)
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{
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@ -572,6 +589,12 @@ internal sealed class DalamudConfiguration : IInternalDisposableService
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this.ReduceMotions = winAnimEnabled == 0;
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}
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}
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// Migrate old auto-update setting to new auto-update behavior
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this.AutoUpdateBehavior ??= this.AutoUpdatePlugins
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? Plugin.Internal.AutoUpdate.AutoUpdateBehavior.UpdateAll
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: Plugin.Internal.AutoUpdate.AutoUpdateBehavior.OnlyNotify;
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#pragma warning restore CS0618
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}
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private void Save()
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@ -31,7 +31,6 @@ public class ConsoleManagerPluginScoped : IConsole, IInternalDisposableService
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/// Initializes a new instance of the <see cref="ConsoleManagerPluginScoped"/> class.
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/// </summary>
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/// <param name="plugin">The plugin this service belongs to.</param>
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/// <param name="console">The console manager.</param>
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[ServiceManager.ServiceConstructor]
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internal ConsoleManagerPluginScoped(LocalPlugin plugin)
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{
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@ -30,40 +30,6 @@ namespace Dalamud.Game;
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[ServiceManager.EarlyLoadedService]
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internal class ChatHandlers : IServiceType
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{
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// private static readonly Dictionary<string, string> UnicodeToDiscordEmojiDict = new()
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// {
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// { "", "<:ffxive071:585847382210642069>" },
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// { "", "<:ffxive083:585848592699490329>" },
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// };
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// private readonly Dictionary<XivChatType, Color> handledChatTypeColors = new()
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// {
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// { XivChatType.CrossParty, Color.DodgerBlue },
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// { XivChatType.Party, Color.DodgerBlue },
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// { XivChatType.FreeCompany, Color.DeepSkyBlue },
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// { XivChatType.CrossLinkShell1, Color.ForestGreen },
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// { XivChatType.CrossLinkShell2, Color.ForestGreen },
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// { XivChatType.CrossLinkShell3, Color.ForestGreen },
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// { XivChatType.CrossLinkShell4, Color.ForestGreen },
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// { XivChatType.CrossLinkShell5, Color.ForestGreen },
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// { XivChatType.CrossLinkShell6, Color.ForestGreen },
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// { XivChatType.CrossLinkShell7, Color.ForestGreen },
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// { XivChatType.CrossLinkShell8, Color.ForestGreen },
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// { XivChatType.Ls1, Color.ForestGreen },
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// { XivChatType.Ls2, Color.ForestGreen },
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// { XivChatType.Ls3, Color.ForestGreen },
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// { XivChatType.Ls4, Color.ForestGreen },
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// { XivChatType.Ls5, Color.ForestGreen },
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// { XivChatType.Ls6, Color.ForestGreen },
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// { XivChatType.Ls7, Color.ForestGreen },
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// { XivChatType.Ls8, Color.ForestGreen },
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// { XivChatType.TellIncoming, Color.HotPink },
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// { XivChatType.PvPTeam, Color.SandyBrown },
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// { XivChatType.Urgent, Color.DarkViolet },
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// { XivChatType.NoviceNetwork, Color.SaddleBrown },
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// { XivChatType.Echo, Color.Gray },
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// };
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private static readonly ModuleLog Log = new("CHATHANDLER");
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private readonly Regex rmtRegex = new(
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@ -106,8 +72,6 @@ internal class ChatHandlers : IServiceType
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private readonly Regex urlRegex = new(@"(http|ftp|https)://([\w_-]+(?:(?:\.[\w_-]+)+))([\w.,@?^=%&:/~+#-]*[\w@?^=%&/~+#-])?", RegexOptions.Compiled);
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private readonly DalamudLinkPayload openInstallerWindowLink;
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[ServiceManager.ServiceDependency]
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private readonly Dalamud dalamud = Service<Dalamud>.Get();
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@ -115,19 +79,12 @@ internal class ChatHandlers : IServiceType
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private readonly DalamudConfiguration configuration = Service<DalamudConfiguration>.Get();
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private bool hasSeenLoadingMsg;
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private bool startedAutoUpdatingPlugins;
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private CancellationTokenSource deferredAutoUpdateCts = new();
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[ServiceManager.ServiceConstructor]
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private ChatHandlers(ChatGui chatGui)
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{
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chatGui.CheckMessageHandled += this.OnCheckMessageHandled;
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chatGui.ChatMessage += this.OnChatMessage;
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this.openInstallerWindowLink = chatGui.AddChatLinkHandler("Dalamud", 1001, (i, m) =>
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{
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Service<DalamudInterface>.GetNullable()?.OpenPluginInstallerTo(PluginInstallerOpenKind.InstalledPlugins);
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});
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}
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/// <summary>
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@ -135,11 +92,6 @@ internal class ChatHandlers : IServiceType
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/// </summary>
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public string? LastLink { get; private set; }
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/// <summary>
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/// Gets a value indicating whether or not auto-updates have already completed this session.
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/// </summary>
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public bool IsAutoUpdateComplete { get; private set; }
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private void OnCheckMessageHandled(XivChatType type, uint senderid, ref SeString sender, ref SeString message, ref bool isHandled)
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{
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var textVal = message.TextValue;
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@ -176,9 +128,6 @@ internal class ChatHandlers : IServiceType
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{
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if (!this.hasSeenLoadingMsg)
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this.PrintWelcomeMessage();
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if (!this.startedAutoUpdatingPlugins)
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this.AutoUpdatePluginsWithRetry();
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}
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// For injections while logged in
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@ -273,89 +222,4 @@ internal class ChatHandlers : IServiceType
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this.hasSeenLoadingMsg = true;
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}
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private void AutoUpdatePluginsWithRetry()
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{
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var firstAttempt = this.AutoUpdatePlugins();
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if (!firstAttempt)
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{
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Task.Run(() =>
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{
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Task.Delay(30_000, this.deferredAutoUpdateCts.Token);
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this.AutoUpdatePlugins();
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});
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}
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}
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private bool AutoUpdatePlugins()
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{
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var chatGui = Service<ChatGui>.GetNullable();
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var pluginManager = Service<PluginManager>.GetNullable();
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var notifications = Service<NotificationManager>.GetNullable();
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var condition = Service<Condition>.GetNullable();
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if (chatGui == null || pluginManager == null || notifications == null || condition == null)
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{
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Log.Warning("Aborting auto-update because a required service was not loaded.");
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return false;
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}
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if (condition.Any(ConditionFlag.BoundByDuty, ConditionFlag.BoundByDuty56, ConditionFlag.BoundByDuty95))
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{
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Log.Warning("Aborting auto-update because the player is in a duty.");
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return false;
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}
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if (!pluginManager.ReposReady || !pluginManager.InstalledPlugins.Any() || !pluginManager.AvailablePlugins.Any())
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{
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// Plugins aren't ready yet.
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// TODO: We should retry. This sucks, because it means we won't ever get here again until another notice.
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Log.Warning("Aborting auto-update because plugins weren't loaded or ready.");
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return false;
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}
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this.startedAutoUpdatingPlugins = true;
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Log.Debug("Beginning plugin auto-update process...");
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Task.Run(() => pluginManager.UpdatePluginsAsync(true, !this.configuration.AutoUpdatePlugins, true)).ContinueWith(task =>
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{
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this.IsAutoUpdateComplete = true;
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if (task.IsFaulted)
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{
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Log.Error(task.Exception, Loc.Localize("DalamudPluginUpdateCheckFail", "Could not check for plugin updates."));
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return;
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}
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var updatedPlugins = task.Result.ToList();
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if (updatedPlugins.Any())
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{
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if (this.configuration.AutoUpdatePlugins)
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{
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Service<PluginManager>.Get().PrintUpdatedPlugins(updatedPlugins, Loc.Localize("DalamudPluginAutoUpdate", "Auto-update:"));
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notifications.AddNotification(Loc.Localize("NotificationUpdatedPlugins", "{0} of your plugins were updated.").Format(updatedPlugins.Count), Loc.Localize("NotificationAutoUpdate", "Auto-Update"), NotificationType.Info);
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}
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else
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{
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chatGui.Print(new XivChatEntry
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{
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Message = new SeString(new List<Payload>()
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{
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new TextPayload(Loc.Localize("DalamudPluginUpdateRequired", "One or more of your plugins needs to be updated. Please use the /xlplugins command in-game to update them!")),
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new TextPayload(" ["),
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new UIForegroundPayload(500),
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this.openInstallerWindowLink,
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new TextPayload(Loc.Localize("DalamudInstallerHelp", "Open the plugin installer")),
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RawPayload.LinkTerminator,
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new UIForegroundPayload(0),
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new TextPayload("]"),
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}),
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Type = XivChatType.Urgent,
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});
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}
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}
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});
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return true;
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}
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}
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@ -35,6 +35,11 @@ public enum SettingsOpenKind
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/// Open to the "Look & Feel" page.
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/// </summary>
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LookAndFeel,
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/// <summary>
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/// Open to the "Auto Updates" page.
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/// </summary>
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AutoUpdates,
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/// <summary>
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/// Open to the "Server Info Bar" page.
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@ -211,6 +211,15 @@ internal class DalamudInterface : IInternalDisposableService
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set => this.isImGuiDrawDevMenu = value;
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}
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/// <summary>
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/// Gets or sets a value indicating whether the plugin installer is open.
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/// </summary>
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public bool IsPluginInstallerOpen
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{
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get => this.pluginWindow.IsOpen;
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set => this.pluginWindow.IsOpen = value;
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}
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/// <inheritdoc/>
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void IInternalDisposableService.DisposeService()
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{
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@ -0,0 +1,56 @@
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using System.Numerics;
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using Dalamud.Interface.Colors;
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using Dalamud.Interface.Utility;
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using Dalamud.Interface.Utility.Raii;
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using ImGuiNET;
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namespace Dalamud.Interface.Internal.DesignSystem;
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/// <summary>
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/// Private ImGui widgets for use inside Dalamud.
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/// </summary>
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internal static partial class DalamudComponents
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{
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private static readonly Vector2 ButtonPadding = new(8 * ImGuiHelpers.GlobalScale, 6 * ImGuiHelpers.GlobalScale);
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private static readonly Vector4 SecondaryButtonBackground = new(0, 0, 0, 0);
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private static Vector4 PrimaryButtonBackground => ImGuiColors.TankBlue;
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/// <summary>
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/// Draw a "primary style" button.
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/// </summary>
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/// <param name="text">The text to show.</param>
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/// <returns>True if the button was clicked.</returns>
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internal static bool PrimaryButton(string text)
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{
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using (ImRaii.PushColor(ImGuiCol.Button, PrimaryButtonBackground))
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{
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return Button(text);
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}
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}
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/// <summary>
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/// Draw a "secondary style" button.
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/// </summary>
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/// <param name="text">The text to show.</param>
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/// <returns>True if the button was clicked.</returns>
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internal static bool SecondaryButton(string text)
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{
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using (ImRaii.PushStyle(ImGuiStyleVar.FrameBorderSize, 1))
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using (var buttonColor = ImRaii.PushColor(ImGuiCol.Button, SecondaryButtonBackground))
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{
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buttonColor.Push(ImGuiCol.Border, ImGuiColors.DalamudGrey3);
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return Button(text);
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}
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}
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private static bool Button(string text)
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{
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using (ImRaii.PushStyle(ImGuiStyleVar.FramePadding, ButtonPadding))
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{
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return ImGui.Button(text);
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}
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}
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}
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@ -0,0 +1,79 @@
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using System.Linq;
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using System.Numerics;
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using CheapLoc;
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using Dalamud.Interface.Utility;
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using Dalamud.Interface.Utility.Raii;
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using Dalamud.Plugin.Internal;
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using Dalamud.Plugin.Internal.Types;
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using Dalamud.Utility;
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using ImGuiNET;
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namespace Dalamud.Interface.Internal.DesignSystem;
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/// <summary>
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/// Private ImGui widgets for use inside Dalamud.
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/// </summary>
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internal static partial class DalamudComponents
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{
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/// <summary>
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/// Draw a "picker" popup to chose a plugin.
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/// </summary>
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/// <param name="id">The ID of the popup.</param>
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/// <param name="pickerSearch">String holding the search input.</param>
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/// <param name="onClicked">Action to be called if a plugin is clicked.</param>
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/// <param name="pluginDisabled">Function that should return true if a plugin should show as disabled.</param>
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/// <param name="pluginFiltered">Function that should return true if a plugin should not appear in the list.</param>
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/// <returns>An ImGuiID to open the popup.</returns>
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internal static uint DrawPluginPicker(string id, ref string pickerSearch, Action<LocalPlugin> onClicked, Func<LocalPlugin, bool> pluginDisabled, Func<LocalPlugin, bool>? pluginFiltered = null)
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{
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var pm = Service<PluginManager>.GetNullable();
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if (pm == null)
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return 0;
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var addPluginToProfilePopupId = ImGui.GetID(id);
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using var popup = ImRaii.Popup(id);
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if (popup.Success)
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{
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var width = ImGuiHelpers.GlobalScale * 300;
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ImGui.SetNextItemWidth(width);
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ImGui.InputTextWithHint("###pluginPickerSearch", Locs.SearchHint, ref pickerSearch, 255);
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var currentSearchString = pickerSearch;
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if (ImGui.BeginListBox("###pluginPicker", new Vector2(width, width - 80)))
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{
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// TODO: Plugin searching should be abstracted... installer and this should use the same search
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var plugins = pm.InstalledPlugins.Where(
|
||||
x => x.Manifest.SupportsProfiles &&
|
||||
(currentSearchString.IsNullOrWhitespace() || x.Manifest.Name.Contains(
|
||||
currentSearchString,
|
||||
StringComparison.InvariantCultureIgnoreCase)))
|
||||
.Where(pluginFiltered ?? (_ => true));
|
||||
|
||||
foreach (var plugin in plugins)
|
||||
{
|
||||
using var disabled2 =
|
||||
ImRaii.Disabled(pluginDisabled(plugin));
|
||||
|
||||
if (ImGui.Selectable($"{plugin.Manifest.Name}{(plugin is LocalDevPlugin ? "(dev plugin)" : string.Empty)}###selector{plugin.Manifest.InternalName}"))
|
||||
{
|
||||
onClicked(plugin);
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.EndListBox();
|
||||
}
|
||||
}
|
||||
|
||||
return addPluginToProfilePopupId;
|
||||
}
|
||||
|
||||
private static partial class Locs
|
||||
{
|
||||
public static string SearchHint => Loc.Localize("ProfileManagerSearchHint", "Search...");
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,8 @@
|
|||
namespace Dalamud.Interface.Internal.DesignSystem;
|
||||
|
||||
/// <summary>
|
||||
/// Private ImGui widgets for use inside Dalamud.
|
||||
/// </summary>
|
||||
internal static partial class DalamudComponents
|
||||
{
|
||||
}
|
||||
|
|
@ -1,6 +1,8 @@
|
|||
using System.Linq;
|
||||
using System.Numerics;
|
||||
|
||||
using CheapLoc;
|
||||
|
||||
using Dalamud.Configuration.Internal;
|
||||
using Dalamud.Interface.Animation.EasingFunctions;
|
||||
using Dalamud.Interface.Colors;
|
||||
|
|
@ -12,6 +14,7 @@ using Dalamud.Interface.Utility;
|
|||
using Dalamud.Interface.Utility.Raii;
|
||||
using Dalamud.Interface.Windowing;
|
||||
using Dalamud.Plugin.Internal;
|
||||
using Dalamud.Plugin.Internal.AutoUpdate;
|
||||
using Dalamud.Storage.Assets;
|
||||
using Dalamud.Utility;
|
||||
using ImGuiNET;
|
||||
|
|
@ -23,6 +26,8 @@ namespace Dalamud.Interface.Internal.Windows;
|
|||
/// </summary>
|
||||
internal sealed class ChangelogWindow : Window, IDisposable
|
||||
{
|
||||
private const AutoUpdateBehavior DefaultAutoUpdateBehavior = AutoUpdateBehavior.UpdateMainRepo;
|
||||
|
||||
private const string WarrantsChangelogForMajorMinor = "9.0.";
|
||||
|
||||
private const string ChangeLog =
|
||||
|
|
@ -47,15 +52,32 @@ internal sealed class ChangelogWindow : Window, IDisposable
|
|||
Point2 = new Vector2(2f),
|
||||
};
|
||||
|
||||
private readonly InOutCubic bodyFade = new(TimeSpan.FromSeconds(1f))
|
||||
private readonly InOutCubic bodyFade = new(TimeSpan.FromSeconds(1.3f))
|
||||
{
|
||||
Point1 = Vector2.Zero,
|
||||
Point2 = Vector2.One,
|
||||
};
|
||||
|
||||
private readonly InOutCubic titleFade = new(TimeSpan.FromSeconds(1f))
|
||||
{
|
||||
Point1 = Vector2.Zero,
|
||||
Point2 = Vector2.One,
|
||||
};
|
||||
|
||||
private readonly InOutCubic fadeOut = new(TimeSpan.FromSeconds(0.8f))
|
||||
{
|
||||
Point1 = Vector2.One,
|
||||
Point2 = Vector2.Zero,
|
||||
};
|
||||
|
||||
private State state = State.WindowFadeIn;
|
||||
|
||||
|
||||
private bool needFadeRestart = false;
|
||||
|
||||
private bool isFadingOutForStateChange = false;
|
||||
private State? stateAfterFadeOut;
|
||||
|
||||
private AutoUpdateBehavior autoUpdateBehavior = DefaultAutoUpdateBehavior;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="ChangelogWindow"/> class.
|
||||
|
|
@ -90,6 +112,7 @@ internal sealed class ChangelogWindow : Window, IDisposable
|
|||
WindowFadeIn,
|
||||
ExplainerIntro,
|
||||
ExplainerApiBump,
|
||||
AskAutoUpdate,
|
||||
Links,
|
||||
}
|
||||
|
||||
|
|
@ -114,12 +137,19 @@ internal sealed class ChangelogWindow : Window, IDisposable
|
|||
this.tsmWindow.AllowDrawing = false;
|
||||
|
||||
_ = this.bannerFont;
|
||||
|
||||
this.isFadingOutForStateChange = false;
|
||||
this.stateAfterFadeOut = null;
|
||||
|
||||
this.state = State.WindowFadeIn;
|
||||
this.windowFade.Reset();
|
||||
this.bodyFade.Reset();
|
||||
this.titleFade.Reset();
|
||||
this.fadeOut.Reset();
|
||||
this.needFadeRestart = true;
|
||||
|
||||
this.autoUpdateBehavior = DefaultAutoUpdateBehavior;
|
||||
|
||||
base.OnOpen();
|
||||
}
|
||||
|
||||
|
|
@ -130,6 +160,10 @@ internal sealed class ChangelogWindow : Window, IDisposable
|
|||
|
||||
this.tsmWindow.AllowDrawing = true;
|
||||
Service<DalamudInterface>.Get().SetCreditsDarkeningAnimation(false);
|
||||
|
||||
var configuration = Service<DalamudConfiguration>.Get();
|
||||
configuration.AutoUpdateBehavior = this.autoUpdateBehavior;
|
||||
configuration.QueueSave();
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
|
|
@ -144,10 +178,13 @@ internal sealed class ChangelogWindow : Window, IDisposable
|
|||
if (this.needFadeRestart)
|
||||
{
|
||||
this.windowFade.Restart();
|
||||
this.titleFade.Restart();
|
||||
this.needFadeRestart = false;
|
||||
}
|
||||
|
||||
this.windowFade.Update();
|
||||
this.titleFade.Update();
|
||||
this.fadeOut.Update();
|
||||
ImGui.SetNextWindowBgAlpha(Math.Clamp(this.windowFade.EasedPoint.X, 0, 0.9f));
|
||||
|
||||
this.Size = new Vector2(900, 400);
|
||||
|
|
@ -207,8 +244,9 @@ internal sealed class ChangelogWindow : Window, IDisposable
|
|||
return;
|
||||
|
||||
ImGuiHelpers.ScaledDummy(20);
|
||||
|
||||
using (ImRaii.PushStyle(ImGuiStyleVar.Alpha, Math.Clamp(this.windowFade.EasedPoint.X - 1f, 0f, 1f)))
|
||||
|
||||
var titleFadeVal = this.isFadingOutForStateChange ? this.fadeOut.EasedPoint.X : this.titleFade.EasedPoint.X;
|
||||
using (ImRaii.PushStyle(ImGuiStyleVar.Alpha, Math.Clamp(titleFadeVal, 0f, 1f)))
|
||||
{
|
||||
using var font = this.bannerFont.Value.Push();
|
||||
|
||||
|
|
@ -223,6 +261,10 @@ internal sealed class ChangelogWindow : Window, IDisposable
|
|||
ImGuiHelpers.CenteredText("Plugin Updates");
|
||||
break;
|
||||
|
||||
case State.AskAutoUpdate:
|
||||
ImGuiHelpers.CenteredText("Auto-Updates");
|
||||
break;
|
||||
|
||||
case State.Links:
|
||||
ImGuiHelpers.CenteredText("Enjoy!");
|
||||
break;
|
||||
|
|
@ -236,10 +278,30 @@ internal sealed class ChangelogWindow : Window, IDisposable
|
|||
this.state = State.ExplainerIntro;
|
||||
this.bodyFade.Restart();
|
||||
}
|
||||
|
||||
if (this.isFadingOutForStateChange && this.fadeOut.IsDone)
|
||||
{
|
||||
this.state = this.stateAfterFadeOut ?? throw new Exception("State after fade out is null");
|
||||
|
||||
this.bodyFade.Restart();
|
||||
this.titleFade.Restart();
|
||||
|
||||
this.isFadingOutForStateChange = false;
|
||||
this.stateAfterFadeOut = null;
|
||||
}
|
||||
|
||||
this.bodyFade.Update();
|
||||
using (ImRaii.PushStyle(ImGuiStyleVar.Alpha, Math.Clamp(this.bodyFade.EasedPoint.X, 0, 1f)))
|
||||
var bodyFadeVal = this.isFadingOutForStateChange ? this.fadeOut.EasedPoint.X : this.bodyFade.EasedPoint.X;
|
||||
using (ImRaii.PushStyle(ImGuiStyleVar.Alpha, Math.Clamp(bodyFadeVal, 0, 1f)))
|
||||
{
|
||||
void GoToNextState(State nextState)
|
||||
{
|
||||
this.isFadingOutForStateChange = true;
|
||||
this.stateAfterFadeOut = nextState;
|
||||
|
||||
this.fadeOut.Restart();
|
||||
}
|
||||
|
||||
void DrawNextButton(State nextState)
|
||||
{
|
||||
// Draw big, centered next button at the bottom of the window
|
||||
|
|
@ -249,10 +311,9 @@ internal sealed class ChangelogWindow : Window, IDisposable
|
|||
ImGui.SetCursorPosY(windowSize.Y - buttonHeight - (20 * ImGuiHelpers.GlobalScale));
|
||||
ImGuiHelpers.CenterCursorFor((int)buttonWidth);
|
||||
|
||||
if (ImGui.Button(buttonText, new Vector2(buttonWidth, buttonHeight)))
|
||||
if (ImGui.Button(buttonText, new Vector2(buttonWidth, buttonHeight)) && !this.isFadingOutForStateChange)
|
||||
{
|
||||
this.state = nextState;
|
||||
this.bodyFade.Restart();
|
||||
GoToNextState(nextState);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -286,7 +347,65 @@ internal sealed class ChangelogWindow : Window, IDisposable
|
|||
this.apiBumpExplainerTexture.Value.ImGuiHandle,
|
||||
this.apiBumpExplainerTexture.Value.Size);
|
||||
|
||||
DrawNextButton(State.Links);
|
||||
DrawNextButton(State.AskAutoUpdate);
|
||||
break;
|
||||
|
||||
case State.AskAutoUpdate:
|
||||
ImGuiHelpers.SafeTextColoredWrapped(ImGuiColors.DalamudWhite, Loc.Localize("DalamudSettingsAutoUpdateHint",
|
||||
"Dalamud can update your plugins automatically, making sure that you always " +
|
||||
"have the newest features and bug fixes. You can choose when and how auto-updates are run here."));
|
||||
ImGuiHelpers.ScaledDummy(2);
|
||||
|
||||
ImGuiHelpers.SafeTextColoredWrapped(ImGuiColors.DalamudGrey, Loc.Localize("DalamudSettingsAutoUpdateDisclaimer1",
|
||||
"You can always update your plugins manually by clicking the update button in the plugin list. " +
|
||||
"You can also opt into updates for specific plugins by right-clicking them and selecting \"Always auto-update\"."));
|
||||
ImGuiHelpers.SafeTextColoredWrapped(ImGuiColors.DalamudGrey, Loc.Localize("DalamudSettingsAutoUpdateDisclaimer2",
|
||||
"Dalamud will never bother you about updates while you are not idle."));
|
||||
|
||||
ImGuiHelpers.ScaledDummy(15);
|
||||
|
||||
/*
|
||||
ImGuiHelpers.SafeTextColoredWrapped(ImGuiColors.DalamudWhite, Loc.Localize("DalamudSettingsAutoUpdateBehavior",
|
||||
"When the game starts..."));
|
||||
var behaviorInt = (int)this.autoUpdateBehavior;
|
||||
ImGui.RadioButton(Loc.Localize("DalamudSettingsAutoUpdateNone", "Do not check for updates automatically"), ref behaviorInt, (int)AutoUpdateBehavior.None);
|
||||
ImGui.RadioButton(Loc.Localize("DalamudSettingsAutoUpdateNotify", "Only notify me of new updates"), ref behaviorInt, (int)AutoUpdateBehavior.OnlyNotify);
|
||||
ImGui.RadioButton(Loc.Localize("DalamudSettingsAutoUpdateMainRepo", "Auto-update main repository plugins"), ref behaviorInt, (int)AutoUpdateBehavior.UpdateMainRepo);
|
||||
this.autoUpdateBehavior = (AutoUpdateBehavior)behaviorInt;
|
||||
*/
|
||||
|
||||
bool DrawCenteredButton(string text, float height)
|
||||
{
|
||||
var buttonHeight = height * ImGuiHelpers.GlobalScale;
|
||||
var buttonWidth = ImGui.CalcTextSize(text).X + 50 * ImGuiHelpers.GlobalScale;
|
||||
ImGuiHelpers.CenterCursorFor((int)buttonWidth);
|
||||
|
||||
return ImGui.Button(text, new Vector2(buttonWidth, buttonHeight)) &&
|
||||
!this.isFadingOutForStateChange;
|
||||
}
|
||||
|
||||
using (ImRaii.PushColor(ImGuiCol.Button, ImGuiColors.DPSRed))
|
||||
{
|
||||
if (DrawCenteredButton("Enable auto-updates", 30))
|
||||
{
|
||||
this.autoUpdateBehavior = AutoUpdateBehavior.UpdateMainRepo;
|
||||
GoToNextState(State.Links);
|
||||
}
|
||||
}
|
||||
|
||||
ImGuiHelpers.ScaledDummy(2);
|
||||
|
||||
using (ImRaii.PushStyle(ImGuiStyleVar.FrameBorderSize, 1))
|
||||
using (var buttonColor = ImRaii.PushColor(ImGuiCol.Button, Vector4.Zero))
|
||||
{
|
||||
buttonColor.Push(ImGuiCol.Border, ImGuiColors.DalamudGrey3);
|
||||
if (DrawCenteredButton("Disable auto-updates", 25))
|
||||
{
|
||||
this.autoUpdateBehavior = AutoUpdateBehavior.OnlyNotify;
|
||||
GoToNextState(State.Links);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
case State.Links:
|
||||
|
|
@ -356,12 +475,12 @@ internal sealed class ChangelogWindow : Window, IDisposable
|
|||
// Draw close button in the top right corner
|
||||
ImGui.PushStyleVar(ImGuiStyleVar.FrameRounding, 100f);
|
||||
var btnAlpha = Math.Clamp(this.windowFade.EasedPoint.X - 0.5f, 0f, 1f);
|
||||
ImGui.PushStyleColor(ImGuiCol.Button, ImGuiColors.DalamudRed.WithAlpha(btnAlpha).Desaturate(0.3f));
|
||||
ImGui.PushStyleColor(ImGuiCol.Button, ImGuiColors.DPSRed.WithAlpha(btnAlpha).Desaturate(0.3f));
|
||||
ImGui.PushStyleColor(ImGuiCol.Text, ImGuiColors.DalamudWhite.WithAlpha(btnAlpha));
|
||||
|
||||
var childSize = ImGui.GetWindowSize();
|
||||
var closeButtonSize = 15 * ImGuiHelpers.GlobalScale;
|
||||
ImGui.SetCursorPos(new Vector2(childSize.X - closeButtonSize - 5, 10 * ImGuiHelpers.GlobalScale));
|
||||
ImGui.SetCursorPos(new Vector2(childSize.X - closeButtonSize - (10 * ImGuiHelpers.GlobalScale), 10 * ImGuiHelpers.GlobalScale));
|
||||
if (ImGuiComponents.IconButton(FontAwesomeIcon.Times))
|
||||
{
|
||||
Dismiss();
|
||||
|
|
|
|||
|
|
@ -7,12 +7,12 @@ using Dalamud.Configuration.Internal;
|
|||
using Dalamud.Interface.Colors;
|
||||
using Dalamud.Interface.Components;
|
||||
using Dalamud.Interface.ImGuiNotification.Internal;
|
||||
using Dalamud.Interface.Internal.DesignSystem;
|
||||
using Dalamud.Interface.Internal.Notifications;
|
||||
using Dalamud.Interface.Utility;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
using Dalamud.Plugin.Internal;
|
||||
using Dalamud.Plugin.Internal.Profiles;
|
||||
using Dalamud.Plugin.Internal.Types;
|
||||
using Dalamud.Utility;
|
||||
using ImGuiNET;
|
||||
using Serilog;
|
||||
|
|
@ -300,39 +300,16 @@ internal class ProfileManagerWidget
|
|||
return;
|
||||
}
|
||||
|
||||
const string addPluginToProfilePopup = "###addPluginToProfile";
|
||||
var addPluginToProfilePopupId = ImGui.GetID(addPluginToProfilePopup);
|
||||
using (var popup = ImRaii.Popup(addPluginToProfilePopup))
|
||||
{
|
||||
if (popup.Success)
|
||||
var addPluginToProfilePopupId = DalamudComponents.DrawPluginPicker(
|
||||
"###addPluginToProfilePicker",
|
||||
ref this.pickerSearch,
|
||||
plugin =>
|
||||
{
|
||||
var width = ImGuiHelpers.GlobalScale * 300;
|
||||
|
||||
using var disabled = ImRaii.Disabled(profman.IsBusy);
|
||||
|
||||
ImGui.SetNextItemWidth(width);
|
||||
ImGui.InputTextWithHint("###pluginPickerSearch", Locs.SearchHint, ref this.pickerSearch, 255);
|
||||
|
||||
if (ImGui.BeginListBox("###pluginPicker", new Vector2(width, width - 80)))
|
||||
{
|
||||
// TODO: Plugin searching should be abstracted... installer and this should use the same search
|
||||
foreach (var plugin in pm.InstalledPlugins.Where(x => x.Manifest.SupportsProfiles &&
|
||||
(this.pickerSearch.IsNullOrWhitespace() || x.Manifest.Name.ToLowerInvariant().Contains(this.pickerSearch.ToLowerInvariant()))))
|
||||
{
|
||||
using var disabled2 =
|
||||
ImRaii.Disabled(profile.Plugins.Any(y => y.InternalName == plugin.Manifest.InternalName));
|
||||
|
||||
if (ImGui.Selectable($"{plugin.Manifest.Name}{(plugin is LocalDevPlugin ? "(dev plugin)" : string.Empty)}###selector{plugin.Manifest.InternalName}"))
|
||||
{
|
||||
Task.Run(() => profile.AddOrUpdateAsync(plugin.EffectiveWorkingPluginId, plugin.Manifest.InternalName, true, false))
|
||||
.ContinueWith(this.installer.DisplayErrorContinuation, Locs.ErrorCouldNotChangeState);
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.EndListBox();
|
||||
}
|
||||
}
|
||||
}
|
||||
Task.Run(() => profile.AddOrUpdateAsync(plugin.EffectiveWorkingPluginId, plugin.Manifest.InternalName, true, false))
|
||||
.ContinueWith(this.installer.DisplayErrorContinuation, Locs.ErrorCouldNotChangeState);
|
||||
},
|
||||
plugin => !plugin.Manifest.SupportsProfiles ||
|
||||
profile.Plugins.Any(x => x.WorkingPluginId == plugin.EffectiveWorkingPluginId));
|
||||
|
||||
var didAny = false;
|
||||
|
||||
|
|
@ -603,8 +580,6 @@ internal class ProfileManagerWidget
|
|||
|
||||
public static string BackToOverview => Loc.Localize("ProfileManagerBackToOverview", "Back to overview");
|
||||
|
||||
public static string SearchHint => Loc.Localize("ProfileManagerSearchHint", "Search...");
|
||||
|
||||
public static string AddProfileHint => Loc.Localize("ProfileManagerAddProfileHint", "No collections! Add one!");
|
||||
|
||||
public static string CloneProfileHint => Loc.Localize("ProfileManagerCloneProfile", "Clone this collection");
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@ namespace Dalamud.Interface.Internal.Windows.Settings;
|
|||
/// </summary>
|
||||
internal class SettingsWindow : Window
|
||||
{
|
||||
private SettingsTab[]? tabs;
|
||||
private readonly SettingsTab[] tabs;
|
||||
|
||||
private string searchInput = string.Empty;
|
||||
private bool isSearchInputPrefilled = false;
|
||||
|
|
@ -42,6 +42,16 @@ internal class SettingsWindow : Window
|
|||
};
|
||||
|
||||
this.SizeCondition = ImGuiCond.FirstUseEver;
|
||||
|
||||
this.tabs =
|
||||
[
|
||||
new SettingsTabGeneral(),
|
||||
new SettingsTabLook(),
|
||||
new SettingsTabAutoUpdates(),
|
||||
new SettingsTabDtr(),
|
||||
new SettingsTabExperimental(),
|
||||
new SettingsTabAbout()
|
||||
];
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -75,15 +85,6 @@ internal class SettingsWindow : Window
|
|||
/// <inheritdoc/>
|
||||
public override void OnOpen()
|
||||
{
|
||||
this.tabs ??= new SettingsTab[]
|
||||
{
|
||||
new SettingsTabGeneral(),
|
||||
new SettingsTabLook(),
|
||||
new SettingsTabDtr(),
|
||||
new SettingsTabExperimental(),
|
||||
new SettingsTabAbout(),
|
||||
};
|
||||
|
||||
foreach (var settingsTab in this.tabs)
|
||||
{
|
||||
settingsTab.Load();
|
||||
|
|
@ -142,7 +143,7 @@ internal class SettingsWindow : Window
|
|||
flags |= ImGuiTabItemFlags.SetSelected;
|
||||
this.setActiveTab = null;
|
||||
}
|
||||
|
||||
|
||||
using var tab = ImRaii.TabItem(settingsTab.Title, flags);
|
||||
if (tab)
|
||||
{
|
||||
|
|
@ -152,10 +153,14 @@ internal class SettingsWindow : Window
|
|||
settingsTab.OnOpen();
|
||||
}
|
||||
|
||||
// Don't add padding for the about tab(credits)
|
||||
using var padding = ImRaii.PushStyle(ImGuiStyleVar.WindowPadding, new Vector2(2, 2),
|
||||
settingsTab is not SettingsTabAbout);
|
||||
using var borderColor = ImRaii.PushColor(ImGuiCol.Border, ImGui.GetColorU32(ImGuiCol.ChildBg));
|
||||
using var tabChild = ImRaii.Child(
|
||||
$"###settings_scrolling_{settingsTab.Title}",
|
||||
new Vector2(-1, -1),
|
||||
false);
|
||||
true);
|
||||
if (tabChild)
|
||||
settingsTab.Draw();
|
||||
}
|
||||
|
|
@ -281,25 +286,15 @@ internal class SettingsWindow : Window
|
|||
|
||||
private void SetOpenTab(SettingsOpenKind kind)
|
||||
{
|
||||
switch (kind)
|
||||
this.setActiveTab = kind switch
|
||||
{
|
||||
case SettingsOpenKind.General:
|
||||
this.setActiveTab = this.tabs[0];
|
||||
break;
|
||||
case SettingsOpenKind.LookAndFeel:
|
||||
this.setActiveTab = this.tabs[1];
|
||||
break;
|
||||
case SettingsOpenKind.ServerInfoBar:
|
||||
this.setActiveTab = this.tabs[2];
|
||||
break;
|
||||
case SettingsOpenKind.Experimental:
|
||||
this.setActiveTab = this.tabs[3];
|
||||
break;
|
||||
case SettingsOpenKind.About:
|
||||
this.setActiveTab = this.tabs[4];
|
||||
break;
|
||||
default:
|
||||
throw new ArgumentOutOfRangeException(nameof(kind), kind, null);
|
||||
}
|
||||
SettingsOpenKind.General => this.tabs[0],
|
||||
SettingsOpenKind.LookAndFeel => this.tabs[1],
|
||||
SettingsOpenKind.AutoUpdates => this.tabs[2],
|
||||
SettingsOpenKind.ServerInfoBar => this.tabs[3],
|
||||
SettingsOpenKind.Experimental => this.tabs[4],
|
||||
SettingsOpenKind.About => this.tabs[5],
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(kind), kind, null),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,254 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
|
||||
using CheapLoc;
|
||||
using Dalamud.Configuration.Internal;
|
||||
using Dalamud.Interface.Colors;
|
||||
using Dalamud.Interface.Components;
|
||||
using Dalamud.Interface.Internal.DesignSystem;
|
||||
using Dalamud.Interface.Utility;
|
||||
using Dalamud.Interface.Utility.Raii;
|
||||
using Dalamud.Plugin.Internal;
|
||||
using Dalamud.Plugin.Internal.AutoUpdate;
|
||||
using Dalamud.Plugin.Internal.Types;
|
||||
|
||||
using ImGuiNET;
|
||||
|
||||
namespace Dalamud.Interface.Internal.Windows.Settings.Tabs;
|
||||
|
||||
[SuppressMessage("StyleCop.CSharp.DocumentationRules", "SA1600:Elements should be documented", Justification = "Internals")]
|
||||
public class SettingsTabAutoUpdates : SettingsTab
|
||||
{
|
||||
private AutoUpdateBehavior behavior;
|
||||
private bool checkPeriodically;
|
||||
private string pickerSearch = string.Empty;
|
||||
private List<AutoUpdatePreference> autoUpdatePreferences = [];
|
||||
|
||||
public override SettingsEntry[] Entries { get; } = Array.Empty<SettingsEntry>();
|
||||
|
||||
public override string Title => Loc.Localize("DalamudSettingsAutoUpdates", "Auto-Updates");
|
||||
|
||||
public override void Draw()
|
||||
{
|
||||
ImGuiHelpers.SafeTextColoredWrapped(ImGuiColors.DalamudWhite, Loc.Localize("DalamudSettingsAutoUpdateHint",
|
||||
"Dalamud can update your plugins automatically, making sure that you always " +
|
||||
"have the newest features and bug fixes. You can choose when and how auto-updates are run here."));
|
||||
ImGuiHelpers.ScaledDummy(2);
|
||||
|
||||
ImGuiHelpers.SafeTextColoredWrapped(ImGuiColors.DalamudGrey, Loc.Localize("DalamudSettingsAutoUpdateDisclaimer1",
|
||||
"You can always update your plugins manually by clicking the update button in the plugin list. " +
|
||||
"You can also opt into updates for specific plugins by right-clicking them and selecting \"Always auto-update\"."));
|
||||
ImGuiHelpers.SafeTextColoredWrapped(ImGuiColors.DalamudGrey, Loc.Localize("DalamudSettingsAutoUpdateDisclaimer2",
|
||||
"Dalamud will never bother you about updates while you are not idle."));
|
||||
|
||||
ImGuiHelpers.ScaledDummy(8);
|
||||
|
||||
ImGuiHelpers.SafeTextColoredWrapped(ImGuiColors.DalamudWhite, Loc.Localize("DalamudSettingsAutoUpdateBehavior",
|
||||
"When the game starts..."));
|
||||
var behaviorInt = (int)this.behavior;
|
||||
ImGui.RadioButton(Loc.Localize("DalamudSettingsAutoUpdateNone", "Do not check for updates automatically"), ref behaviorInt, (int)AutoUpdateBehavior.None);
|
||||
ImGui.RadioButton(Loc.Localize("DalamudSettingsAutoUpdateNotify", "Only notify me of new updates"), ref behaviorInt, (int)AutoUpdateBehavior.OnlyNotify);
|
||||
ImGui.RadioButton(Loc.Localize("DalamudSettingsAutoUpdateMainRepo", "Auto-update main repository plugins"), ref behaviorInt, (int)AutoUpdateBehavior.UpdateMainRepo);
|
||||
ImGui.RadioButton(Loc.Localize("DalamudSettingsAutoUpdateAll", "Auto-update all plugins"), ref behaviorInt, (int)AutoUpdateBehavior.UpdateAll);
|
||||
this.behavior = (AutoUpdateBehavior)behaviorInt;
|
||||
|
||||
if (this.behavior == AutoUpdateBehavior.UpdateAll)
|
||||
{
|
||||
var warning = Loc.Localize(
|
||||
"DalamudSettingsAutoUpdateAllWarning",
|
||||
"Warning: This will update all plugins, including those not from the main repository.\n" +
|
||||
"These updates are not reviewed by the Dalamud team and may contain malicious code.");
|
||||
ImGuiHelpers.SafeTextColoredWrapped(ImGuiColors.DalamudOrange, warning);
|
||||
}
|
||||
|
||||
ImGuiHelpers.ScaledDummy(8);
|
||||
|
||||
ImGui.Checkbox(Loc.Localize("DalamudSettingsAutoUpdatePeriodically", "Periodically check for new updates while playing"), ref this.checkPeriodically);
|
||||
ImGuiHelpers.SafeTextColoredWrapped(ImGuiColors.DalamudGrey, Loc.Localize("DalamudSettingsAutoUpdatePeriodicallyHint",
|
||||
"Plugins won't update automatically after startup, you will only receive a notification while you are not actively playing."));
|
||||
|
||||
ImGuiHelpers.ScaledDummy(5);
|
||||
ImGui.Separator();
|
||||
ImGuiHelpers.ScaledDummy(5);
|
||||
|
||||
ImGuiHelpers.SafeTextColoredWrapped(ImGuiColors.DalamudWhite, Loc.Localize("DalamudSettingsAutoUpdateOptedIn",
|
||||
"Per-plugin overrides"));
|
||||
|
||||
ImGuiHelpers.SafeTextColoredWrapped(ImGuiColors.DalamudWhite, Loc.Localize("DalamudSettingsAutoUpdateOverrideHint",
|
||||
"Here, you can choose to receive or not to receive updates for specific plugins. " +
|
||||
"This will override the settings above for the selected plugins."));
|
||||
|
||||
if (this.autoUpdatePreferences.Count == 0)
|
||||
{
|
||||
ImGuiHelpers.ScaledDummy(20);
|
||||
|
||||
using (ImRaii.PushColor(ImGuiCol.Text, ImGuiColors.DalamudGrey))
|
||||
{
|
||||
ImGuiHelpers.CenteredText(Loc.Localize("DalamudSettingsAutoUpdateOptedInHint2",
|
||||
"You did not override auto-updates for any plugins yet."));
|
||||
}
|
||||
|
||||
ImGuiHelpers.ScaledDummy(2);
|
||||
}
|
||||
else
|
||||
{
|
||||
ImGuiHelpers.ScaledDummy(5);
|
||||
|
||||
var pic = Service<PluginImageCache>.Get();
|
||||
|
||||
var windowSize = ImGui.GetWindowSize();
|
||||
var pluginLineHeight = 32 * ImGuiHelpers.GlobalScale;
|
||||
Guid? wantRemovePluginGuid = null;
|
||||
|
||||
foreach (var preference in this.autoUpdatePreferences)
|
||||
{
|
||||
var pmPlugin = Service<PluginManager>.Get().InstalledPlugins
|
||||
.FirstOrDefault(x => x.EffectiveWorkingPluginId == preference.WorkingPluginId);
|
||||
|
||||
var btnOffset = 2;
|
||||
|
||||
if (pmPlugin != null)
|
||||
{
|
||||
var cursorBeforeIcon = ImGui.GetCursorPos();
|
||||
pic.TryGetIcon(pmPlugin, pmPlugin.Manifest, pmPlugin.IsThirdParty, out var icon, out _);
|
||||
icon ??= pic.DefaultIcon;
|
||||
|
||||
ImGui.Image(icon.ImGuiHandle, new Vector2(pluginLineHeight));
|
||||
|
||||
if (pmPlugin.IsDev)
|
||||
{
|
||||
ImGui.SetCursorPos(cursorBeforeIcon);
|
||||
ImGui.PushStyleVar(ImGuiStyleVar.Alpha, 0.7f);
|
||||
ImGui.Image(pic.DevPluginIcon.ImGuiHandle, new Vector2(pluginLineHeight));
|
||||
ImGui.PopStyleVar();
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
|
||||
var text = $"{pmPlugin.Name}{(pmPlugin.IsDev ? " (dev plugin" : string.Empty)}";
|
||||
var textHeight = ImGui.CalcTextSize(text);
|
||||
var before = ImGui.GetCursorPos();
|
||||
|
||||
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + (pluginLineHeight / 2) - (textHeight.Y / 2));
|
||||
ImGui.TextUnformatted(text);
|
||||
|
||||
ImGui.SetCursorPos(before);
|
||||
}
|
||||
else
|
||||
{
|
||||
ImGui.Image(pic.DefaultIcon.ImGuiHandle, new Vector2(pluginLineHeight));
|
||||
ImGui.SameLine();
|
||||
|
||||
var text = Loc.Localize("DalamudSettingsAutoUpdateOptInUnknownPlugin", "Unknown plugin");
|
||||
var textHeight = ImGui.CalcTextSize(text);
|
||||
var before = ImGui.GetCursorPos();
|
||||
|
||||
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + (pluginLineHeight / 2) - (textHeight.Y / 2));
|
||||
ImGui.TextUnformatted(text);
|
||||
|
||||
ImGui.SetCursorPos(before);
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
ImGui.SetCursorPosX(windowSize.X - (ImGuiHelpers.GlobalScale * 320));
|
||||
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + (pluginLineHeight / 2) - (ImGui.GetFrameHeight() / 2));
|
||||
|
||||
string OptKindToString(AutoUpdatePreference.OptKind kind)
|
||||
{
|
||||
return kind switch
|
||||
{
|
||||
AutoUpdatePreference.OptKind.NeverUpdate => Loc.Localize("DalamudSettingsAutoUpdateOptInNeverUpdate", "Never update this"),
|
||||
AutoUpdatePreference.OptKind.AlwaysUpdate => Loc.Localize("DalamudSettingsAutoUpdateOptInAlwaysUpdate", "Always update this"),
|
||||
_ => throw new ArgumentOutOfRangeException(),
|
||||
};
|
||||
}
|
||||
|
||||
ImGui.SetNextItemWidth(ImGuiHelpers.GlobalScale * 250);
|
||||
if (ImGui.BeginCombo(
|
||||
$"###autoUpdateBehavior{preference.WorkingPluginId}",
|
||||
OptKindToString(preference.Kind)))
|
||||
{
|
||||
foreach (var kind in Enum.GetValues<AutoUpdatePreference.OptKind>())
|
||||
{
|
||||
if (ImGui.Selectable(OptKindToString(kind)))
|
||||
{
|
||||
preference.Kind = kind;
|
||||
}
|
||||
}
|
||||
|
||||
ImGui.EndCombo();
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
ImGui.SetCursorPosX(windowSize.X - (ImGuiHelpers.GlobalScale * 30 * btnOffset) - 5);
|
||||
ImGui.SetCursorPosY(ImGui.GetCursorPosY() + (pluginLineHeight / 2) - (ImGui.GetFrameHeight() / 2));
|
||||
|
||||
if (ImGuiComponents.IconButton($"###removePlugin{preference.WorkingPluginId}", FontAwesomeIcon.Trash))
|
||||
{
|
||||
wantRemovePluginGuid = preference.WorkingPluginId;
|
||||
}
|
||||
|
||||
if (ImGui.IsItemHovered())
|
||||
ImGui.SetTooltip(Loc.Localize("DalamudSettingsAutoUpdateOptInRemove", "Remove this override"));
|
||||
}
|
||||
|
||||
if (wantRemovePluginGuid != null)
|
||||
{
|
||||
this.autoUpdatePreferences.RemoveAll(x => x.WorkingPluginId == wantRemovePluginGuid);
|
||||
}
|
||||
}
|
||||
|
||||
void OnPluginPicked(LocalPlugin plugin)
|
||||
{
|
||||
var id = plugin.EffectiveWorkingPluginId;
|
||||
if (id == Guid.Empty)
|
||||
throw new InvalidOperationException("Plugin ID is empty.");
|
||||
|
||||
this.autoUpdatePreferences.Add(new AutoUpdatePreference(id));
|
||||
}
|
||||
|
||||
bool IsPluginDisabled(LocalPlugin plugin)
|
||||
=> this.autoUpdatePreferences.Any(x => x.WorkingPluginId == plugin.EffectiveWorkingPluginId);
|
||||
|
||||
bool IsPluginFiltered(LocalPlugin plugin)
|
||||
=> !plugin.IsDev;
|
||||
|
||||
var pickerId = DalamudComponents.DrawPluginPicker(
|
||||
"###autoUpdatePicker", ref this.pickerSearch, OnPluginPicked, IsPluginDisabled, IsPluginFiltered);
|
||||
|
||||
const FontAwesomeIcon addButtonIcon = FontAwesomeIcon.Plus;
|
||||
var addButtonText = Loc.Localize("DalamudSettingsAutoUpdateOptInAdd", "Add new override");
|
||||
ImGuiHelpers.CenterCursorFor(ImGuiComponents.GetIconButtonWithTextWidth(addButtonIcon, addButtonText));
|
||||
if (ImGuiComponents.IconButtonWithText(addButtonIcon, addButtonText))
|
||||
{
|
||||
this.pickerSearch = string.Empty;
|
||||
ImGui.OpenPopup(pickerId);
|
||||
}
|
||||
|
||||
base.Draw();
|
||||
}
|
||||
|
||||
public override void Load()
|
||||
{
|
||||
var configuration = Service<DalamudConfiguration>.Get();
|
||||
|
||||
this.behavior = configuration.AutoUpdateBehavior ?? AutoUpdateBehavior.None;
|
||||
this.checkPeriodically = configuration.CheckPeriodicallyForUpdates;
|
||||
this.autoUpdatePreferences = configuration.PluginAutoUpdatePreferences;
|
||||
|
||||
base.Load();
|
||||
}
|
||||
|
||||
public override void Save()
|
||||
{
|
||||
var configuration = Service<DalamudConfiguration>.Get();
|
||||
|
||||
configuration.AutoUpdateBehavior = this.behavior;
|
||||
configuration.CheckPeriodicallyForUpdates = this.checkPeriodically;
|
||||
configuration.PluginAutoUpdatePreferences = this.autoUpdatePreferences;
|
||||
|
||||
base.Save();
|
||||
}
|
||||
}
|
||||
|
|
@ -3,6 +3,7 @@
|
|||
using CheapLoc;
|
||||
using Dalamud.Game.Text;
|
||||
using Dalamud.Interface.Internal.Windows.Settings.Widgets;
|
||||
using Dalamud.Plugin.Internal.AutoUpdate;
|
||||
|
||||
namespace Dalamud.Interface.Internal.Windows.Settings.Tabs;
|
||||
|
||||
|
|
@ -20,9 +21,8 @@ public class SettingsTabGeneral : SettingsTab
|
|||
Loc.Localize("DalamudSettingsChannelHint", "Select the chat channel that is to be used for general Dalamud messages."),
|
||||
c => c.GeneralChatType,
|
||||
(v, c) => c.GeneralChatType = v,
|
||||
warning: (v) =>
|
||||
validity: (v) =>
|
||||
{
|
||||
// TODO: Maybe actually implement UI for the validity check...
|
||||
if (v == XivChatType.None)
|
||||
return Loc.Localize("DalamudSettingsChannelNone", "Do not pick \"None\".");
|
||||
|
||||
|
|
@ -62,12 +62,6 @@ public class SettingsTabGeneral : SettingsTab
|
|||
c => c.PrintPluginsWelcomeMsg,
|
||||
(v, c) => c.PrintPluginsWelcomeMsg = v),
|
||||
|
||||
new SettingsEntry<bool>(
|
||||
Loc.Localize("DalamudSettingsAutoUpdatePlugins", "Auto-update plugins"),
|
||||
Loc.Localize("DalamudSettingsAutoUpdatePluginsMsgHint", "Automatically update plugins when logging in with a character."),
|
||||
c => c.AutoUpdatePlugins,
|
||||
(v, c) => c.AutoUpdatePlugins = v),
|
||||
|
||||
new SettingsEntry<bool>(
|
||||
Loc.Localize("DalamudSettingsSystemMenu", "Dalamud buttons in system menu"),
|
||||
Loc.Localize("DalamudSettingsSystemMenuMsgHint", "Add buttons for Dalamud plugins and settings to the system menu."),
|
||||
|
|
|
|||
|
|
@ -9,7 +9,6 @@ using System.Reflection;
|
|||
using Dalamud.Configuration;
|
||||
using Dalamud.Configuration.Internal;
|
||||
using Dalamud.Data;
|
||||
using Dalamud.Game;
|
||||
using Dalamud.Game.Gui;
|
||||
using Dalamud.Game.Text;
|
||||
using Dalamud.Game.Text.Sanitizer;
|
||||
|
|
@ -20,6 +19,7 @@ using Dalamud.Interface.Internal;
|
|||
using Dalamud.Interface.Internal.Windows.PluginInstaller;
|
||||
using Dalamud.Interface.Internal.Windows.Settings;
|
||||
using Dalamud.Plugin.Internal;
|
||||
using Dalamud.Plugin.Internal.AutoUpdate;
|
||||
using Dalamud.Plugin.Internal.Types;
|
||||
using Dalamud.Plugin.Internal.Types.Manifest;
|
||||
using Dalamud.Plugin.Ipc;
|
||||
|
|
@ -27,8 +27,6 @@ using Dalamud.Plugin.Ipc.Exceptions;
|
|||
using Dalamud.Plugin.Ipc.Internal;
|
||||
using Dalamud.Utility;
|
||||
|
||||
using static Dalamud.Interface.Internal.Windows.PluginInstaller.PluginInstallerWindow;
|
||||
|
||||
namespace Dalamud.Plugin;
|
||||
|
||||
/// <summary>
|
||||
|
|
@ -114,7 +112,7 @@ public sealed class DalamudPluginInterface : IDisposable
|
|||
/// <summary>
|
||||
/// Gets a value indicating whether or not auto-updates have already completed this session.
|
||||
/// </summary>
|
||||
public bool IsAutoUpdateComplete => Service<ChatHandlers>.Get().IsAutoUpdateComplete;
|
||||
public bool IsAutoUpdateComplete => Service<AutoUpdateManager>.Get().IsAutoUpdateComplete;
|
||||
|
||||
/// <summary>
|
||||
/// Gets the repository from which this plugin was installed.
|
||||
|
|
|
|||
27
Dalamud/Plugin/Internal/AutoUpdate/AutoUpdateBehavior.cs
Normal file
27
Dalamud/Plugin/Internal/AutoUpdate/AutoUpdateBehavior.cs
Normal file
|
|
@ -0,0 +1,27 @@
|
|||
namespace Dalamud.Plugin.Internal.AutoUpdate;
|
||||
|
||||
/// <summary>
|
||||
/// Enum describing how plugins should be auto-updated at startup-.
|
||||
/// </summary>
|
||||
internal enum AutoUpdateBehavior
|
||||
{
|
||||
/// <summary>
|
||||
/// Plugins should not be updated and the user should not be notified.
|
||||
/// </summary>
|
||||
None,
|
||||
|
||||
/// <summary>
|
||||
/// The user should merely be notified about updates.
|
||||
/// </summary>
|
||||
OnlyNotify,
|
||||
|
||||
/// <summary>
|
||||
/// Only plugins from the main repository should be updated.
|
||||
/// </summary>
|
||||
UpdateMainRepo,
|
||||
|
||||
/// <summary>
|
||||
/// All plugins should be updated.
|
||||
/// </summary>
|
||||
UpdateAll,
|
||||
}
|
||||
439
Dalamud/Plugin/Internal/AutoUpdate/AutoUpdateManager.cs
Normal file
439
Dalamud/Plugin/Internal/AutoUpdate/AutoUpdateManager.cs
Normal file
|
|
@ -0,0 +1,439 @@
|
|||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
using Dalamud.Configuration.Internal;
|
||||
using Dalamud.Console;
|
||||
using Dalamud.Game;
|
||||
using Dalamud.Game.ClientState;
|
||||
using Dalamud.Game.ClientState.Conditions;
|
||||
using Dalamud.Interface;
|
||||
using Dalamud.Interface.ImGuiNotification;
|
||||
using Dalamud.Interface.ImGuiNotification.Internal;
|
||||
using Dalamud.Interface.Internal;
|
||||
using Dalamud.Interface.Internal.DesignSystem;
|
||||
using Dalamud.Interface.Internal.Notifications;
|
||||
using Dalamud.Interface.Utility;
|
||||
using Dalamud.Logging.Internal;
|
||||
using Dalamud.Plugin.Internal.Types;
|
||||
using Dalamud.Plugin.Services;
|
||||
|
||||
using ImGuiNET;
|
||||
|
||||
namespace Dalamud.Plugin.Internal.AutoUpdate;
|
||||
|
||||
// TODO: Loc
|
||||
|
||||
/// <summary>
|
||||
/// Class to manage automatic updates for plugins.
|
||||
/// </summary>
|
||||
[ServiceManager.EarlyLoadedService]
|
||||
internal class AutoUpdateManager : IServiceType
|
||||
{
|
||||
private static readonly ModuleLog Log = new("AUTOUPDATE");
|
||||
|
||||
/// <summary>
|
||||
/// Time we should wait after login to update.
|
||||
/// </summary>
|
||||
private static readonly TimeSpan UpdateTimeAfterLogin = TimeSpan.FromSeconds(20);
|
||||
|
||||
/// <summary>
|
||||
/// Time we should wait between scheduled update checks.
|
||||
/// </summary>
|
||||
private static readonly TimeSpan TimeBetweenUpdateChecks = TimeSpan.FromHours(1.5);
|
||||
|
||||
/// <summary>
|
||||
/// Time we should wait after unblocking to nag the user.
|
||||
/// Used to prevent spamming a nag, for example, right after an user leaves a duty.
|
||||
/// </summary>
|
||||
private static readonly TimeSpan CooldownAfterUnblock = TimeSpan.FromSeconds(30);
|
||||
|
||||
[ServiceManager.ServiceDependency]
|
||||
private readonly PluginManager pluginManager = Service<PluginManager>.Get();
|
||||
|
||||
[ServiceManager.ServiceDependency]
|
||||
private readonly DalamudConfiguration config = Service<DalamudConfiguration>.Get();
|
||||
|
||||
[ServiceManager.ServiceDependency]
|
||||
private readonly NotificationManager notificationManager = Service<NotificationManager>.Get();
|
||||
|
||||
[ServiceManager.ServiceDependency]
|
||||
private readonly DalamudInterface dalamudInterface = Service<DalamudInterface>.Get();
|
||||
|
||||
private readonly IConsoleVariable<bool> isDryRun;
|
||||
|
||||
private DateTime? loginTime;
|
||||
private DateTime? lastUpdateCheckTime;
|
||||
private DateTime? unblockedSince;
|
||||
|
||||
private bool hasStartedInitialUpdateThisSession;
|
||||
|
||||
private IActiveNotification? updateNotification;
|
||||
|
||||
private Task? autoUpdateTask;
|
||||
|
||||
/// <summary>
|
||||
/// Initializes a new instance of the <see cref="AutoUpdateManager"/> class.
|
||||
/// </summary>
|
||||
/// <param name="console">Console service.</param>
|
||||
[ServiceManager.ServiceConstructor]
|
||||
public AutoUpdateManager(ConsoleManager console)
|
||||
{
|
||||
Service<ClientState>.GetAsync().ContinueWith(
|
||||
t =>
|
||||
{
|
||||
t.Result.Login += this.OnLogin;
|
||||
t.Result.Logout += this.OnLogout;
|
||||
});
|
||||
Service<Framework>.GetAsync().ContinueWith(t => { t.Result.Update += this.OnUpdate; });
|
||||
|
||||
this.isDryRun = console.AddVariable("dalamud.autoupdate.dry_run", "Simulate updates instead", true);
|
||||
console.AddCommand("dalamud.autoupdate.trigger_login", "Trigger a login event", () =>
|
||||
{
|
||||
this.hasStartedInitialUpdateThisSession = false;
|
||||
this.OnLogin();
|
||||
return true;
|
||||
});
|
||||
console.AddCommand("dalamud.autoupdate.force_check", "Force a check for updates", () =>
|
||||
{
|
||||
this.lastUpdateCheckTime = DateTime.Now - TimeBetweenUpdateChecks;
|
||||
return true;
|
||||
});
|
||||
}
|
||||
|
||||
private enum UpdateListingRestriction
|
||||
{
|
||||
Unrestricted,
|
||||
AllowNone,
|
||||
AllowMainRepo,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a value indicating whether or not auto-updates have already completed this session.
|
||||
/// </summary>
|
||||
public bool IsAutoUpdateComplete { get; private set; }
|
||||
|
||||
private static UpdateListingRestriction DecideUpdateListingRestriction(AutoUpdateBehavior behavior)
|
||||
{
|
||||
return behavior switch
|
||||
{
|
||||
// We don't generally allow any updates in this mode, but specific opt-ins.
|
||||
AutoUpdateBehavior.None => UpdateListingRestriction.AllowNone,
|
||||
|
||||
// If we're only notifying, I guess it's fine to list all plugins.
|
||||
AutoUpdateBehavior.OnlyNotify => UpdateListingRestriction.Unrestricted,
|
||||
|
||||
AutoUpdateBehavior.UpdateMainRepo => UpdateListingRestriction.AllowMainRepo,
|
||||
AutoUpdateBehavior.UpdateAll => UpdateListingRestriction.Unrestricted,
|
||||
_ => throw new ArgumentOutOfRangeException(nameof(behavior), behavior, null),
|
||||
};
|
||||
}
|
||||
|
||||
private void OnUpdate(IFramework framework)
|
||||
{
|
||||
if (this.loginTime == null)
|
||||
return;
|
||||
|
||||
var autoUpdateTaskInProgress = this.autoUpdateTask is not null && !this.autoUpdateTask.IsCompleted;
|
||||
var isUnblocked = this.CanUpdateOrNag() && !autoUpdateTaskInProgress;
|
||||
|
||||
if (this.unblockedSince == null && isUnblocked)
|
||||
{
|
||||
this.unblockedSince = DateTime.Now;
|
||||
}
|
||||
else if (this.unblockedSince != null && !isUnblocked)
|
||||
{
|
||||
this.unblockedSince = null;
|
||||
|
||||
// Remove all notifications if we're not actively updating. The user probably doesn't care now.
|
||||
if (this.updateNotification != null && !autoUpdateTaskInProgress)
|
||||
{
|
||||
this.updateNotification.DismissNow();
|
||||
this.updateNotification = null;
|
||||
}
|
||||
}
|
||||
|
||||
// If we're blocked, we don't do anything.
|
||||
if (!isUnblocked)
|
||||
return;
|
||||
|
||||
var isInUnblockedCooldown =
|
||||
this.unblockedSince != null && DateTime.Now - this.unblockedSince < CooldownAfterUnblock;
|
||||
|
||||
// If we're in the unblock cooldown period, we don't nag the user. This is intended to prevent us
|
||||
// from showing update notifications right after the user leaves a duty, for example.
|
||||
if (isInUnblockedCooldown && this.hasStartedInitialUpdateThisSession)
|
||||
return;
|
||||
|
||||
var behavior = this.config.AutoUpdateBehavior ?? AutoUpdateBehavior.None;
|
||||
|
||||
// 1. This is the initial update after login. We only run this exactly once and this is
|
||||
// the only time we actually install updates automatically.
|
||||
if (!this.hasStartedInitialUpdateThisSession && DateTime.Now > this.loginTime.Value.Add(UpdateTimeAfterLogin))
|
||||
{
|
||||
this.lastUpdateCheckTime = DateTime.Now;
|
||||
this.hasStartedInitialUpdateThisSession = true;
|
||||
|
||||
var currentlyUpdatablePlugins = this.GetAvailablePluginUpdates(DecideUpdateListingRestriction(behavior));
|
||||
|
||||
if (currentlyUpdatablePlugins.Count == 0)
|
||||
{
|
||||
this.IsAutoUpdateComplete = true;
|
||||
return;
|
||||
}
|
||||
|
||||
// TODO: This is not 100% what we want... Plugins that are opted-in should be updated regardless of the behavior,
|
||||
// and we should show a notification for the others afterwards.
|
||||
if (behavior == AutoUpdateBehavior.OnlyNotify)
|
||||
{
|
||||
// List all plugins in the notification
|
||||
Log.Verbose("Ran initial update, notifying for {Num} plugins", currentlyUpdatablePlugins.Count);
|
||||
this.NotifyUpdatesAreAvailable(currentlyUpdatablePlugins);
|
||||
return;
|
||||
}
|
||||
|
||||
Log.Verbose("Ran initial update, updating {Num} plugins", currentlyUpdatablePlugins.Count);
|
||||
this.KickOffAutoUpdates(currentlyUpdatablePlugins);
|
||||
return;
|
||||
}
|
||||
|
||||
// 2. Continuously check for updates while the game is running. We run these every once in a while and
|
||||
// will only show a notification here that lets people start the update or open the installer.
|
||||
if (this.config.CheckPeriodicallyForUpdates &&
|
||||
this.lastUpdateCheckTime != null &&
|
||||
DateTime.Now - this.lastUpdateCheckTime > TimeBetweenUpdateChecks &&
|
||||
this.updateNotification == null)
|
||||
{
|
||||
this.pluginManager.ReloadPluginMastersAsync()
|
||||
.ContinueWith(
|
||||
t =>
|
||||
{
|
||||
if (t.IsFaulted || t.IsCanceled)
|
||||
{
|
||||
Log.Error(t.Exception!, "Failed to reload plugin masters for auto-update");
|
||||
}
|
||||
|
||||
this.NotifyUpdatesAreAvailable(
|
||||
this.GetAvailablePluginUpdates(
|
||||
DecideUpdateListingRestriction(behavior)));
|
||||
});
|
||||
|
||||
this.lastUpdateCheckTime = DateTime.Now;
|
||||
}
|
||||
}
|
||||
|
||||
private IActiveNotification GetBaseNotification(Notification notification)
|
||||
{
|
||||
if (this.updateNotification != null)
|
||||
throw new InvalidOperationException("Already showing a notification");
|
||||
|
||||
this.updateNotification = this.notificationManager.AddNotification(notification);
|
||||
this.updateNotification.Dismiss += _ => this.updateNotification = null;
|
||||
|
||||
return this.updateNotification!;
|
||||
}
|
||||
|
||||
private void KickOffAutoUpdates(ICollection<AvailablePluginUpdate> updatablePlugins)
|
||||
{
|
||||
this.autoUpdateTask =
|
||||
Task.Run(() => this.RunAutoUpdates(updatablePlugins))
|
||||
.ContinueWith(t =>
|
||||
{
|
||||
if (t.IsFaulted)
|
||||
{
|
||||
Log.Error(t.Exception!, "Failed to run auto-updates");
|
||||
}
|
||||
else if (t.IsCanceled)
|
||||
{
|
||||
Log.Warning("Auto-update task was canceled");
|
||||
}
|
||||
|
||||
this.autoUpdateTask = null;
|
||||
this.IsAutoUpdateComplete = true;
|
||||
});
|
||||
}
|
||||
|
||||
private async Task RunAutoUpdates(ICollection<AvailablePluginUpdate> updatablePlugins)
|
||||
{
|
||||
var pluginStates = new List<PluginUpdateStatus>();
|
||||
|
||||
Log.Information("Found {UpdatablePluginsCount} plugins to update", updatablePlugins.Count);
|
||||
|
||||
if (updatablePlugins.Count == 0)
|
||||
return;
|
||||
|
||||
var notification = this.GetBaseNotification(new Notification
|
||||
{
|
||||
Title = "Updating plugins...",
|
||||
Content = $"Preparing to update {updatablePlugins.Count} plugins...",
|
||||
Type = NotificationType.Info,
|
||||
InitialDuration = TimeSpan.MaxValue,
|
||||
ShowIndeterminateIfNoExpiry = false,
|
||||
UserDismissable = false,
|
||||
Progress = 0,
|
||||
Icon = INotificationIcon.From(FontAwesomeIcon.Download),
|
||||
Minimized = false,
|
||||
});
|
||||
|
||||
var numDone = 0;
|
||||
// TODO: This is NOT correct, we need to do this inside PM to be able to avoid notifying for each of these and avoid
|
||||
// refreshing the plugin list until we're done. See PluginManager::UpdatePluginsAsync().
|
||||
// Maybe have a function in PM that can take a list of AvailablePluginUpdate instead and update them all,
|
||||
// and get rid of UpdatePluginsAsync()? Will have to change the installer a bit but that might be for the better API-wise.
|
||||
foreach (var plugin in updatablePlugins)
|
||||
{
|
||||
try
|
||||
{
|
||||
notification.Content = $"Updating {plugin.InstalledPlugin.Manifest.Name}...";
|
||||
notification.Progress = (float)numDone / updatablePlugins.Count;
|
||||
|
||||
if (this.isDryRun.Value)
|
||||
{
|
||||
await Task.Delay(5000);
|
||||
}
|
||||
|
||||
var status = await this.pluginManager.UpdateSinglePluginAsync(plugin, true, this.isDryRun.Value);
|
||||
pluginStates.Add(status);
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
Log.Error(ex, "Failed to auto-update plugin {PluginName}", plugin.InstalledPlugin.Manifest.Name);
|
||||
}
|
||||
|
||||
numDone++;
|
||||
}
|
||||
|
||||
notification.Progress = 1;
|
||||
notification.UserDismissable = true;
|
||||
notification.HardExpiry = DateTime.Now.AddSeconds(30);
|
||||
|
||||
notification.DrawActions += _ =>
|
||||
{
|
||||
ImGuiHelpers.ScaledDummy(2);
|
||||
if (DalamudComponents.PrimaryButton("Open Plugin Installer"))
|
||||
{
|
||||
Service<DalamudInterface>.Get().OpenPluginInstaller();
|
||||
notification.DismissNow();
|
||||
}
|
||||
};
|
||||
|
||||
// Update the notification to show the final state
|
||||
if (pluginStates.All(x => x.Status == PluginUpdateStatus.StatusKind.Success))
|
||||
{
|
||||
notification.Minimized = true;
|
||||
|
||||
// Janky way to make sure the notification does not change before it's minimized...
|
||||
await Task.Delay(500);
|
||||
|
||||
notification.Title = "Updates successful!";
|
||||
notification.MinimizedText = "Plugins updated successfully.";
|
||||
notification.Type = NotificationType.Success;
|
||||
notification.Content = "All plugins have been updated successfully.";
|
||||
}
|
||||
else
|
||||
{
|
||||
notification.Title = "Updates failed!";
|
||||
notification.Title = "Plugins failed to update.";
|
||||
notification.Type = NotificationType.Error;
|
||||
notification.Content = "Some plugins failed to update. Please check the plugin installer for more information.";
|
||||
|
||||
var failedPlugins = pluginStates
|
||||
.Where(x => x.Status != PluginUpdateStatus.StatusKind.Success)
|
||||
.Select(x => x.Name).ToList();
|
||||
|
||||
notification.Content += $"\nFailed plugins: {string.Join(", ", failedPlugins)}";
|
||||
}
|
||||
}
|
||||
|
||||
private void NotifyUpdatesAreAvailable(ICollection<AvailablePluginUpdate> updatablePlugins)
|
||||
{
|
||||
if (updatablePlugins.Count == 0)
|
||||
return;
|
||||
|
||||
var notification = this.GetBaseNotification(new Notification
|
||||
{
|
||||
Title = "Updates available!",
|
||||
Content = $"There are {updatablePlugins.Count} plugins that can be updated.",
|
||||
Type = NotificationType.Info,
|
||||
InitialDuration = TimeSpan.MaxValue,
|
||||
ShowIndeterminateIfNoExpiry = false,
|
||||
Icon = INotificationIcon.From(FontAwesomeIcon.Download),
|
||||
});
|
||||
|
||||
notification.DrawActions += _ =>
|
||||
{
|
||||
ImGuiHelpers.ScaledDummy(2);
|
||||
|
||||
if (DalamudComponents.PrimaryButton("Update"))
|
||||
{
|
||||
this.KickOffAutoUpdates(updatablePlugins);
|
||||
notification.DismissNow();
|
||||
}
|
||||
|
||||
ImGui.SameLine();
|
||||
if (DalamudComponents.SecondaryButton("Open installer"))
|
||||
{
|
||||
Service<DalamudInterface>.Get().OpenPluginInstaller();
|
||||
notification.DismissNow();
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private List<AvailablePluginUpdate> GetAvailablePluginUpdates(UpdateListingRestriction restriction)
|
||||
{
|
||||
var optIns = this.config.PluginAutoUpdatePreferences.ToArray();
|
||||
|
||||
// Get all of our updatable plugins and do some initial filtering that must apply to all plugins.
|
||||
var updateablePlugins = this.pluginManager.UpdatablePlugins
|
||||
.Where(
|
||||
p =>
|
||||
!p.InstalledPlugin.IsDev && // Never update dev-plugins
|
||||
p.InstalledPlugin.IsWantedByAnyProfile && // Never update plugins that are not wanted by any profile(not enabled)
|
||||
!p.InstalledPlugin.Manifest.ScheduledForDeletion); // Never update plugins that we want to get rid of
|
||||
|
||||
return updateablePlugins.Where(FilterPlugin).ToList();
|
||||
|
||||
bool FilterPlugin(AvailablePluginUpdate availablePluginUpdate)
|
||||
{
|
||||
var optIn = optIns.FirstOrDefault(x => x.WorkingPluginId == availablePluginUpdate.InstalledPlugin.EffectiveWorkingPluginId);
|
||||
|
||||
// If this is an opt-out, we don't update.
|
||||
if (optIn is { Kind: AutoUpdatePreference.OptKind.NeverUpdate })
|
||||
return false;
|
||||
|
||||
if (restriction == UpdateListingRestriction.AllowNone && optIn is not { Kind: AutoUpdatePreference.OptKind.AlwaysUpdate })
|
||||
return false;
|
||||
|
||||
if (restriction == UpdateListingRestriction.AllowMainRepo && availablePluginUpdate.InstalledPlugin.IsThirdParty)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnLogin()
|
||||
{
|
||||
this.loginTime = DateTime.Now;
|
||||
}
|
||||
|
||||
private void OnLogout()
|
||||
{
|
||||
this.loginTime = null;
|
||||
}
|
||||
|
||||
private bool CanUpdateOrNag()
|
||||
{
|
||||
var condition = Service<Condition>.Get();
|
||||
return this.IsPluginManagerReady() &&
|
||||
!this.dalamudInterface.IsPluginInstallerOpen &&
|
||||
condition.Only(ConditionFlag.NormalConditions,
|
||||
ConditionFlag.Jumping,
|
||||
ConditionFlag.Mounted,
|
||||
ConditionFlag.UsingParasol);
|
||||
}
|
||||
|
||||
private bool IsPluginManagerReady()
|
||||
{
|
||||
return this.pluginManager.ReposReady && this.pluginManager.PluginsReady && !this.pluginManager.SafeMode;
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue