From 8ee271102329afa97a5932f8ce6c9f09fc507b7c Mon Sep 17 00:00:00 2001 From: goat <16760685+goaaats@users.noreply.github.com> Date: Wed, 7 Apr 2021 11:51:22 +0200 Subject: [PATCH] refactor: rename ImGuiHelpers.ForceMainWindow() to ForceNextWindowMainViewport() --- Dalamud/Interface/ImGuiHelpers.cs | 4 ++-- Dalamud/Interface/Windowing/Window.cs | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Dalamud/Interface/ImGuiHelpers.cs b/Dalamud/Interface/ImGuiHelpers.cs index 54e9fab30..03f5eabc8 100644 --- a/Dalamud/Interface/ImGuiHelpers.cs +++ b/Dalamud/Interface/ImGuiHelpers.cs @@ -19,9 +19,9 @@ namespace Dalamud.Interface public static float GlobalScale { get; private set; } /// - /// Force this ImGui window to stay inside the main game window. + /// Force the next ImGui window to stay inside the main game window. /// - public static void ForceMainViewport() => ImGui.SetNextWindowViewport(MainViewport.ID); + public static void ForceNextWindowMainViewport() => ImGui.SetNextWindowViewport(MainViewport.ID); /// /// Create a dummy scaled by the global Dalamud scale. diff --git a/Dalamud/Interface/Windowing/Window.cs b/Dalamud/Interface/Windowing/Window.cs index 1c1c80d6d..e32bc2271 100644 --- a/Dalamud/Interface/Windowing/Window.cs +++ b/Dalamud/Interface/Windowing/Window.cs @@ -141,7 +141,7 @@ namespace Dalamud.Interface.Windowing this.ApplyConditionals(); if (this.ForceMainWindow) - ImGuiHelpers.ForceMainViewport(); + ImGuiHelpers.ForceNextWindowMainViewport(); if (ImGui.Begin(this.WindowName, ref this.internalIsOpen, this.Flags)) {