diff --git a/Dalamud/Game/Text/SeStringHandling/Payload.cs b/Dalamud/Game/Text/SeStringHandling/Payload.cs
index ebf689646..ff550fb42 100644
--- a/Dalamud/Game/Text/SeStringHandling/Payload.cs
+++ b/Dalamud/Game/Text/SeStringHandling/Payload.cs
@@ -21,15 +21,15 @@ namespace Dalamud.Game.Text.SeStringHandling
///
public abstract partial class Payload
{
- ///
- /// The Lumina instance to use for any necessary data lookups.
- ///
- public DataManager DataResolver;
-
- // private for now, since subclasses shouldn't interact with this
+ // private for now, since subclasses shouldn't interact with this.
// To force-invalidate it, Dirty can be set to true
private byte[] encodedData;
+ ///
+ /// Gets or sets the Lumina instance to use for any necessary data lookups.
+ ///
+ public DataManager DataResolver { get; set; }
+
///
/// Gets the type of this payload.
///