diff --git a/Dalamud/Game/Text/SeStringHandling/Payload.cs b/Dalamud/Game/Text/SeStringHandling/Payload.cs index ebf689646..ff550fb42 100644 --- a/Dalamud/Game/Text/SeStringHandling/Payload.cs +++ b/Dalamud/Game/Text/SeStringHandling/Payload.cs @@ -21,15 +21,15 @@ namespace Dalamud.Game.Text.SeStringHandling /// public abstract partial class Payload { - /// - /// The Lumina instance to use for any necessary data lookups. - /// - public DataManager DataResolver; - - // private for now, since subclasses shouldn't interact with this + // private for now, since subclasses shouldn't interact with this. // To force-invalidate it, Dirty can be set to true private byte[] encodedData; + /// + /// Gets or sets the Lumina instance to use for any necessary data lookups. + /// + public DataManager DataResolver { get; set; } + /// /// Gets the type of this payload. ///