diff --git a/Dalamud/Game/SigScanner.cs b/Dalamud/Game/SigScanner.cs
index a12b1bef8..e2261391f 100644
--- a/Dalamud/Game/SigScanner.cs
+++ b/Dalamud/Game/SigScanner.cs
@@ -8,17 +8,14 @@ using Serilog;
namespace Dalamud.Game {
///
- /// A SigScanner facilitates searching for memory signatures in a given ProcessModule.
+ /// A SigScanner facilitates searching for memory signatures in a given ProcessModule.
///
public sealed class SigScanner : IDisposable {
///
- /// Set up the SigScanner.
+ /// Set up the SigScanner.
///
/// The ProcessModule to be used for scanning
- ///
- /// Whether or not to copy the module upon initialization for search operations to use, as to not get
- /// disturbed by possible hooks.
- ///
+ /// Whether or not to copy the module upon initialization for search operations to use, as to not get disturbed by possible hooks.
public SigScanner(ProcessModule module, bool doCopy = false) {
Module = module;
Is32BitProcess = !Environment.Is64BitProcess;
@@ -34,52 +31,52 @@ namespace Dalamud.Game {
}
///
- /// If the search on this module is performed on a copy.
+ /// If the search on this module is performed on a copy.
///
public bool IsCopy { get; }
///
- /// If the ProcessModule is 32-bit.
+ /// If the ProcessModule is 32-bit.
///
public bool Is32BitProcess { get; }
///
- /// The base address of the search area. When copied, this will be the address of the copy.
+ /// The base address of the search area. When copied, this will be the address of the copy.
///
- public IntPtr SearchBase => IsCopy ? _moduleCopyPtr : Module.BaseAddress;
+ public IntPtr SearchBase => IsCopy ? this.moduleCopyPtr : Module.BaseAddress;
///
- /// The base address of the .text section search area.
+ /// The base address of the .text section search area.
///
public IntPtr TextSectionBase => new IntPtr(SearchBase.ToInt64() + TextSectionOffset);
///
- /// The offset of the .text section from the base of the module.
+ /// The offset of the .text section from the base of the module.
///
public long TextSectionOffset { get; private set; }
///
- /// The size of the text section.
+ /// The size of the text section.
///
public int TextSectionSize { get; private set; }
///
- /// The base address of the .data section search area.
+ /// The base address of the .data section search area.
///
public IntPtr DataSectionBase => new IntPtr(SearchBase.ToInt64() + DataSectionOffset);
///
- /// The offset of the .data section from the base of the module.
+ /// The offset of the .data section from the base of the module.
///
public long DataSectionOffset { get; private set; }
///
- /// The size of the .data section.
+ /// The size of the .data section.
///
public int DataSectionSize { get; private set; }
///
- /// The ProcessModule on which the search is performed.
+ /// The ProcessModule on which the search is performed.
///
public ProcessModule Module { get; }
@@ -126,23 +123,23 @@ namespace Dalamud.Game {
}
}
- private IntPtr _moduleCopyPtr;
- private long _moduleCopyOffset;
+ private IntPtr moduleCopyPtr;
+ private long moduleCopyOffset;
private unsafe void SetupCopiedSegments() {
Log.Verbose("module copy START");
// .text
- _moduleCopyPtr = Marshal.AllocHGlobal(Module.ModuleMemorySize);
- Buffer.MemoryCopy(Module.BaseAddress.ToPointer(), _moduleCopyPtr.ToPointer(), Module.ModuleMemorySize, Module.ModuleMemorySize);
- _moduleCopyOffset = _moduleCopyPtr.ToInt64() - Module.BaseAddress.ToInt64();
+ this.moduleCopyPtr = Marshal.AllocHGlobal(Module.ModuleMemorySize);
+ Buffer.MemoryCopy(Module.BaseAddress.ToPointer(), this.moduleCopyPtr.ToPointer(), Module.ModuleMemorySize, Module.ModuleMemorySize);
+ this.moduleCopyOffset = this.moduleCopyPtr.ToInt64() - Module.BaseAddress.ToInt64();
Log.Verbose("copy OK!");
}
///
- /// Free the memory of the copied module search area on object disposal, if applicable.
+ /// Free the memory of the copied module search area on object disposal, if applicable.
///
public void Dispose() {
- Marshal.FreeHGlobal(_moduleCopyPtr);
+ Marshal.FreeHGlobal(this.moduleCopyPtr);
}
public IntPtr ResolveRelativeAddress(IntPtr nextInstAddr, int relOffset) {
@@ -151,15 +148,15 @@ namespace Dalamud.Game {
}
///
- /// Scan for a byte signature in the .text section.
+ /// Scan for a byte signature in the .text section.
///
/// The signature.
/// The real offset of the found signature.
public IntPtr ScanText(string signature) {
- var mBase = IsCopy ? _moduleCopyPtr : TextSectionBase;
+ var mBase = IsCopy ? this.moduleCopyPtr : TextSectionBase;
var scanRet = Scan(mBase, TextSectionSize, signature);
if (IsCopy)
- scanRet = new IntPtr(scanRet.ToInt64() - _moduleCopyOffset);
+ scanRet = new IntPtr(scanRet.ToInt64() - this.moduleCopyOffset);
var insnByte = Marshal.ReadByte(scanRet);
if (insnByte == 0xE8 || insnByte == 0xE9)
return ReadCallSig(scanRet);
@@ -167,8 +164,7 @@ namespace Dalamud.Game {
}
///
- /// Helper for ScanText to get the correct address for
- /// IDA sigs that mark the first CALL location.
+ /// Helper for ScanText to get the correct address for IDA sigs that mark the first CALL location.
///
/// The address the CALL sig resolved to.
/// The real offset of the signature.
@@ -178,9 +174,9 @@ namespace Dalamud.Game {
}
///
- /// Scan for a .data address using a .text function.
- /// This is intended to be used with IDA sigs.
- /// Place your cursor on the line calling a static address, and create and IDA sig.
+ /// Scan for a .data address using a .text function.
+ /// This is intended to be used with IDA sigs.
+ /// Place your cursor on the line calling a static address, and create and IDA sig.
///
/// The signature of the function using the data.
/// The offset from function start of the instruction using the data.
@@ -199,26 +195,26 @@ namespace Dalamud.Game {
}
///
- /// Scan for a byte signature in the .data section.
+ /// Scan for a byte signature in the .data section.
///
/// The signature.
/// The real offset of the found signature.
public IntPtr ScanData(string signature) {
var scanRet = Scan(DataSectionBase, DataSectionSize, signature);
if (IsCopy)
- scanRet = new IntPtr(scanRet.ToInt64() - _moduleCopyOffset);
+ scanRet = new IntPtr(scanRet.ToInt64() - this.moduleCopyOffset);
return scanRet;
}
///
- /// Scan for a byte signature in the whole module search area.
+ /// Scan for a byte signature in the whole module search area.
///
/// The signature.
/// The real offset of the found signature.
public IntPtr ScanModule(string signature) {
var scanRet = Scan(SearchBase, Module.ModuleMemorySize, signature);
if (IsCopy)
- scanRet = new IntPtr(scanRet.ToInt64() - _moduleCopyOffset);
+ scanRet = new IntPtr(scanRet.ToInt64() - this.moduleCopyOffset);
return scanRet;
}