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docs: regenerate
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324 changed files with 13728 additions and 6843 deletions
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@ -128,9 +128,15 @@
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<div>
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<a class="xref" href="Dalamud.Game.ClientState.Objects.Types.Character.html#Dalamud_Game_ClientState_Objects_Types_Character_TargetObjectId">Character.TargetObjectId</a>
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</div>
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<div>
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<a class="xref" href="Dalamud.Game.ClientState.Objects.Types.Character.html#Dalamud_Game_ClientState_Objects_Types_Character_NameId">Character.NameId</a>
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</div>
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<div>
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<a class="xref" href="Dalamud.Game.ClientState.Objects.Types.Character.html#Dalamud_Game_ClientState_Objects_Types_Character_StatusFlags">Character.StatusFlags</a>
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</div>
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<div>
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<a class="xref" href="Dalamud.Game.ClientState.Objects.Types.GameObject.html#Dalamud_Game_ClientState_Objects_Types_GameObject_InvalidGameObjectId">GameObject.InvalidGameObjectId</a>
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</div>
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<div>
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<a class="xref" href="Dalamud.Game.ClientState.Objects.Types.GameObject.html#Dalamud_Game_ClientState_Objects_Types_GameObject_Address">GameObject.Address</a>
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</div>
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@ -185,6 +191,9 @@
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<div>
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<a class="xref" href="Dalamud.Game.ClientState.Objects.Types.GameObject.html#Dalamud_Game_ClientState_Objects_Types_GameObject_TargetObject">GameObject.TargetObject</a>
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</div>
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<div>
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<a class="xref" href="Dalamud.Game.ClientState.Objects.Types.GameObject.html#Dalamud_Game_ClientState_Objects_Types_GameObject_ToString">GameObject.ToString()</a>
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</div>
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<div>
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<span class="xref">System.Object.Equals(System.Object, System.Object)</span>
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</div>
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@ -197,9 +206,6 @@
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<div>
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<span class="xref">System.Object.ReferenceEquals(System.Object, System.Object)</span>
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</div>
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<div>
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<span class="xref">System.Object.ToString()</span>
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</div>
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</div>
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<h6><strong>Namespace</strong>: <a class="xref" href="Dalamud.Game.ClientState.Objects.SubKinds.html">Dalamud.Game.ClientState.Objects.SubKinds</a></h6>
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<h6><strong>Assembly</strong>: Dalamud.dll</h6>
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@ -207,39 +213,6 @@
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public class Npc : Character, IEquatable<GameObject></code></pre>
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</div>
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<h3 id="properties">Properties
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</h3>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_ClientState_Objects_SubKinds_Npc_NameId.md&value=---%0Auid%3A%20Dalamud.Game.ClientState.Objects.SubKinds.Npc.NameId%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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</span>
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<span class="small pull-right mobile-hide">
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/ClientState/Objects/SubKinds/Npc.cs/#L25">View Source</a>
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</span>
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<a id="Dalamud_Game_ClientState_Objects_SubKinds_Npc_NameId_" data-uid="Dalamud.Game.ClientState.Objects.SubKinds.Npc.NameId*"></a>
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<h4 id="Dalamud_Game_ClientState_Objects_SubKinds_Npc_NameId" data-uid="Dalamud.Game.ClientState.Objects.SubKinds.Npc.NameId">NameId</h4>
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<div class="markdown level1 summary"><p>Gets the name ID of the NPC linking to their respective game data.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public uint NameId { get; }</code></pre>
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</div>
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<h5 class="propertyValue">Property Value</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.UInt32</span></td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<h3 id="implements">Implements</h3>
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<div>
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<span class="xref">System.IEquatable<T></span>
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