docs: regenerate

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goat 2021-08-28 19:41:14 +02:00
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324 changed files with 13728 additions and 6843 deletions

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@ -122,7 +122,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Gui_GameGui_GameUiHidden.md&amp;value=---%0Auid%3A%20Dalamud.Game.Gui.GameGui.GameUiHidden%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Gui/GameGui.cs/#L131">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Gui/GameGui.cs/#L141">View Source</a>
</span>
<a id="Dalamud_Game_Gui_GameGui_GameUiHidden_" data-uid="Dalamud.Game.Gui.GameGui.GameUiHidden*"></a>
<h4 id="Dalamud_Game_Gui_GameGui_GameUiHidden" data-uid="Dalamud.Game.Gui.GameGui.GameUiHidden">GameUiHidden</h4>
@ -153,7 +153,7 @@
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Gui_GameGui_HoveredAction.md&amp;value=---%0Auid%3A%20Dalamud.Game.Gui.GameGui.HoveredAction%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Gui/GameGui.cs/#L142">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Gui/GameGui.cs/#L152">View Source</a>
</span>
<a id="Dalamud_Game_Gui_GameGui_HoveredAction_" data-uid="Dalamud.Game.Gui.GameGui.HoveredAction*"></a>
<h4 id="Dalamud_Game_Gui_GameGui_HoveredAction" data-uid="Dalamud.Game.Gui.GameGui.HoveredAction">HoveredAction</h4>
@ -179,43 +179,12 @@
</tr>
</tbody>
</table>
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<span class="divider">|</span>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Gui_GameGui_HoveredActionChanged.md&amp;value=---%0Auid%3A%20Dalamud.Game.Gui.GameGui.HoveredActionChanged%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Gui_GameGui_HoveredActionChanged_" data-uid="Dalamud.Game.Gui.GameGui.HoveredActionChanged*"></a>
<h4 id="Dalamud_Game_Gui_GameGui_HoveredActionChanged" data-uid="Dalamud.Game.Gui.GameGui.HoveredActionChanged">HoveredActionChanged</h4>
<div class="markdown level1 summary"><p>Gets or sets the event that is fired when the currently hovered action changes.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public EventHandler&lt;HoveredAction&gt; HoveredActionChanged { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.EventHandler</span>&lt;<a class="xref" href="Dalamud.Game.Gui.HoveredAction.html">HoveredAction</a>&gt;</td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Gui_GameGui_HoveredItem.md&amp;value=---%0Auid%3A%20Dalamud.Game.Gui.GameGui.HoveredItem%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Gui/GameGui.cs/#L137">View Source</a>
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Gui/GameGui.cs/#L147">View Source</a>
</span>
<a id="Dalamud_Game_Gui_GameGui_HoveredItem_" data-uid="Dalamud.Game.Gui.GameGui.HoveredItem*"></a>
<h4 id="Dalamud_Game_Gui_GameGui_HoveredItem" data-uid="Dalamud.Game.Gui.GameGui.HoveredItem">HoveredItem</h4>
@ -242,37 +211,6 @@ If &gt; 1.000.000, subtract 1.000.000 and treat it as HQ.</p>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Gui_GameGui_HoveredItemChanged.md&amp;value=---%0Auid%3A%20Dalamud.Game.Gui.GameGui.HoveredItemChanged%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<a id="Dalamud_Game_Gui_GameGui_HoveredItemChanged_" data-uid="Dalamud.Game.Gui.GameGui.HoveredItemChanged*"></a>
<h4 id="Dalamud_Game_Gui_GameGui_HoveredItemChanged" data-uid="Dalamud.Game.Gui.GameGui.HoveredItemChanged">HoveredItemChanged</h4>
<div class="markdown level1 summary"><p>Gets or sets the event that is fired when the currently hovered item changes.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public EventHandler&lt;ulong&gt; HoveredItemChanged { get; set; }</code></pre>
</div>
<h5 class="propertyValue">Property Value</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.EventHandler</span>&lt;<span class="xref">System.UInt64</span>&gt;</td>
<td></td>
</tr>
</tbody>
</table>
<h3 id="methods">Methods
</h3>
<span class="small pull-right mobile-hide">
@ -751,18 +689,78 @@ If &gt; 1.000.000, subtract 1.000.000 and treat it as HQ.</p>
</h3>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Gui_GameGui_OnUiHideToggled.md&amp;value=---%0Auid%3A%20Dalamud.Game.Gui.GameGui.OnUiHideToggled%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Gui_GameGui_HoveredActionChanged.md&amp;value=---%0Auid%3A%20Dalamud.Game.Gui.GameGui.HoveredActionChanged%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_Gui_GameGui_HoveredActionChanged" data-uid="Dalamud.Game.Gui.GameGui.HoveredActionChanged">HoveredActionChanged</h4>
<div class="markdown level1 summary"><p>Event that is fired when the currently hovered action changes.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public event EventHandler&lt;HoveredAction&gt; HoveredActionChanged</code></pre>
</div>
<h5 class="eventType">Event Type</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.EventHandler</span>&lt;<a class="xref" href="Dalamud.Game.Gui.HoveredAction.html">HoveredAction</a>&gt;</td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Gui_GameGui_HoveredItemChanged.md&amp;value=---%0Auid%3A%20Dalamud.Game.Gui.GameGui.HoveredItemChanged%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_Gui_GameGui_HoveredItemChanged" data-uid="Dalamud.Game.Gui.GameGui.HoveredItemChanged">HoveredItemChanged</h4>
<div class="markdown level1 summary"><p>Event that is fired when the currently hovered item changes.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public event EventHandler&lt;ulong&gt; HoveredItemChanged</code></pre>
</div>
<h5 class="eventType">Event Type</h5>
<table class="table table-bordered table-striped table-condensed">
<thead>
<tr>
<th>Type</th>
<th>Description</th>
</tr>
</thead>
<tbody>
<tr>
<td><span class="xref">System.EventHandler</span>&lt;<span class="xref">System.UInt64</span>&gt;</td>
<td></td>
</tr>
</tbody>
</table>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Gui_GameGui_UiHideToggled.md&amp;value=---%0Auid%3A%20Dalamud.Game.Gui.GameGui.UiHideToggled%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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<h4 id="Dalamud_Game_Gui_GameGui_OnUiHideToggled" data-uid="Dalamud.Game.Gui.GameGui.OnUiHideToggled">OnUiHideToggled</h4>
<h4 id="Dalamud_Game_Gui_GameGui_UiHideToggled" data-uid="Dalamud.Game.Gui.GameGui.UiHideToggled">UiHideToggled</h4>
<div class="markdown level1 summary"><p>Event which is fired when the game UI hiding is toggled.</p>
</div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
<pre><code class="lang-csharp hljs">public event EventHandler&lt;bool&gt; OnUiHideToggled</code></pre>
<pre><code class="lang-csharp hljs">public event EventHandler&lt;bool&gt; UiHideToggled</code></pre>
</div>
<h5 class="eventType">Event Type</h5>
<table class="table table-bordered table-striped table-condensed">