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@ -109,7 +109,8 @@
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<h6><strong>Assembly</strong>: Dalamud.dll</h6>
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<h5 id="Dalamud_Game_Text_SeStringHandling_SeStringManager_syntax">Syntax</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public sealed class SeStringManager</code></pre>
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<pre><code class="lang-csharp hljs">[Obsolete("This class is obsolete. Please use the static methods on SeString instead.", true)]
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public sealed class SeStringManager</code></pre>
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</div>
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<h3 id="methods">Methods
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</h3>
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@ -118,7 +119,7 @@
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Text_SeStringHandling_SeStringManager_CreateItemLink_Lumina_Excel_GeneratedSheets_Item_System_Boolean_System_String_.md&value=---%0Auid%3A%20Dalamud.Game.Text.SeStringHandling.SeStringManager.CreateItemLink(Lumina.Excel.GeneratedSheets.Item%2CSystem.Boolean%2CSystem.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
|
||||
</span>
|
||||
<span class="small pull-right mobile-hide">
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||||
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs/#L91">View Source</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs/#L71">View Source</a>
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</span>
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<a id="Dalamud_Game_Text_SeStringHandling_SeStringManager_CreateItemLink_" data-uid="Dalamud.Game.Text.SeStringHandling.SeStringManager.CreateItemLink*"></a>
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<h4 id="Dalamud_Game_Text_SeStringHandling_SeStringManager_CreateItemLink_Lumina_Excel_GeneratedSheets_Item_System_Boolean_System_String_" data-uid="Dalamud.Game.Text.SeStringHandling.SeStringManager.CreateItemLink(Lumina.Excel.GeneratedSheets.Item,System.Boolean,System.String)">CreateItemLink(Item, Boolean, String)</h4>
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@ -127,7 +128,8 @@
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public SeString CreateItemLink(Item item, bool isHQ, string displayNameOverride = null)</code></pre>
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<pre><code class="lang-csharp hljs">[Obsolete("This method is obsolete. Please use the static methods on SeString instead.", true)]
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public SeString CreateItemLink(Item item, bool isHQ, string displayNameOverride = null)</code></pre>
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</div>
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<h5 class="parameters">Parameters</h5>
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<table class="table table-bordered table-striped table-condensed">
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@ -180,7 +182,7 @@
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Text_SeStringHandling_SeStringManager_CreateItemLink_System_UInt32_System_Boolean_System_String_.md&value=---%0Auid%3A%20Dalamud.Game.Text.SeStringHandling.SeStringManager.CreateItemLink(System.UInt32%2CSystem.Boolean%2CSystem.String)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
|
||||
</span>
|
||||
<span class="small pull-right mobile-hide">
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||||
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs/#L57">View Source</a>
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||||
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs/#L61">View Source</a>
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</span>
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||||
<a id="Dalamud_Game_Text_SeStringHandling_SeStringManager_CreateItemLink_" data-uid="Dalamud.Game.Text.SeStringHandling.SeStringManager.CreateItemLink*"></a>
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<h4 id="Dalamud_Game_Text_SeStringHandling_SeStringManager_CreateItemLink_System_UInt32_System_Boolean_System_String_" data-uid="Dalamud.Game.Text.SeStringHandling.SeStringManager.CreateItemLink(System.UInt32,System.Boolean,System.String)">CreateItemLink(UInt32, Boolean, String)</h4>
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@ -189,7 +191,8 @@
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public SeString CreateItemLink(uint itemId, bool isHQ, string displayNameOverride = null)</code></pre>
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<pre><code class="lang-csharp hljs">[Obsolete("This method is obsolete. Please use the static methods on SeString instead.", true)]
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public SeString CreateItemLink(uint itemId, bool isHQ, string displayNameOverride = null)</code></pre>
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</div>
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<h5 class="parameters">Parameters</h5>
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<table class="table table-bordered table-striped table-condensed">
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@ -242,7 +245,7 @@
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Text_SeStringHandling_SeStringManager_CreateMapLink_System_String_System_Single_System_Single_System_Single_.md&value=---%0Auid%3A%20Dalamud.Game.Text.SeStringHandling.SeStringManager.CreateMapLink(System.String%2CSystem.Single%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
|
||||
</span>
|
||||
<span class="small pull-right mobile-hide">
|
||||
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs/#L155">View Source</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs/#L106">View Source</a>
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</span>
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<a id="Dalamud_Game_Text_SeStringHandling_SeStringManager_CreateMapLink_" data-uid="Dalamud.Game.Text.SeStringHandling.SeStringManager.CreateMapLink*"></a>
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<h4 id="Dalamud_Game_Text_SeStringHandling_SeStringManager_CreateMapLink_System_String_System_Single_System_Single_System_Single_" data-uid="Dalamud.Game.Text.SeStringHandling.SeStringManager.CreateMapLink(System.String,System.Single,System.Single,System.Single)">CreateMapLink(String, Single, Single, Single)</h4>
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@ -251,7 +254,8 @@
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public SeString CreateMapLink(string placeName, float xCoord, float yCoord, float fudgeFactor = 0.05F)</code></pre>
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<pre><code class="lang-csharp hljs">[Obsolete("This method is obsolete. Please use the static methods on SeString instead.", true)]
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public SeString CreateMapLink(string placeName, float xCoord, float yCoord, float fudgeFactor = 0.05F)</code></pre>
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</div>
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<h5 class="parameters">Parameters</h5>
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<table class="table table-bordered table-striped table-condensed">
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@ -310,7 +314,7 @@
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Text_SeStringHandling_SeStringManager_CreateMapLink_System_UInt32_System_UInt32_System_Int32_System_Int32_.md&value=---%0Auid%3A%20Dalamud.Game.Text.SeStringHandling.SeStringManager.CreateMapLink(System.UInt32%2CSystem.UInt32%2CSystem.Int32%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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||||
</span>
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||||
<span class="small pull-right mobile-hide">
|
||||
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs/#L104">View Source</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs/#L82">View Source</a>
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</span>
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<a id="Dalamud_Game_Text_SeStringHandling_SeStringManager_CreateMapLink_" data-uid="Dalamud.Game.Text.SeStringHandling.SeStringManager.CreateMapLink*"></a>
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<h4 id="Dalamud_Game_Text_SeStringHandling_SeStringManager_CreateMapLink_System_UInt32_System_UInt32_System_Int32_System_Int32_" data-uid="Dalamud.Game.Text.SeStringHandling.SeStringManager.CreateMapLink(System.UInt32,System.UInt32,System.Int32,System.Int32)">CreateMapLink(UInt32, UInt32, Int32, Int32)</h4>
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@ -319,7 +323,8 @@
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public SeString CreateMapLink(uint territoryId, uint mapId, int rawX, int rawY)</code></pre>
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<pre><code class="lang-csharp hljs">[Obsolete("This method is obsolete. Please use the static methods on SeString instead.", true)]
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public SeString CreateMapLink(uint territoryId, uint mapId, int rawX, int rawY)</code></pre>
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</div>
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<h5 class="parameters">Parameters</h5>
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<table class="table table-bordered table-striped table-condensed">
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@ -378,7 +383,7 @@
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Text_SeStringHandling_SeStringManager_CreateMapLink_System_UInt32_System_UInt32_System_Single_System_Single_System_Single_.md&value=---%0Auid%3A%20Dalamud.Game.Text.SeStringHandling.SeStringManager.CreateMapLink(System.UInt32%2CSystem.UInt32%2CSystem.Single%2CSystem.Single%2CSystem.Single)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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||||
</span>
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<span class="small pull-right mobile-hide">
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||||
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs/#L130">View Source</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs/#L95">View Source</a>
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</span>
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<a id="Dalamud_Game_Text_SeStringHandling_SeStringManager_CreateMapLink_" data-uid="Dalamud.Game.Text.SeStringHandling.SeStringManager.CreateMapLink*"></a>
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<h4 id="Dalamud_Game_Text_SeStringHandling_SeStringManager_CreateMapLink_System_UInt32_System_UInt32_System_Single_System_Single_System_Single_" data-uid="Dalamud.Game.Text.SeStringHandling.SeStringManager.CreateMapLink(System.UInt32,System.UInt32,System.Single,System.Single,System.Single)">CreateMapLink(UInt32, UInt32, Single, Single, Single)</h4>
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@ -387,7 +392,8 @@
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public SeString CreateMapLink(uint territoryId, uint mapId, float xCoord, float yCoord, float fudgeFactor = 0.05F)</code></pre>
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<pre><code class="lang-csharp hljs">[Obsolete("This method is obsolete. Please use the static methods on SeString instead.", true)]
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public SeString CreateMapLink(uint territoryId, uint mapId, float xCoord, float yCoord, float fudgeFactor = 0.05F)</code></pre>
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</div>
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<h5 class="parameters">Parameters</h5>
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<table class="table table-bordered table-striped table-condensed">
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@ -443,6 +449,63 @@
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<tr>
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<td><a class="xref" href="Dalamud.Game.Text.SeStringHandling.SeString.html">SeString</a></td>
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<td><p>An SeString containing all of the payloads necessary to display a map link in the chat log.</p>
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</td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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<span class="divider">|</span>
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Text_SeStringHandling_SeStringManager_Parse_System_Byte__System_Int32_.md&value=---%0Auid%3A%20Dalamud.Game.Text.SeStringHandling.SeStringManager.Parse(System.Byte*%2CSystem.Int32)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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||||
</span>
|
||||
<span class="small pull-right mobile-hide">
|
||||
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs/#L35">View Source</a>
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</span>
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<a id="Dalamud_Game_Text_SeStringHandling_SeStringManager_Parse_" data-uid="Dalamud.Game.Text.SeStringHandling.SeStringManager.Parse*"></a>
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<h4 id="Dalamud_Game_Text_SeStringHandling_SeStringManager_Parse_System_Byte__System_Int32_" data-uid="Dalamud.Game.Text.SeStringHandling.SeStringManager.Parse(System.Byte*,System.Int32)">Parse(Byte*, Int32)</h4>
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<div class="markdown level1 summary"><p>Parse a binary game message into an SeString.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">[Obsolete("This method is obsolete. Please use the static methods on SeString instead.", true)]
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public SeString Parse(byte *ptr, int len)</code></pre>
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</div>
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<h5 class="parameters">Parameters</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Name</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.Byte</span>*</td>
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<td><span class="parametername">ptr</span></td>
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<td><p>Pointer to the string's data in memory.</p>
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</td>
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</tr>
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<tr>
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<td><span class="xref">System.Int32</span></td>
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<td><span class="parametername">len</span></td>
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<td><p>Length of the string's data in memory.</p>
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</td>
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</tr>
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</tbody>
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</table>
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<h5 class="returns">Returns</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><a class="xref" href="Dalamud.Game.Text.SeStringHandling.SeString.html">SeString</a></td>
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<td><p>An SeString containing parsed Payload objects for each payload in the data.</p>
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</td>
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</tr>
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</tbody>
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@ -452,7 +515,7 @@
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<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Text_SeStringHandling_SeStringManager_Parse_System_Byte___.md&value=---%0Auid%3A%20Dalamud.Game.Text.SeStringHandling.SeStringManager.Parse(System.Byte%5B%5D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
|
||||
</span>
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||||
<span class="small pull-right mobile-hide">
|
||||
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs/#L32">View Source</a>
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<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs/#L51">View Source</a>
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||||
</span>
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||||
<a id="Dalamud_Game_Text_SeStringHandling_SeStringManager_Parse_" data-uid="Dalamud.Game.Text.SeStringHandling.SeStringManager.Parse*"></a>
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<h4 id="Dalamud_Game_Text_SeStringHandling_SeStringManager_Parse_System_Byte___" data-uid="Dalamud.Game.Text.SeStringHandling.SeStringManager.Parse(System.Byte[])">Parse(Byte[])</h4>
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@ -461,7 +524,8 @@
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public SeString Parse(byte[] bytes)</code></pre>
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<pre><code class="lang-csharp hljs">[Obsolete("This method is obsolete. Please use the static methods on SeString instead.", true)]
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public SeString Parse(byte[] bytes)</code></pre>
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</div>
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<h5 class="parameters">Parameters</h5>
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<table class="table table-bordered table-striped table-condensed">
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@ -493,6 +557,57 @@
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<tr>
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<td><a class="xref" href="Dalamud.Game.Text.SeStringHandling.SeString.html">SeString</a></td>
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<td><p>An SeString containing parsed Payload objects for each payload in the data.</p>
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</td>
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</tr>
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</tbody>
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</table>
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<span class="small pull-right mobile-hide">
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||||
<span class="divider">|</span>
|
||||
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Text_SeStringHandling_SeStringManager_Parse_System_ReadOnlySpan_System_Byte__.md&value=---%0Auid%3A%20Dalamud.Game.Text.SeStringHandling.SeStringManager.Parse(System.ReadOnlySpan%7BSystem.Byte%7D)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
|
||||
</span>
|
||||
<span class="small pull-right mobile-hide">
|
||||
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs/#L43">View Source</a>
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||||
</span>
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<a id="Dalamud_Game_Text_SeStringHandling_SeStringManager_Parse_" data-uid="Dalamud.Game.Text.SeStringHandling.SeStringManager.Parse*"></a>
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||||
<h4 id="Dalamud_Game_Text_SeStringHandling_SeStringManager_Parse_System_ReadOnlySpan_System_Byte__" data-uid="Dalamud.Game.Text.SeStringHandling.SeStringManager.Parse(System.ReadOnlySpan{System.Byte})">Parse(ReadOnlySpan<Byte>)</h4>
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<div class="markdown level1 summary"><p>Parse a binary game message into an SeString.</p>
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</div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">[Obsolete("This method is obsolete. Please use the static methods on SeString instead.", true)]
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public SeString Parse(ReadOnlySpan<byte> data)</code></pre>
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</div>
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<h5 class="parameters">Parameters</h5>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Type</th>
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<th>Name</th>
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<th>Description</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td><span class="xref">System.ReadOnlySpan</span><<span class="xref">System.Byte</span>></td>
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<td><span class="parametername">data</span></td>
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<td><p>Binary message payload data in SE's internal format.</p>
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</td>
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</tr>
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</tbody>
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</table>
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<h5 class="returns">Returns</h5>
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<table class="table table-bordered table-striped table-condensed">
|
||||
<thead>
|
||||
<tr>
|
||||
<th>Type</th>
|
||||
<th>Description</th>
|
||||
</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
<tr>
|
||||
<td><a class="xref" href="Dalamud.Game.Text.SeStringHandling.SeString.html">SeString</a></td>
|
||||
<td><p>An SeString containing parsed Payload objects for each payload in the data.</p>
|
||||
</td>
|
||||
</tr>
|
||||
</tbody>
|
||||
|
|
@ -502,7 +617,7 @@
|
|||
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Text_SeStringHandling_SeStringManager_TextArrowPayloads.md&value=---%0Auid%3A%20Dalamud.Game.Text.SeStringHandling.SeStringManager.TextArrowPayloads%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
|
||||
</span>
|
||||
<span class="small pull-right mobile-hide">
|
||||
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs/#L183">View Source</a>
|
||||
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs/#L114">View Source</a>
|
||||
</span>
|
||||
<a id="Dalamud_Game_Text_SeStringHandling_SeStringManager_TextArrowPayloads_" data-uid="Dalamud.Game.Text.SeStringHandling.SeStringManager.TextArrowPayloads*"></a>
|
||||
<h4 id="Dalamud_Game_Text_SeStringHandling_SeStringManager_TextArrowPayloads" data-uid="Dalamud.Game.Text.SeStringHandling.SeStringManager.TextArrowPayloads">TextArrowPayloads()</h4>
|
||||
|
|
@ -512,7 +627,8 @@ with the appropriate glow and coloring.</p>
|
|||
<div class="markdown level1 conceptual"></div>
|
||||
<h5 class="decalaration">Declaration</h5>
|
||||
<div class="codewrapper">
|
||||
<pre><code class="lang-csharp hljs">public List<Payload> TextArrowPayloads()</code></pre>
|
||||
<pre><code class="lang-csharp hljs">[Obsolete("This data is obsolete. Please use the static version on SeString instead.", true)]
|
||||
public List<Payload> TextArrowPayloads()</code></pre>
|
||||
</div>
|
||||
<h5 class="returns">Returns</h5>
|
||||
<table class="table table-bordered table-striped table-condensed">
|
||||
|
|
@ -541,7 +657,7 @@ with the appropriate glow and coloring.</p>
|
|||
<a href="https://github.com/goaaats/Dalamud/new/master/apiSpec/new?filename=Dalamud_Game_Text_SeStringHandling_SeStringManager.md&value=---%0Auid%3A%20Dalamud.Game.Text.SeStringHandling.SeStringManager%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
|
||||
</li>
|
||||
<li>
|
||||
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs/#L16" class="contribution-link">View Source</a>
|
||||
<a href="https://github.com/goaaats/Dalamud/blob/master/Dalamud/Game/Text/SeStringHandling/SeStringManager.cs/#L17" class="contribution-link">View Source</a>
|
||||
</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
|
|
|||
Loading…
Add table
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Reference in a new issue