docs: regenerate

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goat 2021-08-28 19:41:14 +02:00
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@ -106,10 +106,10 @@
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<a id="FFXIVClientStructs_FFXIV_Common_Lua_lua_State_index2addr_" data-uid="FFXIVClientStructs.FFXIV.Common.Lua.lua_State.index2addr*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Common_Lua_lua_State_index2addr_System_Int32_" data-uid="FFXIVClientStructs.FFXIV.Common.Lua.lua_State.index2addr(System.Int32)">index2addr(Int32)</h4>
@ -154,10 +154,10 @@ public void *index2addr(int index)</code></pre>
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<a id="FFXIVClientStructs_FFXIV_Common_Lua_lua_State_lua_gettop_" data-uid="FFXIVClientStructs.FFXIV.Common.Lua.lua_State.lua_gettop*"></a>
<h4 id="FFXIVClientStructs_FFXIV_Common_Lua_lua_State_lua_gettop" data-uid="FFXIVClientStructs.FFXIV.Common.Lua.lua_State.lua_gettop">lua_gettop()</h4>
@ -185,10 +185,10 @@ public int lua_gettop()</code></pre>
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<h4 id="FFXIVClientStructs_FFXIV_Common_Lua_lua_State_lua_pcall_System_Int32_System_Int32_System_Int32_" data-uid="FFXIVClientStructs.FFXIV.Common.Lua.lua_State.lua_pcall(System.Int32,System.Int32,System.Int32)">lua_pcall(Int32, Int32, Int32)</h4>
@ -243,10 +243,10 @@ public int lua_pcall(int nargs, int nresults, int errfunc)</code></pre>
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<h4 id="FFXIVClientStructs_FFXIV_Common_Lua_lua_State_lua_settop_System_Int32_" data-uid="FFXIVClientStructs.FFXIV.Common.Lua.lua_State.lua_settop(System.Int32)">lua_settop(Int32)</h4>
@ -276,10 +276,10 @@ public void lua_settop(int idx)</code></pre>
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<h4 id="FFXIVClientStructs_FFXIV_Common_Lua_lua_State_lua_tolstring_System_Int32_System_Int32__" data-uid="FFXIVClientStructs.FFXIV.Common.Lua.lua_State.lua_tolstring(System.Int32,System.Int32*)">lua_tolstring(Int32, Int32*)</h4>
@ -329,10 +329,10 @@ public byte *lua_tolstring(int idx, int *len)</code></pre>
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<h4 id="FFXIVClientStructs_FFXIV_Common_Lua_lua_State_lua_type_System_Int32_" data-uid="FFXIVClientStructs.FFXIV.Common.Lua.lua_State.lua_type(System.Int32)">lua_type(Int32)</h4>
@ -377,10 +377,10 @@ public LuaType lua_type(int idx)</code></pre>
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<h4 id="FFXIVClientStructs_FFXIV_Common_Lua_lua_State_luaL_loadbuffer_System_String_System_Int32_System_String_" data-uid="FFXIVClientStructs.FFXIV.Common.Lua.lua_State.luaL_loadbuffer(System.String,System.Int32,System.String)">luaL_loadbuffer(String, Int32, String)</h4>
@ -441,10 +441,10 @@ public int luaL_loadbuffer(string buff, int size, string name = &quot;?&quot;)</
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