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docs: regenerate
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71 changed files with 3254 additions and 7339 deletions
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@ -186,8 +186,7 @@
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</span>
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<a id="Discord_Rest_RestGroupUser_Discord_IVoiceState_IsDeafened_" data-uid="Discord.Rest.RestGroupUser.Discord#IVoiceState#IsDeafened*"></a>
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<h4 id="Discord_Rest_RestGroupUser_Discord_IVoiceState_IsDeafened" data-uid="Discord.Rest.RestGroupUser.Discord#IVoiceState#IsDeafened">IVoiceState.IsDeafened</h4>
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<div class="markdown level1 summary"><p>Gets a value that indicates whether this user is deafened by the guild.</p>
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</div>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -204,9 +203,7 @@
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<tbody>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td><p><code>true</code> if the user is deafened (i.e. not permitted to listen to or speak to others) by the guild;
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otherwise <code>false</code>.</p>
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</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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@ -219,9 +216,7 @@ otherwise <code>false</code>.</p>
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</span>
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<a id="Discord_Rest_RestGroupUser_Discord_IVoiceState_IsMuted_" data-uid="Discord.Rest.RestGroupUser.Discord#IVoiceState#IsMuted*"></a>
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<h4 id="Discord_Rest_RestGroupUser_Discord_IVoiceState_IsMuted" data-uid="Discord.Rest.RestGroupUser.Discord#IVoiceState#IsMuted">IVoiceState.IsMuted</h4>
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<div class="markdown level1 summary"><p>Gets a value that indicates whether this user is muted (i.e. not permitted to speak via voice) by the
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guild.</p>
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</div>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -238,8 +233,7 @@ guild.</p>
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<tbody>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td><p><code>true</code> if this user is muted by the guild; otherwise <code>false</code>.</p>
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</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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@ -252,8 +246,7 @@ guild.</p>
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</span>
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<a id="Discord_Rest_RestGroupUser_Discord_IVoiceState_IsSelfDeafened_" data-uid="Discord.Rest.RestGroupUser.Discord#IVoiceState#IsSelfDeafened*"></a>
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<h4 id="Discord_Rest_RestGroupUser_Discord_IVoiceState_IsSelfDeafened" data-uid="Discord.Rest.RestGroupUser.Discord#IVoiceState#IsSelfDeafened">IVoiceState.IsSelfDeafened</h4>
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<div class="markdown level1 summary"><p>Gets a value that indicates whether this user has marked themselves as deafened.</p>
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</div>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -270,8 +263,7 @@ guild.</p>
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<tbody>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td><p><code>true</code> if this user has deafened themselves (i.e. not permitted to listen to or speak to others); otherwise <code>false</code>.</p>
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</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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@ -284,9 +276,7 @@ guild.</p>
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</span>
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<a id="Discord_Rest_RestGroupUser_Discord_IVoiceState_IsSelfMuted_" data-uid="Discord.Rest.RestGroupUser.Discord#IVoiceState#IsSelfMuted*"></a>
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<h4 id="Discord_Rest_RestGroupUser_Discord_IVoiceState_IsSelfMuted" data-uid="Discord.Rest.RestGroupUser.Discord#IVoiceState#IsSelfMuted">IVoiceState.IsSelfMuted</h4>
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<div class="markdown level1 summary"><p>Gets a value that indicates whether this user has marked themselves as muted (i.e. not permitted to
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speak via voice).</p>
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</div>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -303,8 +293,7 @@ speak via voice).</p>
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<tbody>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td><p><code>true</code> if this user has muted themselves; otherwise <code>false</code>.</p>
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</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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@ -317,8 +306,7 @@ speak via voice).</p>
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</span>
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<a id="Discord_Rest_RestGroupUser_Discord_IVoiceState_IsStreaming_" data-uid="Discord.Rest.RestGroupUser.Discord#IVoiceState#IsStreaming*"></a>
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<h4 id="Discord_Rest_RestGroupUser_Discord_IVoiceState_IsStreaming" data-uid="Discord.Rest.RestGroupUser.Discord#IVoiceState#IsStreaming">IVoiceState.IsStreaming</h4>
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<div class="markdown level1 summary"><p>Gets a value that indicates if this user is streaming in a voice channel.</p>
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</div>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -335,8 +323,7 @@ speak via voice).</p>
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<tbody>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td><p><code>true</code> if the user is streaming; otherwise <code>false</code>.</p>
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</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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@ -349,8 +336,7 @@ speak via voice).</p>
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</span>
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<a id="Discord_Rest_RestGroupUser_Discord_IVoiceState_IsSuppressed_" data-uid="Discord.Rest.RestGroupUser.Discord#IVoiceState#IsSuppressed*"></a>
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<h4 id="Discord_Rest_RestGroupUser_Discord_IVoiceState_IsSuppressed" data-uid="Discord.Rest.RestGroupUser.Discord#IVoiceState#IsSuppressed">IVoiceState.IsSuppressed</h4>
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<div class="markdown level1 summary"><p>Gets a value that indicates whether the user is muted by the current user.</p>
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</div>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -367,8 +353,7 @@ speak via voice).</p>
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<tbody>
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<tr>
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<td><span class="xref">System.Boolean</span></td>
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<td><p><code>true</code> if the guild is temporarily blocking audio to/from this user; otherwise <code>false</code>.</p>
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</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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@ -381,8 +366,7 @@ speak via voice).</p>
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</span>
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<a id="Discord_Rest_RestGroupUser_Discord_IVoiceState_VoiceChannel_" data-uid="Discord.Rest.RestGroupUser.Discord#IVoiceState#VoiceChannel*"></a>
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<h4 id="Discord_Rest_RestGroupUser_Discord_IVoiceState_VoiceChannel" data-uid="Discord.Rest.RestGroupUser.Discord#IVoiceState#VoiceChannel">IVoiceState.VoiceChannel</h4>
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<div class="markdown level1 summary"><p>Gets the voice channel this user is currently in.</p>
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</div>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -399,9 +383,7 @@ speak via voice).</p>
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<tbody>
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<tr>
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<td><a class="xref" href="Discord.IVoiceChannel.html">IVoiceChannel</a></td>
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<td><p>A generic voice channel object representing the voice channel that the user is currently in; <code>null</code>
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if none.</p>
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</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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@ -414,8 +396,7 @@ if none.</p>
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</span>
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<a id="Discord_Rest_RestGroupUser_Discord_IVoiceState_VoiceSessionId_" data-uid="Discord.Rest.RestGroupUser.Discord#IVoiceState#VoiceSessionId*"></a>
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<h4 id="Discord_Rest_RestGroupUser_Discord_IVoiceState_VoiceSessionId" data-uid="Discord.Rest.RestGroupUser.Discord#IVoiceState#VoiceSessionId">IVoiceState.VoiceSessionId</h4>
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<div class="markdown level1 summary"><p>Gets the unique identifier for this user's voice session.</p>
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</div>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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