docs: regenerate

This commit is contained in:
goat 2020-05-14 22:49:06 +02:00
parent 39a7afa4b6
commit 94571bb41b
71 changed files with 3254 additions and 7339 deletions

View file

@ -237,8 +237,7 @@ channel.</p>
</span>
<a id="Discord_WebSocket_SocketCategoryChannel_Users_" data-uid="Discord.WebSocket.SocketCategoryChannel.Users*"></a>
<h4 id="Discord_WebSocket_SocketCategoryChannel_Users" data-uid="Discord.WebSocket.SocketCategoryChannel.Users">Users</h4>
<div class="markdown level1 summary"><p>Gets a collection of users that are able to view the channel.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -255,8 +254,7 @@ channel.</p>
<tbody>
<tr>
<td><span class="xref">System.Collections.Generic.IReadOnlyCollection</span>&lt;<a class="xref" href="Discord.WebSocket.SocketGuildUser.html">SocketGuildUser</a>&gt;</td>
<td><p>A read-only collection of users that can access the channel (i.e. the users seen in the user list).</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -324,8 +322,7 @@ channel.</p>
</span>
<a id="Discord_WebSocket_SocketCategoryChannel_Discord_IChannel_GetUserAsync_" data-uid="Discord.WebSocket.SocketCategoryChannel.Discord#IChannel#GetUserAsync*"></a>
<h4 id="Discord_WebSocket_SocketCategoryChannel_Discord_IChannel_GetUserAsync_System_UInt64_Discord_CacheMode_Discord_RequestOptions_" data-uid="Discord.WebSocket.SocketCategoryChannel.Discord#IChannel#GetUserAsync(System.UInt64,Discord.CacheMode,Discord.RequestOptions)">IChannel.GetUserAsync(UInt64, CacheMode, RequestOptions)</h4>
<div class="markdown level1 summary"><p>Gets a user in this channel.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -344,20 +341,17 @@ channel.</p>
<tr>
<td><span class="xref">System.UInt64</span></td>
<td><span class="parametername">id</span></td>
<td><p>The snowflake identifier of the user (e.g. <code>168693960628371456</code>).</p>
</td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="Discord.CacheMode.html">CacheMode</a></td>
<td><span class="parametername">mode</span></td>
<td><p>The <a class="xref" href="Discord.CacheMode.html">CacheMode</a> that determines whether the object should be fetched from cache.</p>
</td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="Discord.RequestOptions.html">RequestOptions</a></td>
<td><span class="parametername">options</span></td>
<td><p>The options to be used when sending the request.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -372,9 +366,7 @@ channel.</p>
<tbody>
<tr>
<td><span class="xref">System.Threading.Tasks.Task</span>&lt;<a class="xref" href="Discord.IUser.html">IUser</a>&gt;</td>
<td><p>A task that represents the asynchronous get operation. The task result contains a user object that
represents the found user; <code>null</code> if none is found.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -387,8 +379,7 @@ represents the found user; <code>null</code> if none is found.</p>
</span>
<a id="Discord_WebSocket_SocketCategoryChannel_Discord_IGuildChannel_GetUserAsync_" data-uid="Discord.WebSocket.SocketCategoryChannel.Discord#IGuildChannel#GetUserAsync*"></a>
<h4 id="Discord_WebSocket_SocketCategoryChannel_Discord_IGuildChannel_GetUserAsync_System_UInt64_Discord_CacheMode_Discord_RequestOptions_" data-uid="Discord.WebSocket.SocketCategoryChannel.Discord#IGuildChannel#GetUserAsync(System.UInt64,Discord.CacheMode,Discord.RequestOptions)">IGuildChannel.GetUserAsync(UInt64, CacheMode, RequestOptions)</h4>
<div class="markdown level1 summary"><p>Gets a user in this channel.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -407,20 +398,17 @@ represents the found user; <code>null</code> if none is found.</p>
<tr>
<td><span class="xref">System.UInt64</span></td>
<td><span class="parametername">id</span></td>
<td><p>The snowflake identifier of the user.</p>
</td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="Discord.CacheMode.html">CacheMode</a></td>
<td><span class="parametername">mode</span></td>
<td><p>The <a class="xref" href="Discord.CacheMode.html">CacheMode</a> that determines whether the object should be fetched from cache.</p>
</td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="Discord.RequestOptions.html">RequestOptions</a></td>
<td><span class="parametername">options</span></td>
<td><p>The options to be used when sending the request.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -435,9 +423,7 @@ represents the found user; <code>null</code> if none is found.</p>
<tbody>
<tr>
<td><span class="xref">System.Threading.Tasks.Task</span>&lt;<a class="xref" href="Discord.IGuildUser.html">IGuildUser</a>&gt;</td>
<td><p>A task representing the asynchronous get operation. The task result contains a guild user object that
represents the user; <code>null</code> if none is found.</p>
</td>
<td></td>
</tr>
</tbody>
</table>