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docs: regenerate
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71 changed files with 3254 additions and 7339 deletions
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@ -251,8 +251,7 @@
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</span>
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<a id="Discord_WebSocket_SocketChannel_Discord_IChannel_GetUserAsync_" data-uid="Discord.WebSocket.SocketChannel.Discord#IChannel#GetUserAsync*"></a>
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<h4 id="Discord_WebSocket_SocketChannel_Discord_IChannel_GetUserAsync_System_UInt64_Discord_CacheMode_Discord_RequestOptions_" data-uid="Discord.WebSocket.SocketChannel.Discord#IChannel#GetUserAsync(System.UInt64,Discord.CacheMode,Discord.RequestOptions)">IChannel.GetUserAsync(UInt64, CacheMode, RequestOptions)</h4>
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<div class="markdown level1 summary"><p>Gets a user in this channel.</p>
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</div>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -271,20 +270,17 @@
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<tr>
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<td><span class="xref">System.UInt64</span></td>
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<td><span class="parametername">id</span></td>
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<td><p>The snowflake identifier of the user (e.g. <code>168693960628371456</code>).</p>
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</td>
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<td></td>
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</tr>
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<tr>
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<td><a class="xref" href="Discord.CacheMode.html">CacheMode</a></td>
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<td><span class="parametername">mode</span></td>
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<td><p>The <a class="xref" href="Discord.CacheMode.html">CacheMode</a> that determines whether the object should be fetched from cache.</p>
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</td>
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<td></td>
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</tr>
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<tr>
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<td><a class="xref" href="Discord.RequestOptions.html">RequestOptions</a></td>
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<td><span class="parametername">options</span></td>
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<td><p>The options to be used when sending the request.</p>
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</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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@ -299,9 +295,7 @@
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<tbody>
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<tr>
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<td><span class="xref">System.Threading.Tasks.Task</span><<a class="xref" href="Discord.IUser.html">IUser</a>></td>
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<td><p>A task that represents the asynchronous get operation. The task result contains a user object that
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represents the found user; <code>null</code> if none is found.</p>
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</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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@ -314,8 +308,7 @@ represents the found user; <code>null</code> if none is found.</p>
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</span>
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<a id="Discord_WebSocket_SocketChannel_Discord_IChannel_Name_" data-uid="Discord.WebSocket.SocketChannel.Discord#IChannel#Name*"></a>
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<h4 id="Discord_WebSocket_SocketChannel_Discord_IChannel_Name" data-uid="Discord.WebSocket.SocketChannel.Discord#IChannel#Name">IChannel.Name</h4>
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<div class="markdown level1 summary"><p>Gets the name of this channel.</p>
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</div>
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<div class="markdown level1 summary"></div>
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<div class="markdown level1 conceptual"></div>
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<h5 class="decalaration">Declaration</h5>
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<div class="codewrapper">
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@ -332,8 +325,7 @@ represents the found user; <code>null</code> if none is found.</p>
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<tbody>
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<tr>
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<td><span class="xref">System.String</span></td>
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<td><p>A string containing the name of this channel.</p>
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</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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