docs: regenerate

This commit is contained in:
goat 2020-05-14 22:49:06 +02:00
parent 39a7afa4b6
commit 94571bb41b
71 changed files with 3254 additions and 7339 deletions

View file

@ -209,8 +209,7 @@
</span>
<a id="Discord_WebSocket_SocketVoiceChannel_Bitrate_" data-uid="Discord.WebSocket.SocketVoiceChannel.Bitrate*"></a>
<h4 id="Discord_WebSocket_SocketVoiceChannel_Bitrate" data-uid="Discord.WebSocket.SocketVoiceChannel.Bitrate">Bitrate</h4>
<div class="markdown level1 summary"><p>Gets the bit-rate that the clients in this voice channel are requested to use.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -227,9 +226,7 @@
<tbody>
<tr>
<td><span class="xref">System.Int32</span></td>
<td><p>An <span class="xref">System.Int32</span> representing the bit-rate (bps) that this voice channel defines and requests the
client(s) to use.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -274,8 +271,7 @@ client(s) to use.</p>
</span>
<a id="Discord_WebSocket_SocketVoiceChannel_CategoryId_" data-uid="Discord.WebSocket.SocketVoiceChannel.CategoryId*"></a>
<h4 id="Discord_WebSocket_SocketVoiceChannel_CategoryId" data-uid="Discord.WebSocket.SocketVoiceChannel.CategoryId">CategoryId</h4>
<div class="markdown level1 summary"><p>Gets the parent (category) ID of this channel in the guild's channel list.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -292,9 +288,7 @@ client(s) to use.</p>
<tbody>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.UInt64</span>&gt;</td>
<td><p>A <span class="xref">System.UInt64</span> representing the snowflake identifier of the parent of this channel;
<code>null</code> if none is set.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -307,8 +301,7 @@ client(s) to use.</p>
</span>
<a id="Discord_WebSocket_SocketVoiceChannel_UserLimit_" data-uid="Discord.WebSocket.SocketVoiceChannel.UserLimit*"></a>
<h4 id="Discord_WebSocket_SocketVoiceChannel_UserLimit" data-uid="Discord.WebSocket.SocketVoiceChannel.UserLimit">UserLimit</h4>
<div class="markdown level1 summary"><p>Gets the max number of users allowed to be connected to this channel at once.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -325,9 +318,7 @@ client(s) to use.</p>
<tbody>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Int32</span>&gt;</td>
<td><p>An <span class="xref">System.Int32</span> representing the maximum number of users that are allowed to be connected to this
channel at once; <code>null</code> if a limit is not set.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -340,8 +331,7 @@ channel at once; <code>null</code> if a limit is not set.</p>
</span>
<a id="Discord_WebSocket_SocketVoiceChannel_Users_" data-uid="Discord.WebSocket.SocketVoiceChannel.Users*"></a>
<h4 id="Discord_WebSocket_SocketVoiceChannel_Users" data-uid="Discord.WebSocket.SocketVoiceChannel.Users">Users</h4>
<div class="markdown level1 summary"><p>Gets a collection of users that are able to view the channel.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -358,8 +348,7 @@ channel at once; <code>null</code> if a limit is not set.</p>
<tbody>
<tr>
<td><span class="xref">System.Collections.Generic.IReadOnlyCollection</span>&lt;<a class="xref" href="Discord.WebSocket.SocketGuildUser.html">SocketGuildUser</a>&gt;</td>
<td><p>A read-only collection of users that can access the channel (i.e. the users seen in the user list).</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -376,8 +365,7 @@ channel at once; <code>null</code> if a limit is not set.</p>
</span>
<a id="Discord_WebSocket_SocketVoiceChannel_ConnectAsync_" data-uid="Discord.WebSocket.SocketVoiceChannel.ConnectAsync*"></a>
<h4 id="Discord_WebSocket_SocketVoiceChannel_ConnectAsync_System_Boolean_System_Boolean_System_Boolean_" data-uid="Discord.WebSocket.SocketVoiceChannel.ConnectAsync(System.Boolean,System.Boolean,System.Boolean)">ConnectAsync(Boolean, Boolean, Boolean)</h4>
<div class="markdown level1 summary"><p>Connects to this audio channel.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -396,20 +384,17 @@ channel at once; <code>null</code> if a limit is not set.</p>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">selfDeaf</span></td>
<td><p>Determines whether the client should deaf itself upon connection.</p>
</td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">selfMute</span></td>
<td><p>Determines whether the client should mute itself upon connection.</p>
</td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">external</span></td>
<td><p>Determines whether the audio client is an external one or not.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -424,9 +409,7 @@ channel at once; <code>null</code> if a limit is not set.</p>
<tbody>
<tr>
<td><span class="xref">System.Threading.Tasks.Task</span>&lt;<a class="xref" href="Discord.Audio.IAudioClient.html">IAudioClient</a>&gt;</td>
<td><p>A task representing the asynchronous connection operation. The task result contains the
<a class="xref" href="Discord.Audio.IAudioClient.html">IAudioClient</a> responsible for the connection.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -439,8 +422,7 @@ channel at once; <code>null</code> if a limit is not set.</p>
</span>
<a id="Discord_WebSocket_SocketVoiceChannel_CreateInviteAsync_" data-uid="Discord.WebSocket.SocketVoiceChannel.CreateInviteAsync*"></a>
<h4 id="Discord_WebSocket_SocketVoiceChannel_CreateInviteAsync_System_Nullable_System_Int32__System_Nullable_System_Int32__System_Boolean_System_Boolean_Discord_RequestOptions_" data-uid="Discord.WebSocket.SocketVoiceChannel.CreateInviteAsync(System.Nullable{System.Int32},System.Nullable{System.Int32},System.Boolean,System.Boolean,Discord.RequestOptions)">CreateInviteAsync(Nullable&lt;Int32&gt;, Nullable&lt;Int32&gt;, Boolean, Boolean, RequestOptions)</h4>
<div class="markdown level1 summary"><p>Creates a new invite to this channel.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -459,32 +441,27 @@ channel at once; <code>null</code> if a limit is not set.</p>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Int32</span>&gt;</td>
<td><span class="parametername">maxAge</span></td>
<td><p>The time (in seconds) until the invite expires. Set to <code>null</code> to never expire.</p>
</td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Nullable</span>&lt;<span class="xref">System.Int32</span>&gt;</td>
<td><span class="parametername">maxUses</span></td>
<td><p>The max amount of times this invite may be used. Set to <code>null</code> to have unlimited uses.</p>
</td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">isTemporary</span></td>
<td><p>If <code>true</code>, the user accepting this invite will be kicked from the guild after closing their client.</p>
</td>
<td></td>
</tr>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><span class="parametername">isUnique</span></td>
<td><p>If <code>true</code>, don't try to reuse a similar invite (useful for creating many unique one time use invites).</p>
</td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="Discord.RequestOptions.html">RequestOptions</a></td>
<td><span class="parametername">options</span></td>
<td><p>The options to be used when sending the request.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -499,9 +476,7 @@ channel at once; <code>null</code> if a limit is not set.</p>
<tbody>
<tr>
<td><span class="xref">System.Threading.Tasks.Task</span>&lt;<a class="xref" href="Discord.IInviteMetadata.html">IInviteMetadata</a>&gt;</td>
<td><p>A task that represents the asynchronous invite creation operation. The task result contains an invite
metadata object containing information for the created invite.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -514,8 +489,7 @@ metadata object containing information for the created invite.</p>
</span>
<a id="Discord_WebSocket_SocketVoiceChannel_DisconnectAsync_" data-uid="Discord.WebSocket.SocketVoiceChannel.DisconnectAsync*"></a>
<h4 id="Discord_WebSocket_SocketVoiceChannel_DisconnectAsync" data-uid="Discord.WebSocket.SocketVoiceChannel.DisconnectAsync">DisconnectAsync()</h4>
<div class="markdown level1 summary"><p>Disconnects from this audio channel.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -532,8 +506,7 @@ metadata object containing information for the created invite.</p>
<tbody>
<tr>
<td><span class="xref">System.Threading.Tasks.Task</span></td>
<td><p>A task representing the asynchronous operation for disconnecting from the audio channel.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -546,8 +519,7 @@ metadata object containing information for the created invite.</p>
</span>
<a id="Discord_WebSocket_SocketVoiceChannel_GetInvitesAsync_" data-uid="Discord.WebSocket.SocketVoiceChannel.GetInvitesAsync*"></a>
<h4 id="Discord_WebSocket_SocketVoiceChannel_GetInvitesAsync_Discord_RequestOptions_" data-uid="Discord.WebSocket.SocketVoiceChannel.GetInvitesAsync(Discord.RequestOptions)">GetInvitesAsync(RequestOptions)</h4>
<div class="markdown level1 summary"><p>Gets a collection of all invites to this channel.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -566,8 +538,7 @@ metadata object containing information for the created invite.</p>
<tr>
<td><a class="xref" href="Discord.RequestOptions.html">RequestOptions</a></td>
<td><span class="parametername">options</span></td>
<td><p>The options to be used when sending the request.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -582,9 +553,7 @@ metadata object containing information for the created invite.</p>
<tbody>
<tr>
<td><span class="xref">System.Threading.Tasks.Task</span>&lt;<span class="xref">System.Collections.Generic.IReadOnlyCollection</span>&lt;<a class="xref" href="Discord.IInviteMetadata.html">IInviteMetadata</a>&gt;&gt;</td>
<td><p>A task that represents the asynchronous get operation. The task result contains a read-only collection
of invite metadata that are created for this channel.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -646,8 +615,7 @@ of invite metadata that are created for this channel.</p>
</span>
<a id="Discord_WebSocket_SocketVoiceChannel_ModifyAsync_" data-uid="Discord.WebSocket.SocketVoiceChannel.ModifyAsync*"></a>
<h4 id="Discord_WebSocket_SocketVoiceChannel_ModifyAsync_System_Action_Discord_VoiceChannelProperties__Discord_RequestOptions_" data-uid="Discord.WebSocket.SocketVoiceChannel.ModifyAsync(System.Action{Discord.VoiceChannelProperties},Discord.RequestOptions)">ModifyAsync(Action&lt;VoiceChannelProperties&gt;, RequestOptions)</h4>
<div class="markdown level1 summary"><p>Modifies this voice channel.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -666,14 +634,12 @@ of invite metadata that are created for this channel.</p>
<tr>
<td><span class="xref">System.Action</span>&lt;<a class="xref" href="Discord.VoiceChannelProperties.html">VoiceChannelProperties</a>&gt;</td>
<td><span class="parametername">func</span></td>
<td><p>The properties to modify the channel with.</p>
</td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="Discord.RequestOptions.html">RequestOptions</a></td>
<td><span class="parametername">options</span></td>
<td><p>The options to be used when sending the request.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -688,15 +654,10 @@ of invite metadata that are created for this channel.</p>
<tbody>
<tr>
<td><span class="xref">System.Threading.Tasks.Task</span></td>
<td><p>A task that represents the asynchronous modification operation.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
<h5 id="Discord_WebSocket_SocketVoiceChannel_ModifyAsync_System_Action_Discord_VoiceChannelProperties__Discord_RequestOptions__seealso">See Also</h5>
<div class="seealso">
<div><a class="xref" href="Discord.VoiceChannelProperties.html">VoiceChannelProperties</a></div>
</div>
<span class="small pull-right mobile-hide">
<span class="divider">|</span>
<a href="https://github.com/goaaats/Discord.Net/new/dev/apiSpec/new?filename=Discord_WebSocket_SocketVoiceChannel_SyncPermissionsAsync_Discord_RequestOptions_.md&amp;value=---%0Auid%3A%20Discord.WebSocket.SocketVoiceChannel.SyncPermissionsAsync(Discord.RequestOptions)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
@ -706,8 +667,7 @@ of invite metadata that are created for this channel.</p>
</span>
<a id="Discord_WebSocket_SocketVoiceChannel_SyncPermissionsAsync_" data-uid="Discord.WebSocket.SocketVoiceChannel.SyncPermissionsAsync*"></a>
<h4 id="Discord_WebSocket_SocketVoiceChannel_SyncPermissionsAsync_Discord_RequestOptions_" data-uid="Discord.WebSocket.SocketVoiceChannel.SyncPermissionsAsync(Discord.RequestOptions)">SyncPermissionsAsync(RequestOptions)</h4>
<div class="markdown level1 summary"><p>Syncs the permissions of this nested channel with its parent's.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -726,8 +686,7 @@ of invite metadata that are created for this channel.</p>
<tr>
<td><a class="xref" href="Discord.RequestOptions.html">RequestOptions</a></td>
<td><span class="parametername">options</span></td>
<td><p>The options to be used when sending the request.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -742,8 +701,7 @@ of invite metadata that are created for this channel.</p>
<tbody>
<tr>
<td><span class="xref">System.Threading.Tasks.Task</span></td>
<td><p>A task that represents the asynchronous operation for syncing channel permissions with its parent's.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -758,8 +716,7 @@ of invite metadata that are created for this channel.</p>
</span>
<a id="Discord_WebSocket_SocketVoiceChannel_Discord_IGuildChannel_GetUserAsync_" data-uid="Discord.WebSocket.SocketVoiceChannel.Discord#IGuildChannel#GetUserAsync*"></a>
<h4 id="Discord_WebSocket_SocketVoiceChannel_Discord_IGuildChannel_GetUserAsync_System_UInt64_Discord_CacheMode_Discord_RequestOptions_" data-uid="Discord.WebSocket.SocketVoiceChannel.Discord#IGuildChannel#GetUserAsync(System.UInt64,Discord.CacheMode,Discord.RequestOptions)">IGuildChannel.GetUserAsync(UInt64, CacheMode, RequestOptions)</h4>
<div class="markdown level1 summary"><p>Gets a user in this channel.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -778,20 +735,17 @@ of invite metadata that are created for this channel.</p>
<tr>
<td><span class="xref">System.UInt64</span></td>
<td><span class="parametername">id</span></td>
<td><p>The snowflake identifier of the user.</p>
</td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="Discord.CacheMode.html">CacheMode</a></td>
<td><span class="parametername">mode</span></td>
<td><p>The <a class="xref" href="Discord.CacheMode.html">CacheMode</a> that determines whether the object should be fetched from cache.</p>
</td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="Discord.RequestOptions.html">RequestOptions</a></td>
<td><span class="parametername">options</span></td>
<td><p>The options to be used when sending the request.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -806,9 +760,7 @@ of invite metadata that are created for this channel.</p>
<tbody>
<tr>
<td><span class="xref">System.Threading.Tasks.Task</span>&lt;<a class="xref" href="Discord.IGuildUser.html">IGuildUser</a>&gt;</td>
<td><p>A task representing the asynchronous get operation. The task result contains a guild user object that
represents the user; <code>null</code> if none is found.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -821,8 +773,7 @@ represents the user; <code>null</code> if none is found.</p>
</span>
<a id="Discord_WebSocket_SocketVoiceChannel_Discord_INestedChannel_GetCategoryAsync_" data-uid="Discord.WebSocket.SocketVoiceChannel.Discord#INestedChannel#GetCategoryAsync*"></a>
<h4 id="Discord_WebSocket_SocketVoiceChannel_Discord_INestedChannel_GetCategoryAsync_Discord_CacheMode_Discord_RequestOptions_" data-uid="Discord.WebSocket.SocketVoiceChannel.Discord#INestedChannel#GetCategoryAsync(Discord.CacheMode,Discord.RequestOptions)">INestedChannel.GetCategoryAsync(CacheMode, RequestOptions)</h4>
<div class="markdown level1 summary"><p>Gets the parent (category) channel of this channel.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -841,14 +792,12 @@ represents the user; <code>null</code> if none is found.</p>
<tr>
<td><a class="xref" href="Discord.CacheMode.html">CacheMode</a></td>
<td><span class="parametername">mode</span></td>
<td><p>The <a class="xref" href="Discord.CacheMode.html">CacheMode</a> that determines whether the object should be fetched from cache.</p>
</td>
<td></td>
</tr>
<tr>
<td><a class="xref" href="Discord.RequestOptions.html">RequestOptions</a></td>
<td><span class="parametername">options</span></td>
<td><p>The options to be used when sending the request.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -863,9 +812,7 @@ represents the user; <code>null</code> if none is found.</p>
<tbody>
<tr>
<td><span class="xref">System.Threading.Tasks.Task</span>&lt;<a class="xref" href="Discord.ICategoryChannel.html">ICategoryChannel</a>&gt;</td>
<td><p>A task that represents the asynchronous get operation. The task result contains the category channel
representing the parent of this channel; <code>null</code> if none is set.</p>
</td>
<td></td>
</tr>
</tbody>
</table>