docs: regenerate

This commit is contained in:
goat 2020-05-14 22:49:06 +02:00
parent 39a7afa4b6
commit 94571bb41b
71 changed files with 3254 additions and 7339 deletions

View file

@ -147,8 +147,7 @@
</span>
<a id="Discord_WebSocket_SocketVoiceState_IsDeafened_" data-uid="Discord.WebSocket.SocketVoiceState.IsDeafened*"></a>
<h4 id="Discord_WebSocket_SocketVoiceState_IsDeafened" data-uid="Discord.WebSocket.SocketVoiceState.IsDeafened">IsDeafened</h4>
<div class="markdown level1 summary"><p>Gets a value that indicates whether this user is deafened by the guild.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -165,9 +164,7 @@
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p><code>true</code> if the user is deafened (i.e. not permitted to listen to or speak to others) by the guild;
otherwise <code>false</code>.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -180,9 +177,7 @@ otherwise <code>false</code>.</p>
</span>
<a id="Discord_WebSocket_SocketVoiceState_IsMuted_" data-uid="Discord.WebSocket.SocketVoiceState.IsMuted*"></a>
<h4 id="Discord_WebSocket_SocketVoiceState_IsMuted" data-uid="Discord.WebSocket.SocketVoiceState.IsMuted">IsMuted</h4>
<div class="markdown level1 summary"><p>Gets a value that indicates whether this user is muted (i.e. not permitted to speak via voice) by the
guild.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -199,8 +194,7 @@ guild.</p>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p><code>true</code> if this user is muted by the guild; otherwise <code>false</code>.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -213,8 +207,7 @@ guild.</p>
</span>
<a id="Discord_WebSocket_SocketVoiceState_IsSelfDeafened_" data-uid="Discord.WebSocket.SocketVoiceState.IsSelfDeafened*"></a>
<h4 id="Discord_WebSocket_SocketVoiceState_IsSelfDeafened" data-uid="Discord.WebSocket.SocketVoiceState.IsSelfDeafened">IsSelfDeafened</h4>
<div class="markdown level1 summary"><p>Gets a value that indicates whether this user has marked themselves as deafened.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -231,8 +224,7 @@ guild.</p>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p><code>true</code> if this user has deafened themselves (i.e. not permitted to listen to or speak to others); otherwise <code>false</code>.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -245,9 +237,7 @@ guild.</p>
</span>
<a id="Discord_WebSocket_SocketVoiceState_IsSelfMuted_" data-uid="Discord.WebSocket.SocketVoiceState.IsSelfMuted*"></a>
<h4 id="Discord_WebSocket_SocketVoiceState_IsSelfMuted" data-uid="Discord.WebSocket.SocketVoiceState.IsSelfMuted">IsSelfMuted</h4>
<div class="markdown level1 summary"><p>Gets a value that indicates whether this user has marked themselves as muted (i.e. not permitted to
speak via voice).</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -264,8 +254,7 @@ speak via voice).</p>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p><code>true</code> if this user has muted themselves; otherwise <code>false</code>.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -278,8 +267,7 @@ speak via voice).</p>
</span>
<a id="Discord_WebSocket_SocketVoiceState_IsStreaming_" data-uid="Discord.WebSocket.SocketVoiceState.IsStreaming*"></a>
<h4 id="Discord_WebSocket_SocketVoiceState_IsStreaming" data-uid="Discord.WebSocket.SocketVoiceState.IsStreaming">IsStreaming</h4>
<div class="markdown level1 summary"><p>Gets a value that indicates if this user is streaming in a voice channel.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -296,8 +284,7 @@ speak via voice).</p>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p><code>true</code> if the user is streaming; otherwise <code>false</code>.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -310,8 +297,7 @@ speak via voice).</p>
</span>
<a id="Discord_WebSocket_SocketVoiceState_IsSuppressed_" data-uid="Discord.WebSocket.SocketVoiceState.IsSuppressed*"></a>
<h4 id="Discord_WebSocket_SocketVoiceState_IsSuppressed" data-uid="Discord.WebSocket.SocketVoiceState.IsSuppressed">IsSuppressed</h4>
<div class="markdown level1 summary"><p>Gets a value that indicates whether the user is muted by the current user.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -328,8 +314,7 @@ speak via voice).</p>
<tbody>
<tr>
<td><span class="xref">System.Boolean</span></td>
<td><p><code>true</code> if the guild is temporarily blocking audio to/from this user; otherwise <code>false</code>.</p>
</td>
<td></td>
</tr>
</tbody>
</table>
@ -373,8 +358,7 @@ speak via voice).</p>
</span>
<a id="Discord_WebSocket_SocketVoiceState_VoiceSessionId_" data-uid="Discord.WebSocket.SocketVoiceState.VoiceSessionId*"></a>
<h4 id="Discord_WebSocket_SocketVoiceState_VoiceSessionId" data-uid="Discord.WebSocket.SocketVoiceState.VoiceSessionId">VoiceSessionId</h4>
<div class="markdown level1 summary"><p>Gets the unique identifier for this user's voice session.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -442,8 +426,7 @@ speak via voice).</p>
</span>
<a id="Discord_WebSocket_SocketVoiceState_Discord_IVoiceState_VoiceChannel_" data-uid="Discord.WebSocket.SocketVoiceState.Discord#IVoiceState#VoiceChannel*"></a>
<h4 id="Discord_WebSocket_SocketVoiceState_Discord_IVoiceState_VoiceChannel" data-uid="Discord.WebSocket.SocketVoiceState.Discord#IVoiceState#VoiceChannel">IVoiceState.VoiceChannel</h4>
<div class="markdown level1 summary"><p>Gets the voice channel this user is currently in.</p>
</div>
<div class="markdown level1 summary"></div>
<div class="markdown level1 conceptual"></div>
<h5 class="decalaration">Declaration</h5>
<div class="codewrapper">
@ -460,9 +443,7 @@ speak via voice).</p>
<tbody>
<tr>
<td><a class="xref" href="Discord.IVoiceChannel.html">IVoiceChannel</a></td>
<td><p>A generic voice channel object representing the voice channel that the user is currently in; <code>null</code>
if none.</p>
</td>
<td></td>
</tr>
</tbody>
</table>