Synchronize DalamudStartInfo between cpp and cs (#1679)

Dalamud Boot was using BootLogPath in place of LogPath, resulting in
wrong log path.
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srkizer 2024-02-23 13:27:07 +09:00 committed by GitHub
parent db17a86587
commit 94cf1c82c4
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6 changed files with 16 additions and 6 deletions

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@ -35,13 +35,16 @@ struct DalamudStartInfo {
LoadMethod DalamudLoadMethod = LoadMethod::Entrypoint;
std::string WorkingDirectory;
std::string ConfigurationPath;
std::string LogPath;
std::string LogName;
std::string PluginDirectory;
std::string DefaultPluginDirectory;
std::string AssetDirectory;
ClientLanguage Language = ClientLanguage::English;
std::string GameVersion;
int DelayInitializeMs = 0;
std::string TroubleshootingPackData;
int DelayInitializeMs = 0;
bool NoLoadPlugins;
bool NoLoadThirdPartyPlugins;
std::string BootLogPath;
bool BootShowConsole = false;