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Synchronize DalamudStartInfo between cpp and cs (#1679)
Dalamud Boot was using BootLogPath in place of LogPath, resulting in wrong log path.
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6 changed files with 16 additions and 6 deletions
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@ -35,13 +35,16 @@ struct DalamudStartInfo {
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LoadMethod DalamudLoadMethod = LoadMethod::Entrypoint;
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std::string WorkingDirectory;
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std::string ConfigurationPath;
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std::string LogPath;
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std::string LogName;
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std::string PluginDirectory;
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std::string DefaultPluginDirectory;
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std::string AssetDirectory;
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ClientLanguage Language = ClientLanguage::English;
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std::string GameVersion;
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int DelayInitializeMs = 0;
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std::string TroubleshootingPackData;
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int DelayInitializeMs = 0;
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bool NoLoadPlugins;
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bool NoLoadThirdPartyPlugins;
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std::string BootLogPath;
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bool BootShowConsole = false;
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